
Keyless

local It_is_not_hack_alanzoka = Instance.new("ScreenGui")
local principal_frame = Instance.new("Frame")
local UICorner = Instance.new("UICorner")
local title = Instance.new("TextLabel")
local minigun_button = Instance.new("TextButton")
local UICorner_2 = Instance.new("UICorner")
local reload_time = Instance.new("TextButton")
local UICorner_3 = Instance.new("UICorner")
local spread_button = Instance.new("TextButton")
local UICorner_4 = Instance.new("UICorner")
local help_button = Instance.new("ImageButton")
local damage_button = Instance.new("TextButton")
local UICorner_5 = Instance.new("UICorner")
local shaking_button = Instance.new("TextButton")
local UICorner_6 = Instance.new("UICorner")
local firerate_button = Instance.new("TextButton")
local UICorner_7 = Instance.new("UICorner")
local auto_fire_button = Instance.new("TextButton")
local UICorner_8 = Instance.new("UICorner")
local infinite_ammo_button = Instance.new("TextButton")
local UICorner_9 = Instance.new("UICorner")
local help_frame = Instance.new("Frame")
local help_text = Instance.new("TextLabel")
local UICorner_10 = Instance.new("UICorner")
local shotgun_button = Instance.new("TextButton")
local UICorner_11 = Instance.new("UICorner")
local player_frame = Instance.new("Frame")
local UICorner_12 = Instance.new("UICorner")
local title_player = Instance.new("TextLabel")
local cure_button = Instance.new("TextButton")
local UICorner_13 = Instance.new("UICorner")
local virus_button = Instance.new("TextButton")
local UICorner_14 = Instance.new("UICorner")
local weaponzone_button = Instance.new("TextButton")
local UICorner_15 = Instance.new("UICorner")
local humandooronly_button = Instance.new("TextButton")
local UICorner_16 = Instance.new("UICorner")
It_is_not_hack_alanzoka.Name = "It_is_not_hack_alanzoka"
It_is_not_hack_alanzoka.Parent = game.CoreGui
principal_frame.Name = "principal_frame"
principal_frame.Parent = It_is_not_hack_alanzoka
principal_frame.BackgroundColor3 = Color3.fromRGB(39, 39, 39)
principal_frame.BorderSizePixel = 0
principal_frame.Position = UDim2.new(0.188564509, 0, 0.280095428, 0)
principal_frame.Size = UDim2.new(0, 157, 0, 402)
UICorner.CornerRadius = UDim.new(0, 4)
UICorner.Parent = principal_frame
title.Name = "title"
title.Parent = principal_frame
title.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
title.BackgroundTransparency = 1.000
title.BorderSizePixel = 0
title.Position = UDim2.new(0.198566988, 0, -0.00248756213, 0)
title.Size = UDim2.new(0, 92, 0, 40)
title.Font = Enum.Font.GothamMedium
title.Text = "Pistol"
title.TextColor3 = Color3.fromRGB(255, 255, 255)
title.TextScaled = true
title.TextSize = 14.000
title.TextStrokeTransparency = 0.000
title.TextWrapped = true
minigun_button.Name = "minigun_button"
minigun_button.Parent = principal_frame
minigun_button.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
minigun_button.BorderSizePixel = 0
minigun_button.Position = UDim2.new(0.116483845, 0, 0.0986381993, 0)
minigun_button.Size = UDim2.new(0, 121, 0, 30)
minigun_button.Font = Enum.Font.GothamMedium
minigun_button.Text = "Minigun"
minigun_button.TextColor3 = Color3.fromRGB(255, 255, 255)
minigun_button.TextScaled = true
minigun_button.TextSize = 14.000
minigun_button.TextWrapped = true
UICorner_2.CornerRadius = UDim.new(0, 4)
UICorner_2.Parent = minigun_button
reload_time.Name = "reload_time"
reload_time.Parent = principal_frame
reload_time.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
reload_time.BorderSizePixel = 0
reload_time.Position = UDim2.new(0.116483845, 0, 0.294267029, 0)
reload_time.Size = UDim2.new(0, 121, 0, 30)
reload_time.Font = Enum.Font.GothamMedium
reload_time.Text = "Reload Time"
reload_time.TextColor3 = Color3.fromRGB(255, 255, 255)
reload_time.TextScaled = true
reload_time.TextSize = 14.000
reload_time.TextWrapped = true
UICorner_3.CornerRadius = UDim.new(0, 4)
UICorner_3.Parent = reload_time
spread_button.Name = "spread_button"
spread_button.Parent = principal_frame
spread_button.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
spread_button.BorderSizePixel = 0
spread_button.Position = UDim2.new(0.116124824, 0, 0.195414066, 0)
spread_button.Size = UDim2.new(0, 121, 0, 30)
spread_button.Font = Enum.Font.GothamMedium
spread_button.Text = "Spread"
spread_button.TextColor3 = Color3.fromRGB(255, 255, 255)
spread_button.TextScaled = true
spread_button.TextSize = 14.000
spread_button.TextWrapped = true
UICorner_4.CornerRadius = UDim.new(0, 4)
UICorner_4.Parent = spread_button
help_button.Name = "help_button"
help_button.Parent = principal_frame
help_button.BackgroundTransparency = 1.000
help_button.Position = UDim2.new(0.805930078, 0, 0.0179908648, 0)
help_button.Size = UDim2.new(0, 25, 0, 25)
help_button.Image = "rbxassetid://3926305904"
help_button.ImageRectOffset = Vector2.new(924, 164)
help_button.ImageRectSize = Vector2.new(36, 36)
damage_button.Name = "damage_button"
damage_button.Parent = principal_frame
damage_button.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
damage_button.BorderSizePixel = 0
damage_button.Position = UDim2.new(0.109071188, 0, 0.395543486, 0)
damage_button.Size = UDim2.new(0, 121, 0, 30)
damage_button.Font = Enum.Font.GothamMedium
damage_button.Text = "Damage"
damage_button.TextColor3 = Color3.fromRGB(255, 255, 255)
damage_button.TextScaled = true
damage_button.TextSize = 14.000
damage_button.TextWrapped = true
UICorner_5.CornerRadius = UDim.new(0, 4)
UICorner_5.Parent = damage_button
shaking_button.Name = "shaking_button"
shaking_button.Parent = principal_frame
shaking_button.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
shaking_button.BorderSizePixel = 0
shaking_button.Position = UDim2.new(0.115565792, 0, 0.585347652, 0)
shaking_button.Size = UDim2.new(0, 121, 0, 30)
shaking_button.Font = Enum.Font.GothamMedium
shaking_button.Text = "No Camera Shaking"
shaking_button.TextColor3 = Color3.fromRGB(255, 255, 255)
shaking_button.TextScaled = true
shaking_button.TextSize = 14.000
shaking_button.TextWrapped = true
UICorner_6.CornerRadius = UDim.new(0, 4)
UICorner_6.Parent = shaking_button
firerate_button.Name = "firerate_button"
firerate_button.Parent = principal_frame
firerate_button.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
firerate_button.BorderSizePixel = 0
firerate_button.Position = UDim2.new(0.115565792, 0, 0.488886744, 0)
firerate_button.Size = UDim2.new(0, 121, 0, 30)
firerate_button.Font = Enum.Font.GothamMedium
firerate_button.Text = "FireRate"
firerate_button.TextColor3 = Color3.fromRGB(255, 255, 255)
firerate_button.TextScaled = true
firerate_button.TextSize = 14.000
firerate_button.TextWrapped = true
UICorner_7.CornerRadius = UDim.new(0, 4)
UICorner_7.Parent = firerate_button
auto_fire_button.Name = "auto_fire_button"
auto_fire_button.Parent = principal_frame
auto_fire_button.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
auto_fire_button.BorderSizePixel = 0
auto_fire_button.Position = UDim2.new(0.115565792, 0, 0.791790724, 0)
auto_fire_button.Size = UDim2.new(0, 121, 0, 30)
auto_fire_button.Font = Enum.Font.GothamMedium
auto_fire_button.Text = "Auto Fire"
auto_fire_button.TextColor3 = Color3.fromRGB(255, 255, 255)
auto_fire_button.TextScaled = true
auto_fire_button.TextSize = 14.000
auto_fire_button.TextWrapped = true
UICorner_8.CornerRadius = UDim.new(0, 4)
UICorner_8.Parent = auto_fire_button
infinite_ammo_button.Name = "infinite_ammo_button"
infinite_ammo_button.Parent = principal_frame
infinite_ammo_button.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
infinite_ammo_button.BorderSizePixel = 0
infinite_ammo_button.Position = UDim2.new(0.115565792, 0, 0.693754137, 0)
infinite_ammo_button.Size = UDim2.new(0, 121, 0, 30)
infinite_ammo_button.Font = Enum.Font.GothamMedium
infinite_ammo_button.Text = "Infinite Ammo"
infinite_ammo_button.TextColor3 = Color3.fromRGB(255, 255, 255)
infinite_ammo_button.TextScaled = true
infinite_ammo_button.TextSize = 14.000
infinite_ammo_button.TextWrapped = true
UICorner_9.CornerRadius = UDim.new(0, 4)
UICorner_9.Parent = infinite_ammo_button
help_frame.Name = "help_frame"
help_frame.Parent = principal_frame
help_frame.BackgroundColor3 = Color3.fromRGB(39, 39, 39)
help_frame.BorderSizePixel = 0
help_frame.Position = UDim2.new(1.11813664, 0, -0.00228662416, 0)
help_frame.Size = UDim2.new(0, 414, 0, 27)
help_frame.Visible = false
help_text.Name = "help_text"
help_text.Parent = help_frame
help_text.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
help_text.BackgroundTransparency = 1.000
help_text.Size = UDim2.new(0, 414, 0, 27)
help_text.Font = Enum.Font.GothamMedium
help_text.Text = "Unequip the weapon first before clicking on any button"
help_text.TextColor3 = Color3.fromRGB(255, 255, 255)
help_text.TextScaled = true
help_text.TextSize = 14.000
help_text.TextWrapped = true
UICorner_10.CornerRadius = UDim.new(0, 4)
UICorner_10.Parent = help_frame
shotgun_button.Name = "shotgun_button"
shotgun_button.Parent = principal_frame
shotgun_button.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
shotgun_button.BorderSizePixel = 0
shotgun_button.Position = UDim2.new(0.115565792, 0, 0.890272021, 0)
shotgun_button.Size = UDim2.new(0, 121, 0, 30)
shotgun_button.Font = Enum.Font.GothamMedium
shotgun_button.Text = "Shotgun"
shotgun_button.TextColor3 = Color3.fromRGB(255, 255, 255)
shotgun_button.TextScaled = true
shotgun_button.TextSize = 14.000
shotgun_button.TextWrapped = true
UICorner_11.CornerRadius = UDim.new(0, 4)
UICorner_11.Parent = shotgun_button
player_frame.Name = "player_frame"
player_frame.Parent = It_is_not_hack_alanzoka
player_frame.BackgroundColor3 = Color3.fromRGB(39, 39, 39)
player_frame.BorderSizePixel = 0
player_frame.Position = UDim2.new(0.298661828, 0, 0.492252707, 0)
player_frame.Size = UDim2.new(0, 153, 0, 190)
UICorner_12.CornerRadius = UDim.new(0, 4)
UICorner_12.Parent = player_frame
title_player.Name = "title_player"
title_player.Parent = player_frame
title_player.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
title_player.BackgroundTransparency = 1.000
title_player.BorderSizePixel = 0
title_player.Position = UDim2.new(0.198566988, 0, 0, 0)
title_player.Size = UDim2.new(0, 92, 0, 40)
title_player.Font = Enum.Font.GothamMedium
title_player.Text = "Player"
title_player.TextColor3 = Color3.fromRGB(255, 255, 255)
title_player.TextScaled = true
title_player.TextSize = 14.000
title_player.TextStrokeTransparency = 0.000
title_player.TextWrapped = true
cure_button.Name = "cure_button"
cure_button.Parent = player_frame
cure_button.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
cure_button.BorderSizePixel = 0
cure_button.Position = UDim2.new(0.134215593, 0, 0.414809108, 0)
cure_button.Size = UDim2.new(0, 111, 0, 30)
cure_button.Font = Enum.Font.GothamMedium
cure_button.Text = "Get Cure"
cure_button.TextColor3 = Color3.fromRGB(255, 255, 255)
cure_button.TextScaled = true
cure_button.TextSize = 14.000
cure_button.TextWrapped = true
UICorner_13.CornerRadius = UDim.new(0, 4)
UICorner_13.Parent = cure_button
virus_button.Name = "virus_button"
virus_button.Parent = player_frame
virus_button.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
virus_button.BorderSizePixel = 0
virus_button.Position = UDim2.new(0.134215593, 0, 0.20691438, 0)
virus_button.Size = UDim2.new(0, 111, 0, 30)
virus_button.Font = Enum.Font.GothamMedium
virus_button.Text = "Get Virus"
virus_button.TextColor3 = Color3.fromRGB(255, 255, 255)
virus_button.TextScaled = true
virus_button.TextSize = 14.000
virus_button.TextWrapped = true
UICorner_14.CornerRadius = UDim.new(0, 4)
UICorner_14.Parent = virus_button
weaponzone_button.Name = "weaponzone_button"
weaponzone_button.Parent = player_frame
weaponzone_button.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
weaponzone_button.BorderSizePixel = 0
weaponzone_button.Position = UDim2.new(0.134215593, 0, 0.797602654, 0)
weaponzone_button.Size = UDim2.new(0, 111, 0, 30)
weaponzone_button.Font = Enum.Font.GothamMedium
weaponzone_button.Text = "Delete Anti Pistol Zone"
weaponzone_button.TextColor3 = Color3.fromRGB(255, 255, 255)
weaponzone_button.TextScaled = true
weaponzone_button.TextSize = 14.000
weaponzone_button.TextWrapped = true
UICorner_15.CornerRadius = UDim.new(0, 4)
UICorner_15.Parent = weaponzone_button
humandooronly_button.Name = "humandooronly_button"
humandooronly_button.Parent = player_frame
humandooronly_button.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
humandooronly_button.BorderSizePixel = 0
humandooronly_button.Position = UDim2.new(0.134215593, 0, 0.609748423, 0)
humandooronly_button.Size = UDim2.new(0, 111, 0, 30)
humandooronly_button.Font = Enum.Font.GothamMedium
humandooronly_button.Text = "Delete Human Only Door"
humandooronly_button.TextColor3 = Color3.fromRGB(255, 255, 255)
humandooronly_button.TextScaled = true
humandooronly_button.TextSize = 14.000
humandooronly_button.TextWrapped = true
UICorner_16.CornerRadius = UDim.new(0, 4)
UICorner_16.Parent = humandooronly_button
-- Scripts:
local function LEDUCDG_fake_script() -- principal_frame.Draggable
local script = Instance.new('LocalScript', principal_frame)
print("Executed...")
local UserInputService = game:GetService("UserInputService")
local gui = script.Parent
local dragging
local dragInput
local dragStart
local startPos
local function update(input)
local delta = input.Position - dragStart
gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
gui.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = gui.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
gui.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then
update(input)
end
end)
end
coroutine.wrap(LEDUCDG_fake_script)()
local function IMUYVWX_fake_script() -- minigun_button.migun_script
local script = Instance.new('LocalScript', minigun_button)
function minigun_function()
local aux = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Upbolt/Hydroxide/revision/ohaux.lua"))()
local scriptPath = game:GetService("Players").LocalPlayer.Backpack.Pistol.GunScript_Local
local closureName = "Unnamed function"
local upvalueIndex = 6
local closureConstants = {
[1] = "script",
[3] = "Parent",
[4] = "Stop",
[5] = "workspace",
[6] = workspace,
[7] = "CurrentCamera"
}
local closure = aux.searchClosure(scriptPath, closureName, upvalueIndex, closureConstants)
local value = true
local elementIndex = "MinigunEnabled"
debug.getupvalue(closure, upvalueIndex)[elementIndex] = value
end
game.CoreGui.It_is_not_hack_alanzoka.principal_frame.minigun_button.MouseButton1Click:Connect(minigun_function)
end
coroutine.wrap(IMUYVWX_fake_script)()
local function WUKV_fake_script() -- reload_time.reload_script
local script = Instance.new('LocalScript', reload_time)
function reload_time_function()
local aux = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Upbolt/Hydroxide/revision/ohaux.lua"))()
local scriptPath = game:GetService("Players").LocalPlayer.Backpack.Pistol.GunScript_Local
local closureName = "Unnamed function"
local upvalueIndex = 7
local closureConstants = {
[1] = "Health",
[2] = "ChargedShotEnabled",
[3] = "ChargeSound",
[4] = "FindFirstChild",
[5] = "Play",
[6] = "wait"
}
local closure = aux.searchClosure(scriptPath, closureName, upvalueIndex, closureConstants)
local value = 0
local elementIndex = "ReloadTime"
debug.getupvalue(closure, upvalueIndex)[elementIndex] = value
local aux = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Upbolt/Hydroxide/revision/ohaux.lua"))()
local scriptPath = game:GetService("Players").LocalPlayer.Backpack.Pistol.GunScript_Local
local closureName = "Unnamed function"
local upvalueIndex = 7
local closureConstants = {
[1] = "Health",
[2] = "ChargedShotEnabled",
[3] = "ChargeSound",
[4] = "FindFirstChild",
[5] = "Play",
[6] = "wait"
}
local closure = aux.searchClosure(scriptPath, closureName, upvalueIndex, closureConstants)
local value = math.huge
local elementIndex = "ReloadAnimationSpeed"
debug.getupvalue(closure, upvalueIndex)[elementIndex] = value
end
game.CoreGui.It_is_not_hack_alanzoka.principal_frame.reload_time.MouseButton1Click:Connect(reload_time_function)
end
coroutine.wrap(WUKV_fake_script)()
local function QQTH_fake_script() -- spread_button.LocalScript
local script = Instance.new('LocalScript', spread_button)
function spread_function()
local aux = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Upbolt/Hydroxide/revision/ohaux.lua"))()
local scriptPath = game:GetService("Players").LocalPlayer.Backpack.Pistol.GunScript_Local
local closureName = "Unnamed function"
local upvalueIndex = 3
local closureConstants = {
[1] = "CanSnipe",
[2] = "PlayerGui",
[3] = "ContextButtonFrame",
[4] = "ReloadButton",
[5] = "Visible",
[6] = "UpdateGUI"
}
local closure = aux.searchClosure(scriptPath, closureName, upvalueIndex, closureConstants)
local value = 0
local elementIndex = "Spread"
debug.getupvalue(closure, upvalueIndex)[elementIndex] = value
end
game.CoreGui.It_is_not_hack_alanzoka.principal_frame.spread_button.MouseButton1Click:Connect(spread_function)
end
coroutine.wrap(QQTH_fake_script)()
local function JABBU_fake_script() -- help_button.help_script
local script = Instance.new('LocalScript', help_button)
function help()
game.CoreGui.It_is_not_hack_alanzoka.principal_frame.help_frame.Visible = not game.CoreGui.It_is_not_hack_alanzoka.principal_frame.help_frame.Visible
end
game.CoreGui.It_is_not_hack_alanzoka.principal_frame.help_button.MouseButton1Click:Connect(help)
end
coroutine.wrap(JABBU_fake_script)()
local function ZGZE_fake_script() -- damage_button.LocalScript
local script = Instance.new('LocalScript', damage_button)
function damage_function()
local aux = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Upbolt/Hydroxide/revision/ohaux.lua"))()
local scriptPath = game:GetService("Players").LocalPlayer.Backpack.Pistol.GunScript_Local
local closureName = "Unnamed function"
local upvalueIndex = 6
local closureConstants = {
[1] = "script",
[3] = "Parent",
[4] = "Stop",
[5] = "workspace",
[6] = workspace,
[7] = "CurrentCamera"
}
local closure = aux.searchClosure(scriptPath, closureName, upvalueIndex, closureConstants)
local value = math.huge
local elementIndex = "BaseDamage"
debug.getupvalue(closure, upvalueIndex)[elementIndex] = value
local aux = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Upbolt/Hydroxide/revision/ohaux.lua"))()
local scriptPath = game:GetService("Players").LocalPlayer.Backpack.Pistol.GunScript_Local
local closureName = "Unnamed function"
local upvalueIndex = 6
local closureConstants = {
[1] = "script",
[3] = "Parent",
[4] = "Stop",
[5] = "workspace",
[6] = workspace,
[7] = "CurrentCamera"
}
local closure = aux.searchClosure(scriptPath, closureName, upvalueIndex, closureConstants)
local value = math.huge
local elementIndex = "HeadshotDamageMultiplier"
debug.getupvalue(closure, upvalueIndex)[elementIndex] = value
end
game.CoreGui.It_is_not_hack_alanzoka.principal_frame.damage_button.MouseButton1Click:Connect(damage_function)
end
coroutine.wrap(ZGZE_fake_script)()
local function HPZUECW_fake_script() -- shaking_button.shaking_Script
local script = Instance.new('LocalScript', shaking_button)
function shaking_function()
local aux = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Upbolt/Hydroxide/revision/ohaux.lua"))()
local scriptPath = game:GetService("Players").LocalPlayer.Backpack.Pistol.GunScript_Local
local closureName = "Unnamed function"
local upvalueIndex = 6
local closureConstants = {
[1] = "script",
[3] = "Parent",
[4] = "Stop",
[5] = "workspace",
[6] = workspace,
[7] = "CurrentCamera"
}
local closure = aux.searchClosure(scriptPath, closureName, upvalueIndex, closureConstants)
local value = false
local elementIndex = "CameraShakingEnabled"
debug.getupvalue(closure, upvalueIndex)[elementIndex] = value
end
game.CoreGui.It_is_not_hack_alanzoka.principal_frame.shaking_button.MouseButton1Click:Connect(shaking_function)
end
coroutine.wrap(HPZUECW_fake_script)()
local function XYZWPAW_fake_script() -- firerate_button.firerate_script
local script = Instance.new('LocalScript', firerate_button)
function firerate()
local aux = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Upbolt/Hydroxide/revision/ohaux.lua"))()
local scriptPath = game:GetService("Players").LocalPlayer.Backpack.Pistol.GunScript_Local
local closureName = "Unnamed function"
local upvalueIndex = 6
local closureConstants = {
[1] = "script",
[3] = "Parent",
[4] = "Stop",
[5] = "workspace",
[6] = workspace,
[7] = "CurrentCamera"
}
local closure = aux.searchClosure(scriptPath, closureName, upvalueIndex, closureConstants)
local value = 0
local elementIndex = "FireRate"
debug.getupvalue(closure, upvalueIndex)[elementIndex] = value
end
game.CoreGui.It_is_not_hack_alanzoka.principal_frame.firerate_button.MouseButton1Click:Connect(firerate)
end
coroutine.wrap(XYZWPAW_fake_script)()
local function NSOLM_fake_script() -- auto_fire_button.autofire_script
local script = Instance.new('LocalScript', auto_fire_button)
function autofire_function()
local aux = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Upbolt/Hydroxide/revision/ohaux.lua"))()
local scriptPath = game:GetService("Players").LocalPlayer.Backpack.Pistol.GunScript_Local
local closureName = "Unnamed function"
local upvalueIndex = 6
local closureConstants = {
[1] = "script",
[3] = "Parent",
[4] = "Stop",
[5] = "workspace",
[6] = workspace,
[7] = "CurrentCamera"
}
local closure = aux.searchClosure(scriptPath, closureName, upvalueIndex, closureConstants)
local value = true
local elementIndex = "Auto"
debug.getupvalue(closure, upvalueIndex)[elementIndex] = value
end
game.CoreGui.It_is_not_hack_alanzoka.principal_frame.auto_fire_button.MouseButton1Click:Connect(autofire_function)
end
coroutine.wrap(NSOLM_fake_script)()
local function LMTYJMP_fake_script() -- infinite_ammo_button.LocalScript
local script = Instance.new('LocalScript', infinite_ammo_button)
function inf_ammo()
local aux = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Upbolt/Hydroxide/revision/ohaux.lua"))()
local scriptPath = game:GetService("Players").LocalPlayer.Backpack.Pistol.GunScript_Local
local closureName = "Unnamed function"
local upvalueIndex = 6
local closureConstants = {
[1] = "script",
[3] = "Parent",
[4] = "Stop",
[5] = "workspace",
[6] = workspace,
[7] = "CurrentCamera"
}
local closure = aux.searchClosure(scriptPath, closureName, upvalueIndex, closureConstants)
local value = 9e9
local elementIndex = "AmmoPerClip"
debug.getupvalue(closure, upvalueIndex)[elementIndex] = value
end
game.CoreGui.It_is_not_hack_alanzoka.principal_frame.infinite_ammo_button.MouseButton1Click:Connect(inf_ammo)
end
coroutine.wrap(LMTYJMP_fake_script)()
local function MTIPFG_fake_script() -- shotgun_button.shotgun_script
local script = Instance.new('LocalScript', shotgun_button)
function shotgun_function()
local aux = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Upbolt/Hydroxide/revision/ohaux.lua"))()
local scriptPath = game:GetService("Players").LocalPlayer.Backpack.Pistol.GunScript_Local
local closureName = "Unnamed function"
local upvalueIndex = 6
local closureConstants = {
[1] = "script",
[3] = "Parent",
[4] = "Stop",
[5] = "workspace",
[6] = workspace,
[7] = "CurrentCamera"
}
local closure = aux.searchClosure(scriptPath, closureName, upvalueIndex, closureConstants)
local value = true
local elementIndex = "ShotgunEnabled"
debug.getupvalue(closure, upvalueIndex)[elementIndex] = value
end
game.CoreGui.It_is_not_hack_alanzoka.principal_frame.shotgun_button.MouseButton1Click:Connect(shotgun_function)
end
coroutine.wrap(MTIPFG_fake_script)()
local function DPUSJY_fake_script() -- player_frame.Draggable
local script = Instance.new('LocalScript', player_frame)
local UserInputService = game:GetService("UserInputService")
local gui = script.Parent
local dragging
local dragInput
local dragStart
local startPos
local function update(input)
local delta = input.Position - dragStart
gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
gui.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = gui.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
gui.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then
update(input)
end
end)
end
coroutine.wrap(DPUSJY_fake_script)()
local function OMSSFO_fake_script() -- cure_button.cure_script
local script = Instance.new('LocalScript', cure_button)
function cureaiquedeliciauau()
game:GetService("ReplicatedStorage").Events.GiveCure:FireServer()
end
game.CoreGui.It_is_not_hack_alanzoka.player_frame.cure_button.MouseButton1Click:Connect(cureaiquedeliciauau)
end
coroutine.wrap(OMSSFO_fake_script)()
local function GAJBHBQ_fake_script() -- virus_button.LocalScript
local script = Instance.new('LocalScript', virus_button)
function viruscovidhahahzombiegay()
game:GetService("ReplicatedStorage").Events.GiveVirus:FireServer()
end
game.CoreGui.It_is_not_hack_alanzoka.player_frame.virus_button.MouseButton1Click:Connect(viruscovidhahahzombiegay)
end
coroutine.wrap(GAJBHBQ_fake_script)()
local function DVTBKIP_fake_script() -- weaponzone_button.LocalScript
local script = Instance.new('LocalScript', weaponzone_button)
function no_gun()
game:GetService("Workspace").AntiWeaponZone:Destroy()
end
game.CoreGui.It_is_not_hack_alanzoka.player_frame.weaponzone_button.MouseButton1Click:Connect(no_gun)
end
coroutine.wrap(DVTBKIP_fake_script)()
local function LVGA_fake_script() -- humandooronly_button.LocalScript
local script = Instance.new('LocalScript', humandooronly_button)
function humanflaviouaueusoumuitofodamagnattamenueumamerdachupaflamengo()
game:GetService("Workspace").HumanOnlyDoor:Destroy()
end
game.CoreGui.It_is_not_hack_alanzoka.player_frame.humandooronly_button.MouseButton1Click:Connect(humanflaviouaueusoumuitofodamagnattamenueumamerdachupaflamengo)
end
coroutine.wrap(LVGA_fake_script)()
who the **** is alanzoka :skull:
@person_with_wifi I just searched some random person's name :)
la nueva actualización de Zombie Lab hizo que ya no se pueda obtener el virus y la cura en el menu