
KeylessUniversal

local player = game.Players.LocalPlayer
local checkpoints = workspace.WorldMap.Checkpoints
local function teleport()
local checkpointCount = #checkpoints:GetChildren()
for i = 1, checkpointCount do
local checkpoint = checkpoints:FindFirstChild(tostring(i))
if checkpoint then
player.Character:SetPrimaryPartCFrame(checkpoint:GetPivot())
task.wait(0)
end
end
end
teleport()No comments yet for this script.