
Keyless

local HousesFolder = workspace:WaitForChild("Houses")
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local hrp = character:WaitForChild("HumanoidRootPart")
local StarterGui = game:GetService("StarterGui")
local found = false
for _, houseModel in pairs(HousesFolder:GetChildren()) do
local levelValue = houseModel:FindFirstChild("Level")
if levelValue and levelValue:IsA("IntValue") and levelValue.Value == 0 then
local outlinePart = houseModel:FindFirstChild("Outline")
if outlinePart and outlinePart:IsA("BasePart") then
outlinePart.CFrame = hrp.CFrame + hrp.CFrame.LookVector * 3 + Vector3.new(0,3,0)
found = true
break
end
end
end
if not found then
StarterGui:SetCore("SendNotification", {
Title = "Outline Not Found",
Text = "No house with Level 0 detected!",
Duration = 5
})
print("⚠️ No house with Level 0 was found in workspace.Houses.")
else
print("✅ Outline teleported successfully.")
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