Money Loop V6 Open Source
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Money Loop V6 Open Source

Westboundmentormentor 77.4K views 79 executesUpdated May 4, 2025
4.2/ 5(12 votes)
10283% Positive
Lua Script•680 lines (22777 chars)
local Players = game:GetService("Players")
local Workspace = game:GetService("Workspace")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local TweenService = game:GetService("TweenService")
local UserInputService = game:GetService("UserInputService")
local VirtualUser = game:GetService("VirtualUser")
local StatsService = game:GetService("Stats")
local CoreGui = game:GetService("CoreGui")

local localPlayer = Players.LocalPlayer
local character = localPlayer.Character or localPlayer.CharacterAdded:Wait()
local humanoid = character:FindFirstChildWhichIsA("Humanoid")
local humanoidRootPart = character:FindFirstChild("HumanoidRootPart")

local bag = localPlayer:WaitForChild("States"):WaitForChild("Bag")
local bagSizeLevel = localPlayer:WaitForChild("Stats"):WaitForChild("BagSizeLevel"):WaitForChild("CurrentAmount")
local robEvent = ReplicatedStorage:WaitForChild("GeneralEvents"):WaitForChild("Rob")
local targetPosition = CFrame.new(1636.62537, 104.349976, -1736.184)

-- Config variables that can be adjusted through UI
local config = {
    enabled = true, -- Toggle for the entire script
    teleportEnabled = true, -- Toggle for teleporting
    actionDelay = 0.1, -- Delay between actions
    autoSellWhenFull = true, -- Auto sell when bag is full
    safetyFeatures = true, -- Enable anti-detection features
    customDropoffPoint = targetPosition -- Default location for selling
}

-- Check if the script is already running and clean up if needed
if getgenv().AutoFarmV6Executed and CoreGui:FindFirstChild("AutoFarmUI_V6") then
    getgenv().AutoFarmV6Executed = false
    CoreGui.AutoFarmUI_V6:Destroy()
end

getgenv().AutoFarmV6Executed = true

-- Apply anti-detection measures
if humanoid and config.safetyFeatures then
    local clonedHumanoid = humanoid:Clone()
    clonedHumanoid.Parent = character
    localPlayer.Character = nil
    clonedHumanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
    clonedHumanoid:SetStateEnabled(Enum.HumanoidStateType.FallingDown, false)
    clonedHumanoid:SetStateEnabled(Enum.HumanoidStateType.Physics, false)
    humanoid:Destroy()
    localPlayer.Character = character
    local camera = Workspace.CurrentCamera
    camera.CameraSubject = clonedHumanoid
    camera.CFrame = camera.CFrame
    clonedHumanoid.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
    local animate = character:FindFirstChild("Animate")
    if animate then
        animate.Disabled = true
        task.wait(0.07)
        animate.Disabled = false
    end
    clonedHumanoid.Health = clonedHumanoid.MaxHealth
    humanoid = clonedHumanoid
    humanoidRootPart = character:FindFirstChild("HumanoidRootPart")
end

-- Anti-AFK
localPlayer.Idled:Connect(function()
    VirtualUser:CaptureController()
    VirtualUser:ClickButton2(Vector2.new())
end)

-- Create UI
local AutoFarmUI = Instance.new("ScreenGui")
AutoFarmUI.Name = "AutoFarmUI_V6"
AutoFarmUI.Parent = CoreGui
AutoFarmUI.ZIndexBehavior = Enum.ZIndexBehavior.Sibling

local MainFrame = Instance.new("Frame")
MainFrame.Parent = AutoFarmUI
MainFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
MainFrame.BackgroundTransparency = 0.2
MainFrame.Position = UDim2.new(0.5, -150, 0.5, -125)
MainFrame.Size = UDim2.new(0, 300, 0, 250)
MainFrame.AnchorPoint = Vector2.new(0.5, 0.5)
MainFrame.Visible = false

local UICorner = Instance.new("UICorner")
UICorner.CornerRadius = UDim.new(0, 12)
UICorner.Parent = MainFrame

local UIStroke = Instance.new("UIStroke")
UIStroke.Thickness = 2
UIStroke.Color = Color3.fromRGB(60, 60, 60)
UIStroke.Parent = MainFrame

local Title = Instance.new("TextLabel")
Title.Parent = MainFrame
Title.Text = "Money V.6 by Mentor"
Title.TextColor3 = Color3.fromRGB(255, 255, 255)
Title.Font = Enum.Font.GothamBold
Title.TextSize = 18
Title.Size = UDim2.new(1, 0, 0, 30)
Title.BackgroundTransparency = 1

local CloseButton = Instance.new("TextButton")
CloseButton.Parent = MainFrame
CloseButton.Text = "X"
CloseButton.Font = Enum.Font.GothamBold
CloseButton.TextSize = 16
CloseButton.TextColor3 = Color3.fromRGB(255, 80, 80)
CloseButton.BackgroundTransparency = 1
CloseButton.Size = UDim2.new(0, 25, 0, 25)
CloseButton.Position = UDim2.new(0.92, 0, 0, 5)

local MinimizeButton = Instance.new("TextButton")
MinimizeButton.Parent = MainFrame
MinimizeButton.Text = "-"
MinimizeButton.Font = Enum.Font.GothamBold
MinimizeButton.TextSize = 18
MinimizeButton.TextColor3 = Color3.fromRGB(150, 150, 255)
MinimizeButton.BackgroundTransparency = 1
MinimizeButton.Size = UDim2.new(0, 25, 0, 25)
MinimizeButton.Position = UDim2.new(0.84, 0, 0, 5)

local StatsFrame = Instance.new("Frame")
StatsFrame.Parent = MainFrame
StatsFrame.BackgroundTransparency = 1
StatsFrame.Position = UDim2.new(0, 15, 0, 40)
StatsFrame.Size = UDim2.new(0.5, -20, 0, 150)

local UIListLayout = Instance.new("UIListLayout")
UIListLayout.Parent = StatsFrame
UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
UIListLayout.Padding = UDim.new(0, 8)

local function createLabel(text, parent)
    local Label = Instance.new("TextLabel")
    Label.Parent = parent
    Label.Text = text
    Label.TextColor3 = Color3.fromRGB(255, 255, 255)
    Label.Font = Enum.Font.Gotham
    Label.TextSize = 14
    Label.Size = UDim2.new(1, 0, 0, 20)
    Label.BackgroundTransparency = 1
    Label.TextXAlignment = Enum.TextXAlignment.Left
    return Label
end

-- Create toggle button function
local function createToggle(text, parent, defaultState, callback)
    local toggleFrame = Instance.new("Frame")
    toggleFrame.Parent = parent
    toggleFrame.BackgroundTransparency = 1
    toggleFrame.Size = UDim2.new(1, 0, 0, 25)
    
    local label = Instance.new("TextLabel")
    label.Parent = toggleFrame
    label.Text = text
    label.TextColor3 = Color3.fromRGB(255, 255, 255)
    label.Font = Enum.Font.Gotham
    label.TextSize = 14
    label.Size = UDim2.new(0.7, 0, 1, 0)
    label.BackgroundTransparency = 1
    label.TextXAlignment = Enum.TextXAlignment.Left
    
    local toggleButton = Instance.new("Frame")
    toggleButton.Parent = toggleFrame
    toggleButton.Size = UDim2.new(0, 40, 0, 20)
    toggleButton.Position = UDim2.new(1, -40, 0.5, -10)
    toggleButton.BackgroundColor3 = defaultState and Color3.fromRGB(0, 200, 100) or Color3.fromRGB(200, 50, 50)
    
    local UICorner = Instance.new("UICorner")
    UICorner.CornerRadius = UDim.new(1, 0)
    UICorner.Parent = toggleButton
    
    local toggleCircle = Instance.new("Frame")
    toggleCircle.Parent = toggleButton
    toggleCircle.Size = UDim2.new(0, 16, 0, 16)
    toggleCircle.Position = defaultState and UDim2.new(1, -18, 0.5, -8) or UDim2.new(0, 2, 0.5, -8)
    toggleCircle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
    
    local UICorner2 = Instance.new("UICorner")
    UICorner2.CornerRadius = UDim.new(1, 0)
    UICorner2.Parent = toggleCircle
    
    local clickArea = Instance.new("TextButton")
    clickArea.Parent = toggleFrame
    clickArea.Size = UDim2.new(1, 0, 1, 0)
    clickArea.BackgroundTransparency = 1
    clickArea.Text = ""
    
    local state = defaultState
    
    clickArea.MouseButton1Click:Connect(function()
        state = not state
        
        local newPosition = state and UDim2.new(1, -18, 0.5, -8) or UDim2.new(0, 2, 0.5, -8)
        local newColor = state and Color3.fromRGB(0, 200, 100) or Color3.fromRGB(200, 50, 50)
        
        TweenService:Create(toggleCircle, TweenInfo.new(0.2), {Position = newPosition}):Play()
        TweenService:Create(toggleButton, TweenInfo.new(0.2), {BackgroundColor3 = newColor}):Play()
        
        callback(state)
    end)
    
    return toggleFrame
end

-- Create slider function
local function createSlider(text, parent, min, max, defaultValue, callback)
    local sliderFrame = Instance.new("Frame")
    sliderFrame.Parent = parent
    sliderFrame.BackgroundTransparency = 1
    sliderFrame.Size = UDim2.new(1, 0, 0, 40)
    
    local label = Instance.new("TextLabel")
    label.Parent = sliderFrame
    label.Text = text .. ": " .. defaultValue
    label.TextColor3 = Color3.fromRGB(255, 255, 255)
    label.Font = Enum.Font.Gotham
    label.TextSize = 14
    label.Size = UDim2.new(1, 0, 0, 20)
    label.BackgroundTransparency = 1
    label.TextXAlignment = Enum.TextXAlignment.Left
    
    local sliderBG = Instance.new("Frame")
    sliderBG.Parent = sliderFrame
    sliderBG.Size = UDim2.new(1, 0, 0, 6)
    sliderBG.Position = UDim2.new(0, 0, 0.7, 0)
    sliderBG.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
    
    local UICorner = Instance.new("UICorner")
    UICorner.CornerRadius = UDim.new(1, 0)
    UICorner.Parent = sliderBG
    
    local sliderFill = Instance.new("Frame")
    sliderFill.Parent = sliderBG
    sliderFill.Size = UDim2.new((defaultValue - min) / (max - min), 0, 1, 0)
    sliderFill.BackgroundColor3 = Color3.fromRGB(100, 150, 255)
    
    local UICorner2 = Instance.new("UICorner")
    UICorner2.CornerRadius = UDim.new(1, 0)
    UICorner2.Parent = sliderFill
    
    local sliderKnob = Instance.new("Frame")
    sliderKnob.Parent = sliderBG
    sliderKnob.Size = UDim2.new(0, 16, 0, 16)
    sliderKnob.Position = UDim2.new((defaultValue - min) / (max - min), -8, 0.5, -8)
    sliderKnob.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
    sliderKnob.ZIndex = 2
    
    local UICorner3 = Instance.new("UICorner")
    UICorner3.CornerRadius = UDim.new(1, 0)
    UICorner3.Parent = sliderKnob
    
    local clickArea = Instance.new("TextButton")
    clickArea.Parent = sliderFrame
    clickArea.Size = UDim2.new(1, 0, 0.8, 0)
    clickArea.Position = UDim2.new(0, 0, 0.2, 0)
    clickArea.BackgroundTransparency = 1
    clickArea.Text = ""
    
    local value = defaultValue
    local dragging = false
    
    local function updateValue(xPos)
        local relativePos = math.clamp((xPos - sliderBG.AbsolutePosition.X) / sliderBG.AbsoluteSize.X, 0, 1)
        value = min + (max - min) * relativePos
        
        -- Round to 2 decimal places for display
        local displayValue = math.floor(value * 100) / 100
        label.Text = text .. ": " .. displayValue
        
        sliderFill.Size = UDim2.new(relativePos, 0, 1, 0)
        sliderKnob.Position = UDim2.new(relativePos, -8, 0.5, -8)
        
        callback(value)
    end
    
    clickArea.MouseButton1Down:Connect(function(mouseX)
        dragging = true
        updateValue(mouseX)
    end)
    
    UserInputService.InputEnded:Connect(function(input)
        if input.UserInputType == Enum.UserInputType.MouseButton1 then
            dragging = false
        end
    end)
    
    UserInputService.InputChanged:Connect(function(input)
        if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then
            updateValue(input.Position.X)
        end
    end)
    
    return sliderFrame
end

-- Stats
local PingLabel = createLabel("Ping: Calculating...", StatsFrame)
local CashLabel = createLabel("Earnings: $0", StatsFrame)
local FPSLabel = createLabel("FPS: Calculating...", StatsFrame)
local TimerLabel = createLabel("Time: 00:00:00", StatsFrame)
local BagLabel = createLabel("Bag: 0/0", StatsFrame)

-- Controls Frame
local ControlsFrame = Instance.new("Frame")
ControlsFrame.Parent = MainFrame
ControlsFrame.BackgroundTransparency = 1
ControlsFrame.Position = UDim2.new(0.5, 5, 0, 40)
ControlsFrame.Size = UDim2.new(0.5, -20, 0, 200)

local UIListLayout2 = Instance.new("UIListLayout")
UIListLayout2.Parent = ControlsFrame
UIListLayout2.SortOrder = Enum.SortOrder.LayoutOrder
UIListLayout2.Padding = UDim.new(0, 8)

-- Add toggle buttons
local mainToggle = createToggle("Enable Script", ControlsFrame, config.enabled, function(state)
    config.enabled = state
end)

local teleportToggle = createToggle("Enable Teleport", ControlsFrame, config.teleportEnabled, function(state)
    config.teleportEnabled = state
end)

local autoSellToggle = createToggle("Auto Sell", ControlsFrame, config.autoSellWhenFull, function(state)
    config.autoSellWhenFull = state
end)

local safetyToggle = createToggle("Safety Features", ControlsFrame, config.safetyFeatures, function(state)
    config.safetyFeatures = state
end)

-- Add sliders
local delaySlider = createSlider("Action Delay", ControlsFrame, 0.05, 1, config.actionDelay, function(value)
    config.actionDelay = value
end)

-- Status bar
local StatusBar = Instance.new("Frame")
StatusBar.Parent = MainFrame
StatusBar.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
StatusBar.Position = UDim2.new(0, 0, 1, -30)
StatusBar.Size = UDim2.new(1, 0, 0, 30)

local UICorner4 = Instance.new("UICorner")
UICorner4.CornerRadius = UDim.new(0, 12)
UICorner4.Parent = StatusBar

local StatusText = Instance.new("TextLabel")
StatusText.Parent = StatusBar
StatusText.Text = "Status: Running"
StatusText.TextColor3 = Color3.fromRGB(0, 255, 0)
StatusText.Font = Enum.Font.Gotham
StatusText.TextSize = 14
StatusText.Size = UDim2.new(1, -20, 1, 0)
StatusText.Position = UDim2.new(0, 10, 0, 0)
StatusText.BackgroundTransparency = 1
StatusText.TextXAlignment = Enum.TextXAlignment.Left

-- Animation for opening UI
local function openUI()
    MainFrame.Visible = true
    MainFrame.Size = UDim2.new(0, 250, 0, 200)
    MainFrame.BackgroundTransparency = 1
    
    local fadeIn = TweenService:Create(MainFrame, TweenInfo.new(0.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {
        Size = UDim2.new(0, 300, 0, 250),
        BackgroundTransparency = 0.2
    })
    fadeIn:Play()
end

local function closeUI()
    local fadeOut = TweenService:Create(MainFrame, TweenInfo.new(0.3, Enum.EasingStyle.Quad, Enum.EasingDirection.In), {
        Size = UDim2.new(0, 250, 0, 200),
        BackgroundTransparency = 1
    })
    fadeOut:Play()
    fadeOut.Completed:Connect(function()
        AutoFarmUI:Destroy()
        getgenv().AutoFarmV6Executed = false
    end)
end

-- Minimize functionality
local minimized = false
local minimizedSize = UDim2.new(0, 300, 0, 35)
local expandedSize = UDim2.new(0, 300, 0, 250)

MinimizeButton.MouseButton1Click:Connect(function()
    minimized = not minimized
    local targetSize = minimized and minimizedSize or expandedSize
    
    TweenService:Create(MainFrame, TweenInfo.new(0.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {
        Size = targetSize
    }):Play()
    
    StatsFrame.Visible = not minimized
    ControlsFrame.Visible = not minimized
    StatusBar.Visible = not minimized
    MinimizeButton.Text = minimized and "+" or "-"
end)

CloseButton.MouseButton1Click:Connect(closeUI)

openUI()

-- Dragging functionality
local dragging, dragStart, startPos
local currentTween

local function updateDrag(input)
    local delta = input.Position - dragStart
    local targetPos = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
    
    if currentTween then
        currentTween:Cancel()
    end
    
    currentTween = TweenService:Create(MainFrame, TweenInfo.new(0.05, Enum.EasingStyle.Sine, Enum.EasingDirection.Out), {Position = targetPos})
    currentTween:Play()
end

MainFrame.InputBegan:Connect(function(input)
    if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
        dragging = true
        dragStart = input.Position
        startPos = MainFrame.Position
        
        input.Changed:Connect(function()
            if input.UserInputState == Enum.UserInputState.End then
                dragging = false
            end
        end)
    end
end)

MainFrame.InputChanged:Connect(function(input)
    if (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) and dragging then
        updateDrag(input)
    end
end)

UserInputService.InputChanged:Connect(function(input)
    if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then
        updateDrag(input)
    end
end)

-- Performance monitoring
task.spawn(function()
    while task.wait(0.7) and getgenv().AutoFarmV6Executed do
        local dt = RunService.RenderStepped:Wait()
        FPSLabel.Text = "FPS: " .. tostring(math.floor(1 / dt))
    end
end)

task.spawn(function()
    while task.wait(0.7) and getgenv().AutoFarmV6Executed do
        local perfStats = StatsService:FindFirstChild("PerformanceStats")
        if perfStats and perfStats:FindFirstChild("Ping") then
            PingLabel.Text = "Ping: " .. tostring(math.floor(perfStats.Ping:GetValue())) .. "ms"
        end
    end
end)

-- Timer
local seconds, minutes, hours = 0, 0, 0

task.spawn(function()
    while task.wait(1) and getgenv().AutoFarmV6Executed do
        seconds = seconds + 1
        if seconds >= 60 then
            seconds = 0
            minutes = minutes + 1
        end
        if minutes >= 60 then
            minutes = 0
            hours = hours + 1
        end
        TimerLabel.Text = string.format("Time: %02d:%02d:%02d", hours, minutes, seconds)
    end
end)

-- Bag status monitor
task.spawn(function()
    while task.wait(0.5) and getgenv().AutoFarmV6Executed do
        BagLabel.Text = string.format("Bag: %d/%d", bag.Value, bagSizeLevel.Value)
    end
end)

-- Formatters
local function formatNumber(n)
    local formatted = tostring(n)
    local k
    while true do
        formatted, k = string.gsub(formatted, "^(-?%d+)(%d%d%d)", '%1,%2')
        if k == 0 then break end
    end
    return formatted
end

-- Movement function
local function moveToTarget(position)
    if humanoidRootPart and config.teleportEnabled then
        humanoidRootPart.CFrame = position
    end
end

-- Initialize caches
local cashRegisters = {}
local safes = {}

local function updateCaches()
    for _, child in ipairs(Workspace:GetChildren()) do
        if child:IsA("Model") then
            if child.Name == "CashRegister" then
                table.insert(cashRegisters, child)
            elseif child.Name == "Safe" then
                table.insert(safes, child)
            end
        end
    end
end

updateCaches()

-- Update caches when objects are added/removed
Workspace.ChildAdded:Connect(function(child)
    if child:IsA("Model") then
        if child.Name == "CashRegister" then
            table.insert(cashRegisters, child)
        elseif child.Name == "Safe" then
            table.insert(safes, child)
        end
    end
end)

Workspace.ChildRemoved:Connect(function(child)
    if child:IsA("Model") then
        if child.Name == "CashRegister" then
            for i = #cashRegisters, 1, -1 do
                if cashRegisters[i] == child then
                    table.remove(cashRegisters, i)
                end
            end
        elseif child.Name == "Safe" then
            for i = #safes, 1, -1 do
                if safes[i] == child then
                    table.remove(safes, i)
                end
            end
        end
    end
end)

-- Rob cash registers
local function checkCashRegister()
    if not config.enabled then return false end
    
    if bag.Value >= bagSizeLevel.Value and config.autoSellWhenFull then
        StatusText.Text = "Status: Selling Items"
        StatusText.TextColor3 = Color3.fromRGB(0, 200, 255)
        moveToTarget(config.customDropoffPoint)
        return false
    end
    
    for i = 1, #cashRegisters do
        local item = cashRegisters[i]
        local openPart = item:FindFirstChild("Open")
        if openPart then
            StatusText.Text = "Status: Robbing Register"
            StatusText.TextColor3 = Color3.fromRGB(0, 255, 0)
            
            if config.teleportEnabled then
                moveToTarget(openPart.CFrame)
            end
            
            robEvent:FireServer("Register", {
                Part = item:FindFirstChild("Union"),
                OpenPart = openPart,
                ActiveValue = item:FindFirstChild("Active"),
                Active = true
            })
            
            task.wait(config.actionDelay)
            return true
        end
    end
    return false
end

-- Rob safes
local function checkSafe()
    if not config.enabled then return false end
    
    if bag.Value >= bagSizeLevel.Value and config.autoSellWhenFull then
        StatusText.Text = "Status: Selling Items"
        StatusText.TextColor3 = Color3.fromRGB(0, 200, 255)
        moveToTarget(config.customDropoffPoint)
        return false
    end
    
    for i = 1, #safes do
        local item = safes[i]
        if item:FindFirstChild("Amount") and item.Amount.Value > 0 then
            local safePart = item:FindFirstChild("Safe")
            if safePart then
                StatusText.Text = "Status: Robbing Safe"
                StatusText.TextColor3 = Color3.fromRGB(255, 200, 0)
                
                if config.teleportEnabled then
                    moveToTarget(safePart.CFrame)
                end
                
                local openFlag = item:FindFirstChild("Open")
                if openFlag and openFlag.Value then
                    robEvent:FireServer("Safe", item)
                else
                    local openSafe = item:FindFirstChild("OpenSafe")
                    if openSafe then
                        openSafe:FireServer("Completed")
                    end
                    robEvent:FireServer("Safe", item)
                end
                
                task.wait(config.actionDelay)
                return true
            end
        end
    end
    return false
end

-- Implement a key press to quickly hide/show the UI
local toggleUIVisible = true

UserInputService.InputBegan:Connect(function(input, gameProcessed)
    if not gameProcessed and input.KeyCode == Enum.KeyCode.RightControl then
        toggleUIVisible = not toggleUIVisible
        MainFrame.Visible = toggleUIVisible
    end
end)

-- Main loop
task.spawn(function()
    while task.wait() and getgenv().AutoFarmV6Executed do
        if config.enabled then
            if not checkCashRegister() then
                checkSafe()
            end
        else
            StatusText.Text = "Status: Paused"
            StatusText.TextColor3 = Color3.fromRGB(255, 100, 100)
            task.wait(1)
        end
    end
end)

-- Earnings tracker
local leaderstats = localPlayer:WaitForChild("leaderstats")
local cashStat = leaderstats:WaitForChild("$$")
local initialCash = cashStat.Value

task.spawn(function()
    while task.wait(0.7) and getgenv().AutoFarmV6Executed do
        local earned = cashStat.Value - initialCash
        CashLabel.Text = "Earnings: $" .. formatNumber(earned)
    end
end)

-- Keybind help message
task.spawn(function()
    game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Money Dupe V.6";
        Text = "Press Right Ctrl to toggle UI visibility";
        Duration = 5;
    })
end)

Features & Information

Auto rob as fast as it will allow, added inventory check (don't waste time trying to steal when your bag is full) added some safety features to mask teleport service from the server. Just an improved version of the script with higher UNC, should work on most executors.
#gui#open source#dupe#teleport

Community Comments (8)

ar2alt99ar2alt99May 4, 2025

Vouch, just an overall improvement! 👍🏻

zaidbaidaazaidbaidaaMay 4, 2025

best autofarm for westbound so far

ScripterCoderScripterCoderMay 4, 2025

* bro nice update to my script bro i forgot about the script so i haven't updated it in a while glad people are still updating it lol nice improvements btw.

jbtboraljbtboralMay 4, 2025

i just wanna ask how can u activate it its my first time

roaldballestad08roaldballestad08May 4, 2025

@jbtboral spawn as an outlaw at any location. then execute once you have s*ed

razxyrazxyMay 4, 2025

good script

uncustomizableuncustomizableAug 9, 2025

chatgpt

GGBroyGGBroyFeb 12, 2026

как и все,тепает к одной и той же кассе и после смерти черный экран и перезапуск роблокса

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