
Key Required

_G.DelayTime = 0.001
_G.Toggle = not _G.Toggle
_G.Rocketcount = 99999999999999999
local count = 0; while _G.Toggle do task.wait(_G.DelayTime)
pcall(function()
if count ~= _G.Rocketcount then
count = count + 1
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Buttons.RocketButton1.Button.CFrame * CFrame.new(4,0,0)
fireproximityprompt(game:GetService("Workspace").Buttons.RocketButton1.Button.ProximityPrompt, 1)
end
end)
end


Vouch works
Works very well but could you also do it for cake so you can get that event stuff?
can u do with cakes from event??
This script works great