
Key Required
sloppy raycast fixed
Lua Script•27 lines (782 chars)
local range = 8
local detail = 16
local RunService = game:GetService("RunService")
local player = game.Players.LocalPlayer
local charD = player.Character or player.CharacterAdded:Wait()
local rooted = charD:WaitForChild("HumanoidRootPart")
RunService.Heartbeat:Connect(function()
for i = 1, detail do
local angle = (i / detail) * math.pi * 2
local where = Vector3.new(math.sin(angle), 0, math.cos(angle)) * range
local stuff = RaycastParams.new()
stuff.FilterDescendantsInstances = {char}
stuff.FilterType = Enum.RaycastFilterType.Exclude
local rayD = workspace:Raycast(rooted.Position, where, stuff)
if rayD then
local args = {
rayD.Instance
}
game:GetService("ReplicatedStorage"):WaitForChild("MineRequestEvent"):FireServer(unpack(args))
end
end
end)Features & Information
auto mines arounds you
adjustable radius + time

I think it’s not working. ?