
Key Required

local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
humanoid:SetAttribute("Stamina", 1) -- 1 is full stamina
local normalWalkSpeed = 10
local runningWalkSpeed = 19.2
local function maintainFullStamina()
while true do
humanoid:SetAttribute("Stamina", 1)
wait(0.1)
end
end
local function toggleRun(isRunning)
if isRunning then
humanoid.WalkSpeed = runningWalkSpeed
else
humanoid.WalkSpeed = normalWalkSpeed
end
end
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.LeftShift or input.KeyCode == Enum.KeyCode.ButtonL3 then
toggleRun(true)
end
end)
UserInputService.InputEnded:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.LeftShift or input.KeyCode == Enum.KeyCode.ButtonL3 then
toggleRun(false)
end
end)
task.spawn(maintainFullStamina)
Ezzzzz first
@SumitScripts w
Anyways why u don't post from 2 months
@SumitScripts idk man