
Keyless

local Player = game.Players.LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local Humanoid = Character:WaitForChild("Humanoid")
if Humanoid.RigType ~= Enum.HumanoidRigType.R6 then return end
local Torso = Character:WaitForChild("Torso")
local RightShoulder = Torso:WaitForChild("Right Shoulder")
local LeftShoulder = Torso:WaitForChild("Left Shoulder")
local CFNew, CFAng = CFrame.new, CFrame.Angles
local forwardOffset = 0.5
RightShoulder.C0 =
CFNew(1.4, 0.5, -forwardOffset)
* CFAng(0, 0, math.rad(90))
LeftShoulder.C0 =
CFNew(-1.4, 0.5, -forwardOffset)
* CFAng(0, 0, math.rad(-90))No comments yet for this script.