Give all items weapons Kill aura sword (M*IVE UPDATE)
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Give all items weapons Kill aura sword (M*IVE UPDATE)

Zombie game [upd3]RomabacksRomabacks 2.1K views 7.3K executesUpdated Jan 29, 2026
5.0/ 5(5 votes)
50100% Positive
Lua Script•158 lines (10258 chars)
local ScreenGui = Instance.new("ScreenGui")
local MainFrame = Instance.new("Frame")
local IntroFrame = Instance.new("Frame")
local ItemFrame = Instance.new("Frame")
local TargetFrame = Instance.new("Frame")
local MainScroll = Instance.new("ScrollingFrame")
local ItemScroll = Instance.new("ScrollingFrame")
local TargetScroll = Instance.new("ScrollingFrame")
local OpenBtn = Instance.new("TextButton")

ScreenGui.Parent = game:GetService("CoreGui")
ScreenGui.Name = "ZombieHub_V128_CleanPower_RomaBacks"

local Network = require(game.ReplicatedStorage.NewModules.Network)

local function createBtn(text, color, parent)
    local b = Instance.new("TextButton")
    b.Size = UDim2.new(0.9, 0, 0, 30)
    b.Text = text; b.BackgroundColor3 = color; b.TextColor3 = Color3.new(1,1,1)
    b.Font = Enum.Font.SourceSansBold; b.TextSize = 14; b.Parent = parent
    Instance.new("UICorner", b).CornerRadius = UDim.new(0, 6)
    return b
end

local function createSubFrame(name, pos, size, titleText)
    local f = Instance.new("Frame")
    f.Name = name; f.Parent = ScreenGui; f.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
    f.Position = pos; f.Size = size; f.Visible = false; f.Active = true; f.Draggable = true
    Instance.new("UICorner", f).CornerRadius = UDim.new(0, 8)
    local t = Instance.new("TextLabel", f)
    t.Size = UDim2.new(1, 0, 0, 30); t.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
    t.Text = titleText; t.TextColor3 = Color3.new(1, 1, 1)
    t.Font = Enum.Font.SourceSansBold; t.TextSize = 14; Instance.new("UICorner", t).CornerRadius = UDim.new(0, 8)
    return f
end

-- [ КНОПКА ОТКРЫТИЯ ] --
OpenBtn.Parent = ScreenGui; OpenBtn.Visible = false; OpenBtn.Size = UDim2.new(0, 80, 0, 35); OpenBtn.Position = UDim2.new(0, 10, 0.5, 0)
OpenBtn.BackgroundColor3 = Color3.fromRGB(0, 170, 0); OpenBtn.Text = "OPEN HUB"; OpenBtn.TextColor3 = Color3.new(1,1,1)
Instance.new("UICorner", OpenBtn); OpenBtn.MouseButton1Click:Connect(function() MainFrame.Visible = true; OpenBtn.Visible = false end)

-- [ INTRO FRAME ] --
IntroFrame = createSubFrame("IntroFrame", UDim2.new(0.5, -160, 0.5, -125), UDim2.new(0, 320, 0, 250), "MASSIVE UPDATE")
IntroFrame.Visible = true
local log = Instance.new("TextLabel", IntroFrame)
log.Size = UDim2.new(0.9, 0, 0.65, 0); log.Position = UDim2.new(0.05, 0, 0.15, 0); log.BackgroundTransparency = 1
log.TextColor3 = Color3.new(0.9, 0.9, 0.9); log.TextSize = 12; log.Font = Enum.Font.Code; log.TextXAlignment = Enum.TextXAlignment.Left
log.Text = "-New acid throw\n-Removed auto acid\n-Added Target acid\n-Added Player List (for Target acid and Sticky Landmine)\n-Added Sticky Landmine\n-Removed Place Landmine\n\nCredits: Something (Romchik2210)"
createBtn("Ok daddy", Color3.fromRGB(0, 150, 0), IntroFrame).Position = UDim2.new(0.05, 0, 0.82, 0)
IntroFrame.TextButton.MouseButton1Click:Connect(function() IntroFrame.Visible = false; MainFrame.Visible = true end)

-- [ ОКНА ] --
MainFrame = createSubFrame("MainFrame", UDim2.new(0.4, -150, 0.3, 0), UDim2.new(0, 200, 0, 210), "Zombie hub🔥 V128")
ItemFrame = createSubFrame("ItemFrame", UDim2.new(0.4, 55, 0.3, 0), UDim2.new(0, 180, 0, 210), "Arsenal ⚔️")
TargetFrame = createSubFrame("TargetFrame", UDim2.new(0.6, 20, 0.3, 0), UDim2.new(0, 180, 0, 210), "Teams 👥")

local MiniBtn = createBtn("_", Color3.fromRGB(150, 0, 0), MainFrame)
MiniBtn.Size = UDim2.new(0, 25, 0, 25); MiniBtn.Position = UDim2.new(1, -30, 0, 2)
MiniBtn.MouseButton1Click:Connect(function() MainFrame.Visible = false; TargetFrame.Visible = false; ItemFrame.Visible = false; OpenBtn.Visible = true end)

MainScroll.Parent = MainFrame; MainScroll.Size = UDim2.new(1, 0, 1, -40); MainScroll.Position = UDim2.new(0, 0, 0, 35); MainScroll.BackgroundTransparency = 1; MainScroll.CanvasSize = UDim2.new(0, 0, 0, 650)
Instance.new("UIListLayout", MainScroll).Padding = UDim.new(0, 5); MainScroll.UIListLayout.HorizontalAlignment = "Center"

ItemScroll.Parent = ItemFrame; ItemScroll.Size = UDim2.new(1, 0, 1, -40); ItemScroll.Position = UDim2.new(0, 0, 0, 35); ItemScroll.BackgroundTransparency = 1; ItemScroll.CanvasSize = UDim2.new(0, 0, 0, 500)
Instance.new("UIListLayout", ItemScroll).Padding = UDim.new(0, 3); ItemScroll.UIListLayout.HorizontalAlignment = "Center"

TargetScroll.Parent = TargetFrame; TargetScroll.Size = UDim2.new(1, 0, 1, -40); TargetScroll.Position = UDim2.new(0, 0, 0, 35); TargetScroll.BackgroundTransparency = 1; TargetScroll.CanvasSize = UDim2.new(0, 0, 0, 500)
Instance.new("UIListLayout", TargetScroll).Padding = UDim.new(0, 3); TargetScroll.UIListLayout.HorizontalAlignment = "Center"

-- [ ВЫБОР ЦЕЛИ ] --
local selectedPlayer = nil
local function updatePlayerList()
    for _, child in pairs(TargetScroll:GetChildren()) do if child:IsA("TextButton") then child:Destroy() end end
    for _, p in pairs(game.Players:GetPlayers()) do
        if p ~= game.Players.LocalPlayer then
            local teamColor = (p.Team and p.Team.Name:lower():find("zombie")) and Color3.fromRGB(0, 200, 0) or Color3.fromRGB(0, 150, 255)
            local pBtn = createBtn((selectedPlayer == p and "> "..p.Name.." <" or p.Name), teamColor, TargetScroll)
            pBtn.MouseButton1Click:Connect(function() selectedPlayer = p; updatePlayerList() end)
        end
    end
end
task.spawn(function() while true do updatePlayerList() task.wait(5) end end)

-- [ ITEMS ] --
local shopItems = {"Frying Pan", "Machete", "Katana", "Sniper", "Bone Sword"}
local networkItems = {"Classic Sword", "Shovel", "Fire Axe", "Wooden Bat"}
for _, name in pairs(shopItems) do createBtn(name, Color3.fromRGB(120, 0, 0), ItemScroll).MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").Remotes.Shop.EquipWeapon:InvokeServer(name) end) end
for _, name in pairs(networkItems) do createBtn(name, Color3.fromRGB(0, 80, 150), ItemScroll).MouseButton1Click:Connect(function() game:GetService("ReplicatedStorage").NetworkEvents.RemoteEvent:FireServer("EQUIP_WEAPON", name) end) end

-- [ ГЛАВНАЯ КНОПКА В ХАБЕ (20X) ] --
createBtn("SPAWN ARMY (20X) 🧟‍♂️🔥", Color3.fromRGB(75, 0, 130), MainScroll).MouseButton1Click:Connect(function()
    local remote = game:GetService("ReplicatedStorage").Remotes.ZombieRelated.Necro.AbilityPlayer
    for i = 1, 20 do remote:FireServer() end
end)

-- [ МЕНЮ И ФУНКЦИИ ] --
createBtn("PLAYERS LIST 🎯", Color3.fromRGB(80, 80, 80), MainScroll).MouseButton1Click:Connect(function() TargetFrame.Visible = not TargetFrame.Visible end)
createBtn("ITEMS MENU ⚔️", Color3.fromRGB(80, 80, 80), MainScroll).MouseButton1Click:Connect(function() ItemFrame.Visible = not ItemFrame.Visible end)

createBtn("STICKY BOMB 💣", Color3.fromRGB(200, 0, 0), MainScroll).MouseButton1Click:Connect(function()
    if selectedPlayer and selectedPlayer.Character then
        local hrp = game.Players.LocalPlayer.Character.HumanoidRootPart; local oldPos = hrp.CFrame
        task.spawn(function()
            for i=1, 6 do
                if not selectedPlayer.Character then break end
                hrp.CFrame = selectedPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, (i%2==0 and 2.5 or -2.5))
                Network.FireServer("PLACE_LANDMINE"); task.wait(0.25)
            end
            hrp.CFrame = oldPos
        end)
    end
end)

local function toggle(text, varName, colorOn, colorOff)
    local b = createBtn(text..": OFF", colorOff, MainScroll)
    b.MouseButton1Click:Connect(function()
        _G[varName] = not _G[varName]; b.Text = text..": "..(_G[varName] and "ON" or "OFF"); b.BackgroundColor3 = _G[varName] and colorOn or colorOff
    end)
end

toggle("AUTO LANDMINE 🧨", "autoLandmine", Color3.fromRGB(139, 69, 19), Color3.fromRGB(100, 65, 20))
toggle("ACID SPREAD 🧪", "acidThrow", Color3.fromRGB(0, 220, 220), Color3.fromRGB(0, 150, 150))
toggle("TARGET ACID 🎯🧪", "targetAcid", Color3.fromRGB(130, 130, 0), Color3.fromRGB(80, 80, 0))
toggle("GOD HEAL ❤️", "autoHeal", Color3.fromRGB(255, 0, 0), Color3.fromRGB(150, 0, 0))
toggle("SWORD AURA ⚔️", "swordAura", Color3.fromRGB(0, 85, 127), Color3.fromRGB(0, 40, 60))
toggle("CHAOS AURA 🌪️", "chaosAura", Color3.fromRGB(0, 100, 0), Color3.fromRGB(0, 50, 0))
toggle("TASER AURA ⚡", "taserAura", Color3.fromRGB(0, 200, 255), Color3.fromRGB(0, 100, 150))
toggle("ANTI-RAGDOLL 🏃", "antiRagdoll", Color3.fromRGB(0, 200, 200), Color3.fromRGB(0, 100, 100))

-- [ ОБРАБОТКА ] --
local lastAcid = 0
task.spawn(function()
    while true do
        pcall(function()
            local char = game.Players.LocalPlayer.Character; local hrp = char.HumanoidRootPart
            if _G.autoLandmine then Network.FireServer("PLACE_LANDMINE") end
            if _G.autoHeal then Network.FireServer("Medkit_Heal") end
            if _G.antiRagdoll and char:GetAttribute("Ragdolled") then char:SetAttribute("Ragdolled", false) end
            if _G.acidThrow and tick() - lastAcid >= 0.1 then 
                game:GetService("ReplicatedStorage").Remotes.ZombieRelated.AcidSpit:FireServer(hrp.Position + Vector3.new(0, 4, 0), hrp.Position + (hrp.CFrame.LookVector * 20) + Vector3.new(math.random(-8,8), 0, math.random(-8,8)))
                lastAcid = tick()
            end
            if _G.targetAcid and selectedPlayer and selectedPlayer.Character then
                game:GetService("ReplicatedStorage").Remotes.ZombieRelated.AcidSpit:FireServer(selectedPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 25, 0), selectedPlayer.Character.HumanoidRootPart.Position)
            end
            for _, v in pairs(workspace.LivingThings:GetChildren()) do
                if v ~= char and v:FindFirstChild("HumanoidRootPart") and (hrp.Position - v.HumanoidRootPart.Position).Magnitude < 25 then
                    if _G.swordAura then game:GetService("ReplicatedStorage").Remotes.Melee.Damage:InvokeServer(v.HumanoidRootPart) end
                    if _G.chaosAura then game:GetService("ReplicatedStorage").Remotes.ZombieRelated.PlayerAttack:InvokeServer(v.HumanoidRootPart) end
                    if _G.taserAura and (hrp.Position - v.HumanoidRootPart.Position).Magnitude < 15 then
                        game:GetService("ReplicatedStorage").Remotes.Melee.Damage:InvokeServer(v.HumanoidRootPart)
                    end
                end
            end
        end)
        task.wait(0.1)
    end
end)

Features & Information

Can give items and weapons (Such as sniper, bonesword, classic sword...) and it has kill aura and zombie kill aura and it has heal also it gives extra iron sword it will be updated
#roblox#Robloxgame

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