gang up on people cash auto farm
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gang up on people cash auto farm

gang up on people simulatorneosnappneosnapp 1.4K views 2.3K executesUpdated Mar 19, 2026
5.0/ 5(1 votes)
10100% Positive
Lua Script•279 lines (8818 chars)
--made by neosnap
-- add me on discord :  neo_snap_31882 (report bugs and issues)


local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()

local Window = Rayfield:CreateWindow({
   Name = "Gang Up Script V6",
   LoadingTitle = "Gang Up Script",
   LoadingSubtitle = "by neosnap",
   ConfigurationSaving = { Enabled = false }
})

local Tab = Window:CreateTab("Main", 4483362458)
local VisualsTab = Window:CreateTab("Visuals", 4483362458)

local Settings = {
    MagnetActive = false,
    Range = 500,
    AntiSit = true,
    WalkSpeedEnabled = false,
    WalkSpeedValue = 16,
    JumpPowerEnabled = false,
    JumpPowerValue = 50,
    NoClipEnabled = false,
    HitboxEnabled = false,
    HitboxSize = 1,
    ESPSettings = {
        Enabled = false,
        Names = false
    }
}

-- ### CORE SYSTEMS ###

-- Noclip System
task.spawn(function()
    game:GetService("RunService").Stepped:Connect(function()
        if Settings.NoClipEnabled then
            local char = game.Players.LocalPlayer.Character
            if char then
                for _, v in pairs(char:GetDescendants()) do
                    if v:IsA("BasePart") then
                        v.CanCollide = false
                    end
                end
            end
        end
    end)
end)

-- Hitbox System
task.spawn(function()
    while task.wait(1) do
        for _, v in pairs(game.Players:GetPlayers()) do
            if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Head") then
                local head = v.Character.Head
                if Settings.HitboxEnabled then
                    if head.Size.Y ~= Settings.HitboxSize then
                        head.Size = Vector3.new(Settings.HitboxSize, Settings.HitboxSize, Settings.HitboxSize)
                        head.CanCollide = false
                        head.Transparency = 0.5
                        head.Massless = true
                    end
                else
                    if head.Size.Y ~= 1.2 then
                        head.Size = Vector3.new(1.2, 1.1, 1)
                        head.Transparency = 0
                    end
                end
            end
        end
    end
end)

-- Movement System
task.spawn(function()
    while task.wait() do
        local hum = game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid")
        if hum then
            if Settings.WalkSpeedEnabled then
                hum.WalkSpeed = Settings.WalkSpeedValue
            else
                if hum.WalkSpeed ~= 16 then hum.WalkSpeed = 16 end
            end
            if Settings.JumpPowerEnabled then
                hum.UseJumpPower = true
                hum.JumpPower = Settings.JumpPowerValue
            else
                if hum.JumpPower ~= 50 then hum.JumpPower = 50 end
            end
        end
    end
end)

-- Anti-Sit
task.spawn(function()
    while task.wait(0.5) do
        local hum = game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid")
        if hum then
            if Settings.AntiSit then
                hum:SetStateEnabled(Enum.HumanoidStateType.Seated, false)
                if hum.Sit then hum.Sit = false end
            else
                hum:SetStateEnabled(Enum.HumanoidStateType.Seated, true)
            end
        end
    end
end)

-- Cash Magnet (Orijinal Versiyon)
task.spawn(function()
    while task.wait(0.1) do
        if Settings.MagnetActive then
            local root = game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
            local folder = workspace:FindFirstChild("Particles")
            if root and folder then
                local oldPos = root.CFrame
                local found = false
                for _, item in pairs(folder:GetDescendants()) do
                    if item.Name == "Cash" and item:IsA("BasePart") then
                        if (item.Position - root.Position).Magnitude <= Settings.Range then
                            root.CFrame = item.CFrame
                            task.wait(0.05)
                            found = true
                        end
                    end
                end
                if found then root.CFrame = oldPos end
            end
        end
    end
end)

-- Visuals ESP (Aynı şekilde korunmuştur)
local function CreateESP(player)
    if player == game.Players.LocalPlayer then return end
    local function setup(char)
        if not char then return end
        local highlight = char:FindFirstChild("ESPHighlight") or Instance.new("Highlight")
        highlight.Name = "ESPHighlight"
        highlight.Parent = char
        highlight.FillColor = Color3.fromRGB(255, 0, 0)
        highlight.Enabled = Settings.ESPSettings.Enabled
        highlight.Adornee = char
        local head = char:WaitForChild("Head", 5)
        if head then
            local billboard = head:FindFirstChild("ESPName") or Instance.new("BillboardGui")
            billboard.Name = "ESPName"
            billboard.Parent = head
            billboard.Size = UDim2.new(0, 200, 0, 50)
            billboard.StudsOffset = Vector3.new(0, 2.5, 0)
            billboard.AlwaysOnTop = true
            local label = billboard:FindFirstChild("TextLabel") or Instance.new("TextLabel")
            label.Parent = billboard
            label.Size = UDim2.new(1, 0, 1, 0)
            label.BackgroundTransparency = 1
            label.TextColor3 = Color3.new(1, 1, 1)
            label.TextStrokeTransparency = 0
            label.TextSize = 14
            label.Font = Enum.Font.SourceSansBold
            label.Text = player.Name
            label.Visible = Settings.ESPSettings.Names
        end
    end
    if player.Character then setup(player.Character) end
    player.CharacterAdded:Connect(setup)
end
for _, p in pairs(game.Players:GetPlayers()) do CreateESP(p) end
game.Players.PlayerAdded:Connect(CreateESP)

-- ### UI ELEMENTS ###

Tab:CreateToggle({
    Name = "Cash Auto Farm",
    CurrentValue = false,
    Callback = function(v) Settings.MagnetActive = v end
})

Tab:CreateButton({
   Name = "Grab Gun (TP)",
   Callback = function()
      local player = game.Players.LocalPlayer
      local character = player.Character
      local root = character and character:FindFirstChild("HumanoidRootPart")
      local gunPart = workspace:FindFirstChild("Map") and workspace.Map:FindFirstChild("GunSpawner") and workspace.Map.GunSpawner:FindFirstChild("Spawn")
      if root and gunPart then
         local lastPos = root.CFrame
         root.CFrame = gunPart.CFrame
         task.wait(0.2)
         root.CFrame = lastPos
      end
   end,
})

Tab:CreateSection("Movement")

Tab:CreateToggle({
    Name = "Enable Noclip",
    CurrentValue = false,
    Callback = function(v) Settings.NoClipEnabled = v end
})

Tab:CreateToggle({
    Name = "Enable WalkSpeed",
    CurrentValue = false,
    Callback = function(v) Settings.WalkSpeedEnabled = v end
})

Tab:CreateSlider({
   Name = "WalkSpeed Value",
   Range = {16, 200},
   Increment = 1,
   CurrentValue = 16,
   Callback = function(v) Settings.WalkSpeedValue = v end
})

Tab:CreateToggle({
    Name = "Enable JumpPower",
    CurrentValue = false,
    Callback = function(v) Settings.JumpPowerEnabled = v end
})

Tab:CreateSlider({
   Name = "JumpPower Value",
   Range = {50, 100},
   Increment = 1,
   CurrentValue = 50,
   Callback = function(v) Settings.JumpPowerValue = v end
})

Tab:CreateToggle({
    Name = "Anti-Sit",
    CurrentValue = true,
    Callback = function(v) Settings.AntiSit = v end
})

Tab:CreateSection("Combat")

Tab:CreateToggle({
    Name = "Enable Head Hitbox",
    CurrentValue = false,
    Callback = function(v) Settings.HitboxEnabled = v end
})

Tab:CreateSlider({
    Name = "Hitbox Size",
    Range = {1, 30},
    Increment = 1,
    CurrentValue = 1,
    Callback = function(v) Settings.HitboxSize = v end
})

VisualsTab:CreateToggle({
    Name = "Enable ESP Highlight",
    CurrentValue = false,
    Callback = function(Value)
        Settings.ESPSettings.Enabled = Value
        for _, p in pairs(game.Players:GetPlayers()) do
            if p.Character and p.Character:FindFirstChild("ESPHighlight") then
                p.Character.ESPHighlight.Enabled = Value
            end
        end
    end
})

VisualsTab:CreateToggle({
    Name = "Show Player Names",
    CurrentValue = false,
    Callback = function(Value)
        Settings.ESPSettings.Names = Value
        for _, p in pairs(game.Players:GetPlayers()) do
            local head = p.Character and p.Character:FindFirstChild("Head")
            if head and head:FindFirstChild("ESPName") then
                head.ESPName.TextLabel.Visible = Value
            end
        end
    end
})

Features & Information

yes i used ai to make this script.
#cash farm#gang up on people script#gang up on people#ai#farm

Community Comments (7)

neosnappneosnappMar 19, 2026

IF U WANT THE OPEN SOURCE CODE ADD ME ON DİSCORD : neo_snap_31882

neosnappneosnappMar 19, 2026(edited)

MORE UPDATES COMING SOON WİTH AI

neosnappneosnappMar 20, 2026

Today I'm going to make the script open source and bring updates.

liezelcaaya8liezelcaaya8Mar 20, 2026

drop

Replying to @liezelcaaya8
neosnappneosnappMar 20, 2026

@liezelcaaya8 WAIT IM WORKING ON IT I ADDED HITBOX

neosnappneosnappMar 20, 2026

Updated script.Added esp,walkspeed,jumppower,hitbox (I think it only works in combat because I've only tested it in combat.) There might be occasional bugs while using Cash Auto Farm. If a bug occurs, turn off the setting, reset your character, and then turn it back on.

neosnappneosnappMar 20, 2026

Give me game suggestions and I'll create a script for you (completely keyless).

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