
KeylessUniversal

loadstring([[
local Players, UserInputService, Camera = game:GetService("Players"), game:GetService("UserInputService"), workspace.CurrentCamera
local player = Players.LocalPlayer
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if not gameProcessed and input.KeyCode == Enum.KeyCode.Q then
local others = {}
for _, p in ipairs(Players:GetPlayers()) do
if p ~= player then table.insert(others, p) end
end
if #others > 0 then
local target = others[math.random(1, #others)]
if target.Character and target.Character:FindFirstChild("HumanoidRootPart") then
local pos = target.Character.HumanoidRootPart.Position
Camera.CameraType = Enum.CameraType.Scriptable
Camera.CFrame = CFrame.new(pos + Vector3.new(0, 5, 10), pos)
print("Locked on " .. target.Name)
end
end
end
end)
player.CharacterAdded:Connect(function() Camera.CameraType = Enum.CameraType.Custom end)
Players.PlayerRemoving:Connect(function(p) if p == player then Camera.CameraType = Enum.CameraType.Custom end end)
]])



loadstring 😜✍️🔥