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*NEW* World Boss Farm
Lua Script•99 lines (3536 chars)
repeat wait() until game:IsLoaded()
wait(math.random(5,15))
coroutine.resume(coroutine.create(function()
if workspace:FindFirstChild('W1') then
while wait(1) do
game:GetService("ReplicatedStorage").Events.worldBoss:FireServer()
end
end
end))
local player = game.Players.LocalPlayer
function lookAt(chr,target) -- found this func somewhere
if chr.PrimaryPart then
local chrPos=chr.PrimaryPart.Position
local tPos=target.Position
local newCF=CFrame.new(chrPos,tPos)
chr:SetPrimaryPartCFrame(newCF)
end
end
local VirtualInputManager = game:GetService('VirtualInputManager')
local promptOverlay = game.CoreGui:FindFirstChild("RobloxPromptGui"):FindFirstChild("promptOverlay")
promptOverlay.DescendantAdded:Connect(function(Err)
if Err.Name == "ErrorTitle" then
if string.find(Err.Text, "Disconnected") or string.find(Err.Text, "Teleport Failed") then
local player = game.Players.LocalPlayer
player:Kick("\nRejoining...")
wait()
game:GetService("TeleportService"):Teleport("2990100290", player)
end
end
end)
coroutine.resume(coroutine.create(function()
while task.wait(1) do
if (doautoskill) then
VirtualInputManager:SendKeyEvent(true, "Q", false, game)
task.wait()
VirtualInputManager:SendKeyEvent(false, "Q", false, game)
end
task.wait()
if (doautoskill) then
VirtualInputManager:SendKeyEvent(true, "E", false, game)
task.wait()
VirtualInputManager:SendKeyEvent(false, "E", false, game)
end
task.wait()
if (doautoskill) then
VirtualInputManager:SendKeyEvent(true, "R", false, game)
task.wait()
VirtualInputManager:SendKeyEvent(false, "R", false, game)
end
end
end))
coroutine.resume(coroutine.create(function()
while wait(0.1) do
local args = {[1] = "Open",[2] = "666"}
game:GetService("ReplicatedStorage").Events.inventory:FireServer(unpack(args))
local args = {[1] = "Open",[2] = "6666"}
game:GetService("ReplicatedStorage").Events.inventory:FireServer(unpack(args))
local args = {[1] = "Open",[2] = "66666"}
game:GetService("ReplicatedStorage").Events.inventory:FireServer(unpack(args))
end
end))
itemss = {
"Mine Key",
"Ward Scroll",
"Ultra Health Potion",
"Ultra Attack Potion",
}
pcall(function()
function sell()
if getgenv().settings['autosell']['enabled'] then
for _,v in pairs(game:GetService("Players").LocalPlayer.PlayerGui.Inventory.Frame.ScrollingFrame:GetChildren()) do
if v:IsA('TextButton') and v:FindFirstChild('ItemName').Value ~= "" then
local name = v.ItemName.Value
local ID = v.ID.Value
if table.find(itemss, name) then
local args = {[1] = "Sell",[2] = {[1] = {[1] = ID}}}
game:GetService("ReplicatedStorage").Events.inventory:FireServer(unpack(args))
end
end
end
end
end
sell()
end)
coroutine.resume(coroutine.create(function(v)
doautoskill = true
while task.wait() do
pcall(function()
player.Character.HumanoidRootPart.CFrame = workspace.Mobs["Crab King"].HumanoidRootPart.CFrame
end)
end
end))Features & Information
auto farms world boss in rpg simulator
if u need help, contact me on discord: 'j#6066
Note: Auto sells mine keys, ward scroll, potions
Community Comments (2)
More Scripts for [WINTER] RPG Simulator 2X
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How does this work? I tried, wont do anything.
Instead of exploiting for farming, why don't you exploit for some ******* instead