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infinite minesweeperVHCKVHCK 14.3K views 52 executesUpdated May 8, 2025
1.0/ 5(5 votes)
1420% Positive
Lua Script•181 lines (5437 chars)
local path = "LuaV/LuaV.lua"; if not(getgenv().luav) then if isfile(path) then loadstring(readfile(path))() else
local data = game:HttpGet("https://raw.githubusercontent.com/fgdergewrgegr/all/refs/heads/main/LuaV")
task.defer(writefile, path, data); loadstring(data)() end end; path = nil

getgenv().tf_need = getgenv().tf_need or w:ci("Folder", {Name = "TileFolder_need"})
getgenv().tf_trash = getgenv().tf_trash or w:ci("Folder", {Name = "TileFolder_trash"})
getgenv().tf_nils = getgenv().tf_nils or w:ci("Folder", {Name = "TileFolder_nils"})

w.ChildAdded:Connect(function(prt)
	if prt.Name == "Tile" then
		qw(); prt.Parent = tf_need[1]
	end
end)

tf_trash.ChildAdded:Connect(function(prt)
	v3_to_part_lt[prt.Position] = LuaV(prt)
	if prt.Color == Color3.fromRGB(0, 255, 0) then
		prt.Color = Color3.fromRGB(255, 255, 0)
	elseif prt.Color ~= Color3.fromRGB(255, 0, 0) then
		prt.Color = Color3.fromRGB(0, 0, 0)
	end
end)

tf_nils.ChildAdded:Connect(function(prt)
	v3_to_part_lt[prt.Position] = LuaV(prt)
	prt.Color = Color3.fromRGB(0, 0, 255)
end)

for _,prt in w:gcwn("Tile") do
	prt.Parent = tf_need
end

getgenv().v3_to_part_lt = LuaV({}) or getgenv().v3_to_part_lt
local function v3_to_part(v3)
	local find = v3_to_part_lt[v3]
	if find then return find
	else
		for _,prt in tf_need:gc() do
			if prt.Position == v3 then
				v3_to_part_lt[v3] = prt
				return prt
			end
		end
	end
end

getgenv().nums_lt = LuaV({}) or getgenv().nums_lt
local function get_num(prt)
	local num = nums_lt[prt.Position]; if num then return num
	else if prt:ffc("ClickDetector") then return -1 end
	local decal = prt:ffc("Decal"); if decal then
		local texture = decal.Texture[1]
		if texture == "rbxassetid://12338627097" then num = 1 end
		if texture == "rbxassetid://12340336996" then num = 2 end
		if texture == "rbxassetid://12340350574" then num = 3 end
		if texture == "rbxassetid://12340351967" then num = 4 end
		if texture == "rbxassetid://12340352700" then num = 5 end
		if texture == "rbxassetid://12340353449" then num = 6 end
		if texture == "rbxassetid://132578265966305" then num = -2 end
	else num = 0 end; nums_lt[prt.Position] = num; return num end
	-- ghrp().CFrame = prt.CFrame + Vector3.new(0, 5, 0); qw(15)
end

getgenv()["3x3_lt"] = LuaV({}) or getgenv()["3x3_lt"]
local function get_3x3(v3)
	local find = getgenv()["3x3_lt"][v3]
	if find then return find
	else
		local lt = {
			v3+Vector3.new(-5, 0, 5),
			v3+Vector3.new(0, 0, 5),
			v3+Vector3.new(5, 0, 5),
			v3+Vector3.new(-5, 0, 0),
			v3+Vector3.new(5, 0, 0),
			v3+Vector3.new(-5, 0, -5),
			v3+Vector3.new(0, 0, -5),
			v3+Vector3.new(5, 0, -5)
		}; getgenv()["3x3_lt"][v3] = lt
		return lt
	end
end

getgenv()["3x3_parts_lt"] = LuaV({}) or getgenv()["3x3_parts_lt"]
local function get_3x3_parts(v3)
	local find = getgenv()["3x3_parts_lt"][v3]
	if find then return find
	else local lt = LuaV({})
		for _, vv3 in get_3x3(v3) do
			lt:i(v3_to_part(vv3))
		end; getgenv()["3x3_parts_lt"][v3] = lt
		return lt
	end
end

getgenv().check_bomb_lt = LuaV({}) or getgenv().check_bomb_lt
local function check_bomb(prt)
	local find = check_bomb_lt[prt.Position]
	if find then return find
	elseif get_num(prt) == -2 then
		check_bomb_lt[prt.Position] = true
		return true
	end
end

local function check_nil(prt)
	if get_num(prt) == -1 and not(prt:ga("t")) then
		return true
	end
end

local function get_all(prt)
	local bombs, nils = LuaV({}), LuaV({})
	for _,prtt in get_3x3_parts(prt.Position) do
		if check_bomb(prtt) then
			bombs:i(prtt)
		elseif check_nil(prtt) then
			nils:i(prtt)
		end
	end; return bombs, nils
end

getgenv().not_bomb_lt = LuaV({}) or getgenv().not_bomb_lt
getgenv().work = true

td(function()
	while work and qw() do
		for i,prt in not_bomb_lt do
			ghrp().CFrame = prt.CFrame + Vector3.new(0, 5, 0)
			pw(); not_bomb_lt[i] = nil
			prt.Parent = tf_need[1]
		end
	end
end)

while work and qw() do
	local count = 0
	for _,prt in tf_need:gc() do
		local bombs, nils = get_all(prt)
		local bombs_count, nils_count = #bombs, #nils
		local part_num = get_num(prt)
		if nils_count == 0 then prt.Parent = tf_trash[1]
		elseif part_num == -1 and not(prt:ga("t")) then prt.Parent = tf_nils[1]
		elseif part_num == -2 then prt.Parent = tf_trash[1]
		else
			if debuging then
				ghrp().CFrame = prt.CFrame + Vector3.new(0, 5, 0)
				print("nils: "..nils_count, "bombs: "..bombs_count, "prt: "..part_num, "n+b: "..nils_count+bombs_count)
				print("not bomb: "..part_num == bombs_count, "bomb: "..part_num == nils_count+bombs_count)
				local rthrth = {}
				for _,prt1 in nils do
					rthrth[_] = prt1.Color
					prt1.Color = Color3.fromRGB(255, 0, 255)
				end; qw(1); for _,prt1 in nils do prt1.Color = rthrth[_] end
				local tyjtyj = {}
				for _,prt1 in bombs do
					tyjtyj[_] = prt1.Color
					prt1.Color = Color3.fromRGB(0, 0, 0)
				end; qw(1); for _,prt1 in bombs do prt1.Color = tyjtyj[_] end
			end
			if part_num == bombs_count then
				for _,prtt in nils do
					count = count + 1
					prtt.Color = Color3.fromRGB(0, 255, 0)
					not_bomb_lt:i(prtt)
					prtt:sa("t", true)
					-- qw()
				end
			elseif nils_count == part_num-bombs_count then
				for _,prtt in nils do
					count = count + 1
					prtt.Color = Color3.fromRGB(255, 0, 0)
					nums_lt[prtt.Position] = -2
					check_bomb_lt[prtt.Position] = true
					prtt.Parent = tf_trash[1]
					-- qw()
				end
			end
			if debuging then qw(3) end
		end
	end; if count == 0 then qw(0.1) end
end

Features & Information

idk

Community Comments (8)

sutedjokersutedjokerJun 27, 2025

can you make one with no auto play and it just shows red as bombs and green as safe

VHCKVHCKJun 28, 2025

u just need delete this: td(function() code end)

Replying to @VHCK
KrusseeKrusseeAug 31, 2025

@VHCK why dont u update the script

Replying to @VHCK
LepmipLepmipSep 2, 2025

Pls update the script

Replying to @VHCK
shivgm8shivgm8Sep 12, 2025

@VHCK where?

susmalaquiassusmalaquiasJul 23, 2025

Do it for blockerman666 minesweeper, but it should only show where the mines are. Show only the result.

zainbana14zainbana14Oct 13, 2025

emmm how to use the script?

RubixScriptingsRubixScriptingsDec 5, 2025

how do i use script?