
Key Required
Reinforcements
Lua Script•31 lines (1289 chars)
local RS = game:GetService("ReplicatedStorage")
local t = tick()
for i = 1, 2 do
for _, v in pairs({
RS.Remotes.Upgrade, RS.Remotes.Rebirth, RS.Remotes.Code,
RS.Remotes.OpenPresent, RS.Remotes.GivePresent, RS.Remotes.CustomPresent,
RS.Remotes.HitObject, RS.Remotes.Arrow, RS.Remotes.PromptProductPurchase,
RS.Remotes.PromptPassPurchase, RS.Remotes.CodeResponse,
RS.Remotes.UpgradeRecieved, RS.Remotes.RebirthRecieved,
RS.Remotes.AddLeavePresent, RS.Remotes.PlayerBoughtSkip,
RS.Remotes.SendCalenderInfo, RS.Remotes.ButtonPressed,
RS.Remotes.ButtonPressRecieved, RS.Remotes.SendForLeavePresentData,
RS.Remotes.ResponseForLeavePresentData, RS.Remotes.OpenCalender,
RS.Remotes.CloseDialogue, RS.Remotes.Dialogue,
RS.Remotes.HideMaterials, RS.Remotes.Highlight,
RS.Remotes.Announcement
}) do
if v then
pcall(function()
if v:IsA("RemoteEvent") then
v:FireServer(9999999, true, "boost", {speed=999})
elseif v:IsA("RemoteFunction") then
v:InvokeServer(9999, true, "boost", {speed=999})
end
end)
end
end
if tick() - t > 5 then break end
task.wait()
endFeatures & Information
Reinforcements
تعزيزات
Community Comments (0)
No comments yet for this script.
