
KeylessUniversal

local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "Mango Hub Cheats",
Icon = 0,
LoadingTitle = "Cheats",
LoadingSubtitle = "by bubam",
ShowText = "Hub",
Theme = "Default",
ToggleUIKeybind = "K",
DisableRayfieldPrompts = false,
DisableBuildWarnings = false,
ConfigurationSaving = {
Enabled = true,
FolderName = nil,
FileName = "Big Hub"
},
Discord = {
Enabled = true,
Invite = "s3YCTDFju6k",
RememberJoins = true
},
KeySystem = false,
KeySettings = {
Title = "Ubam",
Subtitle = "Key System",
Note = "No method of obtaining the key is provided",
FileName = "Key",
SaveKey = true,
GrabKeyFromSite = false,
Key = {"user"}
}
})
-- Create a tab
local Tab = Window:CreateTab("Main")
-- Create the button
local Button = Tab:CreateButton({
Name = "Finish All Levels",
Callback = function()
local a = game:GetService("Players")
local b = game:GetService("TweenService")
local c = game:GetService("UserInputService")
local d = a.LocalPlayer
local e = Instance.new("ScreenGui")
e.Name = "AutofarmUI"
e.ResetOnSpawn = false
e.Parent = d:WaitForChild("PlayerGui")
e.Enabled = true
local f = Instance.new("Frame")
f.Size = UDim2.new(0,480,0,200)
f.Position = UDim2.new(0.5,-240,0.1,0)
f.BackgroundColor3 = Color3.fromRGB(28,28,30)
f.BorderSizePixel = 0
f.Active = true
f.Parent = e
local g = Instance.new("UICorner", f)
g.CornerRadius = UDim.new(0,14)
local h = Instance.new("UIStroke", f)
h.Thickness = 1.5
h.Color = Color3.fromRGB(70,70,80)
h.ApplyStrokeMode = Enum.ApplyStrokeMode.Border
local i = Instance.new("ImageLabel")
i.Name = "Shadow"
i.BackgroundTransparency = 1
i.AnchorPoint = Vector2.new(0.5,0.5)
i.Position = UDim2.new(0.5,0,0.5,6)
i.Size = UDim2.new(1,40,1,40)
i.Image = "rbxassetid://1316045217"
i.ImageTransparency = 0.45
i.ZIndex = -1
i.Parent = f
local j = Instance.new("TextButton")
j.Size = UDim2.new(0,32,0,32)
j.Position = UDim2.new(1,-38,0,6)
j.Text = "❌"
j.Font = Enum.Font.GothamBold
j.TextSize = 18
j.TextColor3 = Color3.fromRGB(255,255,255)
j.BackgroundColor3 = Color3.fromRGB(200,60,60)
j.AutoButtonColor = false
j.Parent = f
local k = Instance.new("UICorner", j)
k.CornerRadius = UDim.new(0,8)
local l = Instance.new("TextLabel")
l.BackgroundTransparency = 1
l.Position = UDim2.new(0,16,0,8)
l.Size = UDim2.new(1,-64,0,28)
l.Font = Enum.Font.GothamSemibold
l.Text = "Autofarm"
l.TextXAlignment = Enum.TextXAlignment.Left
l.TextColor3 = Color3.fromRGB(235,235,245)
l.TextSize = 20
l.Parent = f
local m = Instance.new("TextButton")
m.Size = UDim2.new(1,-32,1,-64)
m.Position = UDim2.new(0,16,0,48)
m.Font = Enum.Font.GothamBold
m.TextSize = 26
m.TextColor3 = Color3.new(1,1,1)
m.AutoButtonColor = false
m.Text = "AutoFarm (OFF)"
m.BackgroundColor3 = Color3.fromRGB(0,170,255)
m.Parent = f
local n = Instance.new("UICorner", m)
n.CornerRadius = UDim.new(0,12)
local o = Instance.new("UIStroke", m)
o.Thickness = 1.5
o.Color = Color3.fromRGB(50,110,160)
local p,q,r,s
local x=false
local y=0
local function t(u)
local v = u and Color3.fromRGB(0,200,120) or Color3.fromRGB(0,170,255)
local w = u and Color3.fromRGB(40,150,100) or Color3.fromRGB(50,110,160)
m.Text = u and "AutoFarm (ON)" or "AutoFarm (OFF)"
b:Create(m, TweenInfo.new(0.2,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), {BackgroundColor3=v}):Play()
o.Color = w
end
local function z()
if x then return end
x = true
local A = y
task.spawn(function()
while x and A==y do
local B = d.Character or d.CharacterAdded:Wait()
local C = B:FindFirstChild("HumanoidRootPart")
if C then
for D=1,100 do
if not x or A~=y then break end
local E = workspace:FindFirstChild("WorldMap")
local F = E and E:FindFirstChild("Checkpoints")
local G = F and F:FindFirstChild(tostring(D))
if G and G:FindFirstChild("Pole") and C.Parent then
C.CFrame = G.Pole.CFrame + Vector3.new(0,5,0)
end
task.wait(0.5)
end
end
task.wait(0.1)
end
end)
end
local function H()
if not x then return end
x = false
end
j.MouseButton1Click:Connect(function()
e.Enabled = false
end)
m.MouseButton1Click:Connect(function()
if x then H() t(false) else z() t(true) end
end)
t(false)
end,
})
-- Add a new button to execute Infinite Yield
local InfiniteYieldButton = Tab:CreateButton({
Name = "Infinite Yield",
Callback = function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source', true))()
end
})
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer
local Camera = workspace.CurrentCamera
local ESPEnabled = false
local ESPObjects = {}
local function CreateESP(player)
if not player.Character or not player.Character:FindFirstChild("HumanoidRootPart") then return end
local hrp = player.Character.HumanoidRootPart
local box = Instance.new("BoxHandleAdornment")
box.Adornee = hrp
box.AlwaysOnTop = true
box.ZIndex = 10
box.Size = Vector3.new(2, 5, 1)
box.Color = BrickColor.new(player.Team and player.Team.TeamColor.Color or Color3.fromRGB(255,0,0))
box.Parent = hrp
local nameTag = Instance.new("BillboardGui")
nameTag.Adornee = hrp
nameTag.Size = UDim2.new(0, 100, 0, 50)
nameTag.StudsOffset = Vector3.new(0, 3, 0)
nameTag.AlwaysOnTop = true
nameTag.Parent = hrp
local textLabel = Instance.new("TextLabel")
textLabel.Size = UDim2.new(1,0,1,0)
textLabel.BackgroundTransparency = 1
textLabel.TextColor3 = player.Team and player.Team.TeamColor.Color or Color3.fromRGB(255,0,0)
textLabel.TextStrokeTransparency = 0
textLabel.Text = player.Name
textLabel.TextScaled = true
textLabel.Font = Enum.Font.SourceSansBold
textLabel.Parent = nameTag
ESPObjects[player] = {Box = box, NameTag = nameTag}
end
local function RemoveESP(player)
if ESPObjects[player] then
for _, obj in pairs(ESPObjects[player]) do
obj:Destroy()
end
ESPObjects[player] = nil
end
end
local Toggle = Tab:CreateToggle({
Name = "Advanced ESP",
CurrentValue = false,
Flag = "AdvancedESP",
Callback = function(Value)
ESPEnabled = Value
if not ESPEnabled then
for _, player in pairs(Players:GetPlayers()) do
RemoveESP(player)
end
end
end,
})
local HighJumpButton = Tab:CreateButton({
Name = "High Jump",
Callback = function()
local character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
local humanoid = character:FindFirstChildOfClass("Humanoid")
if not humanoid then
warn("No humanoid found!")
return
end
local originalJumpPower = humanoid.JumpPower
humanoid.JumpPower = 250 -- Increase this number for higher jumps
humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
-- Optional: reset jump power after 1 second
task.delay(1, function()
if humanoid then
humanoid.JumpPower = originalJumpPower
end
end)
end
})
RunService.RenderStepped:Connect(function()
if not ESPEnabled then return end
for _, player in pairs(Players:GetPlayers()) do
if player ~= LocalPlayer then
if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
if not ESPObjects[player] then
CreateESP(player)
end
-- Update name text with distance
local hrp = player.Character.HumanoidRootPart
local distance = (LocalPlayer.Character.HumanoidRootPart.Position - hrp.Position).Magnitude
ESPObjects[player].NameTag.TextLabel.Text = player.Name .. " [" .. math.floor(distance) .. " studs]"
-- Update color for team
local color = player.Team and player.Team.TeamColor.Color or Color3.fromRGB(255,0,0)
ESPObjects[player].Box.Color = BrickColor.new(color)
ESPObjects[player].NameTag.TextLabel.TextColor3 = color
else
RemoveESP(player)
end
end
end
end)
Players.PlayerRemoving:Connect(function(player)
RemoveESP(player)
end)
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui")
-- Create ScreenGui
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "ScriptNotification"
screenGui.ResetOnSpawn = false
screenGui.Parent = PlayerGui
-- Create Frame
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 250, 0, 70)
frame.Position = UDim2.new(1, -260, 1, -80) -- bottom-right corner
frame.BackgroundColor3 = Color3.fromRGB(30, 30, 40)
frame.BorderSizePixel = 0
frame.AnchorPoint = Vector2.new(0, 0)
frame.Parent = screenGui
frame.ClipsDescendants = true
-- Rounded corners
local uicorner = Instance.new("UICorner")
uicorner.CornerRadius = UDim.new(0, 12)
uicorner.Parent = frame
-- UI Stroke for style
local stroke = Instance.new("UIStroke")
stroke.Color = Color3.fromRGB(80, 80, 90)
stroke.Thickness = 2
stroke.Parent = frame
-- Text label
local textLabel = Instance.new("TextLabel")
textLabel.Size = UDim2.new(1, -20, 1, -20)
textLabel.Position = UDim2.new(0, 10, 0, 10)
textLabel.BackgroundTransparency = 1
textLabel.Text = "Script loaded! Have fun!"
textLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
textLabel.TextScaled = true
textLabel.Font = Enum.Font.GothamBold
textLabel.Parent = frame
-- Tween for fade in and out
local TweenService = game:GetService("TweenService")
-- Slide in
TweenService:Create(frame, TweenInfo.new(0.5, Enum.EasingStyle.Quad), {Position = UDim2.new(1, -260, 1, -100)}):Play()
-- After 3 seconds, slide out and destroy
task.delay(3, function()
TweenService:Create(frame, TweenInfo.new(0.5, Enum.EasingStyle.Quad), {Position = UDim2.new(1, -260, 1, -80)}):Play()
task.delay(0.5, function()
screenGui:Destroy()
end)
end)
local RunService = game:GetService("RunService")
local TweenService = game:GetService("TweenService")
local Camera = workspace.CurrentCamera
local GlitchButton = Tab:CreateButton({
Name = "Screen Glitch",
Callback = function()
-- Save original Camera CFrame
local originalCFrame = Camera.CFrame
-- Create a random offset function
local function randomOffset()
return CFrame.new(
math.random(-5,5)/10,
math.random(-5,5)/10,
math.random(-5,5)/10
) * CFrame.Angles(
math.rad(math.random(-10,10)),
math.rad(math.random(-10,10)),
math.rad(math.random(-10,10))
)
end
local duration = 3 -- seconds
local startTime = tick()
local connection
connection = RunService.RenderStepped:Connect(function()
local elapsed = tick() - startTime
if elapsed > duration then
Camera.CFrame = originalCFrame
connection:Disconnect()
return
end
-- Apply random offsets
Camera.CFrame = originalCFrame * randomOffset()
end)
-- Optional: Add color flash
local blur = Instance.new("ColorCorrectionEffect")
blur.Parent = Camera
blur.TintColor = Color3.fromRGB(math.random(0,255), math.random(0,255), math.random(0,255))
task.delay(duration, function()
blur:Destroy()
end)
end
})
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui")
local Workspace = game:GetService("Workspace")
local StressTestButton = Tab:CreateButton({
Name = "Crash Game",
Callback = function()
-- Spawn a lot of parts around the player
local character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
local hrp = character:WaitForChild("HumanoidRootPart")
for i = 1, 1900000 do
local part = Instance.new("Part")
part.Size = Vector3.new(3,3,3)
part.Position = hrp.Position + Vector3.new(math.random(-50,50), math.random(1,20), math.random(-50,50))
part.Anchored = false
part.CanCollide = true
part.BrickColor = BrickColor.Random()
part.Material = Enum.Material.Neon
part.Parent = Workspace
-- Apply random velocity
local bv = Instance.new("BodyVelocity")
bv.Velocity = Vector3.new(math.random(-50,50), math.random(10,100), math.random(-50,50))
bv.MaxForce = Vector3.new(1e5,1e5,1e5)
bv.P = 1250
bv.Parent = part
-- Remove after 10 seconds
game:GetService("Debris"):AddItem(part, 10)
end
-- Optional: flash screen colors for chaos
local screenGui = Instance.new("ScreenGui", PlayerGui)
local frame = Instance.new("Frame", screenGui)
frame.Size = UDim2.new(1,0,1,0)
frame.BackgroundColor3 = Color3.fromRGB(255,0,0)
frame.BackgroundTransparency = 0.7
-- Flicker colors
spawn(function()
for i = 1, 20 do
frame.BackgroundColor3 = Color3.fromRGB(math.random(0,255), math.random(0,255), math.random(0,255))
task.wait(0.1)
end
screenGui:Destroy()
end)
end
})
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui")
local TweenService = game:GetService("TweenService")
local JumpscareButton = Tab:CreateButton({
Name = "Jumpscare",
Callback = function()
-- Create ScreenGui
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "IntenseJumpscareUI"
screenGui.Parent = PlayerGui
-- Full-screen frame
local frame = Instance.new("Frame")
frame.Size = UDim2.new(1,0,1,0)
frame.Position = UDim2.new(0,0,0,0)
frame.BackgroundColor3 = Color3.fromRGB(255,0,0)
frame.BackgroundTransparency = 1
frame.Parent = screenGui
frame.ZIndex = 10
-- Text label
local text = Instance.new("TextLabel")
text.Size = UDim2.new(1,0,1,0)
text.Position = UDim2.new(0,0,0,0)
text.BackgroundTransparency = 1
text.Text = "JUMPSCARE!"
text.TextColor3 = Color3.fromRGB(255,255,255)
text.TextScaled = true
text.Font = Enum.Font.Bangers
text.Parent = frame
-- Flashing colors
local colors = {
Color3.fromRGB(255,0,0),
Color3.fromRGB(0,255,0),
Color3.fromRGB(0,0,255),
Color3.fromRGB(255,255,0),
Color3.fromRGB(255,0,255),
Color3.fromRGB(0,255,255)
}
local startTime = tick()
local duration = 2 -- seconds
local flashDelay = 0.05
-- Show frame
frame.BackgroundTransparency = 0
spawn(function()
while tick() - startTime < duration do
frame.BackgroundColor3 = colors[math.random(1,#colors)]
text.TextColor3 = colors[math.random(1,#colors)]
-- Screen shake
frame.Position = UDim2.new(0, math.random(-30,30), 0, math.random(-30,30))
task.wait(flashDelay)
end
-- Reset
frame.Position = UDim2.new(0,0,0,0)
-- Fade out
TweenService:Create(frame, TweenInfo.new(0.5), {BackgroundTransparency = 1}):Play()
task.delay(0.5, function()
screenGui:Destroy()
end)
end)
end
})
chatgpt
@zyletrophene doesn’t work tho