
Key Required
aufarm & use codes
Lua Scriptโข130 lines (3526 chars)
local osclockBefore = os.clock()
local LibrarySrc =
game:HttpGetAsync("https://github.com/ActualMasterOogway/Fluent-Renewed/releases/latest/download/Fluent.luau")
LibrarySrc = loadstring(LibrarySrc)
local Library: FluentUI
Library = LibrarySrc() :: FluentUI
print("took " .. os.clock() - osclockBefore .. "s to load Fluent Renewed library..")
local ReplicatedStorage = game:GetService("ReplicatedStorage") :: ReplicatedStorage
local LPlayer = (game:GetService("Players") :: Players).LocalPlayer
local GUI = LPlayer.PlayerGui :: PlayerGui
local Upgrades = LPlayer:FindFirstChild("Upgrades") :: Folder
local Events = ReplicatedStorage:FindFirstChild("Events") :: Folder
local Obby = workspace:FindFirstChild("Obby") :: Folder
local cache = {
wifiUpgrade = Upgrades:FindFirstChild("Wifi") :: NumberValue,
claimEasyObby = Obby:FindFirstChild("Easy"):FindFirstChild("Claim") :: Part,
makeGame = Events:FindFirstChild("Game") :: RemoteEvent,
codes = Events:FindFirstChild("Codes") :: RemoteEvent,
module = ReplicatedStorage:FindFirstChild("Module") :: ModuleScript,
moduleSource = {} :: { [string]: any },
FriendsOnline = GUI:FindFirstChild("FriendOnline") :: ScreenGui,
}
local isCoresploit = false
local success, _ = pcall(function()
cache.moduleSource = require(cache.module)
end)
isCoresploit = not success
if isCoresploit then
Library:Notify({
Title = "dude...",
Content = "Looks like you're using coresploit.\nCodes tab wont be avaliable.",
SubContent = "lil bro theres other executors",
Duration = 9,
})
end
local Window = Library:CreateWindow({
Title = "๐ฎmake games to become rich and famous: script",
SubTitle = "",
TabWidth = 160,
Size = UDim2.fromOffset(830, 525),
Resize = true,
MinSize = Vector2.new(470, 380),
Acrylic = true,
Theme = "Dark",
MinimizeKey = Enum.KeyCode.LeftControl,
})
local Tabs = {
Main = Window:CreateTab({
Title = "Main",
Icon = "app-window",
}),
Codes = Window:CreateTab({
Title = "Codes",
Icon = "app-window",
}),
}
-- main-tab
do
-- misc
Tabs.Main:CreateButton({
Title = '๐ซ Remove "FriendOnline" notify',
Callback = function()
if cache.FriendsOnline ~= nil then
cache.FriendsOnline:Destroy()
end
end,
})
Tabs.Main:CreateButton({
Title = "๐ Claim easy obby reward",
Callback = function()
firetouchinterest(LPlayer.Character.HumanoidRootPart :: Part, cache.claimEasyObby, 0)
firetouchinterest(LPlayer.Character.HumanoidRootPart :: Part, cache.claimEasyObby, 1)
end,
})
local section = Tabs.Main:AddSection("๐ Farm")
do
local upvalue1 = false
section:CreateToggle("", {
Title = "๐ค Auto-release games",
Description = 'Time depends on "wifi" upgrade.',
Callback = function(v)
upvalue1 = v
end,
})
task.spawn(function()
while true do
local waittime = 7
for i = 1, cache.wifiUpgrade.Value do
waittime -= 0.2 -- every upgrade decreases by 0.2
end
waittime = math.ceil(waittime) -- funny :sob:
if upvalue1 then
cache.makeGame:FireServer({ "Release" })
end
task.wait(waittime)
end
end)
end
end
-- codes-tab
do
local section = Tabs.Codes:AddSection("๐ป Codes")
do
if not isCoresploit then
for i, v in cache.moduleSource.Codes do
section:CreateButton({
Title = "๐ " .. i,
Description = string.format("๐ Class: %s\nโณ Duration: %ds", v.Class, v.Time),
Callback = function()
cache.codes:FireServer({ "Use", i })
end,
})
end
else
section:CreateParagraph("", { Title = "womp womp" })
end
end
endFeatures & Information
? Misc:
๐ซ Remove "FriendOnline" notify
๐ Claim easy obby reward
๐ Farm:
๐ค Auto-release games
๐ป Codes. (getting from module script, shows how long this code will give cash doubler, also allows to use it from button)

dude why the * scriptblox just cutting title for no reason