
KeylessUniversal

local inpService = game:GetService("UserInputService")
inpService.InputBegan:Connect(function(beg)
if beg.KeyCode == Enum.KeyCode.Space then
local part = Instance.new("Part")
part.Anchored = true
part.Size = Vector3.new(5,1,5)
part.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,-3.4,0)
part.Parent = game.Workspace
wait(1)
part:Destroy()
end
end)



calm luh basic inf jump but inf yield has this already