
Key Required VerifiedUniversal

--Thanks to jam jam for the server hop script
--You need to have sniper rifle as your default gun to work
--ts made on scratch with some inspirations
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
for I = 1,3 do
for _,v in ipairs(workspace.LivingThings:GetChildren()) do
if v:IsA("Model") then
local args = {
"GUN_DAMAGE",
v
}
game:GetService("ReplicatedStorage"):WaitForChild("NetworkEvents"):WaitForChild("RemoteEvent"):FireServer(unpack(args))
end end end
wait(1)
--the server hop source
local PlaceID = game.PlaceId
local AllIDs = {}
local foundAnything = ""
local actualHour = os.date("!*t").hour
local Deleted = false
local File = pcall(function()
AllIDs = game:GetService('HttpService'):JSONDecode(readfile("NotSameServers.json"))
end)
if not File then
table.insert(AllIDs, actualHour)
writefile("NotSameServers.json", game:GetService('HttpService'):JSONEncode(AllIDs))
end
function TPReturner()
local Site
if foundAnything == "" then
Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100000'))
else
Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100000&cursor=' .. foundAnything))
end
local ID = ""
if Site.nextPageCursor and Site.nextPageCursor ~= "null" and Site.nextPageCursor ~= nil then
foundAnything = Site.nextPageCursor
end
local num = 0
for i, v in pairs(Site.data) do
local Possible = true
ID = tostring(v.id)
if tonumber(v.maxPlayers) > tonumber(v.playing) then
for _, Existing in pairs(AllIDs) do
if num ~= 0 then
if ID == tostring(Existing) then
Possible = false
end
else
if tonumber(actualHour) ~= tonumber(Existing) then
local delFile = pcall(function()
delfile("NotSameServers.json")
AllIDs = {}
table.insert(AllIDs, actualHour)
end)
end
end
num = num + 1
end
if Possible == true then
table.insert(AllIDs, ID)
wait()
pcall(function()
writefile("NotSameServers.json", game:GetService('HttpService'):JSONEncode(AllIDs))
wait()
game:GetService("TeleportService"):TeleportToPlaceInstance(PlaceID, ID, game.Players.LocalPlayer)
end)
wait(3)
end
end
end
end
function hop()
while wait() do
pcall(function()
TPReturner()
if foundAnything ~= "" then
TPReturner()
end
end)
end
end
hop()



What game?