
Keyless

local screenGui = Instance.new("ScreenGui")
screenGui.Name = "AutoFarmUI"
screenGui.ResetOnSpawn = false
screenGui.Parent = game:GetService("CoreGui")
local mainFrame = Instance.new("Frame")
mainFrame.Name = "MainFrame"
mainFrame.Size = UDim2.new(0, 300, 0, 150)
mainFrame.Position = UDim2.new(0.5, -532, 0.5, -247)
mainFrame.BackgroundColor3 = Color3.fromRGB(35, 35, 35)
mainFrame.BorderSizePixel = 0
mainFrame.Parent = screenGui
mainFrame.Active = true
local titleBar = Instance.new("TextLabel")
titleBar.Name = "TitleBar"
titleBar.Size = UDim2.new(1, 0, 0, 30)
titleBar.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
titleBar.BorderSizePixel = 0
titleBar.Text = "Auto Farm & Upgrade"
titleBar.TextColor3 = Color3.new(1,1,1)
titleBar.TextScaled = true
titleBar.Parent = mainFrame
local autoCollectBtn = Instance.new("TextButton")
autoCollectBtn.Name = "AutoCollectBtn"
autoCollectBtn.Position = UDim2.new(0.05, 0, 0.3, 0)
autoCollectBtn.Size = UDim2.new(0.9, 0, 0, 40)
autoCollectBtn.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
autoCollectBtn.TextColor3 = Color3.new(1,1,1)
autoCollectBtn.Text = "Auto Collect"
autoCollectBtn.TextScaled = true
autoCollectBtn.Parent = mainFrame
local upgradeAllBtn = Instance.new("TextButton")
upgradeAllBtn.Name = "UpgradeAllBtn"
upgradeAllBtn.Position = UDim2.new(0.05, 0, 0.65, 0)
upgradeAllBtn.Size = UDim2.new(0.9, 0, 0, 40)
upgradeAllBtn.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
upgradeAllBtn.TextColor3 = Color3.new(1,1,1)
upgradeAllBtn.Text = "Upgrade All"
upgradeAllBtn.TextScaled = true
upgradeAllBtn.Parent = mainFrame
local UserInputService = game:GetService("UserInputService")
local dragging, dragInput, dragStart, startPos
local function onInputBegan(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = mainFrame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end
local function onInputChanged(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end
titleBar.InputBegan:Connect(onInputBegan)
titleBar.InputChanged:Connect(onInputChanged)
UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then
local delta = input.Position - dragStart
mainFrame.Position = UDim2.new(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
end
end)
local firetouchinterest = firetouchinterest or (function() error("firetouchinterest not found") end)
local autoCollectRunning = false
local autoCollectCoroutine
local function startAutoCollect()
if autoCollectRunning then return end
autoCollectRunning = true
autoCollectCoroutine = coroutine.create(function()
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
local HumanoidRootPart = Character:WaitForChild("HumanoidRootPart")
local MapFolder = workspace:WaitForChild("Map")
while autoCollectRunning do
for _, part in ipairs(MapFolder:GetDescendants()) do
if part.Name == "Cash" and part:IsA("BasePart") and part:FindFirstChildOfClass("TouchTransmitter") then
firetouchinterest(HumanoidRootPart, part, 0)
task.wait(0.05)
firetouchinterest(HumanoidRootPart, part, 1)
if not autoCollectRunning then break end
end
end
task.wait(0.5)
end
end)
coroutine.resume(autoCollectCoroutine)
end
local function stopAutoCollect()
autoCollectRunning = false
end
local function upgradeAll()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local upgradeEvent = ReplicatedStorage:WaitForChild("src"):WaitForChild("Packages"):WaitForChild("Knit"):WaitForChild("Services"):WaitForChild("UpgradeService"):WaitForChild("RE"):WaitForChild("Upgrade")
local landsFolder = workspace:WaitForChild("Map"):WaitForChild("Lands")
local categories = {"Large", "Medium", "XL", "Small"}
for _, categoryName in ipairs(categories) do
local categoryFolder = landsFolder:FindFirstChild(categoryName)
if categoryFolder then
for _, land in pairs(categoryFolder:GetChildren()) do
local landName = land.Name
local args = {landName}
upgradeEvent:FireServer(unpack(args))
task.wait(0.05)
end
end
end
end
autoCollectBtn.MouseButton1Click:Connect(function()
if autoCollectRunning then
stopAutoCollect()
autoCollectBtn.Text = "Auto Collect"
else
startAutoCollect()
autoCollectBtn.Text = "Stop Auto Collect"
end
end)
upgradeAllBtn.MouseButton1Click:Connect(function()
upgradeAll()
end)
Does it work on Krnl
doesn't work
fixed
doens't work
ts is amazing tysm
I can't move the script it's in my screen Please fix it
It's a amazing script but I can't really move it
fixed
pls update the script