fling players off map
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fling players off map

Zombie Huntersrelevantrelevant 19.9K views 12 executesUpdated Oct 27, 2024
5.0/ 5(1 votes)
10100% Positive
Lua Script•21 lines (847 chars)
local arg = {
    Hit_Hum = game.Players.LocalPlayer.Character.Humanoid,
    Hit_Pos = game.Players.LocalPlayer.Character.HumanoidRootPart.Position,
    Hit_HRP = game.Players.LocalPlayer.Character.HumanoidRootPart,
    Target = game.Players.LocalPlayer.Character,
    IsKnockBack = true,
    KnockBackDir = "Up",
    KnockBackPower = math.huge,
    IsBoss = true
}
for i,v in pairs(game.Players:GetPlayers()) do
    pcall(function()
        if v.Character:FindFirstChild("HumanoidRootPart") and v ~= game.Players.LocalPlayer then
            arg.Hit_Hum = v.Character.Humanoid
            arg.Hit_Pos = v.Character.HumanoidRootPart.Position
            arg.Hit_HRP = v.Character.HumanoidRootPart
            arg.Target = v.Character
            game:GetService("ReplicatedStorage").Remote.TakeDamageRemote:FireServer(arg)
        end
    end)
end

Features & Information

-flings players off the map (you can also make them fling really high up)

Community Comments (1)

Bac0nH1ckOffBac0nH1ckOffadminOct 27, 2024(edited)

Works

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