
Key Required

-- This was made with the help of ChatGPT
-- GUI Script for Warrior Cats: Ultimate Edition (All features enabled)
-- Create the GUI
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "FeatureGUI"
screenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
local mainFrame = Instance.new("Frame")
mainFrame.Size = UDim2.new(0, 200, 0, 400)
mainFrame.Position = UDim2.new(0, 50, 0, 50)
mainFrame.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
mainFrame.Parent = screenGui
-- Speed & Jump Boost Button
local speedButton = Instance.new("TextButton")
speedButton.Size = UDim2.new(0, 200, 0, 50)
speedButton.Position = UDim2.new(0, 0, 0, 0)
speedButton.Text = "Speed & Jump Boost"
speedButton.BackgroundColor3 = Color3.fromRGB(100, 100, 100)
speedButton.Parent = mainFrame
-- Admin Detection Button
local adminButton = Instance.new("TextButton")
adminButton.Size = UDim2.new(0, 200, 0, 50)
adminButton.Position = UDim2.new(0, 0, 0, 60)
adminButton.Text = "Admin Detection"
adminButton.BackgroundColor3 = Color3.fromRGB(100, 100, 100)
adminButton.Parent = mainFrame
-- No-Clip / Invisible Button
local noClipButton = Instance.new("TextButton")
noClipButton.Size = UDim2.new(0, 200, 0, 50)
noClipButton.Position = UDim2.new(0, 0, 0, 120)
noClipButton.Text = "No-Clip / Invisible"
noClipButton.BackgroundColor3 = Color3.fromRGB(100, 100, 100)
noClipButton.Parent = mainFrame
-- Orbit Player Button (with attached .mp3)
local orbitButton = Instance.new("TextButton")
orbitButton.Size = UDim2.new(0, 200, 0, 50)
orbitButton.Position = UDim2.new(0, 0, 0, 180)
orbitButton.Text = "Orbit Player"
orbitButton.BackgroundColor3 = Color3.fromRGB(100, 100, 100)
orbitButton.Parent = mainFrame
-- Features enabled variables
local isNoClipping = false
local orbiting = false
local targetPlayer = nil
-- Functions for features
local function applySpeedBoost()
local player = game.Players.LocalPlayer
local character = player.Character
if character and character:FindFirstChild("Humanoid") then
local humanoid = character:FindFirstChild("Humanoid")
humanoid.WalkSpeed = 100 -- Speed boost (adjust as needed)
humanoid.JumpPower = 100 -- Jump boost (adjust as needed)
end
end
local function detectAdmins()
-- Example of admin detection (can be expanded with more logic)
local player = game.Players.LocalPlayer
local admins = {"Admin1", "Admin2"} -- Replace with actual admin names or roles
if table.find(admins, player.Name) then
print(player.Name .. " is an admin!")
else
print(player.Name .. " is not an admin.")
end
end
local function noClip()
local player = game.Players.LocalPlayer
local character = player.Character
if character and character:FindFirstChild("HumanoidRootPart") then
-- Set the character's collision to nil to allow movement through walls
local humanoid = character:FindFirstChild("Humanoid")
if humanoid then
humanoid.PlatformStand = true
end
isNoClipping = true
end
end
local function stopNoClip()
local player = game.Players.LocalPlayer
local character = player.Character
if character and character:FindFirstChild("HumanoidRootPart") then
-- Restore collision and movement
local humanoid = character:FindFirstChild("Humanoid")
if humanoid then
humanoid.PlatformStand = false
end
isNoClipping = false
end
end
-- Orbit Player Function with Floating Effect and Collision Disabled
local function orbitPlayer()
local player = game.Players.LocalPlayer
local character = player.Character
if character then
-- Check if there are any players to orbit
local otherPlayers = game.Players:GetPlayers()
local closestPlayer = nil
local shortestDistance = math.huge
for _, otherPlayer in pairs(otherPlayers) do
if otherPlayer ~= player then
local otherCharacter = otherPlayer.Character
if otherCharacter then
local distance = (character.PrimaryPart.Position - otherCharacter.PrimaryPart.Position).magnitude
if distance < shortestDistance then
shortestDistance = distance
closestPlayer = otherPlayer
end
end
end
end
if closestPlayer then
targetPlayer = closestPlayer
orbiting = true
local audio = Instance.new("Sound")
audio.SoundId = "rbxassetid://130102532759473" -- Set audio asset ID
audio.Parent = character
audio:Play()
-- Disable collision for all parts of the character
for _, part in pairs(character:GetDescendants()) do
if part:IsA("BasePart") then
part.CanCollide = false
end
end
-- Smooth orbiting logic with floating
local orbitRadius = 5 -- Orbit distance from the target
local orbitSpeed = 0.1 -- Speed of the orbit (lower is slower)
local orbitAngle = 0 -- Initial angle for the orbit
local floatHeight = 3 -- Height to float above the target
while orbiting and targetPlayer do
if character and targetPlayer.Character then
local targetPosition = targetPlayer.Character.PrimaryPart.Position
orbitAngle = orbitAngle + orbitSpeed
-- Calculate the new position with smooth orbit
local orbitOffset = Vector3.new(math.sin(orbitAngle) * orbitRadius, floatHeight, math.cos(orbitAngle) * orbitRadius)
local newPosition = targetPosition + orbitOffset
-- Smoothly move the character to the new position using lerp
character:SetPrimaryPartCFrame(character.PrimaryPart.CFrame:Lerp(CFrame.new(newPosition), 0.1))
end
wait(0.03) -- Orbit update frequency (adjust for smoothness)
end
-- Restore collision when orbiting is stopped
for _, part in pairs(character:GetDescendants()) do
if part:IsA("BasePart") then
part.CanCollide = true
end
end
end
end
end
-- Button Events
speedButton.MouseButton1Click:Connect(applySpeedBoost)
adminButton.MouseButton1Click:Connect(detectAdmins)
noClipButton.MouseButton1Click:Connect(function()
if isNoClipping then
stopNoClip()
else
noClip()
end
end)
orbitButton.MouseButton1Click:Connect(function()
if orbiting then
orbiting = false -- Stop orbiting
else
orbitPlayer() -- Start orbiting
end
end)

Turns out this script IS universal, i meant it to only work for WCUE, but i tried in games like a literal baseplate, and it worked
Please note that this script was made after the Ban API release. I am not responsible for any account terminations, account bans, or bans held in place by the Ban API.
Will this work to load up and edit?
@GemWhiskerCandyOCs Wdym?