zncgui
Key RequiredUniversal

zncgui

Universal Scriptznc_13znc_13 1.9K views 51 executesUpdated Nov 17, 2025
Unrated
00
Lua Script•7304 lines (250298 chars)
local G2L = {};

-- StarterGui.ScreenGui
G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
G2L["1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;


-- StarterGui.ScreenGui.Frame
G2L["2"] = Instance.new("Frame", G2L["1"]);
G2L["2"]["BorderSizePixel"] = 3;
G2L["2"]["BackgroundColor3"] = Color3.fromRGB(95, 95, 95);
G2L["2"]["BorderMode"] = Enum.BorderMode.Inset;
G2L["2"]["Size"] = UDim2.new(0, 457, 0, 465);
G2L["2"]["Position"] = UDim2.new(0.31963, 0, 0.18791, 0);
G2L["2"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2"]["BackgroundTransparency"] = 0.4;


-- StarterGui.ScreenGui.Frame.ImageLabel
G2L["3"] = Instance.new("ImageLabel", G2L["2"]);
G2L["3"]["BorderSizePixel"] = 0;
G2L["3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
-- [ERROR] cannot convert ImageContent, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["3"]["Image"] = [[rbxassetid://124868710717730]];
G2L["3"]["Size"] = UDim2.new(0, 187, 0, 123);
G2L["3"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3"]["BackgroundTransparency"] = 1;
G2L["3"]["Position"] = UDim2.new(0.05445, 0, -0.26592, 0);


-- StarterGui.ScreenGui.Frame.TextLabel
G2L["4"] = Instance.new("TextLabel", G2L["2"]);
G2L["4"]["TextWrapped"] = true;
G2L["4"]["BorderSizePixel"] = 0;
G2L["4"]["TextSize"] = 14;
G2L["4"]["TextScaled"] = true;
G2L["4"]["BackgroundColor3"] = Color3.fromRGB(32, 32, 32);
G2L["4"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["4"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["4"]["RichText"] = true;
G2L["4"]["Size"] = UDim2.new(0, 241, 0, 25);
G2L["4"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4"]["Text"] = [[zncgui]];
G2L["4"]["Position"] = UDim2.new(0.25028, 0, -0.00292, 0);


-- StarterGui.ScreenGui.Frame.TextLabel.UICorner
G2L["5"] = Instance.new("UICorner", G2L["4"]);
G2L["5"]["CornerRadius"] = UDim.new(0, 4);


-- StarterGui.ScreenGui.Frame.TextButton
G2L["6"] = Instance.new("TextButton", G2L["2"]);
G2L["6"]["BorderSizePixel"] = 0;
G2L["6"]["TextSize"] = 14;
G2L["6"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["6"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["6"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["6"]["BackgroundTransparency"] = 0.2;
G2L["6"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["6"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["6"]["Text"] = [[Troll gui 🤣🤣🤣]];
G2L["6"]["Position"] = UDim2.new(0.69214, 0, 0.40428, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["7"] = Instance.new("LocalScript", G2L["6"]);



-- StarterGui.ScreenGui.Frame.TextButton
G2L["8"] = Instance.new("TextButton", G2L["2"]);
G2L["8"]["BorderSizePixel"] = 0;
G2L["8"]["TextSize"] = 14;
G2L["8"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["8"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["8"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["8"]["BackgroundTransparency"] = 0.2;
G2L["8"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["8"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["8"]["Text"] = [[znc_13 executor]];
G2L["8"]["Position"] = UDim2.new(0.08064, 0, 0.40433, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["9"] = Instance.new("LocalScript", G2L["8"]);



-- StarterGui.ScreenGui.Frame.TextButton
G2L["a"] = Instance.new("TextButton", G2L["2"]);
G2L["a"]["BorderSizePixel"] = 0;
G2L["a"]["TextSize"] = 14;
G2L["a"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["a"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["a"]["BackgroundTransparency"] = 0.2;
G2L["a"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["a"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["a"]["Text"] = [[hint]];
G2L["a"]["Position"] = UDim2.new(0.37673, 0, 0.40448, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["b"] = Instance.new("LocalScript", G2L["a"]);



-- StarterGui.ScreenGui.Frame.TextButton
G2L["c"] = Instance.new("TextButton", G2L["2"]);
G2L["c"]["BorderSizePixel"] = 0;
G2L["c"]["TextSize"] = 14;
G2L["c"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["c"]["BackgroundTransparency"] = 0.2;
G2L["c"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["c"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["c"]["Text"] = [[skybox]];
G2L["c"]["Position"] = UDim2.new(0.07942, 0, 0.30198, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["d"] = Instance.new("LocalScript", G2L["c"]);



-- StarterGui.ScreenGui.Frame.TextButton
G2L["e"] = Instance.new("TextButton", G2L["2"]);
G2L["e"]["BorderSizePixel"] = 0;
G2L["e"]["TextSize"] = 14;
G2L["e"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["e"]["BackgroundTransparency"] = 0.2;
G2L["e"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["e"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["e"]["Text"] = [[znc_ 13 decal spam]];
G2L["e"]["Position"] = UDim2.new(0.3732, 0, 0.30316, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["f"] = Instance.new("LocalScript", G2L["e"]);



-- StarterGui.ScreenGui.Frame.TextButton
G2L["10"] = Instance.new("TextButton", G2L["2"]);
G2L["10"]["BorderSizePixel"] = 0;
G2L["10"]["TextSize"] = 14;
G2L["10"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["10"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["10"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["10"]["BackgroundTransparency"] = 0.2;
G2L["10"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["10"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["10"]["Text"] = [[particle]];
G2L["10"]["Position"] = UDim2.new(0.69312, 0, 0.30388, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["11"] = Instance.new("LocalScript", G2L["10"]);



-- StarterGui.ScreenGui.Frame.TextButton
G2L["12"] = Instance.new("TextButton", G2L["2"]);
G2L["12"]["BorderSizePixel"] = 0;
G2L["12"]["TextSize"] = 14;
G2L["12"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["12"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["12"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["12"]["BackgroundTransparency"] = 0.2;
G2L["12"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["12"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["12"]["Text"] = [[skeleton sky]];
G2L["12"]["Position"] = UDim2.new(0.07597, 0, 0.19633, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["13"] = Instance.new("LocalScript", G2L["12"]);



-- StarterGui.ScreenGui.Frame.TextButton
G2L["14"] = Instance.new("TextButton", G2L["2"]);
G2L["14"]["BorderSizePixel"] = 0;
G2L["14"]["TextSize"] = 14;
G2L["14"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["14"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["14"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["14"]["BackgroundTransparency"] = 0.2;
G2L["14"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["14"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["14"]["Text"] = [[flood]];
G2L["14"]["Position"] = UDim2.new(0.37805, 0, 0.19297, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["15"] = Instance.new("LocalScript", G2L["14"]);



-- StarterGui.ScreenGui.Frame.TextButton
G2L["16"] = Instance.new("TextButton", G2L["2"]);
G2L["16"]["BorderSizePixel"] = 0;
G2L["16"]["TextSize"] = 14;
G2L["16"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["16"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["16"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["16"]["BackgroundTransparency"] = 0.2;
G2L["16"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["16"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["16"]["Text"] = [[666]];
G2L["16"]["Position"] = UDim2.new(0.69183, 0, 0.19236, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["17"] = Instance.new("LocalScript", G2L["16"]);



-- StarterGui.ScreenGui.Frame.TextButton
G2L["18"] = Instance.new("TextButton", G2L["2"]);
G2L["18"]["BorderSizePixel"] = 0;
G2L["18"]["TextSize"] = 14;
G2L["18"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["18"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["18"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["18"]["BackgroundTransparency"] = 0.2;
G2L["18"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["18"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["18"]["Text"] = [[theme music]];
G2L["18"]["Position"] = UDim2.new(0.07155, 0, 0.08425, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["19"] = Instance.new("LocalScript", G2L["18"]);



-- StarterGui.ScreenGui.Frame.TextButton
G2L["1a"] = Instance.new("TextButton", G2L["2"]);
G2L["1a"]["BorderSizePixel"] = 0;
G2L["1a"]["TextSize"] = 14;
G2L["1a"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["1a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1a"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["1a"]["BackgroundTransparency"] = 0.2;
G2L["1a"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["1a"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1a"]["Text"] = [[romania spam]];
G2L["1a"]["Position"] = UDim2.new(0.3736, 0, 0.08924, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["1b"] = Instance.new("LocalScript", G2L["1a"]);



-- StarterGui.ScreenGui.Frame.TextButton
G2L["1c"] = Instance.new("TextButton", G2L["2"]);
G2L["1c"]["BorderSizePixel"] = 0;
G2L["1c"]["TextSize"] = 14;
G2L["1c"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["1c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["1c"]["BackgroundTransparency"] = 0.2;
G2L["1c"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["1c"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1c"]["Text"] = [[T7B3RS93 sound]];
G2L["1c"]["Position"] = UDim2.new(0.69181, 0, 0.08827, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["1d"] = Instance.new("LocalScript", G2L["1c"]);



-- StarterGui.ScreenGui.Frame.close
G2L["1e"] = Instance.new("TextButton", G2L["2"]);
G2L["1e"]["TextWrapped"] = true;
G2L["1e"]["BorderSizePixel"] = 0;
G2L["1e"]["TextSize"] = 14;
G2L["1e"]["TextScaled"] = true;
G2L["1e"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["1e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["1e"]["BackgroundTransparency"] = 0.2;
G2L["1e"]["Size"] = UDim2.new(0, 384, 0, 25);
G2L["1e"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1e"]["Text"] = [[close]];
G2L["1e"]["Name"] = [[close]];
G2L["1e"]["Position"] = UDim2.new(0.08555, 0, 0.91786, 0);


-- StarterGui.ScreenGui.Frame.close.LocalScript
G2L["1f"] = Instance.new("LocalScript", G2L["1e"]);



-- StarterGui.ScreenGui.Frame.ImageLabel
G2L["20"] = Instance.new("ImageLabel", G2L["2"]);
G2L["20"]["BorderSizePixel"] = 0;
G2L["20"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
-- [ERROR] cannot convert ImageContent, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["20"]["Image"] = [[rbxassetid://121071746877032]];
G2L["20"]["Size"] = UDim2.new(0, 187, 0, 123);
G2L["20"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["20"]["BackgroundTransparency"] = 1;
G2L["20"]["Position"] = UDim2.new(0.50846, 0, -0.26555, 0);


-- StarterGui.ScreenGui.Frame.TextButton
G2L["21"] = Instance.new("TextButton", G2L["2"]);
G2L["21"]["BorderSizePixel"] = 0;
G2L["21"]["TextSize"] = 14;
G2L["21"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["21"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["21"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["21"]["BackgroundTransparency"] = 0.2;
G2L["21"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["21"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["21"]["Text"] = [[teams]];
G2L["21"]["Position"] = UDim2.new(0.08073, 0, 0.50389, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["22"] = Instance.new("LocalScript", G2L["21"]);



-- StarterGui.ScreenGui.Frame.TextButton
G2L["23"] = Instance.new("TextButton", G2L["2"]);
G2L["23"]["BorderSizePixel"] = 0;
G2L["23"]["TextSize"] = 14;
G2L["23"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["23"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["23"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["23"]["BackgroundTransparency"] = 0.2;
G2L["23"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["23"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["23"]["Text"] = [[ball rain]];
G2L["23"]["Position"] = UDim2.new(0.3782, 0, 0.50305, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["24"] = Instance.new("LocalScript", G2L["23"]);



-- StarterGui.ScreenGui.Frame.TextButton
G2L["25"] = Instance.new("TextButton", G2L["2"]);
G2L["25"]["BorderSizePixel"] = 0;
G2L["25"]["TextSize"] = 14;
G2L["25"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["25"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["25"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["25"]["BackgroundTransparency"] = 0.2;
G2L["25"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["25"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["25"]["Text"] = [[message]];
G2L["25"]["Position"] = UDim2.new(0.69301, 0, 0.50229, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["26"] = Instance.new("LocalScript", G2L["25"]);



-- StarterGui.ScreenGui.Frame.TextButton
G2L["27"] = Instance.new("TextButton", G2L["2"]);
G2L["27"]["BorderSizePixel"] = 0;
G2L["27"]["TextSize"] = 14;
G2L["27"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["27"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["27"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["27"]["BackgroundTransparency"] = 0.2;
G2L["27"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["27"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["27"]["Text"] = [[server destroyer]];
G2L["27"]["Position"] = UDim2.new(0.08485, 0, 0.6016, 0);


-- StarterGui.ScreenGui.Frame.TextButton.Script
G2L["28"] = Instance.new("Script", G2L["27"]);



-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["29"] = Instance.new("LocalScript", G2L["27"]);



-- StarterGui.ScreenGui.Frame.TextButton.RemoteEvent
G2L["2a"] = Instance.new("RemoteEvent", G2L["27"]);



-- StarterGui.ScreenGui.Frame.TextButton
G2L["2b"] = Instance.new("TextButton", G2L["2"]);
G2L["2b"]["BorderSizePixel"] = 0;
G2L["2b"]["TextSize"] = 14;
G2L["2b"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["2b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2b"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["2b"]["BackgroundTransparency"] = 0.2;
G2L["2b"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["2b"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2b"]["Text"] = [[fake message all]];
G2L["2b"]["Position"] = UDim2.new(0.37215, 0, 0.6034, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["2c"] = Instance.new("LocalScript", G2L["2b"]);



-- StarterGui.ScreenGui.Frame.TextButton
G2L["2d"] = Instance.new("TextButton", G2L["2"]);
G2L["2d"]["BorderSizePixel"] = 0;
G2L["2d"]["TextSize"] = 14;
G2L["2d"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["2d"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2d"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["2d"]["BackgroundTransparency"] = 0.2;
G2L["2d"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["2d"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2d"]["Text"] = [[unanchor]];
G2L["2d"]["Position"] = UDim2.new(0.68878, 0, 0.60491, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["2e"] = Instance.new("LocalScript", G2L["2d"]);



-- StarterGui.ScreenGui.Frame.TextButton
G2L["2f"] = Instance.new("TextButton", G2L["2"]);
G2L["2f"]["BorderSizePixel"] = 0;
G2L["2f"]["TextSize"] = 14;
G2L["2f"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["2f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2f"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["2f"]["BackgroundTransparency"] = 0.2;
G2L["2f"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["2f"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2f"]["Text"] = [[rainbow all]];
G2L["2f"]["Position"] = UDim2.new(0.08557, 0, 0.72121, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["30"] = Instance.new("LocalScript", G2L["2f"]);



-- StarterGui.ScreenGui.Frame.TextButton
G2L["31"] = Instance.new("TextButton", G2L["2"]);
G2L["31"]["BorderSizePixel"] = 0;
G2L["31"]["TextSize"] = 14;
G2L["31"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["31"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["31"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["31"]["BackgroundTransparency"] = 0.2;
G2L["31"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["31"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["31"]["Text"] = [[raining fire]];
G2L["31"]["Position"] = UDim2.new(0.37329, 0, 0.71836, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["32"] = Instance.new("LocalScript", G2L["31"]);



-- StarterGui.ScreenGui.Frame.TextButton
G2L["33"] = Instance.new("TextButton", G2L["2"]);
G2L["33"]["BorderSizePixel"] = 0;
G2L["33"]["TextSize"] = 14;
G2L["33"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["33"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["33"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["33"]["BackgroundTransparency"] = 0.2;
G2L["33"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["33"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["33"]["Text"] = [[disco]];
G2L["33"]["Position"] = UDim2.new(0.69005, 0, 0.71769, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["34"] = Instance.new("LocalScript", G2L["33"]);



-- StarterGui.ScreenGui.Frame.TextButton
G2L["35"] = Instance.new("TextButton", G2L["2"]);
G2L["35"]["BorderSizePixel"] = 0;
G2L["35"]["TextSize"] = 14;
G2L["35"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["35"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["35"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["35"]["BackgroundTransparency"] = 0.2;
G2L["35"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["35"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["35"]["Text"] = [[guns]];
G2L["35"]["Position"] = UDim2.new(0.09018, 0, 0.83746, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["36"] = Instance.new("LocalScript", G2L["35"]);



-- StarterGui.ScreenGui.Frame.TextButton.Script
G2L["37"] = Instance.new("Script", G2L["35"]);



-- StarterGui.ScreenGui.Frame.TextButton.RemoteEvent
G2L["38"] = Instance.new("RemoteEvent", G2L["35"]);



-- StarterGui.ScreenGui.Frame.TextButton
G2L["39"] = Instance.new("TextButton", G2L["2"]);
G2L["39"]["BorderSizePixel"] = 0;
G2L["39"]["TextSize"] = 14;
G2L["39"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["39"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["39"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["39"]["BackgroundTransparency"] = 0.2;
G2L["39"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["39"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["39"]["Text"] = [[explode]];
G2L["39"]["Position"] = UDim2.new(0.37325, 0, 0.83105, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["3a"] = Instance.new("LocalScript", G2L["39"]);



-- StarterGui.ScreenGui.Frame.TextButton
G2L["3b"] = Instance.new("TextButton", G2L["2"]);
G2L["3b"]["BorderSizePixel"] = 0;
G2L["3b"]["TextSize"] = 14;
G2L["3b"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["3b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3b"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["3b"]["BackgroundTransparency"] = 0.2;
G2L["3b"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["3b"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3b"]["Text"] = [[set walkspeed]];
G2L["3b"]["Position"] = UDim2.new(0.68564, 0, 0.83108, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["3c"] = Instance.new("LocalScript", G2L["3b"]);



-- StarterGui.ScreenGui.Frame.TextButton
G2L["3d"] = Instance.new("TextButton", G2L["2"]);
G2L["3d"]["TextWrapped"] = true;
G2L["3d"]["BorderSizePixel"] = 0;
G2L["3d"]["TextSize"] = 14;
G2L["3d"]["TextScaled"] = true;
G2L["3d"]["TextColor3"] = Color3.fromRGB(255, 0, 0);
G2L["3d"]["BackgroundColor3"] = Color3.fromRGB(85, 85, 85);
G2L["3d"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["3d"]["BackgroundTransparency"] = 1;
G2L["3d"]["Size"] = UDim2.new(0, 37, 0, 34);
G2L["3d"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3d"]["Text"] = [[>]];
G2L["3d"]["Position"] = UDim2.new(0.91757, 0, 0.9255, 0);


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["3e"] = Instance.new("LocalScript", G2L["3d"]);



-- StarterGui.ScreenGui.Frame.LocalScript
G2L["3f"] = Instance.new("LocalScript", G2L["2"]);



-- StarterGui.ScreenGui.Frame2
G2L["40"] = Instance.new("Frame", G2L["1"]);
G2L["40"]["Visible"] = false;
G2L["40"]["BorderSizePixel"] = 3;
G2L["40"]["BackgroundColor3"] = Color3.fromRGB(95, 95, 95);
G2L["40"]["BorderMode"] = Enum.BorderMode.Inset;
G2L["40"]["Size"] = UDim2.new(0, 745, 0, 316);
G2L["40"]["Position"] = UDim2.new(0.17991, 0, 0.24183, 0);
G2L["40"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["40"]["Name"] = [[Frame2]];
G2L["40"]["BackgroundTransparency"] = 0.4;


-- StarterGui.ScreenGui.Frame2.TextLabel
G2L["41"] = Instance.new("TextLabel", G2L["40"]);
G2L["41"]["TextWrapped"] = true;
G2L["41"]["BorderSizePixel"] = 0;
G2L["41"]["TextSize"] = 14;
G2L["41"]["TextScaled"] = true;
G2L["41"]["BackgroundColor3"] = Color3.fromRGB(32, 32, 32);
G2L["41"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["41"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["41"]["RichText"] = true;
G2L["41"]["Size"] = UDim2.new(0, 367, 0, 25);
G2L["41"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["41"]["Text"] = [[zncgui executor]];
G2L["41"]["Position"] = UDim2.new(0.2523, 0, 0.00663, 0);


-- StarterGui.ScreenGui.Frame2.TextLabel.UICorner
G2L["42"] = Instance.new("UICorner", G2L["41"]);
G2L["42"]["CornerRadius"] = UDim.new(0, 4);


-- StarterGui.ScreenGui.Frame2.close
G2L["43"] = Instance.new("TextButton", G2L["40"]);
G2L["43"]["TextWrapped"] = true;
G2L["43"]["BorderSizePixel"] = 0;
G2L["43"]["TextSize"] = 14;
G2L["43"]["TextScaled"] = true;
G2L["43"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["43"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["43"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["43"]["BackgroundTransparency"] = 0.2;
G2L["43"]["Size"] = UDim2.new(0, 34, 0, 27);
G2L["43"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["43"]["Text"] = [[X]];
G2L["43"]["Name"] = [[close]];
G2L["43"]["Position"] = UDim2.new(0.95309, 0, 0.00359, 0);


-- StarterGui.ScreenGui.Frame2.close.LocalScript
G2L["44"] = Instance.new("LocalScript", G2L["43"]);



-- StarterGui.ScreenGui.Frame2.TextButton
G2L["45"] = Instance.new("TextButton", G2L["40"]);
G2L["45"]["TextWrapped"] = true;
G2L["45"]["BorderSizePixel"] = 0;
G2L["45"]["TextSize"] = 14;
G2L["45"]["TextScaled"] = true;
G2L["45"]["TextColor3"] = Color3.fromRGB(255, 0, 0);
G2L["45"]["BackgroundColor3"] = Color3.fromRGB(85, 85, 85);
G2L["45"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["45"]["BackgroundTransparency"] = 1;
G2L["45"]["Size"] = UDim2.new(0, 37, 0, 34);
G2L["45"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["45"]["Text"] = [[<]];
G2L["45"]["Position"] = UDim2.new(-0.01163, 0, 0.89136, 0);


-- StarterGui.ScreenGui.Frame2.TextButton.LocalScript
G2L["46"] = Instance.new("LocalScript", G2L["45"]);



-- StarterGui.ScreenGui.Frame2.TextBox
G2L["47"] = Instance.new("TextBox", G2L["40"]);
G2L["47"]["CursorPosition"] = -1;
G2L["47"]["TextXAlignment"] = Enum.TextXAlignment.Left;
G2L["47"]["BorderSizePixel"] = 0;
G2L["47"]["TextSize"] = 14;
G2L["47"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["47"]["TextYAlignment"] = Enum.TextYAlignment.Top;
G2L["47"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["47"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["47"]["PlaceholderText"] = [[-- put ur script here duhhh]];
G2L["47"]["Size"] = UDim2.new(0, 717, 0, 212);
G2L["47"]["Position"] = UDim2.new(0.01468, 0, 0.10573, 0);
G2L["47"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["47"]["Text"] = [[]];


-- StarterGui.ScreenGui.Frame2.TextButton
G2L["48"] = Instance.new("TextButton", G2L["40"]);
G2L["48"]["BorderSizePixel"] = 0;
G2L["48"]["TextSize"] = 14;
G2L["48"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["48"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["48"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["48"]["BackgroundTransparency"] = 0.2;
G2L["48"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["48"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["48"]["Text"] = [[execute]];
G2L["48"]["Position"] = UDim2.new(0.05011, 0, 0.84011, 0);


-- StarterGui.ScreenGui.Frame2.TextButton.LocalScript
G2L["49"] = Instance.new("LocalScript", G2L["48"]);



-- StarterGui.ScreenGui.Frame2.TextButton
G2L["4a"] = Instance.new("TextButton", G2L["40"]);
G2L["4a"]["BorderSizePixel"] = 0;
G2L["4a"]["TextSize"] = 14;
G2L["4a"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["4a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4a"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["4a"]["BackgroundTransparency"] = 0.2;
G2L["4a"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["4a"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4a"]["Text"] = [[clear]];
G2L["4a"]["Position"] = UDim2.new(0.25796, 0, 0.84291, 0);


-- StarterGui.ScreenGui.Frame2.TextButton.LocalScript
G2L["4b"] = Instance.new("LocalScript", G2L["4a"]);



-- StarterGui.ScreenGui.Frame2.fly
G2L["4c"] = Instance.new("TextButton", G2L["40"]);
G2L["4c"]["BorderSizePixel"] = 0;
G2L["4c"]["TextSize"] = 14;
G2L["4c"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["4c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["4c"]["BackgroundTransparency"] = 0.2;
G2L["4c"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["4c"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4c"]["Text"] = [[fly]];
G2L["4c"]["Name"] = [[fly]];
G2L["4c"]["Position"] = UDim2.new(0.62812, 0, 0.83629, 0);


-- StarterGui.ScreenGui.Frame2.fly.FlyButtonScript
G2L["4d"] = Instance.new("LocalScript", G2L["4c"]);
G2L["4d"]["Name"] = [[FlyButtonScript]];


-- StarterGui.ScreenGui.Frame2.LocalScript
G2L["4e"] = Instance.new("LocalScript", G2L["40"]);



-- StarterGui.ScreenGui.Frame2.noclip
G2L["4f"] = Instance.new("TextButton", G2L["40"]);
G2L["4f"]["BorderSizePixel"] = 0;
G2L["4f"]["TextSize"] = 14;
G2L["4f"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["4f"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4f"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["4f"]["BackgroundTransparency"] = 0.2;
G2L["4f"]["Size"] = UDim2.new(0, 115, 0, 33);
G2L["4f"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4f"]["Text"] = [[noclip]];
G2L["4f"]["Name"] = [[noclip]];
G2L["4f"]["Position"] = UDim2.new(0.82647, 0, 0.84203, 0);


-- StarterGui.ScreenGui.Frame2.noclip.NoclipButtonScript
G2L["50"] = Instance.new("LocalScript", G2L["4f"]);
G2L["50"]["Name"] = [[NoclipButtonScript]];


-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_7()
local script = G2L["7"];
	script.Parent.MouseButton1Click:Connect(function()
		--Services
		local Players = game:GetService("Players")
		local Player = Players.LocalPlayer
		local PlayerGui = Player:WaitForChild("PlayerGui")
		local UserInputService = game:GetService("UserInputService")
		local RunService = game:GetService("RunService")
		local PhysicsService = game:GetService("PhysicsService")
		local Character       = Player.Character or Player.CharacterAdded:Wait()
		local Humanoid        = Character:WaitForChild("Humanoid")
		local HRP             = Character:WaitForChild("HumanoidRootPart")
		local Mouse           = Player:GetMouse()
		local CollectionService = game:GetService("CollectionService")
		local RunService = game:GetService("RunService")
		local TeleportService = game:GetService("TeleportService")
		local HttpService = game:GetService("HttpService")
		local TweenService = game:GetService("TweenService")
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local MarketplaceService = game:GetService("MarketplaceService")
		local StarterGui = game:GetService("StarterGui")
		local Debris = game:GetService("Debris")
		local Lighting = game:GetService("Lighting")
		local SoundService = game:GetService("SoundService")
		local player = Player
	
		local PlaceId = game.PlaceId
		local JobId = game.JobId
		--settings
		local infjump = false
		local invisRunning = false
		local noclipOn = false
		local noclipConn
		local hoverHeight
		local bindFrame, bindConn, waitingBindFunction
		local customBinds = {}
		local infJumpEnabled = false
		local infJumpConnection = nil
		local espOn = false
		local spinOn = false
		local spinBAV, lockBP
		local savedCFrame
		local invisRunning = false
		local InvisibleCharacter = nil
		local OriginalCharacter = nil
		local voidConn = nil
		local flyingEnabled = false
		local invisRunning = false
		local flyBG, flyBV, flyConn
		local ray = workspace.CurrentCamera:ScreenPointToRay(Mouse.X, Mouse.Y)
		local hit, pos = workspace:FindPartOnRay(ray, Character)
		--GUI settings
		local GUI_WIDTH     = 400
		local GUI_HEIGHT    = 320
		local TITLE_HEIGHT  = 30
		local NAV_HEIGHT    = 30
		local FOOTER_HEIGHT = 30
		local GRID_PADDING  = 4
		local GRID_COLUMNS  = 4
	
		math.randomseed(os.time())
		local character_set = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"
	
		local string_sub = string.sub
		local math_random = math.random
		local table_concat = table.concat
		local character_set_amount = #character_set
		local number_one = 1
		local default_length = 10
	
	
	
		local function generate_string(length)
			local random_string = {}
	
			for int = number_one, length or default_length do
				local random_number = math_random(number_one, character_set_amount)
				local character = string_sub(character_set, random_number, random_number)
	
				random_string[#random_string + number_one] = character
			end
	
			return table_concat(random_string)
		end
		-- Function manager with descriptions
		local FunctionManager = {
			CategorizedFunctions = { All = {} },
			Categories          = { "All" },
			CurrentCategoryIndex= 1,
			Descriptions        = {},
			ISFE = {},
			OnFunctionAdded     = Instance.new("BindableEvent"),
		}
	
		function FunctionManager:register(name, callback, category, description, FE)
			category = category or "General"
			if not self.CategorizedFunctions[category] then
				self.CategorizedFunctions[category] = {}
				table.insert(self.Categories, category)
			end
			self.CategorizedFunctions[category][name] = callback
			self.CategorizedFunctions.All[name]        = callback
			self.Descriptions[name]                    = description or ""
			self.ISFE[name]                    = FE or "yes"
			if description == "NOT FE" then
				self.ISFE[name] = "no"
			end
			self.OnFunctionAdded:Fire(category, name, callback)
			self.OnFunctionAdded:Fire("All",      name, callback)
	
		end
	
		function FunctionManager:getCurrentCategory()
			return self.Categories[self.CurrentCategoryIndex]
		end
	
		function FunctionManager:cycleCategory()
			self.CurrentCategoryIndex = self.CurrentCategoryIndex % #self.Categories + 1
			return self:getCurrentCategory()
		end
	
	
	
		local screenGui = Instance.new("ScreenGui")
		screenGui.Name        = generate_string(math_random(1, 10))
		local die = screenGui.Name
		screenGui.ResetOnSpawn= false
		screenGui.Parent      = PlayerGui
		local notificationContainer = Instance.new("Frame")
		notificationContainer.Name = "NotificationContainer"
		notificationContainer.Size = UDim2.new(1, 0, 1, 0)
		notificationContainer.Position = UDim2.new(0, 0, 0, 0)
		notificationContainer.BackgroundTransparency = 1
		notificationContainer.ZIndex = 100
		notificationContainer.Parent = screenGui
		local function Notify(text, title, duration)
			duration = duration or 4
	
			local frame = Instance.new("Frame")
			frame.AnchorPoint = Vector2.new(1, 1)
			frame.Size = UDim2.new(0, 300, 0, 70)
			frame.Position = UDim2.new(1, 320, 1, -10)
			frame.BackgroundColor3 = Color3.fromRGB(40, 0, 0)
			frame.BackgroundTransparency = 0
			frame.BorderSizePixel = 0
			frame.ZIndex = 200
			frame.Parent = notificationContainer
	
			local titleLabel = Instance.new("TextLabel")
			titleLabel.BackgroundTransparency = 1
			titleLabel.Size = UDim2.new(1, -10, 0, 24)
			titleLabel.Position = UDim2.new(0, 5, 0, 4)
			titleLabel.Font = Enum.Font.SourceSansBold
			titleLabel.Text = title or "Notice"
			titleLabel.TextColor3 = Color3.new(1, 1, 1)
			titleLabel.TextSize = 18
			titleLabel.TextXAlignment = Enum.TextXAlignment.Left
			titleLabel.ZIndex = 201
			titleLabel.Parent = frame
	
			local bodyLabel = Instance.new("TextLabel")
			bodyLabel.BackgroundTransparency = 1
			bodyLabel.Size = UDim2.new(1, -10, 1, -30)
			bodyLabel.Position = UDim2.new(0, 5, 0, 28)
			bodyLabel.Font = Enum.Font.SourceSans
			bodyLabel.Text = text or ""
			bodyLabel.TextColor3 = Color3.new(1, 1, 1)
			bodyLabel.TextSize = 14
			bodyLabel.TextWrapped = true
			bodyLabel.TextXAlignment = Enum.TextXAlignment.Left
			bodyLabel.ZIndex = 201
			bodyLabel.Parent = frame
	
			task.defer(function()
				local slideIn = TweenService:Create(frame, TweenInfo.new(0.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {
					Position = UDim2.new(1, -10, 1, -10)
				})
				slideIn:Play()
			end)
	
	
			task.delay(duration, function()
				local fadeOut = TweenService:Create(frame, TweenInfo.new(0.3), {
					BackgroundTransparency = 1,
					Position = UDim2.new(1, 320, 1, -10)
				})
				local titleFade = TweenService:Create(titleLabel, TweenInfo.new(0.3), {TextTransparency = 1})
				local bodyFade = TweenService:Create(bodyLabel, TweenInfo.new(0.3), {TextTransparency = 1})
	
				fadeOut:Play()
				titleFade:Play()
				bodyFade:Play()
	
				fadeOut.Completed:Wait()
				frame:Destroy()
			end)
		end
	
	
	
	
		local notificationLayout = Instance.new("UIListLayout")
		notificationLayout.SortOrder = Enum.SortOrder.LayoutOrder
		notificationLayout.Padding = UDim.new(0, 6)
		notificationLayout.HorizontalAlignment = Enum.HorizontalAlignment.Right
		notificationLayout.VerticalAlignment = Enum.VerticalAlignment.Bottom
		notificationLayout.Parent = notificationContainer
		Notify("Welcome to C00lClan!", "Have fun!", 3)
		-- Main frame
		local mainFrame = Instance.new("Frame")
		mainFrame.Name            = generate_string(math_random(1, 10))
		mainFrame.Size            = UDim2.new(0, GUI_WIDTH, 0, GUI_HEIGHT)
		mainFrame.Position        = UDim2.new(0.5, -GUI_WIDTH/2, 0.5, -GUI_HEIGHT/2)
		mainFrame.BackgroundColor3= Color3.fromRGB(25, 5, 5)
		mainFrame.BorderSizePixel = 0
		mainFrame.Parent          = screenGui
	
		-- Tooltip
		local tooltip = Instance.new("TextLabel", screenGui)
		tooltip.Name               = generate_string(math_random(1, 10))
		tooltip.Size               = UDim2.new(0, 200, 0, 40)
		tooltip.BackgroundColor3   = Color3.fromRGB(30,30,30)
		tooltip.BorderSizePixel    = 0
		tooltip.Visible            = false
		tooltip.ZIndex             = 100
		tooltip.ClipsDescendants   = false
		tooltip.TextColor3 = Color3.fromRGB(255, 255, 255)
		tooltip.TextWrapped = true
		-- Title bar
		local titleBar = Instance.new("Frame", mainFrame)
		titleBar.Name             = generate_string(math_random(1, 10))
		titleBar.Size             = UDim2.new(1,0,0,TITLE_HEIGHT)
		titleBar.BackgroundColor3 = Color3.fromRGB(60,0,0)
		titleBar.BorderSizePixel  = 0
	
		local titleLabel = Instance.new("TextLabel", titleBar)
		titleLabel.Size           = UDim2.new(1,-60,1,0)
		titleLabel.Position       = UDim2.new(0,4,0,0)
		titleLabel.BackgroundTransparency = 1
		titleLabel.Text           = "C00LCLAN V1"
		titleLabel.Font           = Enum.Font.SourceSansBold
		titleLabel.TextSize       = 18
		titleLabel.TextColor3     = Color3.new(1,1,1)
		titleLabel.TextXAlignment = Enum.TextXAlignment.Left
		titleLabel.Name           = generate_string(math_random(1, 10))
	
		local minBtn = Instance.new("TextButton", titleBar)
		minBtn.Name               = generate_string(math_random(1, 10))
		minBtn.Size               = UDim2.new(0,30,1,0)
		minBtn.Position           = UDim2.new(1,-30,0,0)
		minBtn.Text               = "_"
		minBtn.Font               = Enum.Font.SourceSansBold
		minBtn.TextSize           = 18
		minBtn.TextColor3         = Color3.new(1,1,1)
		minBtn.BackgroundColor3   = Color3.fromRGB(80,10,10)
		minBtn.BorderSizePixel    = 0
	
		-- Drag logic
		local dragging, dragInput, dragStart, startPos = false, nil
		local function updateDrag(input)
			local delta = input.Position - dragStart
			mainFrame.Position = startPos + UDim2.new(0, delta.X, 0, delta.Y)
		end
		titleBar.InputBegan:Connect(function(i)
			if i.UserInputType==Enum.UserInputType.MouseButton1 then
				dragging, dragStart, startPos = true, i.Position, mainFrame.Position
				i.Changed:Connect(function()
					if i.UserInputState==Enum.UserInputState.End then dragging=false end
				end)
			end
		end)
		titleBar.InputChanged:Connect(function(i)
			if i.UserInputType==Enum.UserInputType.MouseMovement then dragInput=i end
		end)
		UserInputService.InputChanged:Connect(function(i)
			if i==dragInput and dragging then updateDrag(i) end
		end)
	
		-- Category nav
		local catNav = Instance.new("Frame", mainFrame)
		catNav.Name               = generate_string(math_random(1, 10))
		catNav.Size               = UDim2.new(1,0,0,NAV_HEIGHT)
		catNav.Position           = UDim2.new(0,0,0,TITLE_HEIGHT)
		catNav.BackgroundTransparency = 1
	
		local leftCat = Instance.new("TextButton", catNav)
		leftCat.Size              = UDim2.new(0,50,1,0)
		leftCat.Text              = "<"
		leftCat.Font              = Enum.Font.SourceSansBold
		leftCat.TextSize          = 24
		leftCat.TextColor3        = Color3.new(1,1,1)
		leftCat.BackgroundColor3  = Color3.fromRGB(100,0,0)
		leftCat.BorderSizePixel   = 0
		leftCat.Name              = generate_string(math_random(1, 10))
		local catLabel = Instance.new("TextLabel", catNav)
		catLabel.Size             = UDim2.new(1,-100,1,0)
		catLabel.Position         = UDim2.new(0,50,0,0)
		catLabel.BackgroundTransparency = 1
		catLabel.Text             = "All"
		catLabel.Font             = Enum.Font.SourceSansBold
		catLabel.TextSize         = 18
		catLabel.TextColor3       = Color3.new(1,1,1)
		catNav.Name               = generate_string(math_random(1, 10))
		local rightCat = leftCat:Clone()
		rightCat.Parent           = catNav
		rightCat.Position         = UDim2.new(1,-50,0,0)
		rightCat.Text             = ">"
		rightCat.Name = generate_string(math_random(1, 10))
	
		-- Grid
		local gridFrame = Instance.new("ScrollingFrame", mainFrame)
		gridFrame.Name            = generate_string(math_random(1, 10))
		gridFrame.ClipsDescendants= true
		gridFrame.Size            = UDim2.new(1,-2*GRID_PADDING,0,GUI_HEIGHT-TITLE_HEIGHT-NAV_HEIGHT-FOOTER_HEIGHT-2*GRID_PADDING)
		gridFrame.Position        = UDim2.new(0,GRID_PADDING,0,TITLE_HEIGHT+NAV_HEIGHT+GRID_PADDING)
		gridFrame.BackgroundTransparency = 1
	
		local gridLayout = Instance.new("UIGridLayout", gridFrame)
		gridLayout.Name           = generate_string(math_random(1, 10))
		gridLayout.CellSize       = UDim2.new(0,(GUI_WIDTH-2*GRID_PADDING-(GRID_COLUMNS-1)*GRID_PADDING)/GRID_COLUMNS,0,40)
		gridLayout.CellPadding    = UDim2.new(0,GRID_PADDING,0,GRID_PADDING)
		gridLayout.SortOrder      = Enum.SortOrder.LayoutOrder
	
		-- Footer
		local footer = Instance.new("Frame", mainFrame)
		footer.Name               = generate_string(math_random(1, 10))
		footer.Size               = UDim2.new(1,0,0,FOOTER_HEIGHT)
		footer.Position           = UDim2.new(0,0,1,-FOOTER_HEIGHT)
		footer.BackgroundTransparency = 1
	
		local closeBtn = Instance.new("TextButton", footer)
		closeBtn.Size             = UDim2.new(1,0,1,0)
		closeBtn.Text             = "Close"
		closeBtn.Font             = Enum.Font.SourceSansBold
		closeBtn.TextSize         = 18
		closeBtn.TextColor3       = Color3.new(1,1,1)
		closeBtn.BackgroundColor3 = Color3.fromRGB(100,0,0)
		closeBtn.BorderSizePixel  = 0
		closeBtn.Name             = generate_string(math_random(1, 10))
		-- Minimize toggle
		local minimized = false
		minBtn.MouseButton1Click:Connect(function()
			minimized = not minimized
			if minimized == true then
				mainFrame.BackgroundTransparency = 1
			else
				mainFrame.BackgroundTransparency = 0
			end
			gridFrame.Visible     = not minimized
			catNav.Visible        = not minimized
			footer.Visible        = not minimized
			minBtn.Text           = minimized and "◻" or "_"
		end)
		local function NotifyERROR(text)
			Notify(text, "ERROR", 3)
		end
		-- Build the grid and tooltips
		local function updateGrid()
			for _, c in ipairs(gridFrame:GetChildren()) do
				if c:IsA("TextButton") then c:Destroy() end
			end
			local cat = FunctionManager:getCurrentCategory()
			catLabel.Text = cat
	
			for name, cb in pairs(FunctionManager.CategorizedFunctions[cat]) do
				local btn = Instance.new("TextButton")
				local isFE = FunctionManager.ISFE[name]
				btn.Size             = UDim2.new(1,0,0,40)
				btn.BackgroundColor3 = Color3.fromRGB(70,10,10)
				btn.BorderSizePixel  = 0
				btn.Font             = Enum.Font.SourceSansBold
				btn.TextSize         = 16
				btn.TextColor3       = Color3.new(1,1,1)
				btn.Text             = name
				btn.TextWrapped      = true
				btn.Parent           = gridFrame
				btn.Name             = generate_string(math_random(1, 10))
				if isFE == "no" then
					btn.BackgroundColor3 = Color3.fromRGB(72, 100, 87)
				end
				-- tooltip
				local desc = FunctionManager.Descriptions[name]
	
				btn.MouseMoved:Connect(function()
					if desc ~= "" and desc ~= nil then
						tooltip.Text     = desc
						tooltip.Position = UDim2.new(0,Mouse.X,0,Mouse.Y - tooltip.Size.Y.Offset - 4)
						tooltip.Visible = true
					end
				end)
				btn.MouseLeave:Connect(function() tooltip.Visible = false end)
	
				btn.MouseButton1Click:Connect(function()
					pcall(cb)
				end)
			end
		end
		local logo = Instance.new("ImageLabel")
		logo.Name                 = generate_string(math_random(1, 10))
		logo.BackgroundTransparency = 1
		logo.Size                 = UDim2.new(1, 0, 0, 100)
		logo.Position             = UDim2.new(0, -50, 0, -100)
		logo.Image                = "rbxassetid://87486058304609"
		logo.ScaleType            = Enum.ScaleType.Fit              
		logo.Parent               = mainFrame
		-- nav buttons
		leftCat.MouseButton1Click:Connect(function()
			FunctionManager.CurrentCategoryIndex = (FunctionManager.CurrentCategoryIndex - 2) % #FunctionManager.Categories + 1
			updateGrid()
		end)
		rightCat.MouseButton1Click:Connect(function()
			FunctionManager:cycleCategory()
			updateGrid()
		end)
		closeBtn.MouseButton1Click:Connect(function()
			screenGui:Destroy()
		end)
		FunctionManager.OnFunctionAdded.Event:Connect(updateGrid)
	
	
	
		-- Initialize
		updateGrid()
	
		FunctionManager:register("Decal Spam", function()
			local decalID = 8408806737
			local function exPro(root)
				for _, v in pairs(root:GetChildren()) do
					if v:IsA("Decal") and v.Texture ~= "http://www.roblox.com/asset/?id="..decalID then
						v.Parent = nil
					elseif v:IsA("BasePart") then
						v.Material = "Plastic"
						v.Transparency = 0
						local One = Instance.new("Decal", v)
						local Two = Instance.new("Decal", v)
						local Three = Instance.new("Decal", v)
						local Four = Instance.new("Decal", v)
						local Five = Instance.new("Decal", v)
						local Six = Instance.new("Decal", v)
						One.Texture = "http://www.roblox.com/asset/?id="..decalID
						Two.Texture = "http://www.roblox.com/asset/?id="..decalID
						Three.Texture = "http://www.roblox.com/asset/?id="..decalID
						Four.Texture = "http://www.roblox.com/asset/?id="..decalID
						Five.Texture = "http://www.roblox.com/asset/?id="..decalID
						Six.Texture = "http://www.roblox.com/asset/?id="..decalID
						One.Face = "Front"
						Two.Face = "Back"
						Three.Face = "Right"
						Four.Face = "Left"
						Five.Face = "Top"
						Six.Face = "Bottom"
					end
					exPro(v)
				end
			end
			local function asdf(root)
				for _, v in pairs(root:GetChildren()) do
					asdf(v)
				end
			end
			exPro(game.Workspace)
			asdf(game.Workspace)
	
			local s = Instance.new("Sky")
			s.Name = "Sky"
			s.Parent = game.Lighting
			local skyboxID = 8408806737
			s.SkyboxBk = "http://www.roblox.com/asset/?id="..skyboxID
			s.SkyboxDn = "http://www.roblox.com/asset/?id="..skyboxID
			s.SkyboxFt = "http://www.roblox.com/asset/?id="..skyboxID
			s.SkyboxLf = "http://www.roblox.com/asset/?id="..skyboxID
			s.SkyboxRt = "http://www.roblox.com/asset/?id="..skyboxID
			s.SkyboxUp = "http://www.roblox.com/asset/?id="..skyboxID
			game.Lighting.TimeOfDay = 12
	
			for i, v in pairs(game.Players:GetChildren()) do
				local emit = Instance.new("ParticleEmitter")
				emit.Parent = v.Character.Torso
				emit.Texture = "http://www.roblox.com/asset/?id=8408806737"
				emit.VelocitySpread = 20
			end
			for i, v in pairs(game.Players:GetChildren()) do
				local emit = Instance.new("ParticleEmitter")
				emit.Parent = v.Character.Torso
				emit.Texture = "http://www.roblox.com/asset/?id=8408806737"
				emit.VelocitySpread = 20
			end
			for i, v in pairs(game.Players:GetChildren()) do
				local emit = Instance.new("ParticleEmitter")
				emit.Parent = v.Character.Torso
				emit.Texture = "http://www.roblox.com/asset/?id=8408806737"
				emit.VelocitySpread = 20
			end
			while true do
				game.Lighting.Ambient = Color3.new(math.random() , math.random() , math.random())
				wait(0.2)
				game.Lighting.ShadowColor = Color3.new(math.random() , math.random() , math.random())
				wait(0.2) 
			end
		end, "Troll", "NOT FE")
		FunctionManager:register("JOHN DOE", function()
	
			local redSkyboxAssetId = "rbxassetid://1012887"
			local sky = Lighting:FindFirstChildOfClass("Sky")
			if not sky then
				sky = Instance.new("Sky", Lighting)
			end
			sky.SkyboxBk = redSkyboxAssetId
			sky.SkyboxDn = redSkyboxAssetId
			sky.SkyboxFt = redSkyboxAssetId
			sky.SkyboxLf = redSkyboxAssetId
			sky.SkyboxRt = redSkyboxAssetId
			sky.SkyboxUp = redSkyboxAssetId
	
			if not ReplicatedStorage:FindFirstChild("juisdfj0i32i0eidsuf0iok") then
				local detection = Instance.new("Decal")
				detection.Name = "juisdfj0i32i0eidsuf0iok"
				detection.Parent = ReplicatedStorage
			end
	
			local screenGui = Instance.new("ScreenGui")
			screenGui.Name = "PersistentSoundGui"
			screenGui.ResetOnSpawn = false
			screenGui.Parent = player:WaitForChild("PlayerGui")
	
			local button = Instance.new("TextButton")
			button.Size = UDim2.new(0, 150, 0, 50)
			button.Position = UDim2.new(0.02, 0, 0.477, 0)
			button.Text = "Sound Toggle"
			button.Font = Enum.Font.SourceSansBold
			button.TextSize = 20
			button.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
			button.TextColor3 = Color3.new(1, 1, 1)
			button.Parent = screenGui
	
			local backgroundSound = SoundService:FindFirstChild("PersistentBGSound")
			if not backgroundSound then
				backgroundSound = Instance.new("Sound")
				backgroundSound.Name = "PersistentBGSound"
				backgroundSound.SoundId = "rbxassetid://19094700"
				backgroundSound.PlaybackSpeed = 0.221
				backgroundSound.Looped = true
				backgroundSound.Volume = 1
				backgroundSound.Parent = SoundService
				backgroundSound:Play()
			end
	
			button.Activated:Connect(function()
				backgroundSound.Playing = not backgroundSound.Playing
			end)
	
			local function setupCharacter(character)
				local humanoid = character:WaitForChild("Humanoid")
				local torso = character:WaitForChild("Torso")
				local hrp = character:WaitForChild("HumanoidRootPart")
	
				local tool = Instance.new("Tool")
				tool.Name = "Slash"
				tool.RequiresHandle = false
				tool.Parent = player.Backpack
	
				tool.Activated:Connect(function()
					local animation = Instance.new("Animation")
					animation.AnimationId = "rbxassetid://186934658"
					local track = humanoid:LoadAnimation(animation)
					track:Play()
					track:AdjustSpeed(2)
	
					local s = Instance.new("Sound", torso)
					s.SoundId = "rbxassetid://28144425"
					s:Play()
	
					task.wait(0.2)
	
					local s2 = Instance.new("Sound", torso)
					s2.SoundId = "rbxassetid://429400881"
					s2.Volume = 0.2
					s2:Play()
				end)
	
				local naeeym = Instance.new("BillboardGui", character)
				naeeym.Size = UDim2.new(0, 100, 0, 40)
				naeeym.StudsOffset = Vector3.new(0, 2, 0)
				naeeym.Adornee = character:WaitForChild("Head")
	
				local tecks = Instance.new("TextLabel", naeeym)
				tecks.BackgroundTransparency = 1
				tecks.BorderSizePixel = 0
				tecks.Font = Enum.Font.Fantasy
				tecks.TextSize = 24
				tecks.TextStrokeTransparency = 0
				tecks.TextStrokeColor3 = Color3.new(0, 0, 0)
				tecks.TextColor3 = Color3.new(0, 0, 0)
				tecks.Size = UDim2.new(1, 0, 0.5, 0)
				tecks.Text = "John Doe"
	
				local function changeName(newName)
					tecks.Text = newName
				end
	
				local function shakeTag()
					local originalOffset = naeeym.StudsOffset
					for _ = 1, 10 do
						naeeym.StudsOffset = originalOffset + Vector3.new(math.random(-1,1), math.random(-1,1), math.random(-1,1))
						task.wait(0.05)
					end
					naeeym.StudsOffset = originalOffset
				end
	
				coroutine.wrap(function()
					while character:IsDescendantOf(workspace) do
						changeName("BURN IN HELL")
						shakeTag()
						task.wait(0.2)
						changeName("STOP")
						task.wait(0.1)
						changeName("JUST GIVE UP")
						shakeTag()
						task.wait(0.2)
						changeName("STOP")
						shakeTag()
						task.wait(0.2)
						changeName("JOHN DOE")
						shakeTag()
						task.wait(0.3)
						changeName("HOPELESS")
						shakeTag()
						task.wait(0.3)
					end
				end)()
	
				local footPartSize = Vector3.new(10, 0.5, 10)
				local floorPartColor = BrickColor.Black()
				local floorMaterial = Enum.Material.Neon
				local yOffset = -2.8
				local lastPosition = hrp.Position
				local standingTimer = 0
	
				RunService.Heartbeat:Connect(function(dt)
					if not character:IsDescendantOf(workspace) then return end
					local currentPosition = hrp.Position
					standingTimer += dt
					local distanceMoved = (currentPosition - lastPosition).Magnitude
					local stepPosition = Vector3.new(currentPosition.X, hrp.Position.Y + yOffset, currentPosition.Z)
	
					local function createFootstep(position)
						local part = Instance.new("Part")
						part.Size = footPartSize
						part.Position = position
						part.Anchored = true
						part.CanCollide = false
						part.BrickColor = floorPartColor
						part.Material = floorMaterial
						part.Transparency = 0.5
						part.Parent = workspace
						task.spawn(function()
							for i = 1, 10 do
								part.Transparency = i * 0.03
								task.wait(0.05)
							end
						end)
						Debris:AddItem(part, 1)
					end
	
					if distanceMoved > 1 then
						createFootstep(stepPosition)
						lastPosition = currentPosition
						standingTimer = 0
					elseif standingTimer > 0.5 then
						createFootstep(stepPosition)
						standingTimer = 0
					end
				end)
	
				local movel = 0.1
				local hiddenfling = true
	
				local function fling()
					while hiddenfling and character:IsDescendantOf(workspace) do
						if hrp then
							local originalVelocity = hrp.Velocity
							hrp.Velocity = originalVelocity * 10000 + Vector3.new(0, 10000, 0)
							RunService.RenderStepped:Wait()
							hrp.Velocity = originalVelocity
							RunService.Stepped:Wait()
							hrp.Velocity = originalVelocity + Vector3.new(0, movel, 0)
							movel = -movel
						end
						RunService.Heartbeat:Wait()
					end
				end
				coroutine.wrap(fling)()
			end
	
			player.CharacterAdded:Connect(setupCharacter)
			if player.Character then
				setupCharacter(player.Character)
			end
	
			local Players = game:GetService("Players")
			local UserInputService = game:GetService("UserInputService")
	
			local player = Players.LocalPlayer
			local mouse = player:GetMouse()
	
			local function teleportToMousePosition()
				local character = player.Character
				if not character or not character:FindFirstChild("HumanoidRootPart") then
					return
				end
	
				local target = mouse.Hit
				if target then
					character:MoveTo(target.Position)
				end
			end
	
			UserInputService.InputBegan:Connect(function(input, gameProcessed)
				if gameProcessed then return end
	
				if input.KeyCode == Enum.KeyCode.T then
					teleportToMousePosition()
				end
			end)
		end, "Trolling", "BROKEN")
		FunctionManager:register("Invis gui", function()
			loadstring(game:HttpGet('https://pastebin.com/raw/3Rnd9rHf'))()
		end, "Trolling", "Credits to the original maker!")
		FunctionManager:register("DANCE", function()
			local anim = Instance.new("Animation")
			anim.AnimationId = "rbxassetid://27789359" 
			local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(anim)
			track:Play()
		end, "Fun", "DANCE DANCE")
		FunctionManager:register("Sound GUI", function()
			local gui = game.Players.LocalPlayer.PlayerGui:FindFirstChild("SoundGui")
			if gui then
				gui:Destroy()
				return
			end
			local SoundGui = Instance.new("ScreenGui")
			local Frame = Instance.new("Frame")
			local AddSoundId = Instance.new("TextButton")
			local SoundIds = Instance.new("TextBox")
			local Default = Instance.new("TextButton")
			local Credits = Instance.new("TextLabel")
			local Title = Instance.new("TextLabel")
			local Swap = Instance.new("ImageButton")
			local PlayBackSpeed = Instance.new("TextBox")
			local Volume = Instance.new("TextBox")
			local Looped = Instance.new("TextBox")
			local Exit = Instance.new("ImageButton")
			local Frame2 = Instance.new("Frame")
			local Open = Instance.new("ImageButton")
			local spoky = Instance.new("Sound")
			local c00lflag = Instance.new("Sound")
			local drag = Instance.new("UIDragDetector")
			drag.Parent = Frame
			c00lflag.Name = "c00lsound23sas"
			c00lflag.Parent = Frame
			spoky.Parent = Frame
			spoky.SoundId = "rbxassetid://95156028272944"
			spoky.Volume = 3
			spoky.PlaybackSpeed = 0.2
			spoky.Name = "spoky"
			--Properties:
	
			SoundGui.Name = "SoundGui"
			SoundGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
			SoundGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
			SoundGui.ResetOnSpawn = false
	
			Frame.Parent = SoundGui
			Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
			Frame.BorderColor3 = Color3.fromRGB(255, 0, 4)
			Frame.BorderSizePixel = 2
			Frame.Position = UDim2.new(0, 700, 0, 300)
			Frame.Size = UDim2.new(0, 398, 0, 206)
	
			AddSoundId.Name = "AddSoundId"
			AddSoundId.Parent = Frame
			AddSoundId.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
			AddSoundId.BorderColor3 = Color3.fromRGB(255, 0, 0)
			AddSoundId.BorderSizePixel = 2
			AddSoundId.Position = UDim2.new(0.118090451, 0, 0.718446612, 0)
			AddSoundId.Size = UDim2.new(0, 307, 0, 36)
			AddSoundId.Font = Enum.Font.Arial
			AddSoundId.Text = "Add Sound!"
			AddSoundId.TextColor3 = Color3.fromRGB(255, 255, 255)
			AddSoundId.TextSize = 29.000
	
			SoundIds.Name = "SoundIds"
			SoundIds.Parent = Frame
			SoundIds.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
			SoundIds.BorderColor3 = Color3.fromRGB(255, 0, 0)
			SoundIds.BorderSizePixel = 2
			SoundIds.Position = UDim2.new(0.118090451, 0, 0.305825233, 0)
			SoundIds.Size = UDim2.new(0, 307, 0, 33)
			SoundIds.Font = Enum.Font.Arial
			SoundIds.PlaceholderText = "Add a sound ID here!, No rbx://"
			SoundIds.Text = ""
			SoundIds.TextColor3 = Color3.fromRGB(255, 255, 255)
			SoundIds.TextScaled = true
			SoundIds.TextSize = 14.000
			SoundIds.TextWrapped = true
	
			Default.Name = "Default"
			Default.Parent = Frame
			Default.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
			Default.BorderColor3 = Color3.fromRGB(255, 0, 0)
			Default.BorderSizePixel = 2
			Default.Position = UDim2.new(0.118090451, 0, 0.529126227, 0)
			Default.Size = UDim2.new(0, 307, 0, 28)
			Default.Font = Enum.Font.Arial
			Default.Text = "Spooky Scary Skeletons!"
			Default.TextColor3 = Color3.fromRGB(255, 255, 255)
			Default.TextSize = 23.000
	
			Credits.Name = "Credits"
			Credits.Parent = Frame
			Credits.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
			Credits.BackgroundTransparency = 1.000
			Credits.BorderColor3 = Color3.fromRGB(0, 0, 0)
			Credits.BorderSizePixel = 0
			Credits.Position = UDim2.new(0.577889442, 0, 0.9174757, 0)
			Credits.Size = UDim2.new(0, 153, 0, 17)
			Credits.Font = Enum.Font.SourceSans
			Credits.Text = "made by: 1known. On discord!"
			Credits.TextColor3 = Color3.fromRGB(255, 255, 255)
			Credits.TextSize = 14.000
	
			Title.Name = "Title"
			Title.Parent = Frame
			Title.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
			Title.BackgroundTransparency = 1.000
			Title.BorderColor3 = Color3.fromRGB(255, 0, 4)
			Title.BorderSizePixel = 2
			Title.Position = UDim2.new(0.208542719, 0, 0.0291262139, 0)
			Title.Size = UDim2.new(0, 231, 0, 48)
			Title.Font = Enum.Font.Arial
			Title.Text = "c00lSound GUI!"
			Title.TextColor3 = Color3.fromRGB(255, 255, 255)
			Title.TextSize = 33.000
			Title.TextWrapped = true
	
			Swap.Name = "Swap"
			Swap.Parent = Frame
			Swap.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
			Swap.BorderColor3 = Color3.fromRGB(255, 0, 0)
			Swap.BorderSizePixel = 0
			Swap.Position = UDim2.new(0.904522598, 0, 0.33495146, 0)
			Swap.Size = UDim2.new(0, 23, 0, 21)
			Swap.Image = "rbxassetid://2500573769"
	
			PlayBackSpeed.Name = "PlayBackSpeed"
			PlayBackSpeed.Parent = Frame
			PlayBackSpeed.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
			PlayBackSpeed.BorderColor3 = Color3.fromRGB(255, 0, 0)
			PlayBackSpeed.BorderSizePixel = 2
			PlayBackSpeed.Position = UDim2.new(0.118090451, 0, 0.305825233, 0)
			PlayBackSpeed.Size = UDim2.new(0, 307, 0, 33)
			PlayBackSpeed.Visible = false
			PlayBackSpeed.Font = Enum.Font.Arial
			PlayBackSpeed.PlaceholderText = "Playback speed, Enter a number!"
			PlayBackSpeed.Text = "1"
			PlayBackSpeed.TextColor3 = Color3.fromRGB(255, 255, 255)
			PlayBackSpeed.TextScaled = true
			PlayBackSpeed.TextSize = 14.000
			PlayBackSpeed.TextWrapped = true
	
			Volume.Name = "Volume"
			Volume.Parent = Frame
			Volume.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
			Volume.BorderColor3 = Color3.fromRGB(255, 0, 0)
			Volume.BorderSizePixel = 2
			Volume.Position = UDim2.new(0.118090451, 0, 0.305825233, 0)
			Volume.Size = UDim2.new(0, 307, 0, 33)
			Volume.Visible = false
			Volume.Font = Enum.Font.Arial
			Volume.PlaceholderText = "Volume! Enter a number."
			Volume.Text = "0.5"
			Volume.TextColor3 = Color3.fromRGB(255, 255, 255)
			Volume.TextScaled = true
			Volume.TextSize = 14.000
			Volume.TextWrapped = true
	
			Looped.Name = "Looped"
			Looped.Parent = Frame
			Looped.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
			Looped.BorderColor3 = Color3.fromRGB(255, 0, 0)
			Looped.BorderSizePixel = 2
			Looped.Position = UDim2.new(0.118090451, 0, 0.305825233, 0)
			Looped.Size = UDim2.new(0, 307, 0, 33)
			Looped.Visible = false
			Looped.Font = Enum.Font.Arial
			Looped.PlaceholderText = "Is it looped?, Type: False or True"
			Looped.Text = "False"
			Looped.TextColor3 = Color3.fromRGB(255, 255, 255)
			Looped.TextScaled = true
			Looped.TextSize = 14.000
			Looped.TextWrapped = true
	
			Exit.Name = "Exit"
			Exit.Parent = Frame
			Exit.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
			Exit.BorderColor3 = Color3.fromRGB(255, 0, 0)
			Exit.BorderSizePixel = 2
			Exit.Position = UDim2.new(0.921999991, 0, 0.0289999992, 0)
			Exit.Size = UDim2.new(0, 25, 0, 23)
			Exit.Image = "rbxassetid://14930908086"
	
			Frame2.Name = "Frame2"
			Frame2.Parent = SoundGui
			Frame2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
			Frame2.BorderColor3 = Color3.fromRGB(0, 0, 0)
			Frame2.BorderSizePixel = 0
			Frame2.Position = UDim2.new(0.984443069, 0, 0.841666639, 0)
			Frame2.Size = UDim2.new(0, 25, 0, 23)
			Frame2.Visible = false
	
			Open.Name = "Open"
			Open.Parent = Frame2
			Open.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
			Open.BorderColor3 = Color3.fromRGB(255, 0, 0)
			Open.BorderSizePixel = 2
			Open.Position = UDim2.new(-0.0312646478, 0, -0.0113339629, 0)
			Open.Size = UDim2.new(0, 25, 0, 23)
			Open.Image = "rbxassetid://14930908086"
	
			-- Scripts:
	
			local function GSSVM_fake_script() -- AddSoundId.LocalScript 
				local script = Instance.new('LocalScript', AddSoundId)
	
				local parent = script.Parent
	
				parent.Activated:Connect(function()
					local SoundId = parent.Parent:WaitForChild("SoundIds").Text
					local Playbackspeed = parent.Parent:WaitForChild("PlayBackSpeed").Text
					local Volume = parent.Parent:WaitForChild("Volume").Text
					local looped = parent.Parent:WaitForChild("Looped").Text
					if SoundId == "" then
						parent.Text = "No Sound ID!"
						wait(2)
						parent.Text = "Add Sound!"
						return
					end
	
					local id = "rbxassetid://" .. SoundId
					local speed = tonumber(Playbackspeed) or 1
					local existingSound = game.Workspace:FindFirstChild("c00lsound23sas")
	
					if existingSound then
						existingSound.SoundId = id
						existingSound.PlaybackSpeed = speed
						existingSound.Volume = Volume
						if looped == "False" then
							existingSound.Looped = false
						elseif looped == "True"	then
							existingSound.Looped = true
						else
							existingSound.Looped = false
						end
						existingSound:Play()
					else
						local clonedSound = parent.Parent.c00lsound23sas:Clone()
						clonedSound.Parent = game.Workspace
						clonedSound.SoundId = id
						clonedSound.PlaybackSpeed = speed
						clonedSound.Volume = Volume
						if looped == "False" then
							clonedSound.Looped = false
						elseif looped == "True"	then
							clonedSound.Looped = true
						else
							clonedSound.Looped = false
						end
						clonedSound.Looped = looped
	
						clonedSound:Play()
					end
	
					parent.Text = "Injected Sound Succesfully!, Be sure to enter a correct ID if it doesnt work!"
					parent.TextScaled = true
					wait(3.5)
					parent.TextScaled = false
					parent.Text = "Add Sound!"
				end)
	
			end
			coroutine.wrap(GSSVM_fake_script)()
			local function MWUVEW_fake_script() -- Default.LocalScript 
				local script = Instance.new('LocalScript', Default)
	
				local parent = script.Parent
				local sound = parent.Parent.spoky
	
				parent.Activated:Connect(function()
					if sound.Playing == true then
						sound.Playing = false
					else
						sound.Playing = true
					end
				end)
			end
			coroutine.wrap(MWUVEW_fake_script)()
			local function BIKZQ_fake_script() -- Swap.LocalScript 
				local script = Instance.new('LocalScript', Swap)
	
				local parent = script.Parent
				local playback = parent.Parent.PlayBackSpeed
				local Sound = parent.Parent.SoundIds
				local volume = parent.Parent.Volume
				local looped = parent.Parent.Looped
				parent.Activated:Connect(function()
					if Sound.Visible == true then
						Sound.Visible = false
						playback.Visible = true
						volume.Visible = false
						looped.Visible = false
	
					elseif playback.Visible ==true then
						playback.Visible = false
						Sound.Visible = false
						volume.Visible = true
						looped.Visible = false
	
					elseif volume.Visible == true then
						Sound.Visible = false
						playback.Visible = false
						volume.Visible = false
						looped.Visible = true
					elseif looped.Visible == true then
						Sound.Visible = true
						playback.Visible = false
						volume.Visible = false
						looped.Visible = false
					end
				end)
			end
			coroutine.wrap(BIKZQ_fake_script)()
			local function AXYPXC_fake_script() -- Exit.LocalScript 
				local script = Instance.new('LocalScript', Exit)
	
				local parent = script.Parent
				local main = parent.Parent
	
				parent.Activated:Connect(function()
					main.Parent.Frame2.Visible = true
					main.Visible = false
	
				end)
			end
			coroutine.wrap(AXYPXC_fake_script)()
			local function WHTXC_fake_script() -- Open.LocalScript 
				local script = Instance.new('LocalScript', Open)
	
				local parent = script.Parent
				local main = parent.Parent.Parent.Frame
	
				parent.Activated:Connect(function()
					main.Visible = true
					parent.Parent.Visible = false
				end)
			end
			coroutine.wrap(WHTXC_fake_script)()
		end, "General", "NOT FE")
		FunctionManager:register("Bind Key", function()
			if bindFrame then return end 
	
			local gui = Player:FindFirstChild("PlayerGui"):FindFirstChild(die)
			if not gui then NotifyERROR("Gui not found!"); return end
			screenGui = gui
	
			bindFrame = Instance.new("Frame")
			bindFrame.Name = generate_string(math_random(1, 10))
			bindFrame.Size = UDim2.new(1,0,1,0)
			bindFrame.BackgroundColor3 = Color3.new(0,0,0)
			bindFrame.BackgroundTransparency = 0.5
			bindFrame.ZIndex = 50
			bindFrame.Parent = screenGui
	
			local panel = Instance.new("Frame")
			panel.Name = generate_string(math_random(1, 10))
			panel.Size = UDim2.new(0, 300, 0, 400)
			panel.Position = UDim2.new(0.5, -150, 0.5, -200)
			panel.BackgroundColor3 = Color3.fromRGB(35,35,35)
			panel.BorderSizePixel = 0
			panel.ZIndex = 51
			panel.Parent = bindFrame
	
			local closeBtn = Instance.new("TextButton")
			closeBtn.Size = UDim2.new(0, 60, 0, 24)
			closeBtn.Position = UDim2.new(1, -64, 0, 4)
			closeBtn.Text = "Close"
			closeBtn.Font = Enum.Font.SourceSansBold
			closeBtn.TextSize = 14
			closeBtn.BackgroundColor3 = Color3.fromRGB(150,50,50)
			closeBtn.TextColor3 = Color3.new(1,1,1)
			closeBtn.ZIndex = 52
			closeBtn.Parent = panel
			closeBtn.MouseButton1Click:Connect(function()
				bindFrame:Destroy()
				bindFrame = nil
				if bindConn then bindConn:Disconnect(); bindConn = nil end
			end)
	
			local title = Instance.new("TextLabel")
			title.Size = UDim2.new(1, -8, 0, 24)
			title.Position = UDim2.new(0, 4, 0, 4)
			title.BackgroundTransparency = 1
			title.Font = Enum.Font.SourceSansBold
			title.TextSize = 18
			title.TextColor3 = Color3.new(1,1,1)
			title.Text = "Bind Key to Function"
			title.ZIndex = 52
			title.Parent = panel
	
			local list = Instance.new("ScrollingFrame")
			list.Size = UDim2.new(1, -8, 1, -40)
			list.Position = UDim2.new(0, 4, 0, 32)
			list.CanvasSize = UDim2.new(0,0,0,0)
			list.ScrollBarThickness = 6
			list.ZIndex = 51
			list.Parent = panel
	
			local uiList = Instance.new("UIListLayout")
			uiList.Padding = UDim.new(0,4)
			uiList.SortOrder = Enum.SortOrder.LayoutOrder
			uiList.Parent = list
	
			local function refreshList()
				for _, child in ipairs(list:GetChildren()) do
					if child:IsA("TextButton") or child:IsA("TextLabel") then
						child:Destroy()
					end
				end
	
				for _, cat in ipairs(FunctionManager.Categories) do
					local hdr = Instance.new("TextLabel")
					hdr.Size = UDim2.new(1,0,0,24)
					hdr.BackgroundTransparency = 1
					hdr.Font = Enum.Font.SourceSansBold
					hdr.TextSize = 16
					hdr.TextColor3 = Color3.new(1,1,0)
					hdr.Text = "["..cat.."]"
					hdr.ZIndex = 51
					hdr.Parent = list
	
					for name, cb in pairs(FunctionManager:getFunctionsInCategory(cat)) do
						local btn = Instance.new("TextButton")
						btn.Size = UDim2.new(1,0,0,24)
						btn.Font = Enum.Font.SourceSans
						btn.TextSize = 14
						btn.BackgroundColor3 = Color3.fromRGB(50,50,50)
						btn.TextColor3 = Color3.new(1,1,1)
						btn.ZIndex = 51
	
						local bound = {}
						for key, fn in pairs(customBinds) do
							if fn == cb then table.insert(bound, tostring(key)) end
						end
						local suffix = #bound>0 and " ("..table.concat(bound, ",")..")" or ""
						btn.Text = name..suffix
						btn.Parent = list
	
						btn.MouseButton1Click:Connect(function()
							waitingBindFunction = { cb = cb, btn = btn, name = name }
							btn.Text = name.." → [Press a key]"
						end)
					end
				end
	
				list.CanvasSize = UDim2.new(0,0,0, uiList.AbsoluteContentSize.Y + 8)
			end
			bindConn = UserInputService.InputBegan:Connect(function(input, gameProcessed)
				if gameProcessed or not waitingBindFunction then return end
				if input.UserInputType == Enum.UserInputType.Keyboard then
					customBinds[input.KeyCode] = waitingBindFunction.cb
					waitingBindFunction.btn.Text = waitingBindFunction.name.." ("..tostring(input.KeyCode)..")"
					waitingBindFunction = nil
				end
			end)
			refreshList()
	
		end, "Utility", "BUGGED")
		UserInputService.InputBegan:Connect(function(input, gameProcessed)
			if gameProcessed then return end
			if input.UserInputType == Enum.UserInputType.Keyboard then
				local fn = customBinds[input.KeyCode]
				if fn and type(fn) == "function" then
					pcall(fn)
				end
			end
		end)
		FunctionManager:register("JumpUp", function()
			local char = Player.Character
			local hrp = char and char:FindFirstChild("HumanoidRootPart")
			if hrp then hrp.Velocity = Vector3.new(0, 100, 0) end
		end, "Movement", "Leap into the air!")
	
	
		FunctionManager:register("Sit", function()
			local hum = Player.Character and Player.Character:FindFirstChildOfClass("Humanoid")
			if hum then hum.Sit = true end
		end, "Movement", "SIT DOWN")
	
	
		FunctionManager:register("INF JUMP", function()
			infJumpEnabled = not infJumpEnabled
	
			if infJumpEnabled then
				local debounce = false
	
				infJumpConnection = UserInputService.JumpRequest:Connect(function()
					if debounce then return end
					debounce = true
	
					local character = Player.Character
					local humanoid = character and character:FindFirstChildWhichIsA("Humanoid")
					if humanoid then
						humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
					end
	
					task.wait()
					debounce = false
				end)
			else
				if infJumpConnection then
					infJumpConnection:Disconnect()
					infJumpConnection = nil
				end
			end
		end, "Movement", "Jump Forever!")
	
		FunctionManager:register("WalkSpeed Slider", function()
			if screenGui:FindFirstChild("WalkSpeedModal") then return end
	
	
			local overlay = Instance.new("Frame")
			overlay.Name               = "WalkSpeedModal"
			overlay.Size               = UDim2.new(1,0,1,0)
			overlay.Position           = UDim2.new(0,0,0,0)
			overlay.BackgroundColor3   = Color3.new(0,0,0)
			overlay.BackgroundTransparency = 0.5
			overlay.ZIndex             = 50
			overlay.Parent             = screenGui
	
			local panel = Instance.new("Frame")
			panel.Name                  = "SliderPanel"
			panel.Size                  = UDim2.new(0, 300, 0, 100)
			panel.Position              = UDim2.new(0.5, -150, 0.5, -50)
			panel.BackgroundColor3      = Color3.fromRGB(40,40,40)
			panel.BorderSizePixel       = 0
			panel.ZIndex                = 51
			panel.Parent                = overlay
	
			local closeBtn = Instance.new("TextButton")
			closeBtn.Name               = "Close"
			closeBtn.Size               = UDim2.new(0,60,0,24)
			closeBtn.Position           = UDim2.new(1,-64,0,4)
			closeBtn.Font               = Enum.Font.SourceSansBold
			closeBtn.TextSize           = 14
			closeBtn.Text               = "Close"
			closeBtn.BackgroundColor3   = Color3.fromRGB(150,50,50)
			closeBtn.TextColor3         = Color3.new(1,1,1)
			closeBtn.ZIndex             = 52
			closeBtn.Parent             = panel
			closeBtn.MouseButton1Click:Connect(function()
				overlay:Destroy()
			end)
	
			local label = Instance.new("TextLabel")
			label.Name                  = "ValueLabel"
			label.Size                  = UDim2.new(1,-8,0,24)
			label.Position              = UDim2.new(0,4,0,4)
			label.BackgroundTransparency= 1
			label.Font                  = Enum.Font.SourceSansBold
			label.TextSize              = 18
			label.TextColor3            = Color3.new(1,1,1)
			label.Text                  = "WalkSpeed: " .. tostring(Humanoid.WalkSpeed)
			label.ZIndex                = 52
			label.Parent                = panel
	
			local track = Instance.new("Frame")
			track.Name                  = "Track"
			track.Size                  = UDim2.new(1,-16,0,20)
			track.Position              = UDim2.new(0,8,0,40)
			track.BackgroundColor3      = Color3.fromRGB(60,60,60)
			track.BorderSizePixel       = 0
			track.ZIndex                = 51
			track.Parent                = panel
	
			local fill = Instance.new("Frame")
			fill.Name                   = "Fill"
			fill.Size                   = UDim2.new(
				math.clamp((Humanoid.WalkSpeed - 8)/(100-8),0,1), 0,
				1, 0
			)
			fill.BackgroundColor3       = Color3.fromRGB(100,200,100)
			fill.BorderSizePixel        = 0
			fill.ZIndex                 = 52
			fill.Parent                 = track
	
			local dragging = false
			local minS, maxS = 8, 100
	
			local function update(x)
				local rel = math.clamp((x - track.AbsolutePosition.X)/track.AbsoluteSize.X, 0,1)
				local v = math.floor(minS + (maxS-minS)*rel)
				Humanoid.WalkSpeed = v
				label.Text = "WalkSpeed: "..v
				fill.Size = UDim2.new(rel,0,1,0)
			end
	
			track.InputBegan:Connect(function(i)
				if i.UserInputType == Enum.UserInputType.MouseButton1 then
					dragging = true
					update(i.Position.X)
				end
			end)
			track.InputEnded:Connect(function(i)
				if i.UserInputType == Enum.UserInputType.MouseButton1 then
					dragging = false
				end
			end)
			UserInputService.InputChanged:Connect(function(i)
				if dragging and i.UserInputType==Enum.UserInputType.MouseMovement then
					update(i.Position.X)
				end
			end)
		end, "Movement", "Control your walkspeed!")
	
	
	
		FunctionManager:register("Server Hop", function()
			local success, res = pcall(function()
				return game:HttpGet(
					"https://games.roblox.com/v1/games/" ..
						PlaceId ..
						"/servers/Public?sortOrder=Desc&limit=100&excludeFullGames=true"
				)
			end)
	
			if not success then
				return NotifyERROR("[Server Hop] HTTP request failed")
			end
	
			local body
			local ok, err = pcall(function()
				body = HttpService:JSONDecode(res)
			end)
			if not ok or type(body) ~= "table" or type(body.data) ~= "table" then
				return NotifyERROR("[Server Hop] Invalid JSON response")
			end
	
			local servers = {}
			for _, v in ipairs(body.data) do
				if type(v) == "table"
					and tonumber(v.playing)
					and tonumber(v.maxPlayers)
					and v.playing < v.maxPlayers
					and v.id ~= JobId then
					table.insert(servers, v.id)
				end
			end
	
			if #servers == 0 then
				return NotifyERROR("[Server Hop] No available servers found")
			end
	
			local choice = servers[math.random(1, #servers)]
			TeleportService:TeleportToPlaceInstance(PlaceId, choice, Players.LocalPlayer)
		end, "Utility","Changes Servers")
	
		FunctionManager:register("TP Behind Closest", function()
	
			if not  HRP then
				NotifyERROR("No HumanoidRootPart found.")
				return
			end
	
			local closestPlayer
			local shortestDistance = math.huge
	
	
			for _, otherPlayer in ipairs(Players:GetPlayers()) do
				if otherPlayer ~= Player and otherPlayer.Character then
					local otherRoot = otherPlayer.Character:FindFirstChild("HumanoidRootPart")
					if otherRoot then
						local distance = (otherRoot.Position - HRP.Position).Magnitude
						if distance < shortestDistance then
							shortestDistance = distance
							closestPlayer = otherPlayer
						end
					end
				end
			end
	
			if closestPlayer and closestPlayer.Character then
				local targetRoot = closestPlayer.Character:FindFirstChild("HumanoidRootPart")
				if targetRoot then
					local behindPosition = targetRoot.CFrame.Position - targetRoot.CFrame.LookVector * 3
					local newCFrame = CFrame.new(behindPosition, targetRoot.Position) 
					HRP.CFrame = newCFrame
				end
			else
				NotifyERROR("No nearby player found.")
			end
		end, "Movement", "Owai moi, shinderu. NANI?")
		FunctionManager:register("Scare Closest Player", function()
	
			if not HRP then
				NotifyERROR("Could not find your HumanoidRootPart.")
				return
			end
	
			local closestPlayer, closestDistance = nil, math.huge
			for _, otherPlayer in ipairs(Players:GetPlayers()) do
				if otherPlayer ~= Player and otherPlayer.Character then
					local otherRoot = otherPlayer.Character:FindFirstChild("HumanoidRootPart")
					if otherRoot then
						local dist = (otherRoot.Position - HRP.Position).Magnitude
						if dist < closestDistance then
							closestDistance = dist
							closestPlayer = otherPlayer
						end
					end
				end
			end
	
			if closestPlayer and closestPlayer.Character then
				local targetRoot = closestPlayer.Character:FindFirstChild("HumanoidRootPart")
				if targetRoot then
					local oldPos = HRP.CFrame
					HRP.CFrame = targetRoot.CFrame + targetRoot.CFrame.lookVector * 2
					HRP.CFrame = CFrame.new(HRP.Position, targetRoot.Position)
					task.wait(0.5)
					HRP.CFrame = oldPos
				end
			else
				NotifyERROR("No target player nearby.")
			end
		end, "Fun", "FNAF reference")
		FunctionManager:register("ESP Toggle", function()
			espOn = not espOn
			for _, plr in ipairs(Players:GetPlayers()) do
				if plr.Character and plr ~= Player then
					local head = plr.Character:FindFirstChild("Head")
					if head then
						local bb = head:FindFirstChild("ESP") or Instance.new("BillboardGui", head)
						bb.Name = "ESP"
						bb.Size = UDim2.new(0,80,0,20)
						bb.AlwaysOnTop = true
						local lbl = bb:FindFirstChild("Name") or Instance.new("TextLabel", bb)
						lbl.Name = "Name"
						lbl.BackgroundTransparency = 1
						lbl.Size = UDim2.new(1,0,1,0)
						lbl.TextColor3 = Color3.new(1,0,0)
						lbl.TextScaled = true
						lbl.Text = plr.Name
						bb.Enabled = espOn
					end
				end
			end
			Notify("ESP " .. (espOn and "Enabled" or "Disabled"), "SYSTEM", 3)
		end, "Visual", "ur cooked i just got wallhacks")
		FunctionManager:register("JumpPowerSlider", function()
			if screenGui:FindFirstChild("JumpPowerModal") then return end
			Humanoid.UseJumpPower = true
			local overlay = Instance.new("Frame")
			overlay.Name               = "JumpPowerModal"
			overlay.Size               = UDim2.new(1,0,1,0)
			overlay.Position           = UDim2.new(0,0,0,0)
			overlay.BackgroundColor3   = Color3.new(0,0,0)
			overlay.BackgroundTransparency = 0.5
			overlay.ZIndex             = 50
			overlay.Parent             = screenGui
	
	
			local panel = Instance.new("Frame")
			panel.Name                  = "JumpPanel"
			panel.Size                  = UDim2.new(0, 300, 0, 100)
			panel.Position              = UDim2.new(0.5, -150, 0.5, -50)
			panel.BackgroundColor3      = Color3.fromRGB(40,40,40)
			panel.BorderSizePixel       = 0
			panel.ZIndex                = 51
			panel.Parent                = overlay
	
	
			local closeBtn = Instance.new("TextButton")
			closeBtn.Name               = "Close"
			closeBtn.Size               = UDim2.new(0,60,0,24)
			closeBtn.Position           = UDim2.new(1,-64,0,4)
			closeBtn.Font               = Enum.Font.SourceSansBold
			closeBtn.TextSize           = 14
			closeBtn.Text               = "Close"
			closeBtn.BackgroundColor3   = Color3.fromRGB(150,50,50)
			closeBtn.TextColor3         = Color3.new(1,1,1)
			closeBtn.ZIndex             = 52
			closeBtn.Parent             = panel
			closeBtn.MouseButton1Click:Connect(function()
				overlay:Destroy()
			end)
	
	
			local label = Instance.new("TextLabel")
			label.Name                  = "ValueLabel"
			label.Size                  = UDim2.new(1,-8,0,24)
			label.Position              = UDim2.new(0,4,0,4)
			label.BackgroundTransparency= 1
			label.Font                  = Enum.Font.SourceSansBold
			label.TextSize              = 18
			label.TextColor3            = Color3.new(1,1,1)
			label.Text                  = "JumpPower: " .. tostring(Humanoid.JumpPower)
			label.ZIndex                = 52
			label.Parent                = panel
	
	
			local track = Instance.new("Frame")
			track.Name                  = "Track"
			track.Size                  = UDim2.new(1,-16,0,20)
			track.Position              = UDim2.new(0,8,0,40)
			track.BackgroundColor3      = Color3.fromRGB(60,60,60)
			track.BorderSizePixel       = 0
			track.ZIndex                = 51
			track.Parent                = panel
	
			local fill = Instance.new("Frame")
			fill.Name                   = "Fill"
			fill.Size                   = UDim2.new(
				math.clamp((Humanoid.JumpPower - 50)/(200-50),0,1), 0,
				1, 0
			)
			fill.BackgroundColor3       = Color3.fromRGB(100,200,100)
			fill.BorderSizePixel        = 0
			fill.ZIndex                 = 52
			fill.Parent                 = track
	
	
			local dragging = false
			local minJ, maxJ = 50, 200
	
			local function update(x)
				local rel = math.clamp((x - track.AbsolutePosition.X)/track.AbsoluteSize.X, 0,1)
				local v = math.floor(minJ + (maxJ-minJ)*rel)
				Humanoid.JumpPower = v
				label.Text = "JumpPower: "..v
				fill.Size = UDim2.new(rel,0,1,0)
			end
	
			track.InputBegan:Connect(function(i)
				if i.UserInputType == Enum.UserInputType.MouseButton1 then
					dragging = true
					update(i.Position.X)
				end
			end)
			track.InputEnded:Connect(function(i)
				if i.UserInputType == Enum.UserInputType.MouseButton1 then
					dragging = false
				end
			end)
			UserInputService.InputChanged:Connect(function(i)
				if dragging and i.UserInputType==Enum.UserInputType.MouseMovement then
					update(i.Position.X)
				end
			end)
		end, "Movement", "Control your jumppower")
	
	
	
		FunctionManager:register("Spin Bot", function()
			spinOn = not spinOn
			if spinOn then
				if not HRP then return NotifyERROR("No HRP!") end
	
	
				lockBP = Instance.new("BodyPosition")
				lockBP.Name = "SpinLockBP"
				lockBP.Position = HRP.Position
				lockBP.MaxForce = Vector3.new(1e6, 1e6, 1e6)
				lockBP.P = 1e5
				lockBP.D = 0
				lockBP.Parent = HRP
	
	
				spinBAV = Instance.new("BodyAngularVelocity")
				spinBAV.Name = "SpinBAV"
				spinBAV.AngularVelocity = Vector3.new(0, 10000, 0) 
				spinBAV.MaxTorque = Vector3.new(1e6, 1e6, 1e6)
				spinBAV.P = 1e5
				spinBAV.Parent = HRP
	
				NotifyERROR("Spin Bot On")
			else
				if spinBAV then
					spinBAV:Destroy()
					spinBAV = nil
				end
				if lockBP then
					lockBP:Destroy()
					lockBP = nil
				end
				NotifyERROR("Spin Bot Off")
			end
		end, "Visual", "Speeeeen")
	
		FunctionManager:register("TP To Mouse", function()
			if hit then
				HRP.CFrame = CFrame.new(pos + Vector3.new(0, 3, 0))
				warn("Teleported to mouse")
			end
		end, "Movement", "BUGGED")
		FunctionManager:register("Save Position", function()
			savedCFrame = HRP.CFrame
			Notify("Position Saved", "SYSTEM", 3)
		end, "Utility", "Checkpoint")
		FunctionManager:register("Load Position", function()
			if savedCFrame then
				HRP.CFrame = savedCFrame
				Notify("Position Loaded", "SYSTEM", 3)
			else
				NotifyERROR("No Position Saved")
			end
		end, "Utility", "Reload")
	
	
		FunctionManager:register("No‑Clip", function()
			noclipOn = not noclipOn
	
			if noclipOn then
				hoverHeight = HRP.Position.Y
	
				while noclipOn == true do
					task.wait(0.01)
	
					for _, part in ipairs(Character:GetDescendants()) do
						if part:IsA("BasePart") then
							part.CanCollide = false
						end
					end
	
					local pos = HRP.Position
					HRP.CFrame = CFrame.new(pos.X, hoverHeight, pos.Z)
				end
	
				Notify("No‑Clip ON (locked at height)", "SYSTEM", 3)
			else
				for _, part in ipairs(Character:GetDescendants()) do
					if part:IsA("BasePart") then
						part.CanCollide = true
					end
				end
				Notify("No‑Clip OFF", "SYSTEM", 3)
			end
		end, "Movement", "NOCLIP")
	
		FunctionManager:register("DarkDex", function()
			--Maybe works?
			loadstring(game:HttpGet("https://raw.githubusercontent.com/Babyhamsta/RBLX_Scripts/main/Universal/BypassedDarkDexV3.lua", true))()	
		end, "General", "Take a peek under the hood")
		FunctionManager:register("SimpleSpy", function()
			--also maybe works?
			loadstring(game:HttpGet("https://raw.githubusercontent.com/infyiff/backup/main/SimpleSpyV3/main.lua"))()
		end, "Catch remotes")
		FunctionManager:register("Orbit All Nearby Parts", function()
			local radius = 20
			local height = 3
			local orbitSpeed = 2
	
			local speaker = Players.LocalPlayer
			local character = speaker.Character or speaker.CharacterAdded:Wait()
			local root = character:FindFirstChild("HumanoidRootPart")
			if not root then
				NotifyERROR("No HumanoidRootPart found.")
				return
			end
	
			local origin = root.Position
			local orbitParts = {}
	
			for _, part in ipairs(workspace:GetDescendants()) do
				if part:IsA("BasePart") and not part.Anchored and not part:IsDescendantOf(workspace.Terrain) then
					local isInCharacter = false
	
					for _, player in ipairs(Players:GetPlayers()) do
						local char = player.Character
						if char and part:IsDescendantOf(char) then
							isInCharacter = true
							break
						end
					end
	
	
					if not isInCharacter and (part.Position - origin).Magnitude <= radius then
						if not CollectionService:HasTag(part, "OrbitPart") then
							if part:CanSetNetworkOwnership() then
								part:SetNetworkOwner(speaker)
							else
								warn("Cannot set network owner for part:", part.Name)
							end
							part.CanCollide = false
							CollectionService:AddTag(part, "OrbitPart")
							table.insert(orbitParts, part)
						end
	
					end
				end
			end
	
			if #orbitParts == 0 then
				warn("No parts found for orbit.")
				return
			end
	
			local angleOffset = 2 * math.pi / #orbitParts
	
			for i, part in ipairs(orbitParts) do
				local angle = angleOffset * i
	
				local startPos = root.Position + Vector3.new(
					math.cos(angle) * radius,
					height,
					math.sin(angle) * radius
				)
	
				part.Position = startPos
	
				local bodyGyro = Instance.new("BodyGyro")
				bodyGyro.MaxTorque = Vector3.new(1e5, 1e5, 1e5)
				bodyGyro.P = 1e4
				bodyGyro.CFrame = CFrame.new(part.Position, root.Position)
				bodyGyro.Parent = part
	
				local bodyVel = Instance.new("BodyVelocity")
				bodyVel.MaxForce = Vector3.new(1e5, 1e5, 1e5)
				bodyVel.P = 1e4
				bodyVel.Parent = part
	
				local conn
				conn = RunService.Heartbeat:Connect(function(dt)
					if not root or not root.Parent then
						conn:Disconnect()
						return
					end
	
					angle += orbitSpeed * dt
	
					local orbitCenter = root.Position
					local orbitPoint = orbitCenter + Vector3.new(
						math.cos(angle) * radius,
						height,
						math.sin(angle) * radius
					)
	
					local tangent = Vector3.new(
						-math.sin(angle),
						0,
						math.cos(angle)
					).Unit * orbitSpeed * radius
	
					bodyVel.Velocity = tangent
					bodyGyro.CFrame = CFrame.new(part.Position, orbitCenter)
					part.Position = orbitPoint
				end)
			end
	
			warn("Orbiting", #orbitParts, "parts around you.")
		end, "Fun", "You have to be near the parts for a while for it to work")
	
	
		local function toggleInvisibility()
			if invisRunning then return end
			invisRunning = true
	
			local player = Players.LocalPlayer
			repeat task.wait(0.1) until player.Character
			local originalChar = player.Character
			originalChar.Archivable = true
	
			local invisibleChar = originalChar:Clone()
			invisibleChar.Name   = ""
			invisibleChar.Parent = Lighting
	
			-- clone transparency
			for _, part in ipairs(invisibleChar:GetDescendants()) do
				if part:IsA("BasePart") then
					part.Transparency = (part.Name == "HumanoidRootPart") and 1 or 0.5
				end
			end
	
			-- we’ll need these in nested functions:
			local isInvis = false
			local voidConn, deathConn, steppedConn
	
			-- Respawn helper (puts you back to originalChar)
			local function Respawn()
				invisRunning = false
				if steppedConn then steppedConn:Disconnect() end
				if deathConn   then deathConn:Disconnect()   end
	
				player.Character = originalChar
				originalChar.Parent = workspace
				-- destroy the extra humanoid
				local clonedHum = originalChar:FindFirstChildWhichIsA("Humanoid")
				if clonedHum then clonedHum:Destroy() end
	
				invisibleChar.Parent = nil
			end
	
			-- fix for falling through the void
			local voidY = workspace.FallenPartsDestroyHeight
			steppedConn = RunService.Stepped:Connect(function()
				local hrp = player.Character and player.Character:FindFirstChild("HumanoidRootPart")
				if not hrp then return end
				local y = hrp.Position.Y
				if (voidY < 0 and y <= voidY) or (voidY >= 0 and y >= voidY) then
					Respawn()
				end
			end)
	
			-- if cloned character dies
			local clonedHum = invisibleChar:FindFirstChildWhichIsA("Humanoid")
			deathConn = clonedHum.Died:Connect(Respawn)
	
			-- now swap them
			local camCF = workspace.CurrentCamera.CFrame
			local hrpCF = originalChar.HumanoidRootPart.CFrame
	
			originalChar:MoveTo(Vector3.new(0, math.pi*1e6, 0))
			workspace.CurrentCamera.CameraType = Enum.CameraType.Scriptable
			task.wait(0.2)
			workspace.CurrentCamera.CameraType = Enum.CameraType.Custom
	
			invisibleChar.Parent = workspace
			invisibleChar.HumanoidRootPart.CFrame = hrpCF
			player.Character = invisibleChar
	
			-- re‑enable animations
			for _, a in ipairs(player.Character:GetDescendants()) do
				if a.Name == "Animate" and a:IsA("Model") then
					a.Disabled = true; a.Disabled = false
				end
			end
			workspace.CurrentCamera:remove()
			wait(.1)
			repeat wait() until player.Character ~= nil
			workspace.CurrentCamera.CameraSubject = player.Character:FindFirstChildWhichIsA('Humanoid')
			workspace.CurrentCamera.CameraType = "Custom"
			player.CameraMinZoomDistance = 0.5
			player.CameraMaxZoomDistance = 400
			player.CameraMode = "Classic"
			player.Character.Head.Anchored = false
			player.Character.Animate.Enabled = false
			player.Character.Animate.Enabled = true
			Notify("You are now invisible!", "System", 3)
		end
	
		FunctionManager:register(
			"Invisible",
			toggleInvisibility,
			"Fun",
			"Make your character invisible until you respawn or die"
		)
	
	
		FunctionManager:register("Fly", function()
			if not HRP then
				warn("No HumanoidRootPart found; cannot fly.")
				return
			end
	
			flyingEnabled = not flyingEnabled
	
			if flyingEnabled then
	
				flyBG = Instance.new("BodyGyro")
				flyBG.P = 9e4
				flyBG.MaxTorque = Vector3.new(9e4, 9e4, 9e4)
				flyBG.CFrame = HRP.CFrame
				flyBG.Parent = HRP
	
	
				flyBV = Instance.new("BodyVelocity")
				flyBV.MaxForce = Vector3.new(9e4, 9e4, 9e4)
				flyBV.Velocity = Vector3.new(0, 0, 0)
				flyBV.Parent = HRP
	
				flyConn = RunService.Heartbeat:Connect(function()
					local camCFrame = workspace.CurrentCamera.CFrame
					local dir = Vector3.new()
	
					if UserInputService:IsKeyDown(Enum.KeyCode.W) then
						dir = dir + camCFrame.LookVector
					end
					if UserInputService:IsKeyDown(Enum.KeyCode.S) then
						dir = dir - camCFrame.LookVector
					end
					if UserInputService:IsKeyDown(Enum.KeyCode.A) then
						dir = dir - camCFrame.RightVector
					end
					if UserInputService:IsKeyDown(Enum.KeyCode.D) then
						dir = dir + camCFrame.RightVector
					end
					if UserInputService:IsKeyDown(Enum.KeyCode.Space) then
						dir = dir + Vector3.new(0, 1, 0)
					end
					if UserInputService:IsKeyDown(Enum.KeyCode.LeftControl) then
						dir = dir - Vector3.new(0, 1, 0)
					end
	
					if dir.Magnitude > 0 then
						dir = dir.Unit * 50
					end
					flyBV.Velocity = dir
					flyBG.CFrame = CFrame.new(HRP.Position, HRP.Position + camCFrame.LookVector)
				end)
	
			else
				if flyConn then flyConn:Disconnect() flyConn = nil end
				if flyBG then flyBG:Destroy() flyBG = nil end
				if flyBV then flyBV:Destroy() flyBV = nil end
	
	
			end
		end, "Movement", "Fly around!")
	
		FunctionManager:register("HatHub", function()
			loadstring(game:HttpGet("https://raw.githubusercontent.com/inkdupe/hat-scripts/refs/heads/main/updatedhathub.lua"))()
		end, "Troll", "Credits to original maker!")
		FunctionManager:register("Hitbox Extender", function()
			loadstring(game:HttpGet('https://raw.githubusercontent.com/AAPVdev/scripts/refs/heads/main/UI_LimbExtender.lua'))()
		end, "Troll", "Extends hitboxes")
		FunctionManager:register("Part Grab", function()
			loadstring(game:HttpGet("https://raw.githubusercontent.com/v0c0n1337/scripts/refs/heads/main/Unachored_parts_controller_v2.lua.txt"))()
		end, "Troll", "Much better part grab")
		FunctionManager:register("Hat Script", function()
			loadstring(game:HttpGet("https://raw.githubusercontent.com/ocfi/Scp-096-Obfuscated/refs/heads/main/obuf"))()
		end, "Troll", "HATS")
	
	
	
		FunctionManager:register("PART ORBIT", function()
			loadstring(game:HttpGet("https://pastebin.com/raw/aZjaAr6F", true))()
		end, "Troll", "Probs better orbit")
	
	
		FunctionManager:register("chat unbanner", function()
			loadstring(game:HttpGet("https://pastebin.com/raw/aDFhvMC4", true))()
		end, "Utility", "Credits to the original maker!")
		FunctionManager:register("Fling GUI", function()
			loadstring(game:HttpGet("https://pastebin.com/raw/VynRhxJV", true))()
		end, "Troll", "Credits to the original maker!")
	
	
	
		--init
		updateGrid()
	end)
end;
task.spawn(C_7);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_9()
local script = G2L["9"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
	
		-- GUI principal
		local gui = Instance.new("ScreenGui")
		gui.Name = "CustomExecutor"
		gui.ResetOnSpawn = false
		gui.Parent = player:WaitForChild("PlayerGui")
	
		-- Ventana principal (más pequeña y semi-transparente)
		local mainFrame = Instance.new("Frame")
		mainFrame.Size = UDim2.new(0, 400, 0, 240)
		mainFrame.Position = UDim2.new(0.3, 0, 0.3, 0)
		mainFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
		mainFrame.BackgroundTransparency = 0.3
		mainFrame.BorderSizePixel = 0
		mainFrame.Active = true
		mainFrame.Draggable = true
		mainFrame.Parent = gui
	
		-- Título
		local title = Instance.new("TextLabel")
		title.Size = UDim2.new(1, 0, 0, 35)
		title.BackgroundTransparency = 1
		title.BorderSizePixel = 0
		title.Text = "TEAM znc_13 Fuks Roblox"
		title.TextColor3 = Color3.new(1, 1, 1)
		title.TextScaled = true
		title.Font = Enum.Font.SourceSansBold
		title.Parent = mainFrame
	
		-- Cuadro de texto (fondo negro, más pequeño)
		local input = Instance.new("TextBox")
		input.Size = UDim2.new(0.9, 0, 0.55, 0)
		input.Position = UDim2.new(0.05, 0, 0.18, 0)
		input.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
		input.BackgroundTransparency = 0
		input.BorderSizePixel = 0
		input.TextColor3 = Color3.new(1, 1, 1)
		input.Text = ""
		input.Font = Enum.Font.Code
		input.TextWrapped = true
		input.TextXAlignment = Enum.TextXAlignment.Left
		input.TextYAlignment = Enum.TextYAlignment.Top
		input.TextSize = 16
		input.ClearTextOnFocus = false
		input.MultiLine = true
		input.Parent = mainFrame
	
		-- Crear botón
		local function createButton(text, position)
			local btn = Instance.new("TextButton")
			btn.Size = UDim2.new(0, 90, 0, 30)
			btn.Position = position
			btn.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
			btn.BackgroundTransparency = 0
			btn.BorderSizePixel = 0
			btn.Text = text
			btn.TextColor3 = Color3.new(1, 1, 1)
			btn.TextScaled = true
			btn.Font = Enum.Font.SourceSansBold
			btn.Parent = mainFrame
			return btn
		end
	
		-- Botones
		local executeBtn = createButton("Execute", UDim2.new(0.05, 0, 0.8, 0))
		local r6Btn = createButton("R6", UDim2.new(0.375, 0, 0.8, 0))
		local closeBtn = createButton("Close", UDim2.new(0.70, 0, 0.8, 0))
	
		-- Funciones
		executeBtn.MouseButton1Click:Connect(function()
			local code = input.Text
			if code and code ~= "" then
				pcall(function()
					loadstring(code)()
				end)
			end
		end)
	
		r6Btn.MouseButton1Click:Connect(function()
			local Players = game:GetService("Players")
			local AvatarEditor = game:GetService("AvatarEditorService")
			local TweenService = game:GetService("TweenService")
			local UIS = game:GetService("UserInputService")
	
			if _G.AvatarRigPromptUI then return end
			_G.AvatarRigPromptUI = true
	
			local player = Players.LocalPlayer
			local playerGui = player:WaitForChild("PlayerGui")
	
			local RigUI = Instance.new("ScreenGui")
			RigUI.Name = "AvatarRigPromptUI"
			RigUI.ResetOnSpawn = false
			RigUI.Parent = playerGui
	
			local MainFrame = Instance.new("Frame")
			MainFrame.Size = UDim2.new(0, 200, 0, 100)
			MainFrame.Position = UDim2.new(0.5, -100, 0, 20)
			MainFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 35)
			MainFrame.Parent = RigUI
	
			local UIStroke = Instance.new("UIStroke")
			UIStroke.Thickness = 2
			UIStroke.Color = Color3.fromRGB(100, 200, 255)
			UIStroke.Parent = MainFrame
	
			local dragActive, dragStart, frameStart
			MainFrame.InputBegan:Connect(function(input)
				if input.UserInputType == Enum.UserInputType.MouseButton1 then
					dragActive = true
					dragStart = input.Position
					frameStart = MainFrame.Position
				end
			end)
	
			UIS.InputChanged:Connect(function(input)
				if dragActive and input.UserInputType == Enum.UserInputType.MouseMovement then
					local delta = input.Position - dragStart
					MainFrame.Position = UDim2.new(
						frameStart.X.Scale,
						frameStart.X.Offset + delta.X,
						frameStart.Y.Scale,
						frameStart.Y.Offset + delta.Y
					)
				end
			end)
	
			UIS.InputEnded:Connect(function(input)
				if input.UserInputType == Enum.UserInputType.MouseButton1 then
					dragActive = false
				end
			end)
	
			local function ExecuteRigChange()
				local char = player.Character
				if not char then return end
	
				local humanoid = char:FindFirstChildOfClass("Humanoid")
				if not humanoid then return end
	
				local desc = humanoid.HumanoidDescription:Clone()
	
				AvatarEditor:PromptSaveAvatar(desc, Enum.HumanoidRigType.R6)
				local result = AvatarEditor.PromptSaveAvatarCompleted:Wait()
	
				if result == Enum.AvatarPromptResult.Success then
					humanoid.Health = 0
					humanoid:ChangeState(Enum.HumanoidStateType.Dead)
	
					player.CharacterAdded:Wait()
					task.wait(1)
	
					local newHumanoid = player.Character:FindFirstChildOfClass("Humanoid")
					if newHumanoid then
						newHumanoid:ApplyDescription(desc)
						newHumanoid:BuildRigFromDescription(desc, Enum.HumanoidRigType.R6)
					end
				end
			end
	
			local R6Button = Instance.new("TextButton")
			R6Button.Text = "R6 MODE"
			R6Button.Size = UDim2.new(0.9, 0, 0.6, 0)
			R6Button.Position = UDim2.new(0.05, 0, 0.2, 0)
			R6Button.Font = Enum.Font.GothamBold
			R6Button.TextColor3 = Color3.new(1,1,1)
			R6Button.BackgroundColor3 = Color3.fromRGB(50, 150, 200)
			R6Button.Parent = MainFrame
	
			R6Button.MouseButton1Click:Connect(function()
				TweenService:Create(R6Button, TweenInfo.new(0.2), {BackgroundColor3 = Color3.fromRGB(20, 100, 150)}):Play()
				ExecuteRigChange()
				task.wait(0.2)
				TweenService:Create(R6Button, TweenInfo.new(0.2), {BackgroundColor3 = Color3.fromRGB(50, 150, 200)}):Play()
			end)
	
			local CloseButton = Instance.new("TextButton")
			CloseButton.Text = "X"
			CloseButton.Size = UDim2.new(0, 24, 0, 24)
			CloseButton.Position = UDim2.new(1, -26, 0, 2)
			CloseButton.Font = Enum.Font.GothamBold
			CloseButton.TextColor3 = Color3.new(1, 1, 1)
			CloseButton.BackgroundColor3 = Color3.fromRGB(180, 60, 60)
			CloseButton.BorderSizePixel = 0
			CloseButton.Parent = MainFrame
	
			CloseButton.MouseButton1Click:Connect(function()
				RigUI:Destroy()
				_G.AvatarRigPromptUI = nil
			end)
		end)
	
		closeBtn.MouseButton1Click:Connect(function()
			gui:Destroy()
		end)
	end)
	
	
	
end;
task.spawn(C_9);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_b()
local script = G2L["b"];
	script.Parent.MouseButton1Click:Connect(function()
		script.Parent.MouseButton1Down:Connect(function()
			local function write(text,object)
				if object:IsA("Hint") == true then
					local count = object:FindFirstChild("Count")
					if count == nil then
						count = Instance.new("NumberValue")
						count.Parent = object
						count.Name = "Count"
						count.Value = count.Value + 1
					else
						count.Value = count.Value + 1
					end
					local startcount = count.Value
					for i = 1,#text do
						if count.Value == startcount then
							local letter = string.sub(text,i,i)
							object.Text = string.sub(text,1,i)
							wait(0.001)
						else
							break
						end
					end
				end
			end
			local bro = Instance.new("Hint",workspace)
			write("TEAM znc_13 JOIN TODAY!",bro)
		end)
	end)
end;
task.spawn(C_b);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_d()
local script = G2L["d"];
	function click()
		s = Instance.new("Sky")
		s.Name = "Sky"
		s.Parent = game.Lighting
		s.SkyboxBk = "http://www.roblox.com/asset/?id=103916363736246"
		s.SkyboxDn = "http://www.roblox.com/asset/?id=103916363736246"
		s.SkyboxFt = "http://www.roblox.com/asset/?id=103916363736246"
		s.SkyboxLf = "http://www.roblox.com/asset/?id=103916363736246"
		s.SkyboxRt = "http://www.roblox.com/asset/?id=103916363736246"
		s.SkyboxUp = "http://www.roblox.com/asset/?id=103916363736246"
		game.Lighting.TimeOfDay = 12
	end
	
	script.Parent.MouseButton1Down:connect(click)
end;
task.spawn(C_d);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_f()
local script = G2L["f"];
	function click()
		local function exPro(root)
			for _, v in pairs(root:GetChildren()) do
				if v:IsA("Decal") and v.Texture ~= "http://www.roblox.com/asset/?id=103916363736246" then
					v.Parent = nil
				elseif v:IsA("BasePart") then
					v.Material = "Plastic"
					v.Transparency = 0
					local One = Instance.new("Decal", v)
					local Two = Instance.new("Decal", v)
					local Three = Instance.new("Decal", v)
					local Four = Instance.new("Decal", v)
					local Five = Instance.new("Decal", v)
					local Six = Instance.new("Decal", v)
					One.Texture = "http://www.roblox.com/asset/?id=103916363736246"
					Two.Texture = "http://www.roblox.com/asset/?id=103916363736246"
					Three.Texture = "http://www.roblox.com/asset/?id=103916363736246"
					Four.Texture = "http://www.roblox.com/asset/?id=103916363736246"
					Five.Texture = "http://www.roblox.com/asset/?id=103916363736246"
					Six.Texture = "http://www.roblox.com/asset/?id=103916363736246"
					One.Face = "Front"
					Two.Face = "Back"
					Three.Face = "Right"
					Four.Face = "Left"
					Five.Face = "Top"
					Six.Face = "Bottom"
				end
				exPro(v)
			end
		end
		local function asdf(root)
			for _, v in pairs(root:GetChildren()) do
				asdf(v)
			end
		end
		exPro(workspace)
		asdf(workspace)
	end
	
	script.Parent.MouseButton1Down:connect(click)
	
end;
task.spawn(C_f);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_11()
local script = G2L["11"];
	
	---by 777 plz dont6 leak 
	script.Parent.MouseButton1Down:connect(click)
	
	
	
	script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
			emit.VelocitySpread = 100000
		end
	end)
	script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
			emit.VelocitySpread = 100000
		end
	end)
	script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
			emit.VelocitySpread = 100000
		end
	end)
	script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
			emit.VelocitySpread = 100000
		end
	end)
	script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=103916363736246"
			emit.VelocitySpread = 100000
		end
	end)
	
end;
task.spawn(C_11);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_13()
local script = G2L["13"];
	script.Parent.MouseButton1Down:Connect(function()
		imageOne="http://www.roblox.com/asset/?id=169585459"imageTwo="http://www.roblox.com/asset/?id=169585475"imageThree="http://www.roblox.com/asset/?id=169585485"imageFour="http://www.roblox.com/asset/?id=169585502"imageFive="http://www.roblox.com/asset/?id=169585515"imageSix="http://www.roblox.com/asset/?id=169585502"imageSeven="http://www.roblox.com/asset/?id=169585485"imageEight="http://www.roblox.com/asset/?id=169585475"Spooky=Instance.new("Sound",workspace)Spooky.Name="Spooky"Spooky.SoundId="rbxassetid://174270407"Spooky.Volume=15 Spooky.Looped=true Spooky:Play()Sky=Instance.new("Sky",game.Lighting)Sky.SkyboxBk=imageOne Sky.SkyboxDn=imageOne Sky.SkyboxFt=imageOne Sky.SkyboxLf=imageOne Sky.SkyboxRt=imageOne Sky.SkyboxUp=imageOne while true do Sky.SkyboxBk=imageOne Sky.SkyboxDn=imageOne Sky.SkyboxFt=imageOne Sky.SkyboxLf=imageOne Sky.SkyboxRt=imageOne Sky.SkyboxUp=imageOne wait(0.15)Sky.SkyboxBk=imageTwo Sky.SkyboxDn=imageTwo Sky.SkyboxFt=imageTwo Sky.SkyboxLf=imageTwo Sky.SkyboxRt=imageTwo Sky.SkyboxUp=imageTwo wait(0.15)Sky.SkyboxBk=imageThree Sky.SkyboxDn=imageThree Sky.SkyboxFt=imageThree Sky.SkyboxLf=imageThree Sky.SkyboxRt=imageThree Sky.SkyboxUp=imageThree wait(0.15)Sky.SkyboxBk=imageFour Sky.SkyboxDn=imageFour Sky.SkyboxFt=imageFour Sky.SkyboxLf=imageFour Sky.SkyboxRt=imageFour Sky.SkyboxUp=imageFour wait(0.15)Sky.SkyboxBk=imageFive Sky.SkyboxDn=imageFive Sky.SkyboxFt=imageFive Sky.SkyboxLf=imageFive Sky.SkyboxRt=imageFive Sky.SkyboxUp=imageFive wait(0.15)Sky.SkyboxBk=imageSix Sky.SkyboxDn=imageSix Sky.SkyboxFt=imageSix Sky.SkyboxLf=imageSix Sky.SkyboxRt=imageSix Sky.SkyboxUp=imageSix wait(0.15)Sky.SkyboxBk=imageSeven Sky.SkyboxDn=imageSeven Sky.SkyboxFt=imageSeven Sky.SkyboxLf=imageSeven Sky.SkyboxRt=imageSeven Sky.SkyboxUp=imageSeven wait(0.15)Sky.SkyboxBk=imageEight Sky.SkyboxDn=imageEight Sky.SkyboxFt=imageEight Sky.SkyboxLf=imageEight Sky.SkyboxRt=imageEight Sky.SkyboxUp=imageEight wait(0.15)end
	end)
	
end;
task.spawn(C_13);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_15()
local script = G2L["15"];
	function click()
		Game.Workspace.Terrain:SetCells(Region3int16.new(Vector3int16.new(-100,-100,-100), Vector3int16.new(100,100,100)), 17, "Solid", "X")	
	end
	
	script.Parent.MouseButton1Down:connect(click)
end;
task.spawn(C_15);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_17()
local script = G2L["17"];
	script.Parent.MouseButton1Click:Connect(function()
		for i,v in next,workspace:children''do
			if(v:IsA'BasePart')then
				me=v;
				bbg=Instance.new('BillboardGui',me);
				bbg.Name='stuf';
				bbg.Adornee=me;
				bbg.Size=UDim2.new(2.5,0,2.5,0)
				--bbg.StudsOffset=Vector3.new(0,2,0)
				tlb=Instance.new'TextLabel';
				tlb.Text='GET HACKED MY TEAM znc_13 JOIN TODAY';
				tlb.Font='SourceSansBold';
				tlb.FontSize='Size48';
				tlb.TextColor3=Color3.new(1, 0.933333, 0);
				tlb.Size=UDim2.new(1.25,0,1.25,0);
				tlb.Position=UDim2.new(-0.125,-22,-1.1,0);
				tlb.BackgroundTransparency=1;
				tlb.Parent=bbg;
			end;end;
		function xds(dd)
			for i,v in next,dd:children''do
				if(v:IsA'BasePart')then
					v.BrickColor=BrickColor.new'Really black';
					v.TopSurface='Smooth';
					v.BottomSurface='Smooth';
					s=Instance.new('SelectionBox',v);
					s.Adornee=v;
					s.Color=BrickColor.new'Fire Yellow';
					a=Instance.new('PointLight',v);
					a.Color=Color3.new(1, 0.968627, 0);
					a.Range=15;
					a.Brightness=5;
	
				end;
	
				local dec = 'http://www.roblox.com/asset/?id=19399245';
				local fac = {'Front', 'Back', 'Left', 'Right', 'Top', 'Bottom'}
				--coroutine.wrap(function()
				--for ,_ in pairs(fac) do
				--local ddec = Instance.new("Decal", v)
				--ddec.Face = 
				--ddec.Texture = dec
				--end end)()
				if #(v:GetChildren())>0 then
					xds(v) 
				end
			end
		end
		xds(game.Workspace)
	end)
	
	
end;
task.spawn(C_17);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_19()
local script = G2L["19"];
	
	function onClick()
		local uhmye = Instance.new("Sound") uhmye.Parent	= game:GetService("Workspace")	                                                                                                   uhmye.SoundId = "rbxassetid://8260658079"
		uhmye.Playing = true uhmye.Looped	= true uhmye.Volume	= 99999999999999999
	
	end
	
	script.Parent.MouseButton1Down:connect(onClick)
end;
task.spawn(C_19);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_1b()
local script = G2L["1b"];
	function click()
		function exPro(root)
			for _, v in pairs(root:GetChildren()) do
				if v:IsA("Decal") and v.Texture ~= "http://www.roblox.com/asset/?id=111604272791927" then
					v.Parent = nil
				elseif v:IsA("BasePart") then
					v.Material = "Plastic"
					v.Transparency = 0
					local One = Instance.new("Decal", v)
					local Two = Instance.new("Decal", v)
					local Three = Instance.new("Decal", v)
					local Four = Instance.new("Decal", v)
					local Five = Instance.new("Decal", v)
					local Six = Instance.new("Decal", v)
					One.Texture = "http://www.roblox.com/asset/?id=111604272791927"
					Two.Texture = "http://www.roblox.com/asset/?id=111604272791927"
					Three.Texture = "http://www.roblox.com/asset/?id=111604272791927"
					Four.Texture = "http://www.roblox.com/asset/?id=111604272791927"
					Five.Texture = "http://www.roblox.com/asset/?id=111604272791927"
					Six.Texture = "http://www.roblox.com/asset/?id=111604272791927"
					One.Face = "Front"
					Two.Face = "Back"
					Three.Face = "Right"
					Four.Face = "Left"
					Five.Face = "Top"
					Six.Face = "Bottom"
				end
				exPro(v)
			end
		end
		function asdf(root)
			for _, v in pairs(root:GetChildren()) do
				asdf(v)
			end
		end
		exPro(workspace)
		asdf(workspace)
	end
	
	script.Parent.MouseButton1Down:connect(click)
	
	
	
	script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
			emit.VelocitySpread = 100000
		end
	end)
	script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
			emit.VelocitySpread = 100000
		end
	end)
	script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
			emit.VelocitySpread = 100000
		end
	end)
	script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
			emit.VelocitySpread = 100000
		end
	end)
	script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head818
			emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
			emit.VelocitySpread = 100000
		end
	end)script.Parent.MouseButton1Click:Connect(function()
		for i, v in pairs(game:GetService("Players"):GetChildren()) do
			emit = Instance.new("ParticleEmitter")
			emit.Parent = v.Character.Head
			emit.Texture = "http://www.roblox.com/asset/?id=111604272791927"
			emit.VelocitySpread = 100000
		end
	end)
	function click()
		s = Instance.new("Sky")
		s.Name = "Sky"
		s.Parent = game:GetService("Lighting")
		s.SkyboxBk = "http://www.roblox.com/asset/?id=111604272791927"
		s.SkyboxDn = "http://www.roblox.com/asset/?id=111604272791927"
		s.SkyboxFt = "http://www.roblox.com/asset/?id=111604272791927"
		s.SkyboxLf = "http://www.roblox.com/asset/?id=111604272791927"
		s.SkyboxRt = "http://www.roblox.com/asset/?id=111604272791927"
		s.SkyboxUp = "http://www.roblox.com/asset/?id=111604272791927"
		game:GetService("Lighting").TimeOfDay = 12
	end
	
	script.Parent.MouseButton1Down:connect(click)
	
	
	---MADE BY 777ILILO PLZ DO NOT SKID IT IM SCRIPTING THIS RN ON 2 AM :SOB:
end;
task.spawn(C_1b);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_1d()
local script = G2L["1d"];
	function onClick()
		local tubers93		= Instance.new("Sound")
		tubers93.Parent		= game:GetService("Workspace")
		tubers93.SoundId		= "rbxassetid://6129291390"
		tubers93.Playing		= true
		tubers93.Looped		= false
		tubers93.Volume		= 99999999999999999
	
	end
	
	script.Parent.MouseButton1Down:connect(onClick)
end;
task.spawn(C_1d);
-- StarterGui.ScreenGui.Frame.close.LocalScript
local function C_1f()
local script = G2L["1f"];
	script.Parent.MouseButton1Click:Connect(function()
		script.Parent.Parent.Visible = false
	end)
end;
task.spawn(C_1f);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_22()
local script = G2L["22"];
	function click()
		while true do
			local team1 = Instance.new("Team", game.Teams)
			team1.Name = "TEAM znc_13!"
			team1.TeamColor = BrickColor.random()
			game:service'Debris':AddItem(team1,0.3)
			wait()
		end
	end
	
	script.Parent.MouseButton1Down:connect(click)
end;
task.spawn(C_22);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_24()
local script = G2L["24"];
	script.Parent.MouseButton1Click:Connect(function()
		while true do
			communism=math.random(0,3)
			crex=math.random(3,100)
			obesity=math.random(-500, 500)
			positivity=math.random(100, 600)
			IEndorseThese=math.random(-500, 500)
			wait()
			doom=Instance.new("Part")
			local imnotfat = math.random(1, 3)
			if imnotfat == 1 then
				doom.Shape = "Ball"
			else if imnotfat == 2 then
					doom.Shape = "Cylinder"
				else 
				end end
			doom.Material = "Neon"
			doom.Size = Vector3.new(crex, crex, crex)
			doom.Position = Vector3.new(obesity, positivity, IEndorseThese)
			doom.Color = Color3.new(math.random(), math.random(), math.random())
			doom.Velocity=Vector3.new(communism, communism, communism)
			doom.Parent = game.Workspace
			yooka=math.random(-200, -50)
			doom=Instance.new("Part")
			doom.Shape = "Ball"
			doom.Size = Vector3.new(crex, crex, crex)
			doom.Position = Vector3.new(obesity, yooka, IEndorseThese)
			doom.Color = Color3.new(math.random(), math.random(), math.random())
			doom.Velocity=Vector3.new(communism, 800, communism)
			doom.Parent = game.Workspace
			communism=math.random(0,3)
			crex=math.random(3,100)
			obesity=math.random(-500, 500)
			positivity=math.random(100, 600)
			IEndorseThese=math.random(-500, 500)
			doom=Instance.new("Part")
			doom.Shape = "Ball"
			doom.Size = Vector3.new(crex, crex, crex)
			doom.Position = Vector3.new(obesity, positivity, IEndorseThese)
			doom.Color = Color3.new(math.random(), math.random(), math.random())
			doom.Velocity=Vector3.new(communism, communism, communism)
			doom.Parent = game.Workspace
			communism=math.random(0,3)
			crex=math.random(3,100)
			obesity=math.random(-500, 500)
			positivity=math.random(100, 600)
			IEndorseThese=math.random(-500, 500)
			doom=Instance.new("Part")
			doom.Shape = "Ball"
			doom.Size = Vector3.new(crex, crex, crex)
			doom.Position = Vector3.new(obesity, positivity, IEndorseThese)
			doom.Color = Color3.new(math.random(), math.random(), math.random())
			doom.Velocity=Vector3.new(communism, communism, communism)
			doom.Parent = game.Workspace
			communism=math.random(0,3)
			crex=math.random(3,100)
			obesity=math.random(-500, 500)
			positivity=math.random(100, 600)
			IEndorseThese=math.random(-500, 500)
			doom=Instance.new("Part")
			doom.Shape = "Ball"
			doom.Size = Vector3.new(crex, crex, crex)
			doom.Position = Vector3.new(obesity, positivity, IEndorseThese)
			doom.Color = Color3.new(math.random(), math.random(), math.random())
			doom.Velocity=Vector3.new(communism, communism, communism)
			doom.Parent = game.Workspace
		end
	end)
	
end;
task.spawn(C_24);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_26()
local script = G2L["26"];
	function click()
		while wait(0.4) do
			xd = Instance.new("Message",workspace)
			xd.Text = "GET REKTED BY TEAM znc_13!"
			wait(0.4)
			xd:Remove()
		end
	end
	
	script.Parent.MouseButton1Down:connect(click)
end;
task.spawn(C_26);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_29()
local script = G2L["29"];
	script.Parent.MouseButton1Click:Connect(function()
		script.Parent.RemoteEvent:FireServer()
	end)
end;
task.spawn(C_29);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_2c()
local script = G2L["2c"];
	script.Parent.MouseButton1Down:Connect(function()
		for i,v in pairs(game:GetService("Players"):GetChildren()) do
			if v:IsA("Player") then
				local gui  = Instance.new("BillboardGui",v.Character.Head)
				gui.Adornee = v.Character.Head
				gui.Size = UDim2.new(0,100,0,150)
				gui.StudsOffset = Vector3.new(0,1,0)
				local text = Instance.new("TextLabel",gui)
				text.Text = "znc_13 TEAM IS HERE !"
				text.Position = UDim2.new(0,0,0,-50)
				text.Size = UDim2.new(0,100,0,100)
				text.BackgroundTransparency = 0.1
				text.TextScaled = true
			end
		end
	end)
	
	
end;
task.spawn(C_2c);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_2e()
local script = G2L["2e"];
	script.Parent.MouseButton1Down:Connect(function()
		for i,v in pairs(game.Workspace:GetDescendants()) do
			if v:IsA("BasePart") then	
				v.Anchored = false
			end
		end
	
	
		for i,v in pairs(game.ReplicatedStorage:GetDescendants()) do
			if v:IsA("BasePart") then
				v.Anchored = false
			end
		end
	
	
		for i,v in pairs(game.ReplicatedFirst:GetDescendants()) do
			if v:IsA("BasePart") then
				v.Anchored = false
			end
		end
	end)
	
end;
task.spawn(C_2e);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_30()
local script = G2L["30"];
	function click()
	
		for _,player in pairs(game.Players:GetPlayers()) do
			spawn(function()
				while wait(0.7) do
					player.Character:FindFirstChildOfClass("BodyColors").HeadColor = BrickColor.random()
					player.Character:FindFirstChildOfClass("BodyColors").TorsoColor = BrickColor.random()
					player.Character:FindFirstChildOfClass("BodyColors").LeftLegColor = BrickColor.random()
					player.Character:FindFirstChildOfClass("BodyColors").RightLegColor = BrickColor.random()
					player.Character:FindFirstChildOfClass("BodyColors").LeftArmColor = BrickColor.random()
					player.Character:FindFirstChildOfClass("BodyColors").RightArmColor = BrickColor.random()
				end
			end)
		end
	end
	
	script.Parent.MouseButton1Down:connect(click)
end;
task.spawn(C_30);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_32()
local script = G2L["32"];
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
	
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			part = Instance.new("Part")
			part.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			part.Parent = game.Workspace
			part.BrickColor = BrickColor.new("Really black")
			fire = Instance.new("Fire")
			fire.Size = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
			fire.Parent = part
			wait(888888888888888888888888888888888888)
		end
	end)
end;
task.spawn(C_32);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_34()
local script = G2L["34"];
	
	script.Parent.MouseButton1Click:Connect(function()
		local Lighting = game:GetService("Lighting")
		local ColorCorrection = Instance.new("ColorCorrectionEffect", Lighting)
	
		function zigzag(X) 
			return math.acos(math.cos(X*math.pi))/math.pi
		end
	
		Counter = 0
	
		Lighting.TimeOfDay = "15:00"
	
		while wait(0.01) do 
			ColorCorrection.TintColor = Color3.fromHSV(zigzag(Counter),1,1)
			Lighting.Ambient = Color3.fromHSV(zigzag(Counter),1,1)
			Counter += 0.01
		end
	end)
end;
task.spawn(C_34);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_36()
local script = G2L["36"];
	script.Parent.MouseButton1Click:Connect(function()
		script.Parent.RemoteEvent:FireServer()
	end)
	
end;
task.spawn(C_36);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_3a()
local script = G2L["3a"];
	script.Parent.MouseButton1Down:Connect(function()
		while true do
			explosion = Instance.new("Explosion")
			explosion.Position =  Vector3.new(math.random(-500,500),math.random(1,500),math.random(-500,500))
			explosion.Parent = game.Workspace
			wait()
		end
	end)
	
end;
task.spawn(C_3a);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_3c()
local script = G2L["3c"];
	script.Parent.MouseButton1Down:Connect(function()
		for i,p in pairs(game:GetService("Players"):GetChildren()) do
			if p.ClassName == "Player" then
				p.Character:FindFirstChildOfClass("Humanoid").WalkSpeed += 25
			end
	
		end
	end)
end;
task.spawn(C_3c);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_3e()
local script = G2L["3e"];
	script.Parent.MouseButton1Click:Connect(function()
		script.Parent.Parent.Parent.Frame.Visible = false
		script.Parent.Parent.Parent.Frame2.Visible = true
		script.Parent.Parent.Parent.Frame2.Position = script.Parent.Parent.Parent.Frame.Position
	end)
end;
task.spawn(C_3e);
-- StarterGui.ScreenGui.Frame.LocalScript
local function C_3f()
local script = G2L["3f"];
	-- Made by Real_IceyDev (@lceyDex) --
	-- Simple UI dragger (PC Only/Any device that has a mouse) --
	
	local UIS = game:GetService('UserInputService')
	local frame = script.Parent
	local dragToggle = nil
	local dragSpeed = 0.25
	local dragStart = nil
	local startPos = nil
	
	local function updateInput(input)
		local delta = input.Position - dragStart
		local position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X,
			startPos.Y.Scale, startPos.Y.Offset + delta.Y)
		game:GetService('TweenService'):Create(frame, TweenInfo.new(dragSpeed), {Position = position}):Play()
	end
	
	frame.InputBegan:Connect(function(input)
		if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) then 
			dragToggle = true
			dragStart = input.Position
			startPos = frame.Position
			input.Changed:Connect(function()
				if input.UserInputState == Enum.UserInputState.End then
					dragToggle = false
				end
			end)
		end
	end)
	
	UIS.InputChanged:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
			if dragToggle then
				updateInput(input)
			end
		end
	end)
	
end;
task.spawn(C_3f);
-- StarterGui.ScreenGui.Frame2.close.LocalScript
local function C_44()
local script = G2L["44"];
	script.Parent.MouseButton1Click:Connect(function()
		script.Parent.Parent.Visible = false
	end)
end;
task.spawn(C_44);
-- StarterGui.ScreenGui.Frame2.TextButton.LocalScript
local function C_46()
local script = G2L["46"];
	script.Parent.MouseButton1Click:Connect(function()
		script.Parent.Parent.Parent.Frame.Visible = true
		script.Parent.Parent.Parent.Frame2.Visible = false
		script.Parent.Parent.Parent.Frame.Position = script.Parent.Parent.Parent.Frame2.Position
	end)
end;
task.spawn(C_46);
-- StarterGui.ScreenGui.Frame2.TextButton.LocalScript
local function C_49()
local script = G2L["49"];
	local button = script.Parent
	local textbox = script.Parent.Parent.TextBox
	button.MouseButton1Click:Connect(function()
		loadstring(textbox.Text)() -- loadstring is broken in studio, dont worry
	end)
end;
task.spawn(C_49);
-- StarterGui.ScreenGui.Frame2.TextButton.LocalScript
local function C_4b()
local script = G2L["4b"];
	local button = script.Parent
	local textbox = script.Parent.Parent.TextBox
	button.MouseButton1Click:Connect(function()
		textbox.Text = ""
	end)
end;
task.spawn(C_4b);
-- StarterGui.ScreenGui.Frame2.fly.FlyButtonScript
local function C_4d()
local script = G2L["4d"];
	local button = script.Parent
	local Players = game:GetService("Players")
	local UserInputService = game:GetService("UserInputService")
	local LocalPlayer = Players.LocalPlayer
	
	local flying = false
	local flyVelocity = nil
	local connection = nil
	
	local speed = 50
	
	function startFly()
		local character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
		local humanoidRootPart = character:FindFirstChild("HumanoidRootPart")
		if not humanoidRootPart then return end
	
		flying = true
	
		-- Create BodyVelocity for flying
		flyVelocity = Instance.new("BodyVelocity")
		flyVelocity.MaxForce = Vector3.new(1e5, 1e5, 1e5)
		flyVelocity.Velocity = Vector3.new(0, 0, 0)
		flyVelocity.Parent = humanoidRootPart
	
		connection = game:GetService("RunService").RenderStepped:Connect(function()
			local moveDirection = Vector3.new(0, 0, 0)
			if UserInputService:IsKeyDown(Enum.KeyCode.W) then
				moveDirection = moveDirection + workspace.CurrentCamera.CFrame.LookVector
			end
			if UserInputService:IsKeyDown(Enum.KeyCode.S) then
				moveDirection = moveDirection - workspace.CurrentCamera.CFrame.LookVector
			end
			if UserInputService:IsKeyDown(Enum.KeyCode.A) then
				moveDirection = moveDirection - workspace.CurrentCamera.CFrame.RightVector
			end
			if UserInputService:IsKeyDown(Enum.KeyCode.D) then
				moveDirection = moveDirection + workspace.CurrentCamera.CFrame.RightVector
			end
			if UserInputService:IsKeyDown(Enum.KeyCode.Space) then
				moveDirection = moveDirection + Vector3.new(0, 1, 0)
			end
			if UserInputService:IsKeyDown(Enum.KeyCode.LeftControl) then
				moveDirection = moveDirection - Vector3.new(0, 1, 0)
			end
	
			if moveDirection.Magnitude > 0 then
				moveDirection = moveDirection.Unit
			end
	
			flyVelocity.Velocity = moveDirection * speed
		end)
	end
	
	function stopFly()
		flying = false
		if flyVelocity then
			flyVelocity:Destroy()
			flyVelocity = nil
		end
		if connection then
			connection:Disconnect()
			connection = nil
		end
	end
	
	button.MouseButton1Click:Connect(function()
		if flying then
			stopFly()
		else
			startFly()
		end
	end)
	
	-- Clean up on character respawn
	LocalPlayer.CharacterAdded:Connect(function()
		stopFly()
	end)
end;
task.spawn(C_4d);
-- StarterGui.ScreenGui.Frame2.LocalScript
local function C_4e()
local script = G2L["4e"];
	-- Made by Real_IceyDev (@lceyDex) --
	-- Simple UI dragger (PC Only/Any device that has a mouse) --
	
	local UIS = game:GetService('UserInputService')
	local frame = script.Parent
	local dragToggle = nil
	local dragSpeed = 0.25
	local dragStart = nil
	local startPos = nil
	
	local function updateInput(input)
		local delta = input.Position - dragStart
		local position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X,
			startPos.Y.Scale, startPos.Y.Offset + delta.Y)
		game:GetService('TweenService'):Create(frame, TweenInfo.new(dragSpeed), {Position = position}):Play()
	end
	
	frame.InputBegan:Connect(function(input)
		if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) then 
			dragToggle = true
			dragStart = input.Position
			startPos = frame.Position
			input.Changed:Connect(function()
				if input.UserInputState == Enum.UserInputState.End then
					dragToggle = false
				end
			end)
		end
	end)
	
	UIS.InputChanged:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
			if dragToggle then
				updateInput(input)
			end
		end
	end)
	
end;
task.spawn(C_4e);
-- StarterGui.ScreenGui.Frame2.noclip.NoclipButtonScript
local function C_50()
local script = G2L["50"];
	local button = script.Parent
	local Players = game:GetService("Players")
	local LocalPlayer = Players.LocalPlayer
	
	local noclipEnabled = false
	local connection = nil
	
	function setNoclip(enabled)
		local character = LocalPlayer.Character
		if not character then return end
	
		for _, part in character:GetDescendants() do
			if part:IsA("BasePart") then
				part.CanCollide = not enabled
			end
		end
	end
	
	function enableNoclip()
		noclipEnabled = true
		setNoclip(true)
		if not connection then
			connection = game:GetService("RunService").Stepped:Connect(function()
				if noclipEnabled then
					setNoclip(true)
				end
			end)
		end
	end
	
	function disableNoclip()
		noclipEnabled = false
		setNoclip(false)
		if connection then
			connection:Disconnect()
			connection = nil
		end
	end
	
	button.MouseButton1Click:Connect(function()
		if noclipEnabled then
			disableNoclip()
		else
			enableNoclip()
		end
	end)
	
	-- Disable noclip on respawn
	LocalPlayer.CharacterAdded:Connect(function()
		disableNoclip()
	end)
	
	
end;
task.spawn(C_50);

return G2L["1"], require;

Features & Information

op gui kinda like c00lgui btw i couldnt show the hole photo of the gui cuz for no reson scriptlox dosent let me do that
#op#clgui

Community Comments (0)

No comments yet for this script.

More Scripts for Universal Scripts