KEYLESS Killaura, OP Autoeggs
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KEYLESS Killaura, OP Autoeggs

Zombie Wave Survivaldenisonhammerdenisonhammer 1.3K views 88 executesUpdated Apr 4, 2026
5.0/ 5(4 votes)
40100% Positive
Lua Script•259 lines (7112 chars)
local Players = game:GetService("Players")
local TweenService = game:GetService("TweenService")
local UserInputService = game:GetService("UserInputService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")

local player = Players.LocalPlayer
local PlayerGui = player:WaitForChild("PlayerGui")

local event = ReplicatedStorage:WaitForChild("Shared"):WaitForChild("Events"):WaitForChild("FireWeapon")

local eggRemote = ReplicatedStorage
    :WaitForChild("Game")
    :WaitForChild("Events")
    :WaitForChild("EggCollected")

local eggArgs = {"Beater"}

_G.AutoEgg = false
_G.KillAura = false
_G.Optimize = false
_G.SaveZone = false

local range = 2000
local rangeSq = range * range
local maxTargets = 5
local scanDelay = 0.4
local loopDelay = 0.02
local loopCount = 3

local cachedTargets = {}

local char, root
local function setCharacter(c)
    char = c
    root = c:WaitForChild("HumanoidRootPart")
end
if player.Character then setCharacter(player.Character) end
player.CharacterAdded:Connect(setCharacter)

local ScreenGui = Instance.new("ScreenGui", PlayerGui)
ScreenGui.Name = "ModernHub"
ScreenGui.ResetOnSpawn = false

local MainFrame = Instance.new("Frame", ScreenGui)
MainFrame.Size = UDim2.new(0, 220, 0, 250)
MainFrame.Position = UDim2.new(0.65, -110, 0.4, 0)
MainFrame.BackgroundColor3 = Color3.fromRGB(20,20,20)
Instance.new("UICorner", MainFrame)

local Header = Instance.new("Frame", MainFrame)
Header.Size = UDim2.new(1,0,0,30)
Header.BackgroundColor3 = Color3.fromRGB(35,35,35)
Instance.new("UICorner", Header)

local Title = Instance.new("TextLabel", Header)
Title.Text = "OPENSOURCE HUB"
Title.Size = UDim2.new(1,0,1,0)
Title.BackgroundTransparency = 1
Title.TextColor3 = Color3.new(1,1,1)
Title.Font = Enum.Font.GothamBold
Title.TextSize = 12

local CloseBtn = Instance.new("TextButton", Header)
CloseBtn.Text = "×"
CloseBtn.Size = UDim2.new(0,30,1,0)
CloseBtn.Position = UDim2.new(1,-30,0,0)
CloseBtn.BackgroundTransparency = 1

local function makeBtn(text, y)
    local b = Instance.new("TextButton", MainFrame)
    b.Size = UDim2.new(0.9,0,0,35)
    b.Position = UDim2.new(0.05,0,y,0)
    b.Text = text..": OFF"
    b.BackgroundColor3 = Color3.fromRGB(35,35,35)
    b.TextColor3 = Color3.new(1,1,1)
    b.Font = Enum.Font.GothamBold
    Instance.new("UICorner", b)
    return b
end

local function toggleButton(btn, state, text)
    local onColor = Color3.fromRGB(46, 204, 113)
    local offColor = Color3.fromRGB(35, 35, 35)
    btn.BackgroundColor3 = state and onColor or offColor
    btn.Text = text .. (state and ": ON" or ": OFF")
end

local EggBtn = makeBtn("OP AutoEgg",0.15)
local AuraBtn = makeBtn("Kill Aura",0.35)
local OptBtn = makeBtn("Optimization",0.55)
local SaveBtn = makeBtn("Save Zone",0.75)

task.spawn(function()
    while true do
        if _G.AutoEgg then
            for i = 1, 10 do
                eggRemote:FireServer(unpack(eggArgs))
            end
        end
        task.wait(0.05)
    end
end)

local function getGun()
    return char and char:FindFirstChildOfClass("Tool")
end

local function scanTargets()
    if not root then return {} end
    local result = {}

    for _,v in ipairs(workspace:GetDescendants()) do
        if v:IsA("Model") and v ~= char then
            local hum = v:FindFirstChild("Humanoid")
            local hrp = v:FindFirstChild("HumanoidRootPart")
            if hum and hrp and hum.Health > 0 then
                if (hrp.Position - root.Position).Magnitude <= range then
                    table.insert(result, hrp)
                end
            end
        end
    end
    return result
end

task.spawn(function()
    while true do
        task.wait(scanDelay)
        if _G.KillAura then
            cachedTargets = scanTargets()
        end
    end
end)

task.spawn(function()
    while true do
        task.wait(loopDelay)
        if _G.KillAura and root then
            local gun = getGun()
            if gun then
                for _,t in ipairs(cachedTargets) do
                    event:FireServer(gun, root.Position, t.Position, t, t.Position-root.Position, 2)
                end
            end
        end
    end
end)

local platform, oldPosition

local function createPlatform()
    if platform then platform:Destroy() end
    platform = Instance.new("Part")
    platform.Size = Vector3.new(10,1,10)
    platform.Anchored = true
    platform.Position = root.Position + Vector3.new(0,50,0)
    platform.Parent = workspace
end

SaveBtn.MouseButton1Click:Connect(function()
    if not root then return end

    if not _G.SaveZone then
        _G.SaveZone = true
        oldPosition = root.Position
        createPlatform()
        root.CFrame = CFrame.new(platform.Position + Vector3.new(0,3,0))
    else
        _G.SaveZone = false
        if oldPosition then root.CFrame = CFrame.new(oldPosition) end
        if platform then platform:Destroy() platform=nil end
    end

    toggleButton(SaveBtn,_G.SaveZone,"Save Zone")
end)

local saved = {}

local function optimizeON()
    for _,v in ipairs(workspace:GetDescendants()) do
        if v:IsA("BasePart") then
            saved[v]={Material=v.Material,Color=v.Color}
            v.Material=Enum.Material.Plastic
            v.Color=Color3.fromRGB(80,80,80)
        end
    end
end

local function optimizeOFF()
    for obj,props in pairs(saved) do
        if obj and obj.Parent then
            for k,v in pairs(props) do obj[k]=v end
        end
    end
    saved={}
end

EggBtn.MouseButton1Click:Connect(function()
    _G.AutoEgg = not _G.AutoEgg
    toggleButton(EggBtn,_G.AutoEgg,"OP AutoEgg")
end)

AuraBtn.MouseButton1Click:Connect(function()
    _G.KillAura = not _G.KillAura
    toggleButton(AuraBtn,_G.KillAura,"Kill Aura")
end)

OptBtn.MouseButton1Click:Connect(function()
    _G.Optimize = not _G.Optimize
    if _G.Optimize then optimizeON() else optimizeOFF() end
    toggleButton(OptBtn,_G.Optimize,"Optimization")
end)

CloseBtn.MouseButton1Click:Connect(function()
    ScreenGui:Destroy()
end)

local dragging = false
local dragInput, dragStart, startPos

local function update(input)
    local delta = input.Position - dragStart
    MainFrame.Position = UDim2.new(
        startPos.X.Scale,
        startPos.X.Offset + delta.X,
        startPos.Y.Scale,
        startPos.Y.Offset + delta.Y
    )
end

Header.InputBegan:Connect(function(input)
    if input.UserInputType == Enum.UserInputType.MouseButton1
    or input.UserInputType == Enum.UserInputType.Touch then
        
        dragging = true
        dragStart = input.Position
        startPos = MainFrame.Position
        dragInput = input

        input.Changed:Connect(function()
            if input.UserInputState == Enum.UserInputState.End then
                dragging = false
            end
        end)
    end
end)

Header.InputChanged:Connect(function(input)
    if input.UserInputType == Enum.UserInputType.MouseMovement
    or input.UserInputType == Enum.UserInputType.Touch then
        dragInput = input
    end
end)

UserInputService.InputChanged:Connect(function(input)
    if input == dragInput and dragging then
        update(input)
    end
end)

Features & Information

⚠ If you use KillAura and OP AutoEgg at the same time, it will lag ⚠ ✔ KillAura (using the revolver❕) ✔ OP AutoEgg ✔ Optimization ✔ SaveZone

Community Comments (26)

elijahyoungdelijahyoungdApr 4, 2026

It doesnt work for solora

Replying to @elijahyoungd
denisonhammerdenisonhammerApr 4, 2026

@elijahyoungd use xeno, Solara is bad

Replying to @denisonhammer
elijahyoungdelijahyoungdApr 5, 2026

@denisonhammer they both trash

Replying to @elijahyoungd
denisonhammerdenisonhammerApr 5, 2026

@elijahyoungd but it works in xeno

sootuffsootuffApr 4, 2026

this needs optimization for kill aura, very laggy when using it

Replying to @sootuff
denisonhammerdenisonhammerApr 4, 2026

@sootuff ready

Replying to @denisonhammer
sootuffsootuffApr 4, 2026

@denisonhammer wym, it still lags when u turn on kill aura

Replying to @sootuff
denisonhammerdenisonhammerApr 4, 2026

@sootuff Check it out, is it still lagging?

sootuffsootuffApr 5, 2026

now its good, no lag thanks

Replying to @sootuff
denisonhammerdenisonhammerApr 5, 2026

@sootuff added an optimization button

sootuffsootuffApr 5, 2026

u should add feuture for auto skip wave

sootuffsootuffApr 5, 2026

and add a feuture for a safe place so u dont die

Replying to @sootuff
denisonhammerdenisonhammerApr 5, 2026

@sootuff added a save zone and to automatically skip waves there is an arrow next to the skip button, click it

GoofyAhScriptGoofyAhScriptApr 5, 2026

The UI can't be moved on mobile; it's annoying.

Replying to @GoofyAhScript
denisonhammerdenisonhammerApr 5, 2026

@Flein corrected

sootuffsootuffApr 5, 2026

it doesnt kill zombies when ur in safezone cause of kill aura range

sootuffsootuffApr 5, 2026

and maybe u should add feuture to place turrets anywhere if possible?

sootuffsootuffApr 5, 2026

and u can add feuture for kill aura so u can use it with any weapon cause u can only use revolver and its really low damage

elijahyoungdelijahyoungdApr 5, 2026

btw for it to work you have to be using the revolver

ZCP0ZCP0Apr 6, 2026

@denisonhammer i have pretty op broken version of auto collect eggs add me on dc i give you open source user: zcp0

Replying to @ZCP0
denisonhammerdenisonhammerApr 6, 2026

@ZCP0 lol

denisonhammerdenisonhammerApr 6, 2026

@ZCP0 You can copy the code and make a post with your own changes

denisonhammerdenisonhammerApr 6, 2026

@ZCP0 thanks i add code

Replying to @denisonhammer
ZCP0ZCP0Apr 6, 2026

@denisonhammer would you like to add me on dc we can work together i dont want anything incase i just like to practice

Replying to @ZCP0
denisonhammerdenisonhammerApr 6, 2026

@ZCP0 I don't write scripts, I took existing scripts as a basis

Replying to @denisonhammer
ZCP0ZCP0Apr 6, 2026

@denisonhammer do you use ai ?

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