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Lua Script•143 lines (4310 chars)
-- Wait for the game to load
if not game:IsLoaded() then
game.Loaded:Wait()
end
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local Workspace = game:GetService("Workspace")
local player = Players.LocalPlayer
-- Configurations
local isForcingSpeed = false
local TARGET_SPEED = 26
local DEFAULT_SPEED = 16
-- State variable for your custom script
local customScriptActive = false
local customScriptThread = nil
-- ==========================================
-- LOAD RAYFIELD UI LIBRARY
-- ==========================================
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "Speed Controller",
LoadingTitle = "Loading Systems...",
LoadingSubtitle = "by htdjuliobrito",
ConfigurationSaving = {
Enabled = false
},
Discord = {
Enabled = false
},
KeySystem = false
})
-- ==========================================
-- CREATE TABS
-- ==========================================
-- Main Tab renamed to "Speed" with the custom cat ID
local MainTab = Window:CreateTab("Speed", "cat")
-- View Tab remains the same
local ViewTab = Window:CreateTab("View", "eye")
-- Test Tab renamed to "Config" with the settings wheel ID
local TestTab = Window:CreateTab("Config", "settings")
-- ==========================================
-- ADVANCED MOVE-VECTOR SPEED LOOP
-- ==========================================
RunService.Heartbeat:Connect(function(deltaTime)
if isForcingSpeed and player.Character then
local rootPart = player.Character:FindFirstChild("HumanoidRootPart")
local humanoid = player.Character:FindFirstChildOfClass("Humanoid")
if rootPart and humanoid and humanoid.MoveDirection.Magnitude > 0 then
local currentNormalSpeed = humanoid.WalkSpeed
if currentNormalSpeed == 0 then currentNormalSpeed = DEFAULT_SPEED end
local speedMultiplier = TARGET_SPEED - currentNormalSpeed
if speedMultiplier > 0 then
rootPart.CFrame = rootPart.CFrame + (humanoid.MoveDirection * (speedMultiplier * deltaTime))
end
end
end
end)
-- ==========================================
-- SPEED TAB ELEMENTS
-- ==========================================
-- The Toggle Switch
local SpeedToggle = MainTab:CreateToggle({
Name = "Force Run",
CurrentValue = false,
Flag = "SpeedToggleFlag",
Callback = function(Value)
isForcingSpeed = Value
end,
})
-- Native Rayfield Keybind Link
local KeybindSelector = MainTab:CreateKeybind({
Name = "Change Toggle Keybind",
CurrentKeybind = "F",
HoldToInteract = false,
Flag = "KeybindFlag",
Callback = function()
local nextState = not isForcingSpeed
SpeedToggle:Set(nextState)
end,
})
-- ==========================================
-- VIEW TAB ELEMENTS (Your Script Toggle)
-- ==========================================
local CustomScriptToggle = ViewTab:CreateToggle({
Name = "Run Custom Script",
CurrentValue = false,
Flag = "CustomScriptFlag",
Callback = function(Value)
customScriptActive = Value
if customScriptActive then
customScriptThread = task.spawn(function()
local success, err = pcall(function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/xt-el/ESP-Players/refs/heads/main/ESP"))()
end)
if not success then
warn("Error running custom script: ", err)
end
end)
else
if customScriptThread then
task.cancel(customScriptThread)
customScriptThread = nil
end
end
end,
})
-- ==========================================
-- CONFIG TAB ELEMENTS (Speed Number Changer Box)
-- ==========================================
local SpeedInput = TestTab:CreateInput({
Name = "Custom Speed Value",
PlaceholderText = "Type speed (e.g. 50)",
RemoveTextAfterFocusLost = false,
Callback = function(Text)
local typedNumber = tonumber(Text)
if typedNumber then
if typedNumber < 16 then typedNumber = 16 end
if typedNumber > 500 then typedNumber = 500 end
TARGET_SPEED = typedNumber
end
end,
})Features & Information
Force speed (Survivor running speed is at 26 (Check Config first))
Esp (works with killers and survivors under Views tab)
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