VR SPOOF FOR MOBLIE
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VR SPOOF FOR MOBLIE

VR Hands v3.2 🎙️BoZoScriptsBoZoScripts 1.6K views 17.6K executesUpdated Jul 31, 2026
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Lua Script•177 lines (5858 chars)
-- Mobile Controls - Left = Move | Right = Look
local Players = game:GetService("Players")
local UIS = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local cam = workspace.CurrentCamera

-- Clean old GUI
local function clearOld()
	local pg = player:FindFirstChild("PlayerGui")
	if pg and pg:FindFirstChild("MobileVRControls") then
		pg.MobileVRControls:Destroy()
	end
end
clearOld()

if not workspace:FindFirstChild("VRPlayers") then
	warn("Not in VR Hands")
	return
end

-- Find Input table (for grabbing)
local Input = nil
for i = 1, 200 do
	for _, obj in pairs(getgc(true)) do
		if type(obj) == "table" and rawget(obj, "rFist") ~= nil and rawget(obj, "lFist") ~= nil then
			Input = obj
			break
		end
	end
	if Input then break end
	task.wait(0.05)
end

-- Camera control variables (same style as original script)
local yaw, pitch = 0, 0
local camPos = cam.CFrame.Position
local moveInput = Vector2.zero
local lookInput = Vector2.zero

do
	local lv = cam.CFrame.LookVector
	yaw = math.atan2(-lv.X, -lv.Z)
	pitch = math.asin(math.clamp(lv.Y, -1, 1))
end

-- Create GUI
local gui = Instance.new("ScreenGui")
gui.Name = "MobileVRControls"
gui.ResetOnSpawn = false
gui.IgnoreGuiInset = true
gui.Parent = player:WaitForChild("PlayerGui")

local function makeBtn(text, pos, size, color)
	local btn = Instance.new("TextButton")
	btn.Size = size
	btn.Position = pos
	btn.BackgroundColor3 = color
	btn.Text = text
	btn.TextScaled = true
	btn.Font = Enum.Font.GothamBold
	btn.TextColor3 = Color3.new(1,1,1)
	btn.Parent = gui
	return btn
end

-- Joystick creator
local function createJoystick(side, position)
	local bg = Instance.new("Frame")
	bg.Size = UDim2.new(0.23, 0, 0.23, 0)
	bg.Position = position
	bg.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
	bg.BackgroundTransparency = 0.3
	bg.Parent = gui

	local stick = Instance.new("Frame")
	stick.Size = UDim2.new(0.42, 0, 0.42, 0)
	stick.Position = UDim2.new(0.29, 0, 0.29, 0)
	stick.BackgroundColor3 = Color3.fromRGB(200, 200, 200)
	stick.Parent = bg

	local dragging = false

	local function update(inputPos)
		local center = bg.AbsolutePosition + bg.AbsoluteSize / 2
		local delta = inputPos - center
		local maxDist = bg.AbsoluteSize.X * 0.38
		if delta.Magnitude > maxDist then
			delta = delta.Unit * maxDist
		end

		stick.Position = UDim2.new(0.5, delta.X - stick.AbsoluteSize.X/2, 0.5, delta.Y - stick.AbsoluteSize.Y/2)

		local x = delta.X / maxDist
		local y = delta.Y / maxDist

		if side == "left" then
			moveInput = Vector2.new(x, -y) -- forward/back + strafe
		else
			lookInput = Vector2.new(x, -y) -- look left/right + up/down
		end
	end

	bg.InputBegan:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.Touch or input.UserInputType == Enum.UserInputType.MouseButton1 then
			dragging = true
			update(Vector2.new(input.Position.X, input.Position.Y))
		end
	end)

	UIS.InputChanged:Connect(function(input)
		if dragging and (input.UserInputType == Enum.UserInputType.Touch or input.UserInputType == Enum.UserInputType.MouseMovement) then
			update(Vector2.new(input.Position.X, input.Position.Y))
		end
	end)

	UIS.InputEnded:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.Touch or input.UserInputType == Enum.UserInputType.MouseButton1 then
			dragging = false
			stick.Position = UDim2.new(0.29, 0, 0.29, 0)
			if side == "left" then
				moveInput = Vector2.zero
			else
				lookInput = Vector2.zero
			end
		end
	end)
end

-- Create joysticks
createJoystick("left", UDim2.new(0.03, 0, 0.67, 0))   -- Move
createJoystick("right", UDim2.new(0.74, 0, 0.67, 0))  -- Look

-- Buttons
local leftTrigger  = makeBtn("L Trigger", UDim2.new(0.03, 0, 0.54, 0), UDim2.new(0.17, 0, 0.06, 0), Color3.fromRGB(80, 120, 255))
local rightTrigger = makeBtn("R Trigger", UDim2.new(0.80, 0, 0.54, 0), UDim2.new(0.17, 0, 0.06, 0), Color3.fromRGB(255, 80, 80))
local leftGrip     = makeBtn("L Grip", UDim2.new(0.03, 0, 0.47, 0), UDim2.new(0.17, 0, 0.05, 0), Color3.fromRGB(80, 200, 80))
local rightGrip    = makeBtn("R Grip", UDim2.new(0.80, 0, 0.47, 0), UDim2.new(0.17, 0, 0.05, 0), Color3.fromRGB(200, 80, 200))

makeBtn("Y", UDim2.new(0.78, 0, 0.38, 0), UDim2.new(0.09, 0, 0.06, 0), Color3.fromRGB(0, 200, 200))
makeBtn("X", UDim2.new(0.70, 0, 0.44, 0), UDim2.new(0.09, 0, 0.06, 0), Color3.fromRGB(200, 200, 0))
makeBtn("A", UDim2.new(0.86, 0, 0.44, 0), UDim2.new(0.09, 0, 0.06, 0), Color3.fromRGB(0, 220, 0))
makeBtn("B", UDim2.new(0.78, 0, 0.50, 0), UDim2.new(0.09, 0, 0.06, 0), Color3.fromRGB(220, 0, 0))

-- Grab buttons
if Input then
	rightTrigger.MouseButton1Down:Connect(function() Input.rFist = 1 Input.rIndex = 1 end)
	rightTrigger.MouseButton1Up:Connect(function() Input.rFist = 0 Input.rIndex = 0 end)
	leftTrigger.MouseButton1Down:Connect(function() Input.lFist = 1 Input.lIndex = 1 end)
	leftTrigger.MouseButton1Up:Connect(function() Input.lFist = 0 Input.lIndex = 0 end)
	rightGrip.MouseButton1Down:Connect(function() Input.rFist = 1 end)
	rightGrip.MouseButton1Up:Connect(function() Input.rFist = 0 end)
	leftGrip.MouseButton1Down:Connect(function() Input.lFist = 1 end)
	leftGrip.MouseButton1Up:Connect(function() Input.lFist = 0 end)
end

-- Main control loop (Move + Look)
RunService:BindToRenderStep("MobileVR_Control", Enum.RenderPriority.Camera.Value + 2, function(dt)
	-- Looking
	yaw = yaw - lookInput.X * 2.8 * dt
	pitch = math.clamp(pitch + lookInput.Y * 2.2 * dt, -1.4, 1.4)

	local rot = CFrame.fromEulerAnglesYXZ(pitch, yaw, 0)

	-- Movement
	local speed = 28
	local move = Vector3.new(moveInput.X, 0, -moveInput.Y)
	if move.Magnitude > 0 then
		move = rot:VectorToWorldSpace(move.Unit) * speed * dt
		camPos = camPos + move
	end

	cam.CameraType = Enum.CameraType.Scriptable
	cam.CFrame = CFrame.new(camPos) * rot
end)

print("Left = Move | Right = Look  loaded")

Features & Information

You gotta load baconhackoffs version of vr hands thennn load it

Community Comments (2)

blepblepOct 5, 2026

Where's baconhackoffs version

blepblepOct 5, 2026

NVM I found it

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