hitbox extender
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hitbox extender

Zombie Storiesnormienormie 18.8K views 1K executesUpdated Jul 8, 2024
5.0/ 5(1 votes)
10100% Positive
Lua Script•17 lines (427 chars)
local function hitboxextend()
    local zombies = game.Workspace:FindFirstChild("Zombies")
    if zombies then
        for _, hitbox in pairs(zombies:GetDescendants()) do
            if hitbox:IsA("Model") and hitbox:FindFirstChild("Head") then
                local head = hitbox.Head
                head.Size = Vector3.new(5, 5, 5)
            end
        end
    end
end


while true do
    hitboxextend()
    wait(0.5)
end

Features & Information

doesnt work for gluttoany zombies and toxic zombies

Community Comments (4)

GuelgamesbrGuelgamesbrJul 29, 2024(edited)

w, elmo approved

MODORGMODORGFeb 21, 2026

Can you make it biggerThere are more kinds of coverageNPC

Replying to @MODORG
normienormieFeb 22, 2026

@MODORG theres another more up to date script that does exactly this, more optimised not sure why you would want to use this i created this when i was a skid

Replying to @normie
MODORGMODORGFeb 23, 2026

@normie I nee a box that can attack that head.Use this to hit zombies.

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