
Key RequiredUniversal

local G2L = {};
-- StarterGui.ScreenGui
G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
G2L["1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
-- StarterGui.ScreenGui.Frame
G2L["2"] = Instance.new("Frame", G2L["1"]);
G2L["2"]["BorderSizePixel"] = 3;
G2L["2"]["BackgroundColor3"] = Color3.fromRGB(95, 95, 95);
G2L["2"]["BorderMode"] = Enum.BorderMode.Inset;
G2L["2"]["Size"] = UDim2.new(0, 457, 0, 465);
G2L["2"]["Position"] = UDim2.new(0.31963, 0, 0.18791, 0);
G2L["2"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2"]["BackgroundTransparency"] = 0.4;
-- StarterGui.ScreenGui.Frame.ImageLabel
G2L["3"] = Instance.new("ImageLabel", G2L["2"]);
G2L["3"]["BorderSizePixel"] = 0;
G2L["3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
-- [ERROR] cannot convert ImageContent, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["3"]["Image"] = [[rbxassetid://124868710717730]];
G2L["3"]["Size"] = UDim2.new(0, 187, 0, 123);
G2L["3"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3"]["BackgroundTransparency"] = 1;
G2L["3"]["Position"] = UDim2.new(0.05445, 0, -0.26592, 0);
-- StarterGui.ScreenGui.Frame.TextLabel
G2L["4"] = Instance.new("TextLabel", G2L["2"]);
G2L["4"]["TextWrapped"] = true;
G2L["4"]["BorderSizePixel"] = 0;
G2L["4"]["TextSize"] = 14;
G2L["4"]["TextScaled"] = true;
G2L["4"]["BackgroundColor3"] = Color3.fromRGB(32, 32, 32);
G2L["4"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["4"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["4"]["RichText"] = true;
G2L["4"]["Size"] = UDim2.new(0, 241, 0, 25);
G2L["4"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4"]["Text"] = [[zncgui]];
G2L["4"]["Position"] = UDim2.new(0.25028, 0, -0.00292, 0);
-- StarterGui.ScreenGui.Frame.TextLabel.UICorner
G2L["5"] = Instance.new("UICorner", G2L["4"]);
G2L["5"]["CornerRadius"] = UDim.new(0, 4);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["6"] = Instance.new("TextButton", G2L["2"]);
G2L["6"]["BorderSizePixel"] = 0;
G2L["6"]["TextSize"] = 14;
G2L["6"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["6"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["6"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["6"]["BackgroundTransparency"] = 0.2;
G2L["6"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["6"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["6"]["Text"] = [[Troll gui 🤣🤣🤣]];
G2L["6"]["Position"] = UDim2.new(0.69214, 0, 0.40428, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["7"] = Instance.new("LocalScript", G2L["6"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["8"] = Instance.new("TextButton", G2L["2"]);
G2L["8"]["BorderSizePixel"] = 0;
G2L["8"]["TextSize"] = 14;
G2L["8"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["8"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["8"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["8"]["BackgroundTransparency"] = 0.2;
G2L["8"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["8"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["8"]["Text"] = [[znc_13 executor]];
G2L["8"]["Position"] = UDim2.new(0.08064, 0, 0.40433, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["9"] = Instance.new("LocalScript", G2L["8"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["a"] = Instance.new("TextButton", G2L["2"]);
G2L["a"]["BorderSizePixel"] = 0;
G2L["a"]["TextSize"] = 14;
G2L["a"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["a"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["a"]["BackgroundTransparency"] = 0.2;
G2L["a"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["a"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["a"]["Text"] = [[hint]];
G2L["a"]["Position"] = UDim2.new(0.37673, 0, 0.40448, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["b"] = Instance.new("LocalScript", G2L["a"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["c"] = Instance.new("TextButton", G2L["2"]);
G2L["c"]["BorderSizePixel"] = 0;
G2L["c"]["TextSize"] = 14;
G2L["c"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["c"]["BackgroundTransparency"] = 0.2;
G2L["c"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["c"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["c"]["Text"] = [[skybox]];
G2L["c"]["Position"] = UDim2.new(0.07942, 0, 0.30198, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["d"] = Instance.new("LocalScript", G2L["c"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["e"] = Instance.new("TextButton", G2L["2"]);
G2L["e"]["BorderSizePixel"] = 0;
G2L["e"]["TextSize"] = 14;
G2L["e"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["e"]["BackgroundTransparency"] = 0.2;
G2L["e"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["e"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["e"]["Text"] = [[znc_ 13 decal spam]];
G2L["e"]["Position"] = UDim2.new(0.3732, 0, 0.30316, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["f"] = Instance.new("LocalScript", G2L["e"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["10"] = Instance.new("TextButton", G2L["2"]);
G2L["10"]["BorderSizePixel"] = 0;
G2L["10"]["TextSize"] = 14;
G2L["10"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["10"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["10"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["10"]["BackgroundTransparency"] = 0.2;
G2L["10"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["10"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["10"]["Text"] = [[particle]];
G2L["10"]["Position"] = UDim2.new(0.69312, 0, 0.30388, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["11"] = Instance.new("LocalScript", G2L["10"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["12"] = Instance.new("TextButton", G2L["2"]);
G2L["12"]["BorderSizePixel"] = 0;
G2L["12"]["TextSize"] = 14;
G2L["12"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["12"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["12"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["12"]["BackgroundTransparency"] = 0.2;
G2L["12"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["12"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["12"]["Text"] = [[skeleton sky]];
G2L["12"]["Position"] = UDim2.new(0.07597, 0, 0.19633, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["13"] = Instance.new("LocalScript", G2L["12"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["14"] = Instance.new("TextButton", G2L["2"]);
G2L["14"]["BorderSizePixel"] = 0;
G2L["14"]["TextSize"] = 14;
G2L["14"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["14"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["14"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["14"]["BackgroundTransparency"] = 0.2;
G2L["14"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["14"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["14"]["Text"] = [[flood]];
G2L["14"]["Position"] = UDim2.new(0.37805, 0, 0.19297, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["15"] = Instance.new("LocalScript", G2L["14"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["16"] = Instance.new("TextButton", G2L["2"]);
G2L["16"]["BorderSizePixel"] = 0;
G2L["16"]["TextSize"] = 14;
G2L["16"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["16"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["16"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["16"]["BackgroundTransparency"] = 0.2;
G2L["16"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["16"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["16"]["Text"] = [[666]];
G2L["16"]["Position"] = UDim2.new(0.69183, 0, 0.19236, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["17"] = Instance.new("LocalScript", G2L["16"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["18"] = Instance.new("TextButton", G2L["2"]);
G2L["18"]["BorderSizePixel"] = 0;
G2L["18"]["TextSize"] = 14;
G2L["18"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["18"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["18"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["18"]["BackgroundTransparency"] = 0.2;
G2L["18"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["18"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["18"]["Text"] = [[theme music]];
G2L["18"]["Position"] = UDim2.new(0.07155, 0, 0.08425, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["19"] = Instance.new("LocalScript", G2L["18"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["1a"] = Instance.new("TextButton", G2L["2"]);
G2L["1a"]["BorderSizePixel"] = 0;
G2L["1a"]["TextSize"] = 14;
G2L["1a"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["1a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1a"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["1a"]["BackgroundTransparency"] = 0.2;
G2L["1a"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["1a"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1a"]["Text"] = [[romania spam]];
G2L["1a"]["Position"] = UDim2.new(0.3736, 0, 0.08924, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["1b"] = Instance.new("LocalScript", G2L["1a"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["1c"] = Instance.new("TextButton", G2L["2"]);
G2L["1c"]["BorderSizePixel"] = 0;
G2L["1c"]["TextSize"] = 14;
G2L["1c"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["1c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["1c"]["BackgroundTransparency"] = 0.2;
G2L["1c"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["1c"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1c"]["Text"] = [[T7B3RS93 sound]];
G2L["1c"]["Position"] = UDim2.new(0.69181, 0, 0.08827, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["1d"] = Instance.new("LocalScript", G2L["1c"]);
-- StarterGui.ScreenGui.Frame.close
G2L["1e"] = Instance.new("TextButton", G2L["2"]);
G2L["1e"]["TextWrapped"] = true;
G2L["1e"]["BorderSizePixel"] = 0;
G2L["1e"]["TextSize"] = 14;
G2L["1e"]["TextScaled"] = true;
G2L["1e"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["1e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["1e"]["BackgroundTransparency"] = 0.2;
G2L["1e"]["Size"] = UDim2.new(0, 384, 0, 25);
G2L["1e"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1e"]["Text"] = [[close]];
G2L["1e"]["Name"] = [[close]];
G2L["1e"]["Position"] = UDim2.new(0.08555, 0, 0.91786, 0);
-- StarterGui.ScreenGui.Frame.close.LocalScript
G2L["1f"] = Instance.new("LocalScript", G2L["1e"]);
-- StarterGui.ScreenGui.Frame.ImageLabel
G2L["20"] = Instance.new("ImageLabel", G2L["2"]);
G2L["20"]["BorderSizePixel"] = 0;
G2L["20"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
-- [ERROR] cannot convert ImageContent, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["20"]["Image"] = [[rbxassetid://121071746877032]];
G2L["20"]["Size"] = UDim2.new(0, 187, 0, 123);
G2L["20"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["20"]["BackgroundTransparency"] = 1;
G2L["20"]["Position"] = UDim2.new(0.50846, 0, -0.26555, 0);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["21"] = Instance.new("TextButton", G2L["2"]);
G2L["21"]["BorderSizePixel"] = 0;
G2L["21"]["TextSize"] = 14;
G2L["21"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["21"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["21"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["21"]["BackgroundTransparency"] = 0.2;
G2L["21"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["21"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["21"]["Text"] = [[teams]];
G2L["21"]["Position"] = UDim2.new(0.08073, 0, 0.50389, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["22"] = Instance.new("LocalScript", G2L["21"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["23"] = Instance.new("TextButton", G2L["2"]);
G2L["23"]["BorderSizePixel"] = 0;
G2L["23"]["TextSize"] = 14;
G2L["23"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["23"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["23"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["23"]["BackgroundTransparency"] = 0.2;
G2L["23"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["23"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["23"]["Text"] = [[ball rain]];
G2L["23"]["Position"] = UDim2.new(0.3782, 0, 0.50305, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["24"] = Instance.new("LocalScript", G2L["23"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["25"] = Instance.new("TextButton", G2L["2"]);
G2L["25"]["BorderSizePixel"] = 0;
G2L["25"]["TextSize"] = 14;
G2L["25"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["25"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["25"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["25"]["BackgroundTransparency"] = 0.2;
G2L["25"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["25"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["25"]["Text"] = [[message]];
G2L["25"]["Position"] = UDim2.new(0.69301, 0, 0.50229, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["26"] = Instance.new("LocalScript", G2L["25"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["27"] = Instance.new("TextButton", G2L["2"]);
G2L["27"]["BorderSizePixel"] = 0;
G2L["27"]["TextSize"] = 14;
G2L["27"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["27"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["27"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["27"]["BackgroundTransparency"] = 0.2;
G2L["27"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["27"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["27"]["Text"] = [[server destroyer]];
G2L["27"]["Position"] = UDim2.new(0.08485, 0, 0.6016, 0);
-- StarterGui.ScreenGui.Frame.TextButton.Script
G2L["28"] = Instance.new("Script", G2L["27"]);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["29"] = Instance.new("LocalScript", G2L["27"]);
-- StarterGui.ScreenGui.Frame.TextButton.RemoteEvent
G2L["2a"] = Instance.new("RemoteEvent", G2L["27"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["2b"] = Instance.new("TextButton", G2L["2"]);
G2L["2b"]["BorderSizePixel"] = 0;
G2L["2b"]["TextSize"] = 14;
G2L["2b"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["2b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2b"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["2b"]["BackgroundTransparency"] = 0.2;
G2L["2b"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["2b"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2b"]["Text"] = [[fake message all]];
G2L["2b"]["Position"] = UDim2.new(0.37215, 0, 0.6034, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["2c"] = Instance.new("LocalScript", G2L["2b"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["2d"] = Instance.new("TextButton", G2L["2"]);
G2L["2d"]["BorderSizePixel"] = 0;
G2L["2d"]["TextSize"] = 14;
G2L["2d"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["2d"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2d"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["2d"]["BackgroundTransparency"] = 0.2;
G2L["2d"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["2d"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2d"]["Text"] = [[unanchor]];
G2L["2d"]["Position"] = UDim2.new(0.68878, 0, 0.60491, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["2e"] = Instance.new("LocalScript", G2L["2d"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["2f"] = Instance.new("TextButton", G2L["2"]);
G2L["2f"]["BorderSizePixel"] = 0;
G2L["2f"]["TextSize"] = 14;
G2L["2f"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["2f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2f"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["2f"]["BackgroundTransparency"] = 0.2;
G2L["2f"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["2f"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2f"]["Text"] = [[rainbow all]];
G2L["2f"]["Position"] = UDim2.new(0.08557, 0, 0.72121, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["30"] = Instance.new("LocalScript", G2L["2f"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["31"] = Instance.new("TextButton", G2L["2"]);
G2L["31"]["BorderSizePixel"] = 0;
G2L["31"]["TextSize"] = 14;
G2L["31"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["31"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["31"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["31"]["BackgroundTransparency"] = 0.2;
G2L["31"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["31"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["31"]["Text"] = [[raining fire]];
G2L["31"]["Position"] = UDim2.new(0.37329, 0, 0.71836, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["32"] = Instance.new("LocalScript", G2L["31"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["33"] = Instance.new("TextButton", G2L["2"]);
G2L["33"]["BorderSizePixel"] = 0;
G2L["33"]["TextSize"] = 14;
G2L["33"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["33"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["33"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["33"]["BackgroundTransparency"] = 0.2;
G2L["33"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["33"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["33"]["Text"] = [[disco]];
G2L["33"]["Position"] = UDim2.new(0.69005, 0, 0.71769, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["34"] = Instance.new("LocalScript", G2L["33"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["35"] = Instance.new("TextButton", G2L["2"]);
G2L["35"]["BorderSizePixel"] = 0;
G2L["35"]["TextSize"] = 14;
G2L["35"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["35"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["35"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["35"]["BackgroundTransparency"] = 0.2;
G2L["35"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["35"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["35"]["Text"] = [[guns]];
G2L["35"]["Position"] = UDim2.new(0.09018, 0, 0.83746, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["36"] = Instance.new("LocalScript", G2L["35"]);
-- StarterGui.ScreenGui.Frame.TextButton.Script
G2L["37"] = Instance.new("Script", G2L["35"]);
-- StarterGui.ScreenGui.Frame.TextButton.RemoteEvent
G2L["38"] = Instance.new("RemoteEvent", G2L["35"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["39"] = Instance.new("TextButton", G2L["2"]);
G2L["39"]["BorderSizePixel"] = 0;
G2L["39"]["TextSize"] = 14;
G2L["39"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["39"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["39"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["39"]["BackgroundTransparency"] = 0.2;
G2L["39"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["39"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["39"]["Text"] = [[explode]];
G2L["39"]["Position"] = UDim2.new(0.37325, 0, 0.83105, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["3a"] = Instance.new("LocalScript", G2L["39"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["3b"] = Instance.new("TextButton", G2L["2"]);
G2L["3b"]["BorderSizePixel"] = 0;
G2L["3b"]["TextSize"] = 14;
G2L["3b"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["3b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3b"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["3b"]["BackgroundTransparency"] = 0.2;
G2L["3b"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["3b"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3b"]["Text"] = [[set walkspeed]];
G2L["3b"]["Position"] = UDim2.new(0.68564, 0, 0.83108, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["3c"] = Instance.new("LocalScript", G2L["3b"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["3d"] = Instance.new("TextButton", G2L["2"]);
G2L["3d"]["TextWrapped"] = true;
G2L["3d"]["BorderSizePixel"] = 0;
G2L["3d"]["TextSize"] = 14;
G2L["3d"]["TextScaled"] = true;
G2L["3d"]["TextColor3"] = Color3.fromRGB(255, 0, 0);
G2L["3d"]["BackgroundColor3"] = Color3.fromRGB(85, 85, 85);
G2L["3d"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["3d"]["BackgroundTransparency"] = 1;
G2L["3d"]["Size"] = UDim2.new(0, 37, 0, 34);
G2L["3d"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3d"]["Text"] = [[>]];
G2L["3d"]["Position"] = UDim2.new(0.91757, 0, 0.9255, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["3e"] = Instance.new("LocalScript", G2L["3d"]);
-- StarterGui.ScreenGui.Frame.LocalScript
G2L["3f"] = Instance.new("LocalScript", G2L["2"]);
-- StarterGui.ScreenGui.Frame2
G2L["40"] = Instance.new("Frame", G2L["1"]);
G2L["40"]["Visible"] = false;
G2L["40"]["BorderSizePixel"] = 3;
G2L["40"]["BackgroundColor3"] = Color3.fromRGB(95, 95, 95);
G2L["40"]["BorderMode"] = Enum.BorderMode.Inset;
G2L["40"]["Size"] = UDim2.new(0, 745, 0, 316);
G2L["40"]["Position"] = UDim2.new(0.17991, 0, 0.24183, 0);
G2L["40"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["40"]["Name"] = [[Frame2]];
G2L["40"]["BackgroundTransparency"] = 0.4;
-- StarterGui.ScreenGui.Frame2.TextLabel
G2L["41"] = Instance.new("TextLabel", G2L["40"]);
G2L["41"]["TextWrapped"] = true;
G2L["41"]["BorderSizePixel"] = 0;
G2L["41"]["TextSize"] = 14;
G2L["41"]["TextScaled"] = true;
G2L["41"]["BackgroundColor3"] = Color3.fromRGB(32, 32, 32);
G2L["41"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["41"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["41"]["RichText"] = true;
G2L["41"]["Size"] = UDim2.new(0, 367, 0, 25);
G2L["41"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["41"]["Text"] = [[zncgui executor]];
G2L["41"]["Position"] = UDim2.new(0.2523, 0, 0.00663, 0);
-- StarterGui.ScreenGui.Frame2.TextLabel.UICorner
G2L["42"] = Instance.new("UICorner", G2L["41"]);
G2L["42"]["CornerRadius"] = UDim.new(0, 4);
-- StarterGui.ScreenGui.Frame2.close
G2L["43"] = Instance.new("TextButton", G2L["40"]);
G2L["43"]["TextWrapped"] = true;
G2L["43"]["BorderSizePixel"] = 0;
G2L["43"]["TextSize"] = 14;
G2L["43"]["TextScaled"] = true;
G2L["43"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["43"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["43"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["43"]["BackgroundTransparency"] = 0.2;
G2L["43"]["Size"] = UDim2.new(0, 34, 0, 27);
G2L["43"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["43"]["Text"] = [[X]];
G2L["43"]["Name"] = [[close]];
G2L["43"]["Position"] = UDim2.new(0.95309, 0, 0.00359, 0);
-- StarterGui.ScreenGui.Frame2.close.LocalScript
G2L["44"] = Instance.new("LocalScript", G2L["43"]);
-- StarterGui.ScreenGui.Frame2.TextButton
G2L["45"] = Instance.new("TextButton", G2L["40"]);
G2L["45"]["TextWrapped"] = true;
G2L["45"]["BorderSizePixel"] = 0;
G2L["45"]["TextSize"] = 14;
G2L["45"]["TextScaled"] = true;
G2L["45"]["TextColor3"] = Color3.fromRGB(255, 0, 0);
G2L["45"]["BackgroundColor3"] = Color3.fromRGB(85, 85, 85);
G2L["45"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["45"]["BackgroundTransparency"] = 1;
G2L["45"]["Size"] = UDim2.new(0, 37, 0, 34);
G2L["45"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["45"]["Text"] = [[<]];
G2L["45"]["Position"] = UDim2.new(-0.01163, 0, 0.89136, 0);
-- StarterGui.ScreenGui.Frame2.TextButton.LocalScript
G2L["46"] = Instance.new("LocalScript", G2L["45"]);
-- StarterGui.ScreenGui.Frame2.TextBox
G2L["47"] = Instance.new("TextBox", G2L["40"]);
G2L["47"]["CursorPosition"] = -1;
G2L["47"]["TextXAlignment"] = Enum.TextXAlignment.Left;
G2L["47"]["BorderSizePixel"] = 0;
G2L["47"]["TextSize"] = 14;
G2L["47"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["47"]["TextYAlignment"] = Enum.TextYAlignment.Top;
G2L["47"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["47"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["47"]["PlaceholderText"] = [[-- put ur script here duhhh]];
G2L["47"]["Size"] = UDim2.new(0, 717, 0, 212);
G2L["47"]["Position"] = UDim2.new(0.01468, 0, 0.10573, 0);
G2L["47"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["47"]["Text"] = [[]];
-- StarterGui.ScreenGui.Frame2.TextButton
G2L["48"] = Instance.new("TextButton", G2L["40"]);
G2L["48"]["BorderSizePixel"] = 0;
G2L["48"]["TextSize"] = 14;
G2L["48"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["48"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["48"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["48"]["BackgroundTransparency"] = 0.2;
G2L["48"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["48"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["48"]["Text"] = [[execute]];
G2L["48"]["Position"] = UDim2.new(0.05011, 0, 0.84011, 0);
-- StarterGui.ScreenGui.Frame2.TextButton.LocalScript
G2L["49"] = Instance.new("LocalScript", G2L["48"]);
-- StarterGui.ScreenGui.Frame2.TextButton
G2L["4a"] = Instance.new("TextButton", G2L["40"]);
G2L["4a"]["BorderSizePixel"] = 0;
G2L["4a"]["TextSize"] = 14;
G2L["4a"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["4a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4a"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["4a"]["BackgroundTransparency"] = 0.2;
G2L["4a"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["4a"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4a"]["Text"] = [[clear]];
G2L["4a"]["Position"] = UDim2.new(0.25796, 0, 0.84291, 0);
-- StarterGui.ScreenGui.Frame2.TextButton.LocalScript
G2L["4b"] = Instance.new("LocalScript", G2L["4a"]);
-- StarterGui.ScreenGui.Frame2.fly
G2L["4c"] = Instance.new("TextButton", G2L["40"]);
G2L["4c"]["BorderSizePixel"] = 0;
G2L["4c"]["TextSize"] = 14;
G2L["4c"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["4c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["4c"]["BackgroundTransparency"] = 0.2;
G2L["4c"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["4c"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4c"]["Text"] = [[fly]];
G2L["4c"]["Name"] = [[fly]];
G2L["4c"]["Position"] = UDim2.new(0.62812, 0, 0.83629, 0);
-- StarterGui.ScreenGui.Frame2.fly.FlyButtonScript
G2L["4d"] = Instance.new("LocalScript", G2L["4c"]);
G2L["4d"]["Name"] = [[FlyButtonScript]];
-- StarterGui.ScreenGui.Frame2.LocalScript
G2L["4e"] = Instance.new("LocalScript", G2L["40"]);
-- StarterGui.ScreenGui.Frame2.noclip
G2L["4f"] = Instance.new("TextButton", G2L["40"]);
G2L["4f"]["BorderSizePixel"] = 0;
G2L["4f"]["TextSize"] = 14;
G2L["4f"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["4f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4f"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["4f"]["BackgroundTransparency"] = 0.2;
G2L["4f"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["4f"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4f"]["Text"] = [[noclip]];
G2L["4f"]["Name"] = [[noclip]];
G2L["4f"]["Position"] = UDim2.new(0.82647, 0, 0.84203, 0);
-- StarterGui.ScreenGui.Frame2.noclip.NoclipButtonScript
G2L["50"] = Instance.new("LocalScript", G2L["4f"]);
G2L["50"]["Name"] = [[NoclipButtonScript]];
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_7()
local script = G2L["7"];
script.Parent.MouseButton1Click:Connect(function()
--Services
local Players = game:GetService("Players")
local Player = Players.LocalPlayer
local PlayerGui = Player:WaitForChild("PlayerGui")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local PhysicsService = game:GetService("PhysicsService")
local Character = Player.Character or Player.CharacterAdded:Wait()
local Humanoid = Character:WaitForChild("Humanoid")
local HRP = Character:WaitForChild("HumanoidRootPart")
local Mouse = Player:GetMouse()
local CollectionService = game:GetService("CollectionService")
local RunService = game:GetService("RunService")
local TeleportService = game:GetService("TeleportService")
local HttpService = game:GetService("HttpService")
local TweenService = game:GetService("TweenService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local MarketplaceService = game:GetService("MarketplaceService")
local StarterGui = game:GetService("StarterGui")
local Debris = game:GetService("Debris")
local Lighting = game:GetService("Lighting")
local SoundService = game:GetService("SoundService")
local player = Player
local PlaceId = game.PlaceId
local JobId = game.JobId
--settings
local infjump = false
local invisRunning = false
local noclipOn = false
local noclipConn
local hoverHeight
local bindFrame, bindConn, waitingBindFunction
local customBinds = {}
local infJumpEnabled = false
local infJumpConnection = nil
local espOn = false
local spinOn = false
local spinBAV, lockBP
local savedCFrame
local invisRunning = false
local InvisibleCharacter = nil
local OriginalCharacter = nil
local voidConn = nil
local flyingEnabled = false
local invisRunning = false
local flyBG, flyBV, flyConn
local ray = workspace.CurrentCamera:ScreenPointToRay(Mouse.X, Mouse.Y)
local hit, pos = workspace:FindPartOnRay(ray, Character)
--GUI settings
local GUI_WIDTH = 400
local GUI_HEIGHT = 320
local TITLE_HEIGHT = 30
local NAV_HEIGHT = 30
local FOOTER_HEIGHT = 30
local GRID_PADDING = 4
local GRID_COLUMNS = 4
math.randomseed(os.time())
local character_set = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"
local string_sub = string.sub
local math_random = math.random
local table_concat = table.concat
local character_set_amount = #character_set
local number_one = 1
local default_length = 10
local function generate_string(length)
local random_string = {}
for int = number_one, length or default_length do
local random_number = math_random(number_one, character_set_amount)
local character = string_sub(character_set, random_number, random_number)
random_string[#random_string + number_one] = character
end
return table_concat(random_string)
end
-- Function manager with descriptions
local FunctionManager = {
CategorizedFunctions = { All = {} },
Categories = { "All" },
CurrentCategoryIndex= 1,
Descriptions = {},
ISFE = {},
OnFunctionAdded = Instance.new("BindableEvent"),
}
function FunctionManager:register(name, callback, category, description, FE)
category = category or "General"
if not self.CategorizedFunctions[category] then
self.CategorizedFunctions[category] = {}
table.insert(self.Categories, category)
end
self.CategorizedFunctions[category][name] = callback
self.CategorizedFunctions.All[name] = callback
self.Descriptions[name] = description or ""
self.ISFE[name] = FE or "yes"
if description == "NOT FE" then
self.ISFE[name] = "no"
end
self.OnFunctionAdded:Fire(category, name, callback)
self.OnFunctionAdded:Fire("All", name, callback)
end
function FunctionManager:getCurrentCategory()
return self.Categories[self.CurrentCategoryIndex]
end
function FunctionManager:cycleCategory()
self.CurrentCategoryIndex = self.CurrentCategoryIndex % #self.Categories + 1
return self:getCurrentCategory()
end
local screenGui = Instance.new("ScreenGui")
screenGui.Name = generate_string(math_random(1, 10))
local die = screenGui.Name
screenGui.ResetOnSpawn= false
screenGui.Parent = PlayerGui
local notificationContainer = Instance.new("Frame")
notificationContainer.Name = "NotificationContainer"
notificationContainer.Size = UDim2.new(1, 0, 1, 0)
notificationContainer.Position = UDim2.new(0, 0, 0, 0)
notificationContainer.BackgroundTransparency = 1
notificationContainer.ZIndex = 100
notificationContainer.Parent = screenGui
local function Notify(text, title, duration)
duration = duration or 4
local frame = Instance.new("Frame")
frame.AnchorPoint = Vector2.new(1, 1)
frame.Size = UDim2.new(0, 300, 0, 70)
frame.Position = UDim2.new(1, 320, 1, -10)
frame.BackgroundColor3 = Color3.fromRGB(40, 0, 0)
frame.BackgroundTransparency = 0
frame.BorderSizePixel = 0
frame.ZIndex = 200
frame.Parent = notificationContainer
local titleLabel = Instance.new("TextLabel")
titleLabel.BackgroundTransparency = 1
titleLabel.Size = UDim2.new(1, -10, 0, 24)
titleLabel.Position = UDim2.new(0, 5, 0, 4)
titleLabel.Font = Enum.Font.SourceSansBold
titleLabel.Text = title or "Notice"
titleLabel.TextColor3 = Color3.new(1, 1, 1)
titleLabel.TextSize = 18
titleLabel.TextXAlignment = Enum.TextXAlignment.Left
titleLabel.ZIndex = 201
titleLabel.Parent = frame
local bodyLabel = Instance.new("TextLabel")
bodyLabel.BackgroundTransparency = 1
bodyLabel.Size = UDim2.new(1, -10, 1, -30)
bodyLabel.Position = UDim2.new(0, 5, 0, 28)
bodyLabel.Font = Enum.Font.SourceSans
bodyLabel.Text = text or ""
bodyLabel.TextColor3 = Color3.new(1, 1, 1)
bodyLabel.TextSize = 14
bodyLabel.TextWrapped = true
bodyLabel.TextXAlignment = Enum.TextXAlignment.Left
bodyLabel.ZIndex = 201
bodyLabel.Parent = frame
task.defer(function()
local slideIn = TweenService:Create(frame, TweenInfo.new(0.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {
Position = UDim2.new(1, -10, 1, -10)
})
slideIn:Play()
end)
task.delay(duration, function()
local fadeOut = TweenService:Create(frame, TweenInfo.new(0.3), {
BackgroundTransparency = 1,
Position = UDim2.new(1, 320, 1, -10)
})
local titleFade = TweenService:Create(titleLabel, TweenInfo.new(0.3), {TextTransparency = 1})
local bodyFade = TweenService:Create(bodyLabel, TweenInfo.new(0.3), {TextTransparency = 1})
fadeOut:Play()
titleFade:Play()
bodyFade:Play()
fadeOut.Completed:Wait()
frame:Destroy()
end)
end
local notificationLayout = Instance.new("UIListLayout")
notificationLayout.SortOrder = Enum.SortOrder.LayoutOrder
notificationLayout.Padding = UDim.new(0, 6)
notificationLayout.HorizontalAlignment = Enum.HorizontalAlignment.Right
notificationLayout.VerticalAlignment = Enum.VerticalAlignment.Bottom
notificationLayout.Parent = notificationContainer
Notify("Welcome to C00lClan!", "Have fun!", 3)
-- Main frame
local mainFrame = Instance.new("Frame")
mainFrame.Name = generate_string(math_random(1, 10))
mainFrame.Size = UDim2.new(0, GUI_WIDTH, 0, GUI_HEIGHT)
mainFrame.Position = UDim2.new(0.5, -GUI_WIDTH/2, 0.5, -GUI_HEIGHT/2)
mainFrame.BackgroundColor3= Color3.fromRGB(25, 5, 5)
mainFrame.BorderSizePixel = 0
mainFrame.Parent = screenGui
-- Tooltip
local tooltip = Instance.new("TextLabel", screenGui)
tooltip.Name = generate_string(math_random(1, 10))
tooltip.Size = UDim2.new(0, 200, 0, 40)
tooltip.BackgroundColor3 = Color3.fromRGB(30,30,30)
tooltip.BorderSizePixel = 0
tooltip.Visible = false
tooltip.ZIndex = 100
tooltip.ClipsDescendants = false
tooltip.TextColor3 = Color3.fromRGB(255, 255, 255)
tooltip.TextWrapped = true
-- Title bar
local titleBar = Instance.new("Frame", mainFrame)
titleBar.Name = generate_string(math_random(1, 10))
titleBar.Size = UDim2.new(1,0,0,TITLE_HEIGHT)
titleBar.BackgroundColor3 = Color3.fromRGB(60,0,0)
titleBar.BorderSizePixel = 0
local titleLabel = Instance.new("TextLabel", titleBar)
titleLabel.Size = UDim2.new(1,-60,1,0)
titleLabel.Position = UDim2.new(0,4,0,0)
titleLabel.BackgroundTransparency = 1
titleLabel.Text = "C00LCLAN V1"
titleLabel.Font = Enum.Font.SourceSansBold
titleLabel.TextSize = 18
titleLabel.TextColor3 = Color3.new(1,1,1)
titleLabel.TextXAlignment = Enum.TextXAlignment.Left
titleLabel.Name = generate_string(math_random(1, 10))
local minBtn = Instance.new("TextButton", titleBar)
minBtn.Name = generate_string(math_random(1, 10))
minBtn.Size = UDim2.new(0,30,1,0)
minBtn.Position = UDim2.new(1,-30,0,0)
minBtn.Text = "_"
minBtn.Font = Enum.Font.SourceSansBold
minBtn.TextSize = 18
minBtn.TextColor3 = Color3.new(1,1,1)
minBtn.BackgroundColor3 = Color3.fromRGB(80,10,10)
minBtn.BorderSizePixel = 0
-- Drag logic
local dragging, dragInput, dragStart, startPos = false, nil
local function updateDrag(input)
local delta = input.Position - dragStart
mainFrame.Position = startPos + UDim2.new(0, delta.X, 0, delta.Y)
end
titleBar.InputBegan:Connect(function(i)
if i.UserInputType==Enum.UserInputType.MouseButton1 then
dragging, dragStart, startPos = true, i.Position, mainFrame.Position
i.Changed:Connect(function()
if i.UserInputState==Enum.UserInputState.End then dragging=false end
end)
end
end)
titleBar.InputChanged:Connect(function(i)
if i.UserInputType==Enum.UserInputType.MouseMovement then dragInput=i end
end)
UserInputService.InputChanged:Connect(function(i)
if i==dragInput and dragging then updateDrag(i) end
end)
-- Category nav
local catNav = Instance.new("Frame", mainFrame)
catNav.Name = generate_string(math_random(1, 10))
catNav.Size = UDim2.new(1,0,0,NAV_HEIGHT)
catNav.Position = UDim2.new(0,0,0,TITLE_HEIGHT)
catNav.BackgroundTransparency = 1
local leftCat = Instance.new("TextButton", catNav)
leftCat.Size = UDim2.new(0,50,1,0)
leftCat.Text = "<"
leftCat.Font = Enum.Font.SourceSansBold
leftCat.TextSize = 24
leftCat.TextColor3 = Color3.new(1,1,1)
leftCat.BackgroundColor3 = Color3.fromRGB(100,0,0)
leftCat.BorderSizePixel = 0
leftCat.Name = generate_string(math_random(1, 10))
local catLabel = Instance.new("TextLabel", catNav)
catLabel.Size = UDim2.new(1,-100,1,0)
catLabel.Position = UDim2.new(0,50,0,0)
catLabel.BackgroundTransparency = 1
catLabel.Text = "All"
catLabel.Font = Enum.Font.SourceSansBold
catLabel.TextSize = 18
catLabel.TextColor3 = Color3.new(1,1,1)
catNav.Name = generate_string(math_random(1, 10))
local rightCat = leftCat:Clone()
rightCat.Parent = catNav
rightCat.Position = UDim2.new(1,-50,0,0)
rightCat.Text = ">"
rightCat.Name = generate_string(math_random(1, 10))
-- Grid
local gridFrame = Instance.new("ScrollingFrame", mainFrame)
gridFrame.Name = generate_string(math_random(1, 10))
gridFrame.ClipsDescendants= true
gridFrame.Size = UDim2.new(1,-2*GRID_PADDING,0,GUI_HEIGHT-TITLE_HEIGHT-NAV_HEIGHT-FOOTER_HEIGHT-2*GRID_PADDING)
gridFrame.Position = UDim2.new(0,GRID_PADDING,0,TITLE_HEIGHT+NAV_HEIGHT+GRID_PADDING)
gridFrame.BackgroundTransparency = 1
local gridLayout = Instance.new("UIGridLayout", gridFrame)
gridLayout.Name = generate_string(math_random(1, 10))
gridLayout.CellSize = UDim2.new(0,(GUI_WIDTH-2*GRID_PADDING-(GRID_COLUMNS-1)*GRID_PADDING)/GRID_COLUMNS,0,40)
gridLayout.CellPadding = UDim2.new(0,GRID_PADDING,0,GRID_PADDING)
gridLayout.SortOrder = Enum.SortOrder.LayoutOrder
-- Footer
local footer = Instance.new("Frame", mainFrame)
footer.Name = generate_string(math_random(1, 10))
footer.Size = UDim2.new(1,0,0,FOOTER_HEIGHT)
footer.Position = UDim2.new(0,0,1,-FOOTER_HEIGHT)
footer.BackgroundTransparency = 1
local closeBtn = Instance.new("TextButton", footer)
closeBtn.Size = UDim2.new(1,0,1,0)
closeBtn.Text = "Close"
closeBtn.Font = Enum.Font.SourceSansBold
closeBtn.TextSize = 18
closeBtn.TextColor3 = Color3.new(1,1,1)
closeBtn.BackgroundColor3 = Color3.fromRGB(100,0,0)
closeBtn.BorderSizePixel = 0
closeBtn.Name = generate_string(math_random(1, 10))
-- Minimize toggle
local minimized = false
minBtn.MouseButton1Click:Connect(function()
minimized = not minimized
if minimized == true then
mainFrame.BackgroundTransparency = 1
else
mainFrame.BackgroundTransparency = 0
end
gridFrame.Visible = not minimized
catNav.Visible = not minimized
footer.Visible = not minimized
minBtn.Text = minimized and "◻" or "_"
end)
local function NotifyERROR(text)
Notify(text, "ERROR", 3)
end
-- Build the grid and tooltips
local function updateGrid()
for _, c in ipairs(gridFrame:GetChildren()) do
if c:IsA("TextButton") then c:Destroy() end
end
local cat = FunctionManager:getCurrentCategory()
catLabel.Text = cat
for name, cb in pairs(FunctionManager.CategorizedFunctions[cat]) do
local btn = Instance.new("TextButton")
local isFE = FunctionManager.ISFE[name]
btn.Size = UDim2.new(1,0,0,40)
btn.BackgroundColor3 = Color3.fromRGB(70,10,10)
btn.BorderSizePixel = 0
btn.Font = Enum.Font.SourceSansBold
btn.TextSize = 16
btn.TextColor3 = Color3.new(1,1,1)
btn.Text = name
btn.TextWrapped = true
btn.Parent = gridFrame
btn.Name = generate_string(math_random(1, 10))
if isFE == "no" then
btn.BackgroundColor3 = Color3.fromRGB(72, 100, 87)
end
-- tooltip
local desc = FunctionManager.Descriptions[name]
btn.MouseMoved:Connect(function()
if desc ~= "" and desc ~= nil then
tooltip.Text = desc
tooltip.Position = UDim2.new(0,Mouse.X,0,Mouse.Y - tooltip.Size.Y.Offset - 4)
tooltip.Visible = true
end
end)
btn.MouseLeave:Connect(function() tooltip.Visible = false end)
btn.MouseButton1Click:Connect(function()
pcall(cb)
end)
end
end
local logo = Instance.new("ImageLabel")
logo.Name = generate_string(math_random(1, 10))
logo.BackgroundTransparency = 1
logo.Size = UDim2.new(1, 0, 0, 100)
logo.Position = UDim2.new(0, -50, 0, -100)
logo.Image = "rbxassetid://87486058304609"
logo.ScaleType = Enum.ScaleType.Fit
logo.Parent = mainFrame
-- nav buttons
leftCat.MouseButton1Click:Connect(function()
FunctionManager.CurrentCategoryIndex = (FunctionManager.CurrentCategoryIndex - 2) % #FunctionManager.Categories + 1
updateGrid()
end)
rightCat.MouseButton1Click:Connect(function()
FunctionManager:cycleCategory()
updateGrid()
end)
closeBtn.MouseButton1Click:Connect(function()
screenGui:Destroy()
end)
FunctionManager.OnFunctionAdded.Event:Connect(updateGrid)
-- Initialize
updateGrid()
FunctionManager:register("Decal Spam", function()
local decalID = 8408806737
local function exPro(root)
for _, v in pairs(root:GetChildren()) do
if v:IsA("Decal") and v.Texture ~= "http://www.roblox.com/asset/?id="..decalID then
v.Parent = nil
elseif v:IsA("BasePart") then
v.Material = "Plastic"
v.Transparency = 0
local One = Instance.new("Decal", v)
local Two = Instance.new("Decal", v)
local Three = Instance.new("Decal", v)
local Four = Instance.new("Decal", v)
local Five = Instance.new("Decal", v)
local Six = Instance.new("Decal", v)
One.Texture = "http://www.roblox.com/asset/?id="..decalID
Two.Texture = "http://www.roblox.com/asset/?id="..decalID
Three.Texture = "http://www.roblox.com/asset/?id="..decalID
Four.Texture = "http://www.roblox.com/asset/?id="..decalID
Five.Texture = "http://www.roblox.com/asset/?id="..decalID
Six.Texture = "http://www.roblox.com/asset/?id="..decalID
One.Face = "Front"
Two.Face = "Back"
Three.Face = "Right"
Four.Face = "Left"
Five.Face = "Top"
Six.Face = "Bottom"
end
exPro(v)
end
end
local function asdf(root)
for _, v in pairs(root:GetChildren()) do
asdf(v)
end
end
exPro(game.Workspace)
asdf(game.Workspace)
local s = Instance.new("Sky")
s.Name = "Sky"
s.Parent = game.Lighting
local skyboxID = 8408806737
s.SkyboxBk = "http://www.roblox.com/asset/?id="..skyboxID
s.SkyboxDn = "http://www.roblox.com/asset/?id="..skyboxID
s.SkyboxFt = "http://www.roblox.com/asset/?id="..skyboxID
s.SkyboxLf = "http://www.roblox.com/asset/?id="..skyboxID
s.SkyboxRt = "http://www.roblox.com/asset/?id="..skyboxID
s.SkyboxUp = "http://www.roblox.com/asset/?id="..skyboxID
game.Lighting.TimeOfDay = 12
for i, v in pairs(game.Players:GetChildren()) do
local emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Torso
emit.Texture = "http://www.roblox.com/asset/?id=8408806737"
emit.VelocitySpread = 20
end
for i, v in pairs(game.Players:GetChildren()) do
local emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Torso
emit.Texture = "http://www.roblox.com/asset/?id=8408806737"
emit.VelocitySpread = 20
end
for i, v in pairs(game.Players:GetChildren()) do
local emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Torso
emit.Texture = "http://www.roblox.com/asset/?id=8408806737"
emit.VelocitySpread = 20
end
while true do
game.Lighting.Ambient = Color3.new(math.random() , math.random() , math.random())
wait(0.2)
game.Lighting.ShadowColor = Color3.new(math.random() , math.random() , math.random())
wait(0.2)
end
end, "Troll", "NOT FE")
FunctionManager:register("JOHN DOE", function()
local redSkyboxAssetId = "rbxassetid://1012887"
local sky = Lighting:FindFirstChildOfClass("Sky")
if not sky then
sky = Instance.new("Sky", Lighting)
end
sky.SkyboxBk = redSkyboxAssetId
sky.SkyboxDn = redSkyboxAssetId
sky.SkyboxFt = redSkyboxAssetId
sky.SkyboxLf = redSkyboxAssetId
sky.SkyboxRt = redSkyboxAssetId
sky.SkyboxUp = redSkyboxAssetId
if not ReplicatedStorage:FindFirstChild("juisdfj0i32i0eidsuf0iok") then
local detection = Instance.new("Decal")
detection.Name = "juisdfj0i32i0eidsuf0iok"
detection.Parent = ReplicatedStorage
end
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "PersistentSoundGui"
screenGui.ResetOnSpawn = false
screenGui.Parent = player:WaitForChild("PlayerGui")
local button = Instance.new("TextButton")
button.Size = UDim2.new(0, 150, 0, 50)
button.Position = UDim2.new(0.02, 0, 0.477, 0)
button.Text = "Sound Toggle"
button.Font = Enum.Font.SourceSansBold
button.TextSize = 20
button.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
button.TextColor3 = Color3.new(1, 1, 1)
button.Parent = screenGui
local backgroundSound = SoundService:FindFirstChild("PersistentBGSound")
if not backgroundSound then
backgroundSound = Instance.new("Sound")
backgroundSound.Name = "PersistentBGSound"
backgroundSound.SoundId = "rbxassetid://19094700"
backgroundSound.PlaybackSpeed = 0.221
backgroundSound.Looped = true
backgroundSound.Volume = 1
backgroundSound.Parent = SoundService
backgroundSound:Play()
end
button.Activated:Connect(function()
backgroundSound.Playing = not backgroundSound.Playing
end)
local function setupCharacter(character)
local humanoid = character:WaitForChild("Humanoid")
local torso = character:WaitForChild("Torso")
local hrp = character:WaitForChild("HumanoidRootPart")
local tool = Instance.new("Tool")
tool.Name = "Slash"
tool.RequiresHandle = false
tool.Parent = player.Backpack
tool.Activated:Connect(function()
local animation = Instance.new("Animation")
animation.AnimationId = "rbxassetid://186934658"
local track = humanoid:LoadAnimation(animation)
track:Play()
track:AdjustSpeed(2)
local s = Instance.new("Sound", torso)
s.SoundId = "rbxassetid://28144425"
s:Play()
task.wait(0.2)
local s2 = Instance.new("Sound", torso)
s2.SoundId = "rbxassetid://429400881"
s2.Volume = 0.2
s2:Play()
end)
local naeeym = Instance.new("BillboardGui", character)
naeeym.Size = UDim2.new(0, 100, 0, 40)
naeeym.StudsOffset = Vector3.new(0, 2, 0)
naeeym.Adornee = character:WaitForChild("Head")
local tecks = Instance.new("TextLabel", naeeym)
tecks.BackgroundTransparency = 1
tecks.BorderSizePixel = 0
tecks.Font = Enum.Font.Fantasy
tecks.TextSize = 24
tecks.TextStrokeTransparency = 0
tecks.TextStrokeColor3 = Color3.new(0, 0, 0)
tecks.TextColor3 = Color3.new(0, 0, 0)
tecks.Size = UDim2.new(1, 0, 0.5, 0)
tecks.Text = "John Doe"
local function changeName(newName)
tecks.Text = newName
end
local function shakeTag()
local originalOffset = naeeym.StudsOffset
for _ = 1, 10 do
naeeym.StudsOffset = originalOffset + Vector3.new(math.random(-1,1), math.random(-1,1), math.random(-1,1))
task.wait(0.05)
end
naeeym.StudsOffset = originalOffset
end
coroutine.wrap(function()
while character:IsDescendantOf(workspace) do
changeName("BURN IN HELL")
shakeTag()
task.wait(0.2)
changeName("STOP")
task.wait(0.1)
changeName("JUST GIVE UP")
shakeTag()
task.wait(0.2)
changeName("STOP")
shakeTag()
task.wait(0.2)
changeName("JOHN DOE")
shakeTag()
task.wait(0.3)
changeName("HOPELESS")
shakeTag()
task.wait(0.3)
end
end)()
local footPartSize = Vector3.new(10, 0.5, 10)
local floorPartColor = BrickColor.Black()
local floorMaterial = Enum.Material.Neon
local yOffset = -2.8
local lastPosition = hrp.Position
local standingTimer = 0
RunService.Heartbeat:Connect(function(dt)
if not character:IsDescendantOf(workspace) then return end
local currentPosition = hrp.Position
standingTimer += dt
local distanceMoved = (currentPosition - lastPosition).Magnitude
local stepPosition = Vector3.new(currentPosition.X, hrp.Position.Y + yOffset, currentPosition.Z)
local function createFootstep(position)
local part = Instance.new("Part")
part.Size = footPartSize
part.Position = position
part.Anchored = true
part.CanCollide = false
part.BrickColor = floorPartColor
part.Material = floorMaterial
part.Transparency = 0.5
part.Parent = workspace
task.spawn(function()
for i = 1, 10 do
part.Transparency = i * 0.03
task.wait(0.05)
end
end)
Debris:AddItem(part, 1)
end
if distanceMoved > 1 then
createFootstep(stepPosition)
lastPosition = currentPosition
standingTimer = 0
elseif standingTimer > 0.5 then
createFootstep(stepPosition)
standingTimer = 0
end
end)
local movel = 0.1
local hiddenfling = true
local function fling()
while hiddenfling and character:IsDescendantOf(workspace) do
if hrp then
local originalVelocity = hrp.Velocity
hrp.Velocity = originalVelocity * 10000 + Vector3.new(0, 10000, 0)
RunService.RenderStepped:Wait()
hrp.Velocity = originalVelocity
RunService.Stepped:Wait()
hrp.Velocity = originalVelocity + Vector3.new(0, movel, 0)
movel = -movel
end
RunService.Heartbeat:Wait()
end
end
coroutine.wrap(fling)()
end
player.CharacterAdded:Connect(setupCharacter)
if player.Character then
setupCharacter(player.Character)
end
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local player = Players.LocalPlayer
local mouse = player:GetMouse()
local function teleportToMousePosition()
local character = player.Character
if not character or not character:FindFirstChild("HumanoidRootPart") then
return
end
local target = mouse.Hit
if target then
character:MoveTo(target.Position)
end
end
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.T then
teleportToMousePosition()
end
end)
end, "Trolling", "BROKEN")
FunctionManager:register("Invis gui", function()
loadstring(game:HttpGet('https://pastebin.com/raw/3Rnd9rHf'))()
end, "Trolling", "Credits to the original maker!")
FunctionManager:register("DANCE", function()
local anim = Instance.new("Animation")
anim.AnimationId = "rbxassetid://27789359"
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(anim)
track:Play()
end, "Fun", "DANCE DANCE")
FunctionManager:register("Sound GUI", function()
local gui = game.Players.LocalPlayer.PlayerGui:FindFirstChild("SoundGui")
if gui then
gui:Destroy()
return
end
local SoundGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local AddSoundId = Instance.new("TextButton")
local SoundIds = Instance.new("TextBox")
local Default = Instance.new("TextButton")
local Credits = Instance.new("TextLabel")
local Title = Instance.new("TextLabel")
local Swap = Instance.new("ImageButton")
local PlayBackSpeed = Instance.new("TextBox")
local Volume = Instance.new("TextBox")
local Looped = Instance.new("TextBox")
local Exit = Instance.new("ImageButton")
local Frame2 = Instance.new("Frame")
local Open = Instance.new("ImageButton")
local spoky = Instance.new("Sound")
local c00lflag = Instance.new("Sound")
local drag = Instance.new("UIDragDetector")
drag.Parent = Frame
c00lflag.Name = "c00lsound23sas"
c00lflag.Parent = Frame
spoky.Parent = Frame
spoky.SoundId = "rbxassetid://95156028272944"
spoky.Volume = 3
spoky.PlaybackSpeed = 0.2
spoky.Name = "spoky"
--Properties:
SoundGui.Name = "SoundGui"
SoundGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
SoundGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
SoundGui.ResetOnSpawn = false
Frame.Parent = SoundGui
Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
Frame.BorderColor3 = Color3.fromRGB(255, 0, 4)
Frame.BorderSizePixel = 2
Frame.Position = UDim2.new(0, 700, 0, 300)
Frame.Size = UDim2.new(0, 398, 0, 206)
AddSoundId.Name = "AddSoundId"
AddSoundId.Parent = Frame
AddSoundId.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
AddSoundId.BorderColor3 = Color3.fromRGB(255, 0, 0)
AddSoundId.BorderSizePixel = 2
AddSoundId.Position = UDim2.new(0.118090451, 0, 0.718446612, 0)
AddSoundId.Size = UDim2.new(0, 307, 0, 36)
AddSoundId.Font = Enum.Font.Arial
AddSoundId.Text = "Add Sound!"
AddSoundId.TextColor3 = Color3.fromRGB(255, 255, 255)
AddSoundId.TextSize = 29.000
SoundIds.Name = "SoundIds"
SoundIds.Parent = Frame
SoundIds.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
SoundIds.BorderColor3 = Color3.fromRGB(255, 0, 0)
SoundIds.BorderSizePixel = 2
SoundIds.Position = UDim2.new(0.118090451, 0, 0.305825233, 0)
SoundIds.Size = UDim2.new(0, 307, 0, 33)
SoundIds.Font = Enum.Font.Arial
SoundIds.PlaceholderText = "Add a sound ID here!, No rbx://"
SoundIds.Text = ""
SoundIds.TextColor3 = Color3.fromRGB(255, 255, 255)
SoundIds.TextScaled = true
SoundIds.TextSize = 14.000
SoundIds.TextWrapped = true
Default.Name = "Default"
Default.Parent = Frame
Default.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
Default.BorderColor3 = Color3.fromRGB(255, 0, 0)
Default.BorderSizePixel = 2
Default.Position = UDim2.new(0.118090451, 0, 0.529126227, 0)
Default.Size = UDim2.new(0, 307, 0, 28)
Default.Font = Enum.Font.Arial
Default.Text = "Spooky Scary Skeletons!"
Default.TextColor3 = Color3.fromRGB(255, 255, 255)
Default.TextSize = 23.000
Credits.Name = "Credits"
Credits.Parent = Frame
Credits.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Credits.BackgroundTransparency = 1.000
Credits.BorderColor3 = Color3.fromRGB(0, 0, 0)
Credits.BorderSizePixel = 0
Credits.Position = UDim2.new(0.577889442, 0, 0.9174757, 0)
Credits.Size = UDim2.new(0, 153, 0, 17)
Credits.Font = Enum.Font.SourceSans
Credits.Text = "made by: 1known. On discord!"
Credits.TextColor3 = Color3.fromRGB(255, 255, 255)
Credits.TextSize = 14.000
Title.Name = "Title"
Title.Parent = Frame
Title.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Title.BackgroundTransparency = 1.000
Title.BorderColor3 = Color3.fromRGB(255, 0, 4)
Title.BorderSizePixel = 2
Title.Position = UDim2.new(0.208542719, 0, 0.0291262139, 0)
Title.Size = UDim2.new(0, 231, 0, 48)
Title.Font = Enum.Font.Arial
Title.Text = "c00lSound GUI!"
Title.TextColor3 = Color3.fromRGB(255, 255, 255)
Title.TextSize = 33.000
Title.TextWrapped = true
Swap.Name = "Swap"
Swap.Parent = Frame
Swap.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
Swap.BorderColor3 = Color3.fromRGB(255, 0, 0)
Swap.BorderSizePixel = 0
Swap.Position = UDim2.new(0.904522598, 0, 0.33495146, 0)
Swap.Size = UDim2.new(0, 23, 0, 21)
Swap.Image = "rbxassetid://2500573769"
PlayBackSpeed.Name = "PlayBackSpeed"
PlayBackSpeed.Parent = Frame
PlayBackSpeed.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
PlayBackSpeed.BorderColor3 = Color3.fromRGB(255, 0, 0)
PlayBackSpeed.BorderSizePixel = 2
PlayBackSpeed.Position = UDim2.new(0.118090451, 0, 0.305825233, 0)
PlayBackSpeed.Size = UDim2.new(0, 307, 0, 33)
PlayBackSpeed.Visible = false
PlayBackSpeed.Font = Enum.Font.Arial
PlayBackSpeed.PlaceholderText = "Playback speed, Enter a number!"
PlayBackSpeed.Text = "1"
PlayBackSpeed.TextColor3 = Color3.fromRGB(255, 255, 255)
PlayBackSpeed.TextScaled = true
PlayBackSpeed.TextSize = 14.000
PlayBackSpeed.TextWrapped = true
Volume.Name = "Volume"
Volume.Parent = Frame
Volume.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
Volume.BorderColor3 = Color3.fromRGB(255, 0, 0)
Volume.BorderSizePixel = 2
Volume.Position = UDim2.new(0.118090451, 0, 0.305825233, 0)
Volume.Size = UDim2.new(0, 307, 0, 33)
Volume.Visible = false
Volume.Font = Enum.Font.Arial
Volume.PlaceholderText = "Volume! Enter a number."
Volume.Text = "0.5"
Volume.TextColor3 = Color3.fromRGB(255, 255, 255)
Volume.TextScaled = true
Volume.TextSize = 14.000
Volume.TextWrapped = true
Looped.Name = "Looped"
Looped.Parent = Frame
Looped.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
Looped.BorderColor3 = Color3.fromRGB(255, 0, 0)
Looped.BorderSizePixel = 2
Looped.Position = UDim2.new(0.118090451, 0, 0.305825233, 0)
Looped.Size = UDim2.new(0, 307, 0, 33)
Looped.Visible = false
Looped.Font = Enum.Font.Arial
Looped.PlaceholderText = "Is it looped?, Type: False or True"
Looped.Text = "False"
Looped.TextColor3 = Color3.fromRGB(255, 255, 255)
Looped.TextScaled = true
Looped.TextSize = 14.000
Looped.TextWrapped = true
Exit.Name = "Exit"
Exit.Parent = Frame
Exit.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
Exit.BorderColor3 = Color3.fromRGB(255, 0, 0)
Exit.BorderSizePixel = 2
Exit.Position = UDim2.new(0.921999991, 0, 0.0289999992, 0)
Exit.Size = UDim2.new(0, 25, 0, 23)
Exit.Image = "rbxassetid://14930908086"
Frame2.Name = "Frame2"
Frame2.Parent = SoundGui
Frame2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame2.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame2.BorderSizePixel = 0
Frame2.Position = UDim2.new(0.984443069, 0, 0.841666639, 0)
Frame2.Size = UDim2.new(0, 25, 0, 23)
Frame2.Visible = false
Open.Name = "Open"
Open.Parent = Frame2
Open.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
Open.BorderColor3 = Color3.fromRGB(255, 0, 0)
Open.BorderSizePixel = 2
Open.Position = UDim2.new(-0.0312646478, 0, -0.0113339629, 0)
Open.Size = UDim2.new(0, 25, 0, 23)
Open.Image = "rbxassetid://14930908086"
-- Scripts:
local function GSSVM_fake_script() -- AddSoundId.LocalScript
local script = Instance.new('LocalScript', AddSoundId)
local parent = script.Parent
parent.Activated:Connect(function()
local SoundId = parent.Parent:WaitForChild("SoundIds").Text
local Playbackspeed = parent.Parent:WaitForChild("PlayBackSpeed").Text
local Volume = parent.Parent:WaitForChild("Volume").Text
local looped = parent.Parent:WaitForChild("Looped").Text
if SoundId == "" then
parent.Text = "No Sound ID!"
wait(2)
parent.Text = "Add Sound!"
return
end
local id = "rbxassetid://" .. SoundId
local speed = tonumber(Playbackspeed) or 1
local existingSound = game.Workspace:FindFirstChild("c00lsound23sas")
if existingSound then
existingSound.SoundId = id
existingSound.PlaybackSpeed = speed
existingSound.Volume = Volume
if looped == "False" then
existingSound.Looped = false
elseif looped == "True" then
existingSound.Looped = true
else
existingSound.Looped = false
end
existingSound:Play()
else
local clonedSound = parent.Parent.c00lsound23sas:Clone()
clonedSound.Parent = game.Workspace
clonedSound.SoundId = id
clonedSound.PlaybackSpeed = speed
clonedSound.Volume = Volume
if looped == "False" then
clonedSound.Looped = false
elseif looped == "True" then
clonedSound.Looped = true
else
clonedSound.Looped = false
end
clonedSound.Looped = looped
clonedSound:Play()
end
parent.Text = "Injected Sound Succesfully!, Be sure to enter a correct ID if it doesnt work!"
parent.TextScaled = true
wait(3.5)
parent.TextScaled = false
parent.Text = "Add Sound!"
end)
end
coroutine.wrap(GSSVM_fake_script)()
local function MWUVEW_fake_script() -- Default.LocalScript
local script = Instance.new('LocalScript', Default)
local parent = script.Parent
local sound = parent.Parent.spoky
parent.Activated:Connect(function()
if sound.Playing == true then
sound.Playing = false
else
sound.Playing = true
end
end)
end
coroutine.wrap(MWUVEW_fake_script)()
local function BIKZQ_fake_script() -- Swap.LocalScript
local script = Instance.new('LocalScript', Swap)
local parent = script.Parent
local playback = parent.Parent.PlayBackSpeed
local Sound = parent.Parent.SoundIds
local volume = parent.Parent.Volume
local looped = parent.Parent.Looped
parent.Activated:Connect(function()
if Sound.Visible == true then
Sound.Visible = false
playback.Visible = true
volume.Visible = false
looped.Visible = false
elseif playback.Visible ==true then
playback.Visible = false
Sound.Visible = false
volume.Visible = true
looped.Visible = false
elseif volume.Visible == true then
Sound.Visible = false
playback.Visible = false
volume.Visible = false
looped.Visible = true
elseif looped.Visible == true then
Sound.Visible = true
playback.Visible = false
volume.Visible = false
looped.Visible = false
end
end)
end
coroutine.wrap(BIKZQ_fake_script)()
local function AXYPXC_fake_script() -- Exit.LocalScript
local script = Instance.new('LocalScript', Exit)
local parent = script.Parent
local main = parent.Parent
parent.Activated:Connect(function()
main.Parent.Frame2.Visible = true
main.Visible = false
end)
end
coroutine.wrap(AXYPXC_fake_script)()
local function WHTXC_fake_script() -- Open.LocalScript
local script = Instance.new('LocalScript', Open)
local parent = script.Parent
local main = parent.Parent.Parent.Frame
parent.Activated:Connect(function()
main.Visible = true
parent.Parent.Visible = false
end)
end
coroutine.wrap(WHTXC_fake_script)()
end, "General", "NOT FE")
FunctionManager:register("Bind Key", function()
if bindFrame then return end
local gui = Player:FindFirstChild("PlayerGui"):FindFirstChild(die)
if not gui then NotifyERROR("Gui not found!"); return end
screenGui = gui
bindFrame = Instance.new("Frame")
bindFrame.Name = generate_string(math_random(1, 10))
bindFrame.Size = UDim2.new(1,0,1,0)
bindFrame.BackgroundColor3 = Color3.new(0,0,0)
bindFrame.BackgroundTransparency = 0.5
bindFrame.ZIndex = 50
bindFrame.Parent = screenGui
local panel = Instance.new("Frame")
panel.Name = generate_string(math_random(1, 10))
panel.Size = UDim2.new(0, 300, 0, 400)
panel.Position = UDim2.new(0.5, -150, 0.5, -200)
panel.BackgroundColor3 = Color3.fromRGB(35,35,35)
panel.BorderSizePixel = 0
panel.ZIndex = 51
panel.Parent = bindFrame
local closeBtn = Instance.new("TextButton")
closeBtn.Size = UDim2.new(0, 60, 0, 24)
closeBtn.Position = UDim2.new(1, -64, 0, 4)
closeBtn.Text = "Close"
closeBtn.Font = Enum.Font.SourceSansBold
closeBtn.TextSize = 14
closeBtn.BackgroundColor3 = Color3.fromRGB(150,50,50)
closeBtn.TextColor3 = Color3.new(1,1,1)
closeBtn.ZIndex = 52
closeBtn.Parent = panel
closeBtn.MouseButton1Click:Connect(function()
bindFrame:Destroy()
bindFrame = nil
if bindConn then bindConn:Disconnect(); bindConn = nil end
end)
local title = Instance.new("TextLabel")
title.Size = UDim2.new(1, -8, 0, 24)
title.Position = UDim2.new(0, 4, 0, 4)
title.BackgroundTransparency = 1
title.Font = Enum.Font.SourceSansBold
title.TextSize = 18
title.TextColor3 = Color3.new(1,1,1)
title.Text = "Bind Key to Function"
title.ZIndex = 52
title.Parent = panel
local list = Instance.new("ScrollingFrame")
list.Size = UDim2.new(1, -8, 1, -40)
list.Position = UDim2.new(0, 4, 0, 32)
list.CanvasSize = UDim2.new(0,0,0,0)
list.ScrollBarThickness = 6
list.ZIndex = 51
list.Parent = panel
local uiList = Instance.new("UIListLayout")
uiList.Padding = UDim.new(0,4)
uiList.SortOrder = Enum.SortOrder.LayoutOrder
uiList.Parent = list
local function refreshList()
for _, child in ipairs(list:GetChildren()) do
if child:IsA("TextButton") or child:IsA("TextLabel") then
child:Destroy()
end
end
for _, cat in ipairs(FunctionManager.Categories) do
local hdr = Instance.new("TextLabel")
hdr.Size = UDim2.new(1,0,0,24)
hdr.BackgroundTransparency = 1
hdr.Font = Enum.Font.SourceSansBold
hdr.TextSize = 16
hdr.TextColor3 = Color3.new(1,1,0)
hdr.Text = "["..cat.."]"
hdr.ZIndex = 51
hdr.Parent = list
for name, cb in pairs(FunctionManager:getFunctionsInCategory(cat)) do
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(1,0,0,24)
btn.Font = Enum.Font.SourceSans
btn.TextSize = 14
btn.BackgroundColor3 = Color3.fromRGB(50,50,50)
btn.TextColor3 = Color3.new(1,1,1)
btn.ZIndex = 51
local bound = {}
for key, fn in pairs(customBinds) do
if fn == cb then table.insert(bound, tostring(key)) end
end
local suffix = #bound>0 and " ("..table.concat(bound, ",")..")" or ""
btn.Text = name..suffix
btn.Parent = list
btn.MouseButton1Click:Connect(function()
waitingBindFunction = { cb = cb, btn = btn, name = name }
btn.Text = name.." → [Press a key]"
end)
end
end
list.CanvasSize = UDim2.new(0,0,0, uiList.AbsoluteContentSize.Y + 8)
end
bindConn = UserInputService.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed or not waitingBindFunction then return end
if input.UserInputType == Enum.UserInputType.Keyboard then
customBinds[input.KeyCode] = waitingBindFunction.cb
waitingBindFunction.btn.Text = waitingBindFunction.name.." ("..tostring(input.KeyCode)..")"
waitingBindFunction = nil
end
end)
refreshList()
end, "Utility", "BUGGED")
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.UserInputType == Enum.UserInputType.Keyboard then
local fn = customBinds[input.KeyCode]
if fn and type(fn) == "function" then
pcall(fn)
end
end
end)
FunctionManager:register("JumpUp", function()
local char = Player.Character
local hrp = char and char:FindFirstChild("HumanoidRootPart")
if hrp then hrp.Velocity = Vector3.new(0, 100, 0) end
end, "Movement", "Leap into the air!")
FunctionManager:register("Sit", function()
local hum = Player.Character and Player.Character:FindFirstChildOfClass("Humanoid")
if hum then hum.Sit = true end
end, "Movement", "SIT DOWN")
FunctionManager:register("INF JUMP", function()
infJumpEnabled = not infJumpEnabled
if infJumpEnabled then
local debounce = false
infJumpConnection = UserInputService.JumpRequest:Connect(function()
if debounce then return end
debounce = true
local character = Player.Character
local humanoid = character and character:FindFirstChildWhichIsA("Humanoid")
if humanoid then
humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
end
task.wait()
debounce = false
end)
else
if infJumpConnection then
infJumpConnection:Disconnect()
infJumpConnection = nil
end
end
end, "Movement", "Jump Forever!")
FunctionManager:register("WalkSpeed Slider", function()
if screenGui:FindFirstChild("WalkSpeedModal") then return end
local overlay = Instance.new("Frame")
overlay.Name = "WalkSpeedModal"
overlay.Size = UDim2.new(1,0,1,0)
overlay.Position = UDim2.new(0,0,0,0)
overlay.BackgroundColor3 = Color3.new(0,0,0)
overlay.BackgroundTransparency = 0.5
overlay.ZIndex = 50
overlay.Parent = screenGui
local panel = Instance.new("Frame")
panel.Name = "SliderPanel"
panel.Size = UDim2.new(0, 300, 0, 100)
panel.Position = UDim2.new(0.5, -150, 0.5, -50)
panel.BackgroundColor3 = Color3.fromRGB(40,40,40)
panel.BorderSizePixel = 0
panel.ZIndex = 51
panel.Parent = overlay
local closeBtn = Instance.new("TextButton")
closeBtn.Name = "Close"
closeBtn.Size = UDim2.new(0,60,0,24)
closeBtn.Position = UDim2.new(1,-64,0,4)
closeBtn.Font = Enum.Font.SourceSansBold
closeBtn.TextSize = 14
closeBtn.Text = "Close"
closeBtn.BackgroundColor3 = Color3.fromRGB(150,50,50)
closeBtn.TextColor3 = Color3.new(1,1,1)
closeBtn.ZIndex = 52
closeBtn.Parent = panel
closeBtn.MouseButton1Click:Connect(function()
overlay:Destroy()
end)
local label = Instance.new("TextLabel")
label.Name = "ValueLabel"
label.Size = UDim2.new(1,-8,0,24)
label.Position = UDim2.new(0,4,0,4)
label.BackgroundTransparency= 1
label.Font = Enum.Font.SourceSansBold
label.TextSize = 18
label.TextColor3 = Color3.new(1,1,1)
label.Text = "WalkSpeed: " .. tostring(Humanoid.WalkSpeed)
label.ZIndex = 52
label.Parent = panel
local track = Instance.new("Frame")
track.Name = "Track"
track.Size = UDim2.new(1,-16,0,20)
track.Position = UDim2.new(0,8,0,40)
track.BackgroundColor3 = Color3.fromRGB(60,60,60)
track.BorderSizePixel = 0
track.ZIndex = 51
track.Parent = panel
local fill = Instance.new("Frame")
fill.Name = "Fill"
fill.Size = UDim2.new(
math.clamp((Humanoid.WalkSpeed - 8)/(100-8),0,1), 0,
1, 0
)
fill.BackgroundColor3 = Color3.fromRGB(100,200,100)
fill.BorderSizePixel = 0
fill.ZIndex = 52
fill.Parent = track
local dragging = false
local minS, maxS = 8, 100
local function update(x)
local rel = math.clamp((x - track.AbsolutePosition.X)/track.AbsoluteSize.X, 0,1)
local v = math.floor(minS + (maxS-minS)*rel)
Humanoid.WalkSpeed = v
label.Text = "WalkSpeed: "..v
fill.Size = UDim2.new(rel,0,1,0)
end
track.InputBegan:Connect(function(i)
if i.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
update(i.Position.X)
end
end)
track.InputEnded:Connect(function(i)
if i.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = false
end
end)
UserInputService.InputChanged:Connect(function(i)
if dragging and i.UserInputType==Enum.UserInputType.MouseMovement then
update(i.Position.X)
end
end)
end, "Movement", "Control your walkspeed!")
FunctionManager:register("Server Hop", function()
local success, res = pcall(function()
return game:HttpGet(
"https://games.roblox.com/v1/games/" ..
PlaceId ..
"/servers/Public?sortOrder=Desc&limit=100&excludeFullGames=true"
)
end)
if not success then
return NotifyERROR("[Server Hop] HTTP request failed")
end
local body
local ok, err = pcall(function()
body = HttpService:JSONDecode(res)
end)
if not ok or type(body) ~= "table" or type(body.data) ~= "table" then
return NotifyERROR("[Server Hop] Invalid JSON response")
end
local servers = {}
for _, v in ipairs(body.data) do
if type(v) == "table"
and tonumber(v.playing)
and tonumber(v.maxPlayers)
and v.playing < v.maxPlayers
and v.id ~= JobId then
table.insert(servers, v.id)
end
end
if #servers == 0 then
return NotifyERROR("[Server Hop] No available servers found")
end
local choice = servers[math.random(1, #servers)]
TeleportService:TeleportToPlaceInstance(PlaceId, choice, Players.LocalPlayer)
end, "Utility","Changes Servers")
FunctionManager:register("TP Behind Closest", function()
if not HRP then
NotifyERROR("No HumanoidRootPart found.")
return
end
local closestPlayer
local shortestDistance = math.huge
for _, otherPlayer in ipairs(Players:GetPlayers()) do
if otherPlayer ~= Player and otherPlayer.Character then
local otherRoot = otherPlayer.Character:FindFirstChild("HumanoidRootPart")
if otherRoot then
local distance = (otherRoot.Position - HRP.Position).Magnitude
if distance < shortestDistance then
shortestDistance = distance
closestPlayer = otherPlayer
end
end
end
end
if closestPlayer and closestPlayer.Character then
local targetRoot = closestPlayer.Character:FindFirstChild("HumanoidRootPart")
if targetRoot then
local behindPosition = targetRoot.CFrame.Position - targetRoot.CFrame.LookVector * 3
local newCFrame = CFrame.new(behindPosition, targetRoot.Position)
HRP.CFrame = newCFrame
end
else
NotifyERROR("No nearby player found.")
end
end, "Movement", "Owai moi, shinderu. NANI?")
FunctionManager:register("Scare Closest Player", function()
if not HRP then
NotifyERROR("Could not find your HumanoidRootPart.")
return
end
local closestPlayer, closestDistance = nil, math.huge
for _, otherPlayer in ipairs(Players:GetPlayers()) do
if otherPlayer ~= Player and otherPlayer.Character then
local otherRoot = otherPlayer.Character:FindFirstChild("HumanoidRootPart")
if otherRoot then
local dist = (otherRoot.Position - HRP.Position).Magnitude
if dist < closestDistance then
closestDistance = dist
closestPlayer = otherPlayer
end
end
end
end
if closestPlayer and closestPlayer.Character then
local targetRoot = closestPlayer.Character:FindFirstChild("HumanoidRootPart")
if targetRoot then
local oldPos = HRP.CFrame
HRP.CFrame = targetRoot.CFrame + targetRoot.CFrame.lookVector * 2
HRP.CFrame = CFrame.new(HRP.Position, targetRoot.Position)
task.wait(0.5)
HRP.CFrame = oldPos
end
else
NotifyERROR("No target player nearby.")
end
end, "Fun", "FNAF reference")
FunctionManager:register("ESP Toggle", function()
espOn = not espOn
for _, plr in ipairs(Players:GetPlayers()) do
if plr.Character and plr ~= Player then
local head = plr.Character:FindFirstChild("Head")
if head then
local bb = head:FindFirstChild("ESP") or Instance.new("BillboardGui", head)
bb.Name = "ESP"
bb.Size = UDim2.new(0,80,0,20)
bb.AlwaysOnTop = true
local lbl = bb:FindFirstChild("Name") or Instance.new("TextLabel", bb)
lbl.Name = "Name"
lbl.BackgroundTransparency = 1
lbl.Size = UDim2.new(1,0,1,0)
lbl.TextColor3 = Color3.new(1,0,0)
lbl.TextScaled = true
lbl.Text = plr.Name
bb.Enabled = espOn
end
end
end
Notify("ESP " .. (espOn and "Enabled" or "Disabled"), "SYSTEM", 3)
end, "Visual", "ur cooked i just got wallhacks")
FunctionManager:register("JumpPowerSlider", function()
if screenGui:FindFirstChild("JumpPowerModal") then return end
Humanoid.UseJumpPower = true
local overlay = Instance.new("Frame")
overlay.Name = "JumpPowerModal"
overlay.Size = UDim2.new(1,0,1,0)
overlay.Position = UDim2.new(0,0,0,0)
overlay.BackgroundColor3 = Color3.new(0,0,0)
overlay.BackgroundTransparency = 0.5
overlay.ZIndex = 50
overlay.Parent = screenGui
local panel = Instance.new("Frame")
panel.Name = "JumpPanel"
panel.Size = UDim2.new(0, 300, 0, 100)
panel.Position = UDim2.new(0.5, -150, 0.5, -50)
panel.BackgroundColor3 = Color3.fromRGB(40,40,40)
panel.BorderSizePixel = 0
panel.ZIndex = 51
panel.Parent = overlay
local closeBtn = Instance.new("TextButton")
closeBtn.Name = "Close"
closeBtn.Size = UDim2.new(0,60,0,24)
closeBtn.Position = UDim2.new(1,-64,0,4)
closeBtn.Font = Enum.Font.SourceSansBold
closeBtn.TextSize = 14
closeBtn.Text = "Close"
closeBtn.BackgroundColor3 = Color3.fromRGB(150,50,50)
closeBtn.TextColor3 = Color3.new(1,1,1)
closeBtn.ZIndex = 52
closeBtn.Parent = panel
closeBtn.MouseButton1Click:Connect(function()
overlay:Destroy()
end)
local label = Instance.new("TextLabel")
label.Name = "ValueLabel"
label.Size = UDim2.new(1,-8,0,24)
label.Position = UDim2.new(0,4,0,4)
label.BackgroundTransparency= 1
label.Font = Enum.Font.SourceSansBold
label.TextSize = 18
label.TextColor3 = Color3.new(1,1,1)
label.Text = "JumpPower: " .. tostring(Humanoid.JumpPower)
label.ZIndex = 52
label.Parent = panel
local track = Instance.new("Frame")
track.Name = "Track"
track.Size = UDim2.new(1,-16,0,20)
track.Position = UDim2.new(0,8,0,40)
track.BackgroundColor3 = Color3.fromRGB(60,60,60)
track.BorderSizePixel = 0
track.ZIndex = 51
track.Parent = panel
local fill = Instance.new("Frame")
fill.Name = "Fill"
fill.Size = UDim2.new(
math.clamp((Humanoid.JumpPower - 50)/(200-50),0,1), 0,
1, 0
)
fill.BackgroundColor3 = Color3.fromRGB(100,200,100)
fill.BorderSizePixel = 0
fill.ZIndex = 52
fill.Parent = track
local dragging = false
local minJ, maxJ = 50, 200
local function update(x)
local rel = math.clamp((x - track.AbsolutePosition.X)/track.AbsoluteSize.X, 0,1)
local v = math.floor(minJ + (maxJ-minJ)*rel)
Humanoid.JumpPower = v
label.Text = "JumpPower: "..v
fill.Size = UDim2.new(rel,0,1,0)
end
track.InputBegan:Connect(function(i)
if i.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
update(i.Position.X)
end
end)
track.InputEnded:Connect(function(i)
if i.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = false
end
end)
UserInputService.InputChanged:Connect(function(i)
if dragging and i.UserInputType==Enum.UserInputType.MouseMovement then
update(i.Position.X)
end
end)
end, "Movement", "Control your jumppower")
FunctionManager:register("Spin Bot", function()
spinOn = not spinOn
if spinOn then
if not HRP then return NotifyERROR("No HRP!") end
lockBP = Instance.new("BodyPosition")
lockBP.Name = "SpinLockBP"
lockBP.Position = HRP.Position
lockBP.MaxForce = Vector3.new(1e6, 1e6, 1e6)
lockBP.P = 1e5
lockBP.D = 0
lockBP.Parent = HRP
spinBAV = Instance.new("BodyAngularVelocity")
spinBAV.Name = "SpinBAV"
spinBAV.AngularVelocity = Vector3.new(0, 10000, 0)
spinBAV.MaxTorque = Vector3.new(1e6, 1e6, 1e6)
spinBAV.P = 1e5
spinBAV.Parent = HRP
NotifyERROR("Spin Bot On")
else
if spinBAV then
spinBAV:Destroy()
spinBAV = nil
end
if lockBP then
lockBP:Destroy()
lockBP = nil
end
NotifyERROR("Spin Bot Off")
end
end, "Visual", "Speeeeen")
FunctionManager:register("TP To Mouse", function()
if hit then
HRP.CFrame = CFrame.new(pos + Vector3.new(0, 3, 0))
warn("Teleported to mouse")
end
end, "Movement", "BUGGED")
FunctionManager:register("Save Position", function()
savedCFrame = HRP.CFrame
Notify("Position Saved", "SYSTEM", 3)
end, "Utility", "Checkpoint")
FunctionManager:register("Load Position", function()
if savedCFrame then
HRP.CFrame = savedCFrame
Notify("Position Loaded", "SYSTEM", 3)
else
NotifyERROR("No Position Saved")
end
end, "Utility", "Reload")
FunctionManager:register("No‑Clip", function()
noclipOn = not noclipOn
if noclipOn then
hoverHeight = HRP.Position.Y
while noclipOn == true do
task.wait(0.01)
for _, part in ipairs(Character:GetDescendants()) do
if part:IsA("BasePart") then
part.CanCollide = false
end
end
local pos = HRP.Position
HRP.CFrame = CFrame.new(pos.X, hoverHeight, pos.Z)
end
Notify("No‑Clip ON (locked at height)", "SYSTEM", 3)
else
for _, part in ipairs(Character:GetDescendants()) do
if part:IsA("BasePart") then
part.CanCollide = true
end
end
Notify("No‑Clip OFF", "SYSTEM", 3)
end
end, "Movement", "NOCLIP")
FunctionManager:register("DarkDex", function()
--Maybe works?
loadstring(game:HttpGet("https://raw.githubusercontent.com/Babyhamsta/RBLX_Scripts/main/Universal/BypassedDarkDexV3.lua", true))()
end, "General", "Take a peek under the hood")
FunctionManager:register("SimpleSpy", function()
--also maybe works?
loadstring(game:HttpGet("https://raw.githubusercontent.com/infyiff/backup/main/SimpleSpyV3/main.lua"))()
end, "Catch remotes")
FunctionManager:register("Orbit All Nearby Parts", function()
local radius = 20
local height = 3
local orbitSpeed = 2
local speaker = Players.LocalPlayer
local character = speaker.Character or speaker.CharacterAdded:Wait()
local root = character:FindFirstChild("HumanoidRootPart")
if not root then
NotifyERROR("No HumanoidRootPart found.")
return
end
local origin = root.Position
local orbitParts = {}
for _, part in ipairs(workspace:GetDescendants()) do
if part:IsA("BasePart") and not part.Anchored and not part:IsDescendantOf(workspace.Terrain) then
local isInCharacter = false
for _, player in ipairs(Players:GetPlayers()) do
local char = player.Character
if char and part:IsDescendantOf(char) then
isInCharacter = true
break
end
end
if not isInCharacter and (part.Position - origin).Magnitude <= radius then
if not CollectionService:HasTag(part, "OrbitPart") then
if part:CanSetNetworkOwnership() then
part:SetNetworkOwner(speaker)
else
warn("Cannot set network owner for part:", part.Name)
end
part.CanCollide = false
CollectionService:AddTag(part, "OrbitPart")
table.insert(orbitParts, part)
end
end
end
end
if #orbitParts == 0 then
warn("No parts found for orbit.")
return
end
local angleOffset = 2 * math.pi / #orbitParts
for i, part in ipairs(orbitParts) do
local angle = angleOffset * i
local startPos = root.Position + Vector3.new(
math.cos(angle) * radius,
height,
math.sin(angle) * radius
)
part.Position = startPos
local bodyGyro = Instance.new("BodyGyro")
bodyGyro.MaxTorque = Vector3.new(1e5, 1e5, 1e5)
bodyGyro.P = 1e4
bodyGyro.CFrame = CFrame.new(part.Position, root.Position)
bodyGyro.Parent = part
local bodyVel = Instance.new("BodyVelocity")
bodyVel.MaxForce = Vector3.new(1e5, 1e5, 1e5)
bodyVel.P = 1e4
bodyVel.Parent = part
local conn
conn = RunService.Heartbeat:Connect(function(dt)
if not root or not root.Parent then
conn:Disconnect()
return
end
angle += orbitSpeed * dt
local orbitCenter = root.Position
local orbitPoint = orbitCenter + Vector3.new(
math.cos(angle) * radius,
height,
math.sin(angle) * radius
)
local tangent = Vector3.new(
-math.sin(angle),
0,
math.cos(angle)
).Unit * orbitSpeed * radius
bodyVel.Velocity = tangent
bodyGyro.CFrame = CFrame.new(part.Position, orbitCenter)
part.Position = orbitPoint
end)
end
warn("Orbiting", #orbitParts, "parts around you.")
end, "Fun", "You have to be near the parts for a while for it to work")
local function toggleInvisibility()
if invisRunning then return end
invisRunning = true
local player = Players.LocalPlayer
repeat task.wait(0.1) until player.Character
local originalChar = player.Character
originalChar.Archivable = true
local invisibleChar = originalChar:Clone()
invisibleChar.Name = ""
invisibleChar.Parent = Lighting
-- clone transparency
for _, part in ipairs(invisibleChar:GetDescendants()) do
if part:IsA("BasePart") then
part.Transparency = (part.Name == "HumanoidRootPart") and 1 or 0.5
end
end
-- we’ll need these in nested functions:
local isInvis = false
local voidConn, deathConn, steppedConn
-- Respawn helper (puts you back to originalChar)
local function Respawn()
invisRunning = false
if steppedConn then steppedConn:Disconnect() end
if deathConn then deathConn:Disconnect() end
player.Character = originalChar
originalChar.Parent = workspace
-- destroy the extra humanoid
local clonedHum = originalChar:FindFirstChildWhichIsA("Humanoid")
if clonedHum then clonedHum:Destroy() end
invisibleChar.Parent = nil
end
-- fix for falling through the void
local voidY = workspace.FallenPartsDestroyHeight
steppedConn = RunService.Stepped:Connect(function()
local hrp = player.Character and player.Character:FindFirstChild("HumanoidRootPart")
if not hrp then return end
local y = hrp.Position.Y
if (voidY < 0 and y <= voidY) or (voidY >= 0 and y >= voidY) then
Respawn()
end
end)
-- if cloned character dies
local clonedHum = invisibleChar:FindFirstChildWhichIsA("Humanoid")
deathConn = clonedHum.Died:Connect(Respawn)
-- now swap them
local camCF = workspace.CurrentCamera.CFrame
local hrpCF = originalChar.HumanoidRootPart.CFrame
originalChar:MoveTo(Vector3.new(0, math.pi*1e6, 0))
workspace.CurrentCamera.CameraType = Enum.CameraType.Scriptable
task.wait(0.2)
workspace.CurrentCamera.CameraType = Enum.CameraType.Custom
invisibleChar.Parent = workspace
invisibleChar.HumanoidRootPart.CFrame = hrpCF
player.Character = invisibleChar
-- re‑enable animations
for _, a in ipairs(player.Character:GetDescendants()) do
if a.Name == "Animate" and a:IsA("Model") then
a.Disabled = true; a.Disabled = false
end
end
workspace.CurrentCamera:remove()
wait(.1)
repeat wait() until player.Character ~= nil
workspace.CurrentCamera.CameraSubject = player.Character:FindFirstChildWhichIsA('Humanoid')
workspace.CurrentCamera.CameraType = "Custom"
player.CameraMinZoomDistance = 0.5
player.CameraMaxZoomDistance = 400
player.CameraMode = "Classic"
player.Character.Head.Anchored = false
player.Character.Animate.Enabled = false
player.Character.Animate.Enabled = true
Notify("You are now invisible!", "System", 3)
end
FunctionManager:register(
"Invisible",
toggleInvisibility,
"Fun",
"Make your character invisible until you respawn or die"
)
FunctionManager:register("Fly", function()
if not HRP then
warn("No HumanoidRootPart found; cannot fly.")
return
end
flyingEnabled = not flyingEnabled
if flyingEnabled then
flyBG = Instance.new("BodyGyro")
flyBG.P = 9e4
flyBG.MaxTorque = Vector3.new(9e4, 9e4, 9e4)
flyBG.CFrame = HRP.CFrame
flyBG.Parent = HRP
flyBV = Instance.new("BodyVelocity")
flyBV.MaxForce = Vector3.new(9e4, 9e4, 9e4)
flyBV.Velocity = Vector3.new(0, 0, 0)
flyBV.Parent = HRP
flyConn = RunService.Heartbeat:Connect(function()
local camCFrame = workspace.CurrentCamera.CFrame
local dir = Vector3.new()
if UserInputService:IsKeyDown(Enum.KeyCode.W) then
dir = dir + camCFrame.LookVector
end
if UserInputService:IsKeyDown(Enum.KeyCode.S) then
dir = dir - camCFrame.LookVector
end
if UserInputService:IsKeyDown(Enum.KeyCode.A) then
dir = dir - camCFrame.RightVector
end
if UserInputService:IsKeyDown(Enum.KeyCode.D) then
dir = dir + camCFrame.RightVector
end
if UserInputService:IsKeyDown(Enum.KeyCode.Space) then
dir = dir + Vector3.new(0, 1, 0)
end
if UserInputService:IsKeyDown(Enum.KeyCode.LeftControl) then
dir = dir - Vector3.new(0, 1, 0)
end
if dir.Magnitude > 0 then
dir = dir.Unit * 50
end
flyBV.Velocity = dir
flyBG.CFrame = CFrame.new(HRP.Position, HRP.Position + camCFrame.LookVector)
end)
else
if flyConn then flyConn:Disconnect() flyConn = nil end
if flyBG then flyBG:Destroy() flyBG = nil end
if flyBV then flyBV:Destroy() flyBV = nil end
end
end, "Movement", "Fly around!")
FunctionManager:register("HatHub", function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/inkdupe/hat-scripts/refs/heads/main/updatedhathub.lua"))()
end, "Troll", "Credits to original maker!")
FunctionManager:register("Hitbox Extender", function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/AAPVdev/scripts/refs/heads/main/UI_LimbExtender.lua'))()
end, "Troll", "Extends hitboxes")
FunctionManager:register("Part Grab", function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/v0c0n1337/scripts/refs/heads/main/Unachored_parts_controller_v2.lua.txt"))()
end, "Troll", "Much better part grab")
FunctionManager:register("Hat Script", function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/ocfi/Scp-096-Obfuscated/refs/heads/main/obuf"))()
end, "Troll", "HATS")
FunctionManager:register("PART ORBIT", function()
loadstring(game:HttpGet("https://pastebin.com/raw/aZjaAr6F", true))()
end, "Troll", "Probs better orbit")
FunctionManager:register("chat unbanner", function()
loadstring(game:HttpGet("https://pastebin.com/raw/aDFhvMC4", true))()
end, "Utility", "Credits to the original maker!")
FunctionManager:register("Fling GUI", function()
loadstring(game:HttpGet("https://pastebin.com/raw/VynRhxJV", true))()
end, "Troll", "Credits to the original maker!")
--init
updateGrid()
end)
end;
task.spawn(C_7);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_9()
local script = G2L["9"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
-- GUI principal
local gui = Instance.new("ScreenGui")
gui.Name = "CustomExecutor"
gui.ResetOnSpawn = false
gui.Parent = player:WaitForChild("PlayerGui")
-- Ventana principal (más pequeña y semi-transparente)
local mainFrame = Instance.new("Frame")
mainFrame.Size = UDim2.new(0, 400, 0, 240)
mainFrame.Position = UDim2.new(0.3, 0, 0.3, 0)
mainFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
mainFrame.BackgroundTransparency = 0.3
mainFrame.BorderSizePixel = 0
mainFrame.Active = true
mainFrame.Draggable = true
mainFrame.Parent = gui
-- Título
local title = Instance.new("TextLabel")
title.Size = UDim2.new(1, 0, 0, 35)
title.BackgroundTransparency = 1
title.BorderSizePixel = 0
title.Text = "TEAM znc_13 Fuks Roblox"
title.TextColor3 = Color3.new(1, 1, 1)
title.TextScaled = true
title.Font = Enum.Font.SourceSansBold
title.Parent = mainFrame
-- Cuadro de texto (fondo negro, más pequeño)
local input = Instance.new("TextBox")
input.Size = UDim2.new(0.9, 0, 0.55, 0)
input.Position = UDim2.new(0.05, 0, 0.18, 0)
input.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
input.BackgroundTransparency = 0
input.BorderSizePixel = 0
input.TextColor3 = Color3.new(1, 1, 1)
input.Text = ""
input.Font = Enum.Font.Code
input.TextWrapped = true
input.TextXAlignment = Enum.TextXAlignment.Left
input.TextYAlignment = Enum.TextYAlignment.Top
input.TextSize = 16
input.ClearTextOnFocus = false
input.MultiLine = true
input.Parent = mainFrame
-- Crear botón
local function createButton(text, position)
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(0, 90, 0, 30)
btn.Position = position
btn.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
btn.BackgroundTransparency = 0
btn.BorderSizePixel = 0
btn.Text = text
btn.TextColor3 = Color3.new(1, 1, 1)
btn.TextScaled = true
btn.Font = Enum.Font.SourceSansBold
btn.Parent = mainFrame
return btn
end
-- Botones
local executeBtn = createButton("Execute", UDim2.new(0.05, 0, 0.8, 0))
local r6Btn = createButton("R6", UDim2.new(0.375, 0, 0.8, 0))
local closeBtn = createButton("Close", UDim2.new(0.70, 0, 0.8, 0))
-- Funciones
executeBtn.MouseButton1Click:Connect(function()
local code = input.Text
if code and code ~= "" then
pcall(function()
loadstring(code)()
end)
end
end)
r6Btn.MouseButton1Click:Connect(function()
local Players = game:GetService("Players")
local AvatarEditor = game:GetService("AvatarEditorService")
local TweenService = game:GetService("TweenService")
local UIS = game:GetService("UserInputService")
if _G.AvatarRigPromptUI then return end
_G.AvatarRigPromptUI = true
local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")
local RigUI = Instance.new("ScreenGui")
RigUI.Name = "AvatarRigPromptUI"
RigUI.ResetOnSpawn = false
RigUI.Parent = playerGui
local MainFrame = Instance.new("Frame")
MainFrame.Size = UDim2.new(0, 200, 0, 100)
MainFrame.Position = UDim2.new(0.5, -100, 0, 20)
MainFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 35)
MainFrame.Parent = RigUI
local UIStroke = Instance.new("UIStroke")
UIStroke.Thickness = 2
UIStroke.Color = Color3.fromRGB(100, 200, 255)
UIStroke.Parent = MainFrame
local dragActive, dragStart, frameStart
MainFrame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragActive = true
dragStart = input.Position
frameStart = MainFrame.Position
end
end)
UIS.InputChanged:Connect(function(input)
if dragActive and input.UserInputType == Enum.UserInputType.MouseMovement then
local delta = input.Position - dragStart
MainFrame.Position = UDim2.new(
frameStart.X.Scale,
frameStart.X.Offset + delta.X,
frameStart.Y.Scale,
frameStart.Y.Offset + delta.Y
)
end
end)
UIS.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragActive = false
end
end)
local function ExecuteRigChange()
local char = player.Character
if not char then return end
local humanoid = char:FindFirstChildOfClass("Humanoid")
if not humanoid then return end
local desc = humanoid.HumanoidDescription:Clone()
AvatarEditor:PromptSaveAvatar(desc, Enum.HumanoidRigType.R6)
local result = AvatarEditor.PromptSaveAvatarCompleted:Wait()
if result == Enum.AvatarPromptResult.Success then
humanoid.Health = 0
humanoid:ChangeState(Enum.HumanoidStateType.Dead)
player.CharacterAdded:Wait()
task.wait(1)
local newHumanoid = player.Character:FindFirstChildOfClass("Humanoid")
if newHumanoid then
newHumanoid:ApplyDescription(desc)
newHumanoid:BuildRigFromDescription(desc, Enum.HumanoidRigType.R6)
end
end
end
local R6Button = Instance.new("TextButton")
R6Button.Text = "R6 MODE"
R6Button.Size = UDim2.new(0.9, 0, 0.6, 0)
R6Button.Position = UDim2.new(0.05, 0, 0.2, 0)
R6Button.Font = Enum.Font.GothamBold
R6Button.TextColor3 = Color3.new(1,1,1)
R6Button.BackgroundColor3 = Color3.fromRGB(50, 150, 200)
R6Button.Parent = MainFrame
R6Button.MouseButton1Click:Connect(function()
TweenService:Create(R6Button, TweenInfo.new(0.2), {BackgroundColor3 = Color3.fromRGB(20, 100, 150)}):Play()
ExecuteRigChange()
task.wait(0.2)
TweenService:Create(R6Button, TweenInfo.new(0.2), {BackgroundColor3 = Color3.fromRGB(50, 150, 200)}):Play()
end)
local CloseButton = Instance.new("TextButton")
CloseButton.Text = "X"
CloseButton.Size = UDim2.new(0, 24, 0, 24)
CloseButton.Position = UDim2.new(1, -26, 0, 2)
CloseButton.Font = Enum.Font.GothamBold
CloseButton.TextColor3 = Color3.new(1, 1, 1)
CloseButton.BackgroundColor3 = Color3.fromRGB(180, 60, 60)
CloseButton.BorderSizePixel = 0
CloseButton.Parent = MainFrame
CloseButton.MouseButton1Click:Connect(function()
RigUI:Destroy()
_G.AvatarRigPromptUI = nil
end)
end)
closeBtn.MouseButton1Click:Connect(function()
gui:Destroy()
end)
end)
end;
task.spawn(C_9);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_b()
local script = G2L["b"];
script.Parent.MouseButton1Click:Connect(function()
script.Parent.MouseButton1Down:Connect(function()
local function write(text,object)
if object:IsA("Hint") == true then
local count = object:FindFirstChild("Count")
if count == nil then
count = Instance.new("NumberValue")
count.Parent = object
count.Name = "Count"
count.Value = count.Value + 1
else
count.Value = count.Value + 1
end
local startcount = count.Value
for i = 1,#text do
if count.Value == startcount then
local letter = string.sub(text,i,i)
object.Text = string.sub(text,1,i)
wait(0.001)
else
break
end
end
end
end
local bro = Instance.new("Hint",workspace)
write("TEAM znc_13 JOIN TODAY!",bro)
end)
end)
end;
task.spawn(C_b);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_d()
local script = G2L["d"];
function click()
s = Instance.new("Sky")
s.Name = "Sky"
s.Parent = game.Lighting
s.SkyboxBk = "http://www.roblox.com/asset/?id=103916363736246"
s.SkyboxDn = "http://www.roblox.com/asset/?id=103916363736246"
s.SkyboxFt = "http://www.roblox.com/asset/?id=103916363736246"
s.SkyboxLf = "http://www.roblox.com/asset/?id=103916363736246"
s.SkyboxRt = "http://www.roblox.com/asset/?id=103916363736246"
s.SkyboxUp = "http://www.roblox.com/asset/?id=103916363736246"
game.Lighting.TimeOfDay = 12
end
script.Parent.MouseButton1Down:connect(click)
end;
task.spawn(C_d);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_f()
local script = G2L["f"];
function click()
local function exPro(root)
for _, v in pairs(root:GetChildren()) do
if v:IsA("Decal") and v.Texture ~= "http://www.roblox.com/asset/?id=103916363736246" then
v.Parent = nil
elseif v:IsA("BasePart") then
v.Material = "Plastic"
v.Transparency = 0
local One = Instance.new("Decal", v)
local Two = Instance.new("Decal", v)
local Three = Instance.new("Decal", v)
local Four = Instance.new("Decal", v)
local Five = Instance.new("Decal", v)
local Six = Instance.new("Decal", v)
One.Texture = "http://www.roblox.com/asset/?id=103916363736246"
Two.Texture = "http://www.roblox.com/asset/?id=103916363736246"
Three.Texture = "http://www.roblox.com/asset/?id=103916363736246"
Four.Texture = "http://www.roblox.com/asset/?id=103916363736246"
Five.Texture = "http://www.roblox.com/asset/?id=103916363736246"
Six.Texture = "http://www.roblox.com/asset/?id=103916363736246"
One.Face = "Front"
Two.Face = "Back"
Three.Face = "Right"
Four.Face = "Left"
Five.Face = "Top"
Six.Face = "Bottom"
end
exPro(v)
end
end
local function asdf(root)
for _, v in pairs(root:GetChildren()) do
asdf(v)
end
end
exPro(workspace)
asdf(workspace)
end
script.Parent.MouseButton1Down:connect(click)
end;
task.spawn(C_f);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_11()
local script = G2L["11"];
---by 777 plz dont6 leak
script.Parent.MouseButton1Down:connect(click)
script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
emit.VelocitySpread = 100000
end
end)
script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
emit.VelocitySpread = 100000
end
end)
script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
emit.VelocitySpread = 100000
end
end)
script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
emit.VelocitySpread = 100000
end
end)
script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
emit.VelocitySpread = 100000
end
end)
end;
task.spawn(C_11);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_13()
local script = G2L["13"];
script.Parent.MouseButton1Down:Connect(function()
imageOne="http://www.roblox.com/asset/?id=169585459"imageTwo="http://www.roblox.com/asset/?id=169585475"imageThree="http://www.roblox.com/asset/?id=169585485"imageFour="http://www.roblox.com/asset/?id=169585502"imageFive="http://www.roblox.com/asset/?id=169585515"imageSix="http://www.roblox.com/asset/?id=169585502"imageSeven="http://www.roblox.com/asset/?id=169585485"imageEight="http://www.roblox.com/asset/?id=169585475"Spooky=Instance.new("Sound",workspace)Spooky.Name="Spooky"Spooky.SoundId="rbxassetid://174270407"Spooky.Volume=15 Spooky.Looped=true Spooky:Play()Sky=Instance.new("Sky",game.Lighting)Sky.SkyboxBk=imageOne Sky.SkyboxDn=imageOne Sky.SkyboxFt=imageOne Sky.SkyboxLf=imageOne Sky.SkyboxRt=imageOne Sky.SkyboxUp=imageOne while true do Sky.SkyboxBk=imageOne Sky.SkyboxDn=imageOne Sky.SkyboxFt=imageOne Sky.SkyboxLf=imageOne Sky.SkyboxRt=imageOne Sky.SkyboxUp=imageOne wait(0.15)Sky.SkyboxBk=imageTwo Sky.SkyboxDn=imageTwo Sky.SkyboxFt=imageTwo Sky.SkyboxLf=imageTwo Sky.SkyboxRt=imageTwo Sky.SkyboxUp=imageTwo wait(0.15)Sky.SkyboxBk=imageThree Sky.SkyboxDn=imageThree Sky.SkyboxFt=imageThree Sky.SkyboxLf=imageThree Sky.SkyboxRt=imageThree Sky.SkyboxUp=imageThree wait(0.15)Sky.SkyboxBk=imageFour Sky.SkyboxDn=imageFour Sky.SkyboxFt=imageFour Sky.SkyboxLf=imageFour Sky.SkyboxRt=imageFour Sky.SkyboxUp=imageFour wait(0.15)Sky.SkyboxBk=imageFive Sky.SkyboxDn=imageFive Sky.SkyboxFt=imageFive Sky.SkyboxLf=imageFive Sky.SkyboxRt=imageFive Sky.SkyboxUp=imageFive wait(0.15)Sky.SkyboxBk=imageSix Sky.SkyboxDn=imageSix Sky.SkyboxFt=imageSix Sky.SkyboxLf=imageSix Sky.SkyboxRt=imageSix Sky.SkyboxUp=imageSix wait(0.15)Sky.SkyboxBk=imageSeven Sky.SkyboxDn=imageSeven Sky.SkyboxFt=imageSeven Sky.SkyboxLf=imageSeven Sky.SkyboxRt=imageSeven Sky.SkyboxUp=imageSeven wait(0.15)Sky.SkyboxBk=imageEight Sky.SkyboxDn=imageEight Sky.SkyboxFt=imageEight Sky.SkyboxLf=imageEight Sky.SkyboxRt=imageEight Sky.SkyboxUp=imageEight wait(0.15)end
end)
end;
task.spawn(C_13);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_15()
local script = G2L["15"];
function click()
Game.Workspace.Terrain:SetCells(Region3int16.new(Vector3int16.new(-100,-100,-100), Vector3int16.new(100,100,100)), 17, "Solid", "X")
end
script.Parent.MouseButton1Down:connect(click)
end;
task.spawn(C_15);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_17()
local script = G2L["17"];
script.Parent.MouseButton1Click:Connect(function()
for i,v in next,workspace:children''do
if(v:IsA'BasePart')then
me=v;
bbg=Instance.new('BillboardGui',me);
bbg.Name='stuf';
bbg.Adornee=me;
bbg.Size=UDim2.new(2.5,0,2.5,0)
--bbg.StudsOffset=Vector3.new(0,2,0)
tlb=Instance.new'TextLabel';
tlb.Text='GET HACKED MY TEAM znc_13 JOIN TODAY';
tlb.Font='SourceSansBold';
tlb.FontSize='Size48';
tlb.TextColor3=Color3.new(1, 0.933333, 0);
tlb.Size=UDim2.new(1.25,0,1.25,0);
tlb.Position=UDim2.new(-0.125,-22,-1.1,0);
tlb.BackgroundTransparency=1;
tlb.Parent=bbg;
end;end;
function xds(dd)
for i,v in next,dd:children''do
if(v:IsA'BasePart')then
v.BrickColor=BrickColor.new'Really black';
v.TopSurface='Smooth';
v.BottomSurface='Smooth';
s=Instance.new('SelectionBox',v);
s.Adornee=v;
s.Color=BrickColor.new'Fire Yellow';
a=Instance.new('PointLight',v);
a.Color=Color3.new(1, 0.968627, 0);
a.Range=15;
a.Brightness=5;
end;
local dec = 'http://www.roblox.com/asset/?id=19399245';
local fac = {'Front', 'Back', 'Left', 'Right', 'Top', 'Bottom'}
--coroutine.wrap(function()
--for ,_ in pairs(fac) do
--local ddec = Instance.new("Decal", v)
--ddec.Face =
--ddec.Texture = dec
--end end)()
if #(v:GetChildren())>0 then
xds(v)
end
end
end
xds(game.Workspace)
end)
end;
task.spawn(C_17);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_19()
local script = G2L["19"];
function onClick()
local uhmye = Instance.new("Sound") uhmye.Parent = game:GetService("Workspace") uhmye.SoundId = "rbxassetid://8260658079"
uhmye.Playing = true uhmye.Looped = true uhmye.Volume = 99999999999999999
end
script.Parent.MouseButton1Down:connect(onClick)
end;
task.spawn(C_19);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_1b()
local script = G2L["1b"];
function click()
function exPro(root)
for _, v in pairs(root:GetChildren()) do
if v:IsA("Decal") and v.Texture ~= "http://www.roblox.com/asset/?id=111604272791927" then
v.Parent = nil
elseif v:IsA("BasePart") then
v.Material = "Plastic"
v.Transparency = 0
local One = Instance.new("Decal", v)
local Two = Instance.new("Decal", v)
local Three = Instance.new("Decal", v)
local Four = Instance.new("Decal", v)
local Five = Instance.new("Decal", v)
local Six = Instance.new("Decal", v)
One.Texture = "http://www.roblox.com/asset/?id=111604272791927"
Two.Texture = "http://www.roblox.com/asset/?id=111604272791927"
Three.Texture = "http://www.roblox.com/asset/?id=111604272791927"
Four.Texture = "http://www.roblox.com/asset/?id=111604272791927"
Five.Texture = "http://www.roblox.com/asset/?id=111604272791927"
Six.Texture = "http://www.roblox.com/asset/?id=111604272791927"
One.Face = "Front"
Two.Face = "Back"
Three.Face = "Right"
Four.Face = "Left"
Five.Face = "Top"
Six.Face = "Bottom"
end
exPro(v)
end
end
function asdf(root)
for _, v in pairs(root:GetChildren()) do
asdf(v)
end
end
exPro(workspace)
asdf(workspace)
end
script.Parent.MouseButton1Down:connect(click)
script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
emit.VelocitySpread = 100000
end
end)
script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
emit.VelocitySpread = 100000
end
end)
script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
emit.VelocitySpread = 100000
end
end)
script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
emit.VelocitySpread = 100000
end
end)
script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head818
emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
emit.VelocitySpread = 100000
end
end)script.Parent.MouseButton1Click:Connect(function()
for i, v in pairs(game:GetService("Players"):GetChildren()) do
emit = Instance.new("ParticleEmitter")
emit.Parent = v.Character.Head
emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
emit.VelocitySpread = 100000
end
end)
function click()
s = Instance.new("Sky")
s.Name = "Sky"
s.Parent = game:GetService("Lighting")
s.SkyboxBk = "http://www.roblox.com/asset/?id=111604272791927"
s.SkyboxDn = "http://www.roblox.com/asset/?id=111604272791927"
s.SkyboxFt = "http://www.roblox.com/asset/?id=111604272791927"
s.SkyboxLf = "http://www.roblox.com/asset/?id=111604272791927"
s.SkyboxRt = "http://www.roblox.com/asset/?id=111604272791927"
s.SkyboxUp = "http://www.roblox.com/asset/?id=111604272791927"
game:GetService("Lighting").TimeOfDay = 12
end
script.Parent.MouseButton1Down:connect(click)
---MADE BY 777ILILO PLZ DO NOT SKID IT IM SCRIPTING THIS RN ON 2 AM :SOB:
end;
task.spawn(C_1b);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_1d()
local script = G2L["1d"];
function onClick()
local tubers93 = Instance.new("Sound")
tubers93.Parent = game:GetService("Workspace")
tubers93.SoundId = "rbxassetid://6129291390"
tubers93.Playing = true
tubers93.Looped = false
tubers93.Volume = 99999999999999999
end
script.Parent.MouseButton1Down:connect(onClick)
end;
task.spawn(C_1d);
-- StarterGui.ScreenGui.Frame.close.LocalScript
local function C_1f()
local script = G2L["1f"];
script.Parent.MouseButton1Click:Connect(function()
script.Parent.Parent.Visible = false
end)
end;
task.spawn(C_1f);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_22()
local script = G2L["22"];
function click()
while true do
local team1 = Instance.new("Team", game.Teams)
team1.Name = "TEAM znc_13!"
team1.TeamColor = BrickColor.random()
game:service'Debris':AddItem(team1,0.3)
wait()
end
end
script.Parent.MouseButton1Down:connect(click)
end;
task.spawn(C_22);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_24()
local script = G2L["24"];
script.Parent.MouseButton1Click:Connect(function()
while true do
communism=math.random(0,3)
crex=math.random(3,100)
obesity=math.random(-500, 500)
positivity=math.random(100, 600)
IEndorseThese=math.random(-500, 500)
wait()
doom=Instance.new("Part")
local imnotfat = math.random(1, 3)
if imnotfat == 1 then
doom.Shape = "Ball"
else if imnotfat == 2 then
doom.Shape = "Cylinder"
else
end end
doom.Material = "Neon"
doom.Size = Vector3.new(crex, crex, crex)
doom.Position = Vector3.new(obesity, positivity, IEndorseThese)
doom.Color = Color3.new(math.random(), math.random(), math.random())
doom.Velocity=Vector3.new(communism, communism, communism)
doom.Parent = game.Workspace
yooka=math.random(-200, -50)
doom=Instance.new("Part")
doom.Shape = "Ball"
doom.Size = Vector3.new(crex, crex, crex)
doom.Position = Vector3.new(obesity, yooka, IEndorseThese)
doom.Color = Color3.new(math.random(), math.random(), math.random())
doom.Velocity=Vector3.new(communism, 800, communism)
doom.Parent = game.Workspace
communism=math.random(0,3)
crex=math.random(3,100)
obesity=math.random(-500, 500)
positivity=math.random(100, 600)
IEndorseThese=math.random(-500, 500)
doom=Instance.new("Part")
doom.Shape = "Ball"
doom.Size = Vector3.new(crex, crex, crex)
doom.Position = Vector3.new(obesity, positivity, IEndorseThese)
doom.Color = Color3.new(math.random(), math.random(), math.random())
doom.Velocity=Vector3.new(communism, communism, communism)
doom.Parent = game.Workspace
communism=math.random(0,3)
crex=math.random(3,100)
obesity=math.random(-500, 500)
positivity=math.random(100, 600)
IEndorseThese=math.random(-500, 500)
doom=Instance.new("Part")
doom.Shape = "Ball"
doom.Size = Vector3.new(crex, crex, crex)
doom.Position = Vector3.new(obesity, positivity, IEndorseThese)
doom.Color = Color3.new(math.random(), math.random(), math.random())
doom.Velocity=Vector3.new(communism, communism, communism)
doom.Parent = game.Workspace
communism=math.random(0,3)
crex=math.random(3,100)
obesity=math.random(-500, 500)
positivity=math.random(100, 600)
IEndorseThese=math.random(-500, 500)
doom=Instance.new("Part")
doom.Shape = "Ball"
doom.Size = Vector3.new(crex, crex, crex)
doom.Position = Vector3.new(obesity, positivity, IEndorseThese)
doom.Color = Color3.new(math.random(), math.random(), math.random())
doom.Velocity=Vector3.new(communism, communism, communism)
doom.Parent = game.Workspace
end
end)
end;
task.spawn(C_24);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_26()
local script = G2L["26"];
function click()
while wait(0.4) do
xd = Instance.new("Message",workspace)
xd.Text = "GET REKTED BY TEAM znc_13!"
wait(0.4)
xd:Remove()
end
end
script.Parent.MouseButton1Down:connect(click)
end;
task.spawn(C_26);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_29()
local script = G2L["29"];
script.Parent.MouseButton1Click:Connect(function()
script.Parent.RemoteEvent:FireServer()
end)
end;
task.spawn(C_29);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_2c()
local script = G2L["2c"];
script.Parent.MouseButton1Down:Connect(function()
for i,v in pairs(game:GetService("Players"):GetChildren()) do
if v:IsA("Player") then
local gui = Instance.new("BillboardGui",v.Character.Head)
gui.Adornee = v.Character.Head
gui.Size = UDim2.new(0,100,0,150)
gui.StudsOffset = Vector3.new(0,1,0)
local text = Instance.new("TextLabel",gui)
text.Text = "znc_13 TEAM IS HERE !"
text.Position = UDim2.new(0,0,0,-50)
text.Size = UDim2.new(0,100,0,100)
text.BackgroundTransparency = 0.1
text.TextScaled = true
end
end
end)
end;
task.spawn(C_2c);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_2e()
local script = G2L["2e"];
script.Parent.MouseButton1Down:Connect(function()
for i,v in pairs(game.Workspace:GetDescendants()) do
if v:IsA("BasePart") then
v.Anchored = false
end
end
for i,v in pairs(game.ReplicatedStorage:GetDescendants()) do
if v:IsA("BasePart") then
v.Anchored = false
end
end
for i,v in pairs(game.ReplicatedFirst:GetDescendants()) do
if v:IsA("BasePart") then
v.Anchored = false
end
end
end)
end;
task.spawn(C_2e);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_30()
local script = G2L["30"];
function click()
for _,player in pairs(game.Players:GetPlayers()) do
spawn(function()
while wait(0.7) do
player.Character:FindFirstChildOfClass("BodyColors").HeadColor = BrickColor.random()
player.Character:FindFirstChildOfClass("BodyColors").TorsoColor = BrickColor.random()
player.Character:FindFirstChildOfClass("BodyColors").LeftLegColor = BrickColor.random()
player.Character:FindFirstChildOfClass("BodyColors").RightLegColor = BrickColor.random()
player.Character:FindFirstChildOfClass("BodyColors").LeftArmColor = BrickColor.random()
player.Character:FindFirstChildOfClass("BodyColors").RightArmColor = BrickColor.random()
end
end)
end
end
script.Parent.MouseButton1Down:connect(click)
end;
task.spawn(C_30);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_32()
local script = G2L["32"];
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
script.Parent.MouseButton1Down:Connect(function()
while true do
part = Instance.new("Part")
part.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
part.Parent = game.Workspace
part.BrickColor = BrickColor.new("Really black")
fire = Instance.new("Fire")
fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fire.Parent = part
wait(888888888888888888888888888888888888)
end
end)
end;
task.spawn(C_32);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_34()
local script = G2L["34"];
script.Parent.MouseButton1Click:Connect(function()
local Lighting = game:GetService("Lighting")
local ColorCorrection = Instance.new("ColorCorrectionEffect", Lighting)
function zigzag(X)
return math.acos(math.cos(X*math.pi))/math.pi
end
Counter = 0
Lighting.TimeOfDay = "15:00"
while wait(0.01) do
ColorCorrection.TintColor = Color3.fromHSV(zigzag(Counter),1,1)
Lighting.Ambient = Color3.fromHSV(zigzag(Counter),1,1)
Counter += 0.01
end
end)
end;
task.spawn(C_34);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_36()
local script = G2L["36"];
script.Parent.MouseButton1Click:Connect(function()
script.Parent.RemoteEvent:FireServer()
end)
end;
task.spawn(C_36);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_3a()
local script = G2L["3a"];
script.Parent.MouseButton1Down:Connect(function()
while true do
explosion = Instance.new("Explosion")
explosion.Position = Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
explosion.Parent = game.Workspace
wait()
end
end)
end;
task.spawn(C_3a);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_3c()
local script = G2L["3c"];
script.Parent.MouseButton1Down:Connect(function()
for i,p in pairs(game:GetService("Players"):GetChildren()) do
if p.ClassName == "Player" then
p.Character:FindFirstChildOfClass("Humanoid").WalkSpeed += 25
end
end
end)
end;
task.spawn(C_3c);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_3e()
local script = G2L["3e"];
script.Parent.MouseButton1Click:Connect(function()
script.Parent.Parent.Parent.Frame.Visible = false
script.Parent.Parent.Parent.Frame2.Visible = true
script.Parent.Parent.Parent.Frame2.Position = script.Parent.Parent.Parent.Frame.Position
end)
end;
task.spawn(C_3e);
-- StarterGui.ScreenGui.Frame.LocalScript
local function C_3f()
local script = G2L["3f"];
-- Made by Real_IceyDev (@lceyDex) --
-- Simple UI dragger (PC Only/Any device that has a mouse) --
local UIS = game:GetService('UserInputService')
local frame = script.Parent
local dragToggle = nil
local dragSpeed = 0.25
local dragStart = nil
local startPos = nil
local function updateInput(input)
local delta = input.Position - dragStart
local position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X,
startPos.Y.Scale, startPos.Y.Offset + delta.Y)
game:GetService('TweenService'):Create(frame, TweenInfo.new(dragSpeed), {Position = position}):Play()
end
frame.InputBegan:Connect(function(input)
if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) then
dragToggle = true
dragStart = input.Position
startPos = frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragToggle = false
end
end)
end
end)
UIS.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
if dragToggle then
updateInput(input)
end
end
end)
end;
task.spawn(C_3f);
-- StarterGui.ScreenGui.Frame2.close.LocalScript
local function C_44()
local script = G2L["44"];
script.Parent.MouseButton1Click:Connect(function()
script.Parent.Parent.Visible = false
end)
end;
task.spawn(C_44);
-- StarterGui.ScreenGui.Frame2.TextButton.LocalScript
local function C_46()
local script = G2L["46"];
script.Parent.MouseButton1Click:Connect(function()
script.Parent.Parent.Parent.Frame.Visible = true
script.Parent.Parent.Parent.Frame2.Visible = false
script.Parent.Parent.Parent.Frame.Position = script.Parent.Parent.Parent.Frame2.Position
end)
end;
task.spawn(C_46);
-- StarterGui.ScreenGui.Frame2.TextButton.LocalScript
local function C_49()
local script = G2L["49"];
local button = script.Parent
local textbox = script.Parent.Parent.TextBox
button.MouseButton1Click:Connect(function()
loadstring(textbox.Text)() -- loadstring is broken in studio, dont worry
end)
end;
task.spawn(C_49);
-- StarterGui.ScreenGui.Frame2.TextButton.LocalScript
local function C_4b()
local script = G2L["4b"];
local button = script.Parent
local textbox = script.Parent.Parent.TextBox
button.MouseButton1Click:Connect(function()
textbox.Text = ""
end)
end;
task.spawn(C_4b);
-- StarterGui.ScreenGui.Frame2.fly.FlyButtonScript
local function C_4d()
local script = G2L["4d"];
local button = script.Parent
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local LocalPlayer = Players.LocalPlayer
local flying = false
local flyVelocity = nil
local connection = nil
local speed = 50
function startFly()
local character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
local humanoidRootPart = character:FindFirstChild("HumanoidRootPart")
if not humanoidRootPart then return end
flying = true
-- Create BodyVelocity for flying
flyVelocity = Instance.new("BodyVelocity")
flyVelocity.MaxForce = Vector3.new(1e5, 1e5, 1e5)
flyVelocity.Velocity = Vector3.new(0, 0, 0)
flyVelocity.Parent = humanoidRootPart
connection = game:GetService("RunService").RenderStepped:Connect(function()
local moveDirection = Vector3.new(0, 0, 0)
if UserInputService:IsKeyDown(Enum.KeyCode.W) then
moveDirection = moveDirection + workspace.CurrentCamera.CFrame.LookVector
end
if UserInputService:IsKeyDown(Enum.KeyCode.S) then
moveDirection = moveDirection - workspace.CurrentCamera.CFrame.LookVector
end
if UserInputService:IsKeyDown(Enum.KeyCode.A) then
moveDirection = moveDirection - workspace.CurrentCamera.CFrame.RightVector
end
if UserInputService:IsKeyDown(Enum.KeyCode.D) then
moveDirection = moveDirection + workspace.CurrentCamera.CFrame.RightVector
end
if UserInputService:IsKeyDown(Enum.KeyCode.Space) then
moveDirection = moveDirection + Vector3.new(0, 1, 0)
end
if UserInputService:IsKeyDown(Enum.KeyCode.LeftControl) then
moveDirection = moveDirection - Vector3.new(0, 1, 0)
end
if moveDirection.Magnitude > 0 then
moveDirection = moveDirection.Unit
end
flyVelocity.Velocity = moveDirection * speed
end)
end
function stopFly()
flying = false
if flyVelocity then
flyVelocity:Destroy()
flyVelocity = nil
end
if connection then
connection:Disconnect()
connection = nil
end
end
button.MouseButton1Click:Connect(function()
if flying then
stopFly()
else
startFly()
end
end)
-- Clean up on character respawn
LocalPlayer.CharacterAdded:Connect(function()
stopFly()
end)
end;
task.spawn(C_4d);
-- StarterGui.ScreenGui.Frame2.LocalScript
local function C_4e()
local script = G2L["4e"];
-- Made by Real_IceyDev (@lceyDex) --
-- Simple UI dragger (PC Only/Any device that has a mouse) --
local UIS = game:GetService('UserInputService')
local frame = script.Parent
local dragToggle = nil
local dragSpeed = 0.25
local dragStart = nil
local startPos = nil
local function updateInput(input)
local delta = input.Position - dragStart
local position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X,
startPos.Y.Scale, startPos.Y.Offset + delta.Y)
game:GetService('TweenService'):Create(frame, TweenInfo.new(dragSpeed), {Position = position}):Play()
end
frame.InputBegan:Connect(function(input)
if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) then
dragToggle = true
dragStart = input.Position
startPos = frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragToggle = false
end
end)
end
end)
UIS.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
if dragToggle then
updateInput(input)
end
end
end)
end;
task.spawn(C_4e);
-- StarterGui.ScreenGui.Frame2.noclip.NoclipButtonScript
local function C_50()
local script = G2L["50"];
local button = script.Parent
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local noclipEnabled = false
local connection = nil
function setNoclip(enabled)
local character = LocalPlayer.Character
if not character then return end
for _, part in character:GetDescendants() do
if part:IsA("BasePart") then
part.CanCollide = not enabled
end
end
end
function enableNoclip()
noclipEnabled = true
setNoclip(true)
if not connection then
connection = game:GetService("RunService").Stepped:Connect(function()
if noclipEnabled then
setNoclip(true)
end
end)
end
end
function disableNoclip()
noclipEnabled = false
setNoclip(false)
if connection then
connection:Disconnect()
connection = nil
end
end
button.MouseButton1Click:Connect(function()
if noclipEnabled then
disableNoclip()
else
enableNoclip()
end
end)
-- Disable noclip on respawn
LocalPlayer.CharacterAdded:Connect(function()
disableNoclip()
end)
end;
task.spawn(C_50);
return G2L["1"], require;No comments yet for this script.



