Skide Hub
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Skide Hub

burger's first gameskideskide 1.1K views 80 executesUpdated Feb 19, 2026
5.0/ 5(1 votes)
10100% Positive
Lua Script•172 lines (5944 chars)
-- Skide Hub | burger's first game [OP]
-- by Skide

-- Load Rayfield
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
if not Rayfield then
    game.StarterGui:SetCore("SendNotification", { Title = "Error", Text = "Failed to load Rayfield", Duration = 5 })
    return
end

-- Create Window
local Window = Rayfield:CreateWindow({
    Name = "Skide Hub | burger's first game",
    Icon = 0,
    LoadingTitle = "Skide Hub | burger's first game [OP]",
    LoadingSubtitle = "by Skide",
    ShowText = "Skide Hub",
    Theme = "AmberGlow",
    ToggleUIKeybind = "K",
    DisableRayfieldPrompts = false,
    DisableBuildWarnings = false,
    ConfigurationSaving = {
        Enabled = true,
        FolderName = "SkideHub",
        FileName = "BurgersFirstGame"
    },
    Discord = { Enabled = false },
    KeySystem = false
})

Rayfield:Notify({ Title = "Skide Hub Loaded", Content = "Welcome to Skide Hub!", Duration = 3 })

-- Info Tab
local InfoTab = Window:CreateTab("Info", 4483362458)
InfoTab:CreateSection("About")
InfoTab:CreateLabel("Skide Hub for burger's first game\nDeveloped by Skide", nil, nil, false)
InfoTab:CreateLabel("Features: Local, Teleport, Kill Brick Godmode", nil, nil, false)

-- Local Tab
local LocalTab = Window:CreateTab("Local", 4483362458)

local currentWalkSpeed = 16
local currentJumpHeight = 7.2

-- WalkSpeed Slider
LocalTab:CreateSlider({
    Name = "WalkSpeed",
    Range = {16, 250},
    Increment = 1,
    Suffix = " speed",
    CurrentValue = 16,
    Flag = "WalkSpeedSlider",
    Callback = function(Value)
        currentWalkSpeed = Value
        local player = game.Players.LocalPlayer
        if player.Character and player.Character:FindFirstChild("Humanoid") then
            player.Character.Humanoid.WalkSpeed = Value
        end
    end,
})

-- Jump Height Slider (works in most games)
LocalTab:CreateSlider({
    Name = "Jump Height",
    Range = {7.2, 100},
    Increment = 1,
    Suffix = " height",
    CurrentValue = 7.2,
    Flag = "JumpHeightSlider",
    Callback = function(Value)
        currentJumpHeight = Value
        local player = game.Players.LocalPlayer
        if player.Character and player.Character:FindFirstChild("Humanoid") then
            player.Character.Humanoid.JumpHeight = Value
        end
    end,
})

-- Kill Brick Godmode (disables neon parts)
LocalTab:CreateToggle({
    Name = "Godmode (Kill Bricks Only)",
    CurrentValue = false,
    Flag = "GodmodeKillBricks",
    Callback = function(Value)
        _G.KillBrickGodmode = Value
        if Value then
            task.spawn(function()
                while _G.KillBrickGodmode do
                    pcall(function()
                        for _, obj in pairs(workspace:GetDescendants()) do
                            if obj:IsA("BasePart") and obj.Material == Enum.Material.Neon then
                                obj.CanTouch = false
                                if getconnections then
                                    for _, con in pairs(getconnections(obj.Touched)) do
                                        con:Disable()
                                    end
                                end
                            end
                        end
                    end)
                    task.wait(2)
                end
            end)
        end
    end,
})

-- Infinite Jump
LocalTab:CreateToggle({
    Name = "Infinite Jump",
    CurrentValue = false,
    Flag = "InfiniteJumpToggle",
    Callback = function(Value)
        _G.InfiniteJump = Value
        if Value then
            local player = game.Players.LocalPlayer
            local uis = game:GetService("UserInputService")
            task.spawn(function()
                while _G.InfiniteJump do
                    uis.JumpRequest:Wait()
                    if player.Character and player.Character:FindFirstChild("Humanoid") then
                        player.Character.Humanoid:ChangeState("Jumping")
                    end
                end
            end)
        end
    end,
})

-- Reapply sliders on respawn
local player = game.Players.LocalPlayer
player.CharacterAdded:Connect(function(character)
    local humanoid = character:WaitForChild("Humanoid")
    humanoid.WalkSpeed = currentWalkSpeed
    humanoid.JumpHeight = currentJumpHeight
end)

-- Teleport Tab
local TeleportTab = Window:CreateTab("Teleport", 4483362458)

local function teleportTo(x, y, z)
    local player = game.Players.LocalPlayer
    if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
        player.Character.HumanoidRootPart.CFrame = CFrame.new(x, y, z)
    end
end

-- Spawn & Rooms
TeleportTab:CreateSection("Spawn & Rooms")
TeleportTab:CreateButton({ Name = "Spawn", Callback = function() teleportTo(-60, 4, 69) end })
TeleportTab:CreateButton({ Name = "Inside Item Room", Callback = function() teleportTo(-182, 18, 53) end })
TeleportTab:CreateButton({ Name = "Outside Item Room", Callback = function() teleportTo(-182, 18, 51) end })

TeleportTab:CreateDivider()
-- Obby
TeleportTab:CreateSection("Obby")
TeleportTab:CreateButton({ Name = "Start of Obby", Callback = function() teleportTo(43, 4, -190) end })
TeleportTab:CreateButton({ Name = "End of Obby", Callback = function() teleportTo(350, 97, -264) end })

TeleportTab:CreateDivider()
-- Backrooms & Bridge
TeleportTab:CreateSection("Backrooms & Bridge")
TeleportTab:CreateButton({ Name = "End of Glass Bridge", Callback = function() teleportTo(346, 94, -817) end })
TeleportTab:CreateButton({ Name = "Backrooms Entrance", Callback = function() teleportTo(449, 82, -290) end })
TeleportTab:CreateButton({ Name = "Backrooms Exit", Callback = function() teleportTo(-40, -26, 548) end })

TeleportTab:CreateDivider()
-- Zombie Arena
TeleportTab:CreateSection("Zombie Arena")
TeleportTab:CreateButton({ Name = "Zombie Arena", Callback = function() teleportTo(-291, 28, -205) end })

Rayfield:LoadConfiguration()

Features & Information

Godmode, teleport, walkspeed and more!
#skide#skide hub#burgermpg#burger#burgers first game

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