![[VADER] *Script*](https://scriptblox.com/images/sb/no-script.webp)
Key Required Patched
[VADER] *Script*
Lua Script•231 lines (6773 chars)
local players = game:GetService('Players')
local input = game:GetService('UserInputService')
local replicated = game:GetService("ReplicatedStorage")
local localPlayer = players.LocalPlayer
local camera = workspace.CurrentCamera
local mouse = localPlayer:GetMouse()
local function nearestTarget(bone : string)
local info = {
distance = math.huge,
player = nil,
character = nil,
bone = nil
}
for _, player in next, players.GetPlayers(players) do
if player == localPlayer then continue end
local areFriendly = player.Team == localPlayer.Team
local character = player.Character
local bone = character and character.FindFirstChild(character, bone)
local humanoid = character and character.FindFirstChild(character, 'Humanoid')
if areFriendly or not bone or not humanoid or humanoid.Health <= 0 then continue end
local screenPoint, onScreen = camera.WorldToScreenPoint(camera, bone.Position)
if not onScreen then continue end
local mousePosition = input.GetMouseLocation(input)
local distance = (Vector2.new(screenPoint.x, screenPoint.y) - mousePosition).magnitude
if distance > info.distance then continue end
info = {
distance = distance,
player = player,
character = character,
point = screenPoint,
bone = bone
}
end
return info
end
local index
index = hookmetamethod(game, '__index', function(self, key)
if self == mouse and key == 'X' or key == 'Y' then
local nearest = nearestTarget('Head')
if nearest.point then
return nearest.point[key]
end
end
return index(self, key)
end)
for i, v in next, replicated.Remote.Weapon:GetChildren() do
v.Changed:Connect(function()
v.Name = i
end)
end
local namecall
namecall = hookmetamethod(game, '__namecall', function(self, ...)
local args = {...}
local method = getnamecallmethod()
local name = self.Name
if name == 'ReportDeployed' then
return
end
if name == 'Render' then
--table.insert(args[3], workspace.Map)
local nearest = nearestTarget('Head')
if nearest.bone then
replicated.Remote.Weapon['9']:FireServer(nearest.player, workspace.Camera.CFrame.p, nearest.bone.Position) -- dunno if its even doing anything but yeah
end
end
return namecall(self, table.unpack(args))
end)
_G.FriendColor = Color3.fromRGB(0, 0, 255)
_G.EnemyColor = Color3.fromRGB(255, 0, 0)
_G.UseTeamColor = true
--------------------------------------------------------------------
local Holder = Instance.new("Folder", game.CoreGui)
Holder.Name = "ESP"
local Box = Instance.new("BoxHandleAdornment")
Box.Name = "nilBox"
Box.Size = Vector3.new(1, 2, 1)
Box.Color3 = Color3.new(100 / 255, 100 / 255, 100 / 255)
Box.Transparency = 0.7
Box.ZIndex = 0
Box.AlwaysOnTop = false
Box.Visible = false
local NameTag = Instance.new("BillboardGui")
NameTag.Name = "nilNameTag"
NameTag.Enabled = false
NameTag.Size = UDim2.new(0, 200, 0, 50)
NameTag.AlwaysOnTop = true
NameTag.StudsOffset = Vector3.new(0, 1.8, 0)
local Tag = Instance.new("TextLabel", NameTag)
Tag.Name = "Tag"
Tag.BackgroundTransparency = 1
Tag.Position = UDim2.new(0, -50, 0, 0)
Tag.Size = UDim2.new(0, 300, 0, 20)
Tag.TextSize = 15
Tag.TextColor3 = Color3.new(100 / 255, 100 / 255, 100 / 255)
Tag.TextStrokeColor3 = Color3.new(0 / 255, 0 / 255, 0 / 255)
Tag.TextStrokeTransparency = 0.4
Tag.Text = "nil"
Tag.Font = Enum.Font.SourceSansBold
Tag.TextScaled = false
local LoadCharacter = function(v)
repeat wait() until v.Character ~= nil
v.Character:WaitForChild("Humanoid")
local vHolder = Holder:FindFirstChild(v.Name)
vHolder:ClearAllChildren()
local b = Box:Clone()
b.Name = v.Name .. "Box"
b.Adornee = v.Character
b.Parent = vHolder
local t = NameTag:Clone()
t.Name = v.Name .. "NameTag"
t.Enabled = true
t.Parent = vHolder
t.Adornee = v.Character:WaitForChild("Head", 5)
if not t.Adornee then
return UnloadCharacter(v)
end
t.Tag.Text = v.Name
b.Color3 = Color3.new(v.TeamColor.r, v.TeamColor.g, v.TeamColor.b)
t.Tag.TextColor3 = Color3.new(v.TeamColor.r, v.TeamColor.g, v.TeamColor.b)
local Update
local UpdateNameTag = function()
if not pcall(function()
v.Character.Humanoid.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
local maxh = math.floor(v.Character.Humanoid.MaxHealth)
local h = math.floor(v.Character.Humanoid.Health)
end) then
Update:Disconnect()
end
end
UpdateNameTag()
Update = v.Character.Humanoid.Changed:Connect(UpdateNameTag)
end
local UnloadCharacter = function(v)
local vHolder = Holder:FindFirstChild(v.Name)
if vHolder and (vHolder:FindFirstChild(v.Name .. "Box") ~= nil or vHolder:FindFirstChild(v.Name .. "NameTag") ~= nil) then
vHolder:ClearAllChildren()
end
end
local LoadPlayer = function(v)
local vHolder = Instance.new("Folder", Holder)
vHolder.Name = v.Name
v.CharacterAdded:Connect(function()
pcall(LoadCharacter, v)
end)
v.CharacterRemoving:Connect(function()
pcall(UnloadCharacter, v)
end)
v.Changed:Connect(function(prop)
if prop == "TeamColor" then
UnloadCharacter(v)
wait()
LoadCharacter(v)
end
end)
LoadCharacter(v)
end
local UnloadPlayer = function(v)
UnloadCharacter(v)
local vHolder = Holder:FindFirstChild(v.Name)
if vHolder then
vHolder:Destroy()
end
end
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
spawn(function() pcall(LoadPlayer, v) end)
end
game:GetService("Players").PlayerAdded:Connect(function(v)
pcall(LoadPlayer, v)
end)
game:GetService("Players").PlayerRemoving:Connect(function(v)
pcall(UnloadPlayer, v)
end)
game:GetService("Players").LocalPlayer.NameDisplayDistance = 0
if _G.Reantheajfdfjdgs then
return
end
_G.Reantheajfdfjdgs = ":suifayhgvsdghfsfkajewfrhk321rk213kjrgkhj432rj34f67df"
local players = game:GetService("Players")
local plr = players.LocalPlayer
function esp(target, color)
if target.Character then
if not target.Character:FindFirstChild("GetReal") then
local highlight = Instance.new("Highlight")
highlight.RobloxLocked = true
highlight.Name = "GetReal"
highlight.Adornee = target.Character
highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
highlight.FillColor = color
highlight.Parent = target.Character
else
target.Character.GetReal.FillColor = color
end
end
end
while task.wait() do
for i, v in pairs(players:GetPlayers()) do
if v ~= plr then
esp(v, _G.UseTeamColor and v.TeamColor.Color or ((plr.TeamColor == v.TeamColor) and _G.FriendColor or _G.EnemyColor))
end
end
endFeatures & Information
- - - *
ESP,
SILENT AIM,
AUTO HEADSHOT.
- - - *

really brutal
op