
Key Required

--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
_G.GraceMonstersSettings = {
ExperimentalSettings = {
ShowRushNodes = false
},
CrucifixSettings = {
Material = Enum.Material.Neon,
Color = Color3.fromRGB(134, 156, 253),
Infinite = false
},
MonsterSettings = {
FollowRushNodes = false --works for carnation and slugfish only
--and might be buggy and can cause carnation/slugfish to rotate in random directions
},
CarnationSettings = {
sDelay = 5,
Speed = 100,
Damage = 135,
HitboxSize = 25,
RequiredHidingSpotsToSpawn = 3
},
SlugfishSettings = {
sDelay = 5,
Speed = 250,
Damage = 200,
HitboxSize = 10,
RequiredHidingSpotsToSpawn = 0
},
BloodRain = {
RemoveCeilings = true
}
}
loadstring(game:HttpGet("https://raw.githubusercontent.com/IdkMyNameLoll/PublicScripts/refs/heads/main/GraceEntitiesScript"))()
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