
Key Required

--made by neosnap
-- add me on discord : neo_snap_31882 (report bugs and issues)
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "Gang Up Script V6",
LoadingTitle = "Gang Up Script",
LoadingSubtitle = "by neosnap",
ConfigurationSaving = { Enabled = false }
})
local Tab = Window:CreateTab("Main", 4483362458)
local VisualsTab = Window:CreateTab("Visuals", 4483362458)
local Settings = {
MagnetActive = false,
Range = 500,
AntiSit = true,
WalkSpeedEnabled = false,
WalkSpeedValue = 16,
JumpPowerEnabled = false,
JumpPowerValue = 50,
NoClipEnabled = false,
HitboxEnabled = false,
HitboxSize = 1,
ESPSettings = {
Enabled = false,
Names = false
}
}
-- ### CORE SYSTEMS ###
-- Noclip System
task.spawn(function()
game:GetService("RunService").Stepped:Connect(function()
if Settings.NoClipEnabled then
local char = game.Players.LocalPlayer.Character
if char then
for _, v in pairs(char:GetDescendants()) do
if v:IsA("BasePart") then
v.CanCollide = false
end
end
end
end
end)
end)
-- Hitbox System
task.spawn(function()
while task.wait(1) do
for _, v in pairs(game.Players:GetPlayers()) do
if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Head") then
local head = v.Character.Head
if Settings.HitboxEnabled then
if head.Size.Y ~= Settings.HitboxSize then
head.Size = Vector3.new(Settings.HitboxSize, Settings.HitboxSize, Settings.HitboxSize)
head.CanCollide = false
head.Transparency = 0.5
head.Massless = true
end
else
if head.Size.Y ~= 1.2 then
head.Size = Vector3.new(1.2, 1.1, 1)
head.Transparency = 0
end
end
end
end
end
end)
-- Movement System
task.spawn(function()
while task.wait() do
local hum = game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid")
if hum then
if Settings.WalkSpeedEnabled then
hum.WalkSpeed = Settings.WalkSpeedValue
else
if hum.WalkSpeed ~= 16 then hum.WalkSpeed = 16 end
end
if Settings.JumpPowerEnabled then
hum.UseJumpPower = true
hum.JumpPower = Settings.JumpPowerValue
else
if hum.JumpPower ~= 50 then hum.JumpPower = 50 end
end
end
end
end)
-- Anti-Sit
task.spawn(function()
while task.wait(0.5) do
local hum = game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid")
if hum then
if Settings.AntiSit then
hum:SetStateEnabled(Enum.HumanoidStateType.Seated, false)
if hum.Sit then hum.Sit = false end
else
hum:SetStateEnabled(Enum.HumanoidStateType.Seated, true)
end
end
end
end)
-- Cash Magnet (Orijinal Versiyon)
task.spawn(function()
while task.wait(0.1) do
if Settings.MagnetActive then
local root = game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
local folder = workspace:FindFirstChild("Particles")
if root and folder then
local oldPos = root.CFrame
local found = false
for _, item in pairs(folder:GetDescendants()) do
if item.Name == "Cash" and item:IsA("BasePart") then
if (item.Position - root.Position).Magnitude <= Settings.Range then
root.CFrame = item.CFrame
task.wait(0.05)
found = true
end
end
end
if found then root.CFrame = oldPos end
end
end
end
end)
-- Visuals ESP (Aynı şekilde korunmuştur)
local function CreateESP(player)
if player == game.Players.LocalPlayer then return end
local function setup(char)
if not char then return end
local highlight = char:FindFirstChild("ESPHighlight") or Instance.new("Highlight")
highlight.Name = "ESPHighlight"
highlight.Parent = char
highlight.FillColor = Color3.fromRGB(255, 0, 0)
highlight.Enabled = Settings.ESPSettings.Enabled
highlight.Adornee = char
local head = char:WaitForChild("Head", 5)
if head then
local billboard = head:FindFirstChild("ESPName") or Instance.new("BillboardGui")
billboard.Name = "ESPName"
billboard.Parent = head
billboard.Size = UDim2.new(0, 200, 0, 50)
billboard.StudsOffset = Vector3.new(0, 2.5, 0)
billboard.AlwaysOnTop = true
local label = billboard:FindFirstChild("TextLabel") or Instance.new("TextLabel")
label.Parent = billboard
label.Size = UDim2.new(1, 0, 1, 0)
label.BackgroundTransparency = 1
label.TextColor3 = Color3.new(1, 1, 1)
label.TextStrokeTransparency = 0
label.TextSize = 14
label.Font = Enum.Font.SourceSansBold
label.Text = player.Name
label.Visible = Settings.ESPSettings.Names
end
end
if player.Character then setup(player.Character) end
player.CharacterAdded:Connect(setup)
end
for _, p in pairs(game.Players:GetPlayers()) do CreateESP(p) end
game.Players.PlayerAdded:Connect(CreateESP)
-- ### UI ELEMENTS ###
Tab:CreateToggle({
Name = "Cash Auto Farm",
CurrentValue = false,
Callback = function(v) Settings.MagnetActive = v end
})
Tab:CreateButton({
Name = "Grab Gun (TP)",
Callback = function()
local player = game.Players.LocalPlayer
local character = player.Character
local root = character and character:FindFirstChild("HumanoidRootPart")
local gunPart = workspace:FindFirstChild("Map") and workspace.Map:FindFirstChild("GunSpawner") and workspace.Map.GunSpawner:FindFirstChild("Spawn")
if root and gunPart then
local lastPos = root.CFrame
root.CFrame = gunPart.CFrame
task.wait(0.2)
root.CFrame = lastPos
end
end,
})
Tab:CreateSection("Movement")
Tab:CreateToggle({
Name = "Enable Noclip",
CurrentValue = false,
Callback = function(v) Settings.NoClipEnabled = v end
})
Tab:CreateToggle({
Name = "Enable WalkSpeed",
CurrentValue = false,
Callback = function(v) Settings.WalkSpeedEnabled = v end
})
Tab:CreateSlider({
Name = "WalkSpeed Value",
Range = {16, 200},
Increment = 1,
CurrentValue = 16,
Callback = function(v) Settings.WalkSpeedValue = v end
})
Tab:CreateToggle({
Name = "Enable JumpPower",
CurrentValue = false,
Callback = function(v) Settings.JumpPowerEnabled = v end
})
Tab:CreateSlider({
Name = "JumpPower Value",
Range = {50, 100},
Increment = 1,
CurrentValue = 50,
Callback = function(v) Settings.JumpPowerValue = v end
})
Tab:CreateToggle({
Name = "Anti-Sit",
CurrentValue = true,
Callback = function(v) Settings.AntiSit = v end
})
Tab:CreateSection("Combat")
Tab:CreateToggle({
Name = "Enable Head Hitbox",
CurrentValue = false,
Callback = function(v) Settings.HitboxEnabled = v end
})
Tab:CreateSlider({
Name = "Hitbox Size",
Range = {1, 30},
Increment = 1,
CurrentValue = 1,
Callback = function(v) Settings.HitboxSize = v end
})
VisualsTab:CreateToggle({
Name = "Enable ESP Highlight",
CurrentValue = false,
Callback = function(Value)
Settings.ESPSettings.Enabled = Value
for _, p in pairs(game.Players:GetPlayers()) do
if p.Character and p.Character:FindFirstChild("ESPHighlight") then
p.Character.ESPHighlight.Enabled = Value
end
end
end
})
VisualsTab:CreateToggle({
Name = "Show Player Names",
CurrentValue = false,
Callback = function(Value)
Settings.ESPSettings.Names = Value
for _, p in pairs(game.Players:GetPlayers()) do
local head = p.Character and p.Character:FindFirstChild("Head")
if head and head:FindFirstChild("ESPName") then
head.ESPName.TextLabel.Visible = Value
end
end
end
})
IF U WANT THE OPEN SOURCE CODE ADD ME ON DİSCORD : neo_snap_31882
MORE UPDATES COMING SOON WİTH AI
Today I'm going to make the script open source and bring updates.
drop
@liezelcaaya8 WAIT IM WORKING ON IT I ADDED HITBOX
Updated script.Added esp,walkspeed,jumppower,hitbox (I think it only works in combat because I've only tested it in combat.) There might be occasional bugs while using Cash Auto Farm. If a bug occurs, turn off the setting, reset your character, and then turn it back on.
Give me game suggestions and I'll create a script for you (completely keyless).