
KeylessUniversal

-- Fly GUI "z000rzkidd Fly GUI"
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
-- Fly variables
local flying = false
local speed = 50
local maxSpeed = 250
local keysPressed = {}
local bv, bg
-- Fly functions
local function startFly()
local char = LocalPlayer.Character
if not char then return end
local hrp = char:FindFirstChild("HumanoidRootPart")
local humanoid = char:FindFirstChildOfClass("Humanoid")
if not hrp or not humanoid then return end
humanoid.PlatformStand = true
if hrp:FindFirstChild("BodyVelocity") then hrp.BodyVelocity:Destroy() end
if hrp:FindFirstChild("BodyGyro") then hrp.BodyGyro:Destroy() end
bv = Instance.new("BodyVelocity")
bv.MaxForce = Vector3.new(1e5,1e5,1e5)
bv.Velocity = Vector3.new(0,0,0)
bv.Parent = hrp
bg = Instance.new("BodyGyro")
bg.MaxTorque = Vector3.new(1e5,1e5,1e5)
bg.CFrame = hrp.CFrame
bg.Parent = hrp
end
local function stopFly()
local char = LocalPlayer.Character
if not char then return end
local hrp = char:FindFirstChild("HumanoidRootPart")
local humanoid = char:FindFirstChildOfClass("Humanoid")
if humanoid then humanoid.PlatformStand = false end
if bv then bv:Destroy() end
if bg then bg:Destroy() end
end
-- GUI setup
local screenGui = Instance.new("ScreenGui", game:GetService("CoreGui"))
-- Main frame
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0,250,0,150)
frame.Position = UDim2.new(0,50,0,50)
frame.BackgroundColor3 = Color3.fromRGB(0,0,0)
frame.BorderSizePixel = 1
frame.Parent = screenGui
-- Top bar
local topBar = Instance.new("Frame")
topBar.Size = UDim2.new(1,0,0,25)
topBar.Position = UDim2.new(0,0,0,0)
topBar.BackgroundColor3 = Color3.fromRGB(0,0,0)
topBar.Parent = frame
-- Title
local title = Instance.new("TextLabel")
title.Size = UDim2.new(1, -50,1,0)
title.Position = UDim2.new(0,5,0,0)
title.BackgroundTransparency = 1
title.Text = "z000rzkidd Fly GUI"
title.TextColor3 = Color3.new(255,255,0)
title.TextScaled = true
title.Font = Enum.Font.SourceSansBold
title.Parent = topBar
-- Close button
local closeBtn = Instance.new("TextButton")
closeBtn.Size = UDim2.new(0,25,0,25)
closeBtn.Position = UDim2.new(1,-25,0,0)
closeBtn.Text = "X"
closeBtn.TextColor3 = Color3.new(0,0,0)
closeBtn.BackgroundColor3 = Color3.fromRGB(255,255,0)
closeBtn.Parent = topBar
-- Minimize button
local minBtn = Instance.new("TextButton")
minBtn.Size = UDim2.new(0,25,0,25)
minBtn.Position = UDim2.new(1,-50,0,0)
minBtn.Text = "-"
minBtn.TextColor3 = Color3.new(0,0,0)
minBtn.BackgroundColor3 = Color3.fromRGB(255,255,0)
minBtn.Parent = topBar
-- Fly button
local flyBtn = Instance.new("TextButton")
flyBtn.Size = UDim2.new(0,200,0,40)
flyBtn.Position = UDim2.new(0,25,0,45)
flyBtn.Text = "Fly: OFF"
flyBtn.BackgroundColor3 = Color3.fromRGB(255,255,0)
flyBtn.TextColor3 = Color3.new(0,0,0)
flyBtn.Font = Enum.Font.SourceSansBold
flyBtn.TextScaled = true
flyBtn.Parent = frame
-- Speed Label
local speedLabel = Instance.new("TextLabel")
speedLabel.Size = UDim2.new(0,200,0,30)
speedLabel.Position = UDim2.new(0,25,0,80)
speedLabel.BackgroundTransparency = 1
speedLabel.TextColor3 = Color3.new(0,0,0)
speedLabel.Font = Enum.Font.SourceSans
speedLabel.TextScaled = true
speedLabel.Text = "Speed: "..speed
speedLabel.Parent = frame
-- Speed TextBox
local speedBox = Instance.new("TextBox")
speedBox.Size = UDim2.new(0,200,0,30)
speedBox.Position = UDim2.new(0,25,0,115)
speedBox.BackgroundColor3 = Color3.fromRGB(255,255,0)
speedBox.TextColor3 = Color3.new(0,0,0)
speedBox.Font = Enum.Font.SourceSansBold
speedBox.TextScaled = true
speedBox.Text = tostring(speed)
speedBox.ClearTextOnFocus = false
speedBox.Parent = frame
-- Minimized button
local miniBtn = Instance.new("TextButton")
miniBtn.Size = UDim2.new(0,60,0,60)
miniBtn.Position = UDim2.new(0,50,0,50)
miniBtn.Text = "z000rzkidd Fly GUI"
miniBtn.TextScaled = true
miniBtn.Font = Enum.Font.SourceSansBold
miniBtn.TextColor3 = Color3.new(255,255,0)
miniBtn.BackgroundColor3 = Color3.fromRGB(0,0,0)
miniBtn.Visible = false
miniBtn.Parent = screenGui
-- Dragging variables
local draggingFrame = false
local dragOffset = Vector2.new(0,0)
local draggingMini = false
local miniOffset = Vector2.new(0,0)
-- Top bar drag
topBar.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
draggingFrame = true
local mousePos = input.Position
local framePos = frame.Position
dragOffset = Vector2.new(mousePos.X - framePos.X.Offset, mousePos.Y - framePos.Y.Offset)
end
end)
topBar.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
draggingFrame = false
end
end)
UserInputService.InputChanged:Connect(function(input)
if draggingFrame and input.UserInputType == Enum.UserInputType.MouseMovement then
frame.Position = UDim2.new(0,input.Position.X - dragOffset.X,0,input.Position.Y - dragOffset.Y)
elseif draggingMini and input.UserInputType == Enum.UserInputType.MouseMovement then
miniBtn.Position = UDim2.new(0,input.Position.X - miniOffset.X,0,input.Position.Y - miniOffset.Y)
end
end)
-- Mini button drag
miniBtn.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
draggingMini = true
local mousePos = input.Position
local btnPos = miniBtn.Position
miniOffset = Vector2.new(mousePos.X - btnPos.X.Offset, mousePos.Y - btnPos.Y.Offset)
end
end)
miniBtn.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
draggingMini = false
end
end)
-- Fly toggle
flyBtn.MouseButton1Click:Connect(function()
flying = not flying
flyBtn.Text = "Fly: "..(flying and "ON" or "OFF")
if flying then startFly() else stopFly() end
end)
-- Speed input
speedBox.FocusLost:Connect(function()
local val = tonumber(speedBox.Text)
if val then
if val > maxSpeed then val = maxSpeed end
if val < 1 then val = 1 end
speed = val
speedLabel.Text = "Speed: "..speed
speedBox.Text = tostring(speed)
else
speedBox.Text = tostring(speed)
end
end)
-- Close button
closeBtn.MouseButton1Click:Connect(function()
screenGui:Destroy()
end)
-- Minimize button
minBtn.MouseButton1Click:Connect(function()
frame.Visible = false
miniBtn.Visible = true
end)
-- Restore from minimized
miniBtn.MouseButton1Click:Connect(function()
frame.Visible = true
miniBtn.Visible = false
end)
-- Track keys
UserInputService.InputBegan:Connect(function(input, processed)
if processed then return end
if input.UserInputType == Enum.UserInputType.Keyboard then
keysPressed[input.KeyCode] = true
end
end)
UserInputService.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.Keyboard then
keysPressed[input.KeyCode] = false
end
end)
-- Fly loop
RunService.RenderStepped:Connect(function()
if flying and bv and bg and LocalPlayer.Character then
local hrp = LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
if hrp then
local cam = workspace.CurrentCamera
local moveVec = Vector3.new(0,0,0)
if keysPressed[Enum.KeyCode.W] then moveVec = moveVec + Vector3.new(0,0,-1) end
if keysPressed[Enum.KeyCode.S] then moveVec = moveVec + Vector3.new(0,0,1) end
if keysPressed[Enum.KeyCode.A] then moveVec = moveVec + Vector3.new(-1,0,0) end
if keysPressed[Enum.KeyCode.D] then moveVec = moveVec + Vector3.new(1,0,0) end
if keysPressed[Enum.KeyCode.Space] then moveVec = moveVec + Vector3.new(0,1,0) end
if keysPressed[Enum.KeyCode.LeftControl] then moveVec = moveVec + Vector3.new(0,-1,0) end
if moveVec.Magnitude > 0 then
local camCF = CFrame.new(Vector3.new(), cam.CFrame.LookVector)
local relative = (camCF:VectorToWorldSpace(moveVec)).Unit * speed
bv.Velocity = relative
else
bv.Velocity = Vector3.new(0,0,0)
end
bg.CFrame = CFrame.new(hrp.Position, hrp.Position + cam.CFrame.LookVector)
end
end
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