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YouTube Life! [NEW]AlleexxiiAlleexxii 5.6K views 2 executesUpdated Apr 13, 2022
5.0/ 5(1 votes)
10100% Positive
Lua Script•123 lines (4450 chars)
-- When there add 1 thing in ReplicatedStorage rip :sad: 
for i,v in pairs(game:GetService("ReplicatedStorage").Packages["_Index"]:GetDescendants()) do
    if v:IsA("RemoteEvent") or v:IsA("RemoteFunction") or v:IsA("Folder") then
       v.Name = i 
    end
end

local Remotes = {}
Remotes["TeleportRemote"] = game:GetService("ReplicatedStorage").Packages._Index["24"].knit["29"]["153"]["156"]["157"]
Remotes["HouseTeleportRemote"] = game:GetService("ReplicatedStorage").Packages._Index["24"].knit["29"]["118"]["119"]["121"]
Remotes["HaveFun"] = game:GetService("ReplicatedStorage").Packages._Index["24"].knit["29"]["126"]["127"]["139"]
Remotes["Sleep"] = game:GetService("ReplicatedStorage").Packages._Index["24"].knit["29"]["126"]["127"]["137"]
Remotes["Food"] = game:GetService("ReplicatedStorage").Packages._Index["24"].knit["29"]["165"]["166"]["167"]

for i,v in pairs(game:GetService("Workspace").Teleporters.HouseTeleporters:GetChildren()) do
    if v:FindFirstChild("TouchInterest") then
        firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,v,0)    
    end
end


local HouseThings = {Mood=nil,Food=nil,Sleep=nil}
local OwnedHousesFolder = game:GetService("Workspace").InitiatedHouses
repeat wait() until OwnedHousesFolder:FindFirstChildWhichIsA("Model")
local House = OwnedHousesFolder:FindFirstChildWhichIsA("Model")
local PlacedItems = House:FindFirstChild("PlacedItems")
local FoodImage = "rbxassetid://9120022813"
local MoodImage = "rbxassetid://9120011121"
local EnergyImage = "rbxassetid://9120011134"
for i,v in pairs(PlacedItems:GetChildren()) do
    local ItemEffect = v:FindFirstChild("ItemEffect")
    if ItemEffect then
        local Image = tostring(ItemEffect:FindFirstChild("ImageLabel").Image)
        if Image == FoodImage then
            HouseThings.Food = v.Name
        elseif Image == EnergyImage then
            HouseThings.Sleep = v.Name
        elseif Image == MoodImage then
            HouseThings.Mood = v.Name
        end
    end
end

Remotes["HouseTeleportRemote"]:InvokeServer(false)

local RunService = game:GetService("RunService")
local Material = loadstring(game:HttpGet("https://raw.githubusercontent.com/Kinlei/MaterialLua/master/Module.lua"))()
local UI = Material.Load({
     Title = "YouTube Life! [NEW]",
     Style = 3,
     SizeX = 350,
     SizeY = 250,
     Theme = "Dark"
})

local Main = UI.New({
    Title = "Main"
})

local Teleport = UI.New({
    Title = "Teleport"
})

local Teleports = {
    ["Homes"] = "RealEstateAgency",
    ["Upgrades"] = "GamingShop",
}

local TeleportSettings = {place="",inside=true}
Teleport.Dropdown({
    Text = "where?",
    Callback = function(value)
        TeleportSettings.place = value
    end,
    Options = {"Homes", "Upgrades","House"}
})

Teleport.Toggle({
    Text = "inside the building",
    Callback = function(value)
        TeleportSettings.inside = value
    end,
    Enabled = true
})

Teleport.Button({
    Text = "Teleport!",
    Callback = function()
        if TeleportSettings.place == "" then return end
        if TeleportSettings.place == "House" then 
            for i,v in pairs(game:GetService("Workspace").Teleporters.HouseTeleporters:GetChildren()) do
                if v:FindFirstChild("TouchInterest") then
                    firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,v,0)    
                end
            end
            return
        end
        Remotes["TeleportRemote"]:InvokeServer(Teleports[TeleportSettings.place],TeleportSettings.inside)
    end
})

local Automatic = {Mood=false,Energy=false,Food=false}
for i,v in pairs(Automatic) do
    Main.Toggle({
        Text = "Auto " .. i,
        Callback = function(value)
            Automatic[i] = value
        end,
        Enabled = false
    })
end

RunService.RenderStepped:Connect(function()
    if Automatic.Mood and game:GetService("Players").LocalPlayer.PlayerGui.MainGui.HUD.PlayerStats.MoodStatus.Percentage.Text ~= "100%" then
        Remotes["HaveFun"]:InvokeServer(HouseThings.Mood)
    end
    if Automatic.Energy and game:GetService("Players").LocalPlayer.PlayerGui.MainGui.HUD.PlayerStats.EnergyStatus.Percentage.Text ~= "100%" then
        Remotes["Sleep"]:InvokeServer(HouseThings.Sleep)
    end
    if Automatic.Food and game:GetService("Players").LocalPlayer.PlayerGui.MainGui.HUD.PlayerStats.FoodStatus.Percentage.Text ~= "100%" then
        Remotes["Food"]:InvokeServer("water")
    end
end)

Features & Information

Auto Mood Auto Food Auto Sleep/Energy Teleport

Community Comments (5)

SetsuwaSetsuwaApr 13, 2022(edited)

The auto energy is broken, and the script lacks content tbh. It's good, but only something I would use once.

03ss03ssApr 13, 2022(edited)

Nice Script Good Luck!

nightfelixdarknightfelixdarkApr 16, 2022(edited)

patch :(

VynixuVynixuMay 10, 2022(edited)

It was way easier for me to use the debug library for automatically boosting happiness lmao

AlleexxiiAlleexxiiMay 10, 2022(edited)

never used the debug lib so i made it that way @Vynixu

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