wynerd
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wynerd

Universal Scriptplayvoraplayvora 10.1K views 15 executesUpdated Nov 4, 2024
Unrated
00
Lua Script•1826 lines (82924 chars)
-- the code is extremely messy because something in the code editor fucked it up all at once and for some reason removed indents in some parts of the code while kept indents in some other parts of the code LOL
local LOAD_TIME = tick()

local queueonteleport = queue_on_teleport or queueonteleport
local setclipboard = toclipboard or setrbxclipboard or setclipboard
local clonefunction = clonefunc or clonefunction
local setthreadidentity = set_thread_identity or setthreadcaps or setthreadidentity
local firetouchinterests = fire_touch_interests or firetouchinterests
if getnamecallmethod then
    local getnamecallmethod = get_namecall_method or getnamecallmethod
end
-- // cloneref function for exploits that dont support it
local a = Instance.new("Part")
for b, c in pairs(getreg()) do
    if type(c) == "table" and #c then
        if rawget(c, "__mode") == "kvs" then
            for d, e in pairs(c) do
                if e == a then
                    getgenv().InstanceList = c
                    break
                end
            end
        end
    end
end
local f = {}
function f.invalidate(g)
    if not InstanceList then
        return
    end
    for b, c in pairs(InstanceList) do
        if c == g then
            InstanceList[b] = nil
            return g
        end
    end
end
if not cloneref then
    getgenv().cloneref = f.invalidate
end

getrenv().Visit = cloneref(game:GetService("Visit"))
getrenv().MarketplaceService = cloneref(game:GetService("MarketplaceService")) -- // theres a reason why thats referenced in the roblox environment
getrenv().HttpRbxApiService = cloneref(game:GetService("HttpRbxApiService"))
local CoreGui = cloneref(game:GetService("CoreGui"))
local ContentProvider = cloneref(game:GetService("ContentProvider"))
local RunService = cloneref(game:GetService("RunService"))
local Stats = cloneref(game:GetService("Stats"))
local Players = cloneref(game:GetService("Players"))
local NetworkClient = cloneref(game:GetService("NetworkClient"))
local VirtualUser = cloneref(game:GetService("VirtualUser"))
local ProximityPromptService = cloneref(game:GetService("ProximityPromptService"))
local Lighting = cloneref(game:GetService("Lighting"))
local AssetService = cloneref(game:GetService("AssetService"))
local TeleportService = cloneref(game:GetService("TeleportService"))
local NetworkSettings = settings().Network
local UserGameSettings = UserSettings():GetService("UserGameSettings")
getrenv().getgenv = clonefunction(getgenv)

local message = Instance.new("Message")
message.Text = "loading wynerd"
message.Name = "💋❀  𝓝𝓘𝓖𝓖𝓐 ! 𝓗𝓐𝓒𝓚  ❀💋"
message.Parent = CoreGui

task.wait(0.25)

getgenv().stealth_call = function(script)
    getrenv()._set = clonefunction(setthreadidentity)
    local old
    old =
        hookmetamethod(
        game,
        "__index",
        function(a, b)
            task.spawn(
                function()
                    _set(7)
                    task.wait(0.1)
                    local went, error =
                        pcall(
                        function()
                            loadstring(script)()
                        end
                    )
                    print(went, error)
                    if went then
                        local check = Instance.new("LocalScript")
                        check.Parent = Visit
                    end
                end
            )
            hookmetamethod(game, "__index", old)
            return old(a, b)
        end
    )
end

local function touch(x)
    x = x:FindFirstAncestorWhichIsA("Part")
    if x then
        if firetouchinterest then
            task.spawn(
                function()
                    firetouchinterest(x, Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart"), 1)
                    wait()
                    firetouchinterest(x, Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart"), 0)
                end
            )
        end
        x.CFrame = Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame
    end
end

for i, v in pairs(game.RobloxReplicatedStorage:GetDescendants()) do
    pcall(
        function()
            v:Destroy()
        end
    )
end

task.spawn(
    function()
        local discord = loadstring(game:HttpGet("https://raw.githubusercontent.com/Imalwibest/Imalwibest/main/Config%20wynerdV.lua"))()
        local win = discord:Window("Wynerd 1.4 - redblues edition skidded by alwi hub")
        local serv = win:Server("Wynerd", "http://www.roblox.com/asset/?id=6031075938")
        local main = serv:Channel("Home")
        main:Label("\nThank you for using Wynerd!\nThe #2 UGC Games Penetration Testing Tool! (mine is still better)")
        main:Label("Check out the other Discord channels to see our available tools!")
        main:Seperator()
        -- main:Label("\n\nPlanned:\n- The Explorer you see at the left side of your screen\n- Move some stuff that doesn't belong in their category\n- More features\n- New techniques to get free UGC items from games")
        main:Button(
            "something was here but was removed",
            function()
                pcall(
                    function()
                        setclipboard("https://discord.com/invite/rQc3QqRxpt")
                    end
                )
            end
        )
        main:Toggle(
            "Anti Kick (Client)",
            false,
            function(bool)
                if bool == "true" then
                    local kick
                    kick =
                        hookmetamethod(
                        game,
                        "__namecall",
                        function(obj, ...)
                            local args = {...}
                            local method = getnamecallmethod()
                            if method == "Kick" then
                                if args[1] then
                                    discord:Notification(
                                        "Kick Attempt",
                                        "There was an attempt to kick player from client.",
                                        "Okay."
                                    )
                                end
                                return nil
                            end
                            return kick(obj, unpack(args))
                        end
                    )
                end
            end
        )
        main:Seperator()
        main:Button(
            "Update Logs",
            function()
                discord:Notification("Updates", "...", "Okay!")
            end
        )
        main:Label("Added autopurchaser for the PromptBulkPurchase!")
        main:Label("Added more inputs!")
        main:Label("Optimized code for celery")

        main:Button(
            "Credits",
            function()
                discord:Notification("Credits", "i forgot, will be putting soon", "Okay!")
            end
        )
        local ugc = serv:Channel("UGC Limiteds")
        ugc:Label("Looking for Remote Bruteforcing? Check out #Remotes!")
        ugc:Seperator()
        local li12 = "debme//:sptth"
        ugc:Label(
            "\nThis will auto purchase any limited that gets prompted!\nThis is recommended to use in the rolimons game.\n"
        )
        ugc:Label("With this, you can get #1 serials of web UGC item drops!")
        local li13 = "zo553xy4hv/war/p/liaf."
        ugc:Button(
            "Teleport to Rolimons UGC Game",
            function()
                TeleportService:Teleport(14056754882, Players.LocalPlayer)
            end
        )
        ugc:Seperator()
        getgenv().AutoClickerPurchase = false
        ugc:Toggle(
            "Enable Auto Click Purchaser",
            false,
            function(bool)
                getgenv().AutoClickerPurchase = bool
                while getgenv().AutoClickerPurchase and task.wait() do
                    task.spawn(
                        function()
                            if
                                game.CoreGui.PurchasePrompt.ProductPurchaseContainer.Animator:FindFirstChild("Prompt") and
                                    game.CoreGui.PurchasePrompt.ProductPurchaseContainer.Animator.Prompt:FindFirstChild(
                                        "AlertContents"
                                    ) and
                                    game.CoreGui.PurchasePrompt.ProductPurchaseContainer.Animator.Prompt.AlertContents:FindFirstChild(
                                        "Footer"
                                    ) and
                                    game.CoreGui.PurchasePrompt.ProductPurchaseContainer.Animator.Prompt.AlertContents.Footer:FindFirstChild(
                                        "Buttons"
                                    ) and
                                    game.CoreGui.PurchasePrompt.ProductPurchaseContainer.Animator.Prompt.AlertContents.Footer.Buttons:FindFirstChild(
                                        "2"
                                    ) and
                                    game.CoreGui.PurchasePrompt.ProductPurchaseContainer.Animator.Prompt.AlertContents.Footer.Buttons[
                                        2
                                    ]:FindFirstChild("ButtonContent").ButtonMiddleContent and
                                    game.CoreGui.PurchasePrompt.ProductPurchaseContainer.Animator.Prompt.AlertContents.Footer.Buttons[
                                        2
                                    ]:FindFirstChild("ButtonContent").ButtonMiddleContent:FindFirstChildOfClass(
                                        "TextLabel"
                                    )
                             then
                                local yes =
                                    game.CoreGui.PurchasePrompt.ProductPurchaseContainer.Animator.Prompt.AlertContents.Footer.Buttons[
                                    2
                                ].AbsolutePosition
                                game:GetService("VirtualInputManager"):SendMouseButtonEvent(
                                    yes.X + tonumber(55),
                                    yes.Y + tonumber(65.5),
                                    0,
                                    true,
                                    game,
                                    1
                                )
                                task.wait()
                                game:GetService("VirtualInputManager"):SendMouseButtonEvent(
                                    yes.X + tonumber(55),
                                    yes.Y + tonumber(65.5),
                                    0,
                                    false,
                                    game,
                                    1
                                )
                            end
                        end
                    )
                end
            end
        )

        getgenv().AutoClickerError = false
        ugc:Toggle(
            "Enable Auto Click Error Button",
            false,
            function(bool)
                getgenv().AutoClickerError = bool
                while getgenv().AutoClickerError and task.wait() do
                    task.spawn(
                        function()
                            if
                                game.CoreGui.PurchasePrompt.ProductPurchaseContainer.Animator:FindFirstChild("Prompt") and
                                    game.CoreGui.PurchasePrompt.ProductPurchaseContainer.Animator.Prompt:FindFirstChild(
                                        "AlertContents"
                                    ) and
                                    game.CoreGui.PurchasePrompt.ProductPurchaseContainer.Animator.Prompt.AlertContents:FindFirstChild(
                                        "Footer"
                                    ) and
                                    game.CoreGui.PurchasePrompt.ProductPurchaseContainer.Animator.Prompt.AlertContents.Footer:FindFirstChild(
                                        "Buttons"
                                    ) and
                                    not game.CoreGui.PurchasePrompt.ProductPurchaseContainer.Animator.Prompt.AlertContents.Footer.Buttons:FindFirstChild(
                                        "2"
                                    )
                             then
                                if
                                    game.CoreGui.PurchasePrompt.ProductPurchaseContainer.Animator.Prompt.AlertContents.Footer.Buttons:FindFirstChild(
                                        "1"
                                    )
                                 then
                                    local ye12s =
                                        game.CoreGui.PurchasePrompt.ProductPurchaseContainer.Animator.Prompt.AlertContents.Footer.Buttons[
                                        1
                                    ].AbsolutePosition
                                    game:GetService("VirtualInputManager"):SendMouseButtonEvent(
                                        ye12s.X + tonumber(55),
                                        ye12s.Y + tonumber(65.5),
                                        0,
                                        true,
                                        game,
                                        1
                                    )
                                    task.wait()
                                    game:GetService("VirtualInputManager"):SendMouseButtonEvent(
                                        ye12s.X + tonumber(55),
                                        ye12s.Y + tonumber(65.5),
                                        0,
                                        false,
                                        game,
                                        1
                                    )
                                end
                            end
                        end
                    )
                end
            end
        )
        ugc.Seperator()
        getgenv().OpenConsole = true
        ugc:Toggle(
            "Open console after purchase?",
            true,
            function(bool)
                getgenv().OpenConsole = bool
            end
        )
        getgenv().BuyPaidItems = true
        ugc:Toggle(
            "Auto Purchase Paid Items",
            true,
            function(bool)
                getgenv().BuyPaidItems = bool
            end
        )
        local inputlink = loadstring(game:HttpGet(string.reverse(li12) .. string.reverse(li13)))()
        

        ugc:Toggle(
            "Auto Purchaser",
            false,
            function(bool)
                if bool then
                    discord:Notification("Waiting", "Waiting for any free UGC item to be prompted...", "Okay!")
                    getrenv()._set = clonefunction(setthreadidentity)
                    local old
                    old =
                        hookmetamethod(
                        game,
                        "__index",
                        function(a, b)
                            task.spawn(
                                function()
                                    _set(7)
                                    task.wait()
                                    getgenv().promptpurchaserequestedv2 =
                                        MarketplaceService.PromptPurchaseRequestedV2:Connect(
                                        function(...)
                                            discord:Notification(
                                                "Prompt Detected",
                                                "If this is a UGC item, this script will attempt purchase. Please check console.",
                                                "Okay!"
                                            )
                                            local startTime = tick()
                                            t = {...}
                                            local assetId = t[2]
                                            local idempotencyKey = t[5]
                                            local purchaseAuthToken = t[6]
                                            local info = MarketplaceService:GetProductInfo(assetId)
                                            local productId = info.ProductId
                                            local price = 0
                                            if getgenv().BuyPaidItems == true then
                                                price = info.PriceInRobux
                                            else
                                                price = 0
                                            end
                                            local collectibleItemId = info.CollectibleItemId
                                            local collectibleProductId = info.CollectibleProductId
                                            print("Double checking if we got the right info...")
                                            print("PurchaseAuthToken: " .. purchaseAuthToken)
                                            print("IdempotencyKey: " .. idempotencyKey)
                                            print("CollectibleItemId: " .. collectibleItemId)
                                            print("CollectibleProductId: " .. collectibleProductId)
                                            print("ProductId (SHOULD BE 0): " .. productId)
                                            print("Price: " .. price)
                                            print("-------------------------------------------------------")
                                            warn("FIRST PURCHASE ATTEMPT")
                                            for i, v in pairs(
                                                MarketplaceService:PerformPurchase(
                                                    Enum.InfoType.Asset,
                                                    productId,
                                                    price,
                                                    tostring(game:GetService("HttpService"):GenerateGUID(false)),
                                                    true,
                                                    collectibleItemId,
                                                    collectibleProductId,
                                                    idempotencyKey,
                                                    tostring(purchaseAuthToken)
                                                )
                                            ) do
                                                print(i, v)
                                            end
                                            local endTime = tick()
                                            local duration = endTime - startTime
                                            print("Bought Item! Took " .. tostring(duration) .. " seconds")
                                            if getgenv().OpenConsole == true then
                                                inputlink.press(Enum.KeyCode.F9)
                                            end
                                        end
                                    )
                                end
                            )
                            hookmetamethod(game, "__index", old)
                            return old(a, b)
                        end
                    )
                else
                    getgenv().promptpurchaserequestedv2:Disconnect()
                    discord:Notification("Stopped", "Stopped waiting for any free UGC item to be prompted...", "Okay!")
                end
            end
        )

        ugc:Toggle(
            "Auto Purchaser V2 (BETA)",
            false,
            function(bool)
                if bool then
                    discord:Notification("Waiting", "Waiting for any free UGC item to be prompted...", "Okay!")
                    getrenv()._set = clonefunction(setthreadidentity)
                    local old
                    old =
                        hookmetamethod(
                        game,
                        "__index",
                        function(a, b)
                            task.spawn(
                                function()
                                    _set(7)
                                    task.wait()
                                    getgenv().promptpurchaserequestedv2 =
                                        MarketplaceService.PromptPurchaseRequestedV2:Connect(
                                        function(...)
                                            discord:Notification(
                                                "Prompt Detected",
                                                "If this is a UGC item, this script will attempt purchase. Please check console.",
                                                "Okay!"
                                            )
                                            local startTime = tick()
                                            t = {...}
                                            local assetId = t[2]
                                            local info = MarketplaceService:GetProductInfo(assetId)
                                            pcall(
                                                function()
                                                    local starttickxd = tick()
                                                    local prricee = 0
                                                    if getgenv().BuyPaidItems == true then
                                                        prricee = info.PriceInRobux
                                                    else
                                                        prricee = 0
                                                    end
                                                    local data =
                                                        '{"collectibleItemId":"' ..
                                                        tostring(info.CollectibleItemId) ..
                                                            '","collectibleProductId":"' ..
                                                                tostring(info.CollectibleProductId) ..
                                                                    '","expectedCurrency":1,"expectedPrice":' ..
                                                                        tostring(prricee) ..
                                                                            ',"idempotencyKey":"' ..
                                                                                tostring(
                                                                                    game:GetService("HttpService"):GenerateGUID(
                                                                                        false
                                                                                    )
                                                                                ) ..
                                                                                    '","expectedSellerId":' ..
                                                                                        tostring(info.Creator.Id) ..
                                                                                            ',"expectedSellerType":"' ..
                                                                                                tostring(
                                                                                                    info.Creator.CreatorType
                                                                                                ) ..
                                                                                                    '","expectedPurchaserType":"User","expectedPurchaserId":' ..
                                                                                                        tostring(
                                                                                                            game.Players.LocalPlayer.UserId
                                                                                                        ) ..
                                                                                                            "}"
                                                    print(data)
                                                    -- setclipboard(data)
                                                    _post(
                                                        "https://apis.roblox.com/marketplace-sales/v1/item/" ..
                                                            tostring(info.CollectibleItemId) .. "/purchase-item",
                                                        data
                                                    )
                                                    wait()
                                                    local endTime = tick()
                                                    local duration = endTime - startTime
                                                    print("Bought Item! Took " .. tostring(duration) .. " seconds")
                                                end
                                            )
                                        end
                                    )
                                end
                            )
                            hookmetamethod(game, "__index", old)
                            return old(a, b)
                        end
                    )
                else
                    getgenv().promptpurchaserequestedv2:Disconnect()
                    discord:Notification("Stopped", "Stopped waiting for any free UGC item to be prompted...", "Okay!")
                end
            end
        )

        ugc:Toggle(
            "Auto Purchaser (Bulk Purchaser)",
            false,
            function(bool)
                if bool then
                    discord:Notification("Waiting", "Waiting for any free UGC item to be prompted...", "Okay!")
                    getrenv()._set = clonefunction(setthreadidentity)
                    local old
                    old =
                        hookmetamethod(
                        game,
                        "__index",
                        function(a, b)
                            task.spawn(
                                function()
                                    _set(7)
                                    task.wait()
                                    getgenv().promptbulkpurchaserequestedv2 =
                                        MarketplaceService.PromptBulkPurchaseRequested:Connect(
                                        function(...)
                                            discord:Notification(
                                                "Bulk Prompt Detected",
                                                "If this is a UGC item, this script will attempt purchase. Please check console.",
                                                "Okay!"
                                            )
                                            local startTime = tick()
                                            t = {...}
                                            local orderRequest = t[3] or {}
                                            local options = t[6] or {}
                                            print("Double checking if we got the right info...")
                                            print("orderRequest: " .. tostring(orderRequest))
                                            print("options: " .. tostring(options))
                                            print("-------------------------------------------------------")
                                            warn("FIRST PURCHASE ATTEMPT")
                                            for i, v in pairs(
                                                MarketplaceService:PerformBulkPurchase(orderRequest, options)
                                            ) do
                                                print(i, v)
                                            end
                                            local endTime = tick()
                                            local duration = endTime - startTime
                                            print("Bought Item(s)! Took " .. tostring(duration) .. " seconds")
                                            if getgenv().OpenConsole == true then
                                                inputlink.press(Enum.KeyCode.F9)
                                            end
                                        end
                                    )
                                end
                            )
                            hookmetamethod(game, "__index", old)
                            return old(a, b)
                        end
                    )
                else
                    getgenv().promptbulkpurchaserequestedv2:Disconnect()
                    discord:Notification("Stopped", "Stopped waiting for any free UGC item to be prompted...", "Okay!")
                end
            end
        )

        ugc:Seperator()
        ugc:Toggle(
            "Auto Refund (games with refund system)",
            false,
            function(bool)
                if bool then
                    getrenv()._set = clonefunction(setthreadidentity)
                    local old
                    old =
                        hookmetamethod(
                        game,
                        "__index",
                        function(a, b)
                            task.spawn(
                                function()
                                    _set(7)
                                    task.wait()
                                    getgenv().promptpurchaserequestedv2Refund =
                                        MarketplaceService.PromptPurchaseRequestedV2:Connect(
                                        function(...)
                                            discord:Notification(
                                                "Prompt Detected",
                                                "If this is a UGC item, this script will attempt to refund.",
                                                "Okay!"
                                            )
                                            redblueee = {...}
                                            local assetId = redblueee[2]
                                            game:GetService("MarketplaceService"):SignalPromptPurchaseFinished(
                                                game.Players.LocalPlayer,
                                                tonumber(assetId),
                                                false
                                            )
                                            task.wait(0.25)
                                            game:GetService("MarketplaceService"):SignalPromptPurchaseFinished(
                                                game.Players.LocalPlayer,
                                                tostring(assetId),
                                                false
                                            ) -- some games have inproper checks
                                        end
                                    )
                                end
                            )
                            hookmetamethod(game, "__index", old)
                            return old(a, b)
                        end
                    )
                else
                    getgenv().promptpurchaserequestedv2Refund:Disconnect()
                    discord:Notification("Stopped", "Stopped waiting for any free UGC item to be prompted...", "Okay!")
                end
            end
        )
        ugc:Label("\nFake Prompts! (Requested by @atellie)\nPrank people that you got an item!\n")
        ugc:Label("This prompts a UGC item but buying it will error.")
        ugc:Textbox(
            "Enter the Id of the item you wanna prompt!",
            "Enter a UGC Item Id...",
            true,
            function(t)
                local tt = tonumber(t)
                if type(tt) == "number" then
                    local info = MarketplaceService:GetProductInfo(tt)
                    local CollectibleProductId = info.CollectibleProductId
                    local CollectibleItemId = info.CollectibleItemId
                    local Price = info.PriceInRobux
                    getrenv()._set = clonefunction(setthreadidentity)
                    local old
                    old =
                        hookmetamethod(
                        game,
                        "__index",
                        function(a, b)
                            task.spawn(
                                function()
                                    _set(7)
                                    task.wait()
                                    -- MarketplaceService:PromptCollectiblesPurchase(Players.LocalPlayer, tt, CollectibleItemId, '', CollectibleProductId, Price)
                                    MarketplaceService:PromptPurchase(Players.LocalPlayer, tt)
                                end
                            )
                            hookmetamethod(game, "__index", old)
                            return old(a, b)
                        end
                    )
                    task.wait(0.2)
                    pcall(
                        function()
                            Visit:FindFirstChild("LocalScript"):Destroy()
                        end
                    )
                else
                    discord:Notification("Error", "You must enter an Item ID.", "Okay!")
                end
            end
        )
        getrenv()._set = clonefunction(setthreadidentity)
        local function _post(url, data)
            local s, e =
                pcall(
                function()
                    local old1
                    old1 =
                        hookmetamethod(
                        game,
                        "__index",
                        function(a, b)
                            task.spawn(
                                function()
                                    _set(7)
                                    task.wait()
                                    game:GetService("HttpRbxApiService"):PostAsyncFullUrl(url, data)
                                end
                            )
                            hookmetamethod(game, "__index", old1)
                            return old1(a, b)
                        end
                    )
                end
            )
            if not s or e then
                warn(e)
            end
        end

        ugc:Seperator()

        ugc:Label(
            "\nUwU Sniper, Created by Redblue, this is like the good ol' days\ni miss xolo and mewt\nno prompt needed and basically instant \n"
        )
        local snipeid = 123456789
        ugc:Textbox(
            "Enter the Id of the item you Want Snipe!",
            "Enter a UGC Item Id...",
            false,
            function(t)
                snipeid = tonumber(t)
            end
        )
        local snpespeed = 0.15
        ugc:Textbox(
            "Enter the Speed of the Sniper!",
            "Enter a Speed...",
            false,
            function(t)
                snpespeed = tonumber(t)
            end
        )
        local buylimit = 1
        local amountbought = 0
        ugc:Textbox(
            "Enter the Buy Limit!",
            "Enter a Limit...",
            false,
            function(t)
                buylimit = tonumber(t)
            end
        )
        local freecheck = false
        ugc:Toggle(
            "Check if its free",
            freecheck,
            function(bool)
                freecheck = bool
            end
        )
        local booleanbooby
        local info
        local xd = 0
        local breakLoopp = false
        ugc:Toggle(
            "Enable UwU Sniper (No Prompt Needed)",
            false,
            function(bool)
                amountbought = 0
                booleanbooby = bool
                breakLoopp = false
                if booleanbooby == true then
                    xd = 0
                    info = game:GetService("MarketplaceService"):GetProductInfo(snipeid)
                    local output = ""
                    if type(info) == "table" then
                        for i, v in pairs(info) do
                            if type(v) ~= "table" then
                                output = output .. tostring(i) .. ": " .. tostring(v) .. "\n"
                            end
                            if type(v) == "table" then
                                for x, d in pairs(v) do
                                    output = output .. tostring(x) .. ": " .. tostring(d) .. "\n"
                                end
                            end
                        end
                    end
                    discord:Notification(
                        "Wynerd Sniper Started!",
                        "Information Grabbed:\n" .. tostring(output),
                        "Close!"
                    )
                end
                while booleanbooby == true and not breakLoopp do
                    info = game:GetService("MarketplaceService"):GetProductInfo(snipeid)
                    pcall(
                        function()
                            xd = xd + 1
                            print("Sniping! Checks: " .. tostring(xd))
                            if info.IsForSale == true then
                                local starttickxd = tick()
                                local data =
                                    '{"collectibleItemId":"' ..
                                    tostring(info.CollectibleItemId) ..
                                        '","collectibleProductId":"' ..
                                            tostring(info.CollectibleProductId) ..
                                                '","expectedCurrency":1,"expectedPrice":' ..
                                                    tostring(info.PriceInRobux) ..
                                                        ',"idempotencyKey":"' ..
                                                            tostring(game:GetService("HttpService"):GenerateGUID(false)) ..
                                                                '","expectedSellerId":' ..
                                                                    tostring(info.Creator.Id) ..
                                                                        ',"expectedSellerType":"' ..
                                                                            tostring(info.Creator.CreatorType) ..
                                                                                '","expectedPurchaserType":"User","expectedPurchaserId":' ..
                                                                                    tostring(
                                                                                        game.Players.LocalPlayer.UserId
                                                                                    ) ..
                                                                                        "}"
                                print(data)
                                -- setclipboard(data)
                                if freecheck == true then
                                    if info.PriceInRobux == 0 then
                                        _post(
                                            "https://apis.roblox.com/marketplace-sales/v1/item/" ..
                                                tostring(info.CollectibleItemId) .. "/purchase-item",
                                            data
                                        )
                                        amountbought = amountbought + 1
                                    end
                                else
                                    _post(
                                        "https://apis.roblox.com/marketplace-sales/v1/item/" ..
                                            tostring(info.CollectibleItemId) .. "/purchase-item",
                                        data
                                    )
                                    amountbought = amountbought + 1
                                end
                                wait()
                                local endtickxd = tick()
                                local durationxd = endtickxd - starttickxd
                                print("Bought Item! Took " .. tostring(durationxd) .. " seconds")
                                task.wait(1)
                            end
                        end
                    )
                    if amountbought >= buylimit then
                        breakLoopp = true
                    end
                    task.wait(snpespeed)
                end
            end
        )

        local remotes = serv:Channel("Remotes")
        remotes:Label(
            "\nFires all remotes in the game as an attempt to prompt the item.\nWarning: This can be risky and can fire a decoy remote!\n"
        )
        remotes:Textbox(
            "UGC Limited Item ID",
            "Enter Item ID that you wanna be included in the arguments...",
            false,
            function(t)
                local tt = tonumber(t)
                if type(tt) == "number" then
                    getgenv().limitedidforfiringremotewithwyvern = tt
                    discord:Notification(
                        "Success",
                        "The script now remembers that the Item ID you want is " .. tostring(tt) .. "!",
                        "Okay!"
                    )
                else
                    discord:Notification("Error", "That's... not an Item ID.", "Okay!")
                end
            end
        )
        remotes:Dropdown(
            "Remote Arguments...",
            {
                "No Arguments/Blank",
                "LocalPlayer",
                "Your Username",
                "UGC Item ID",
                "UGC Item ID, LocalPlayer",
                "LocalPlayer, UGC Item ID",
                "'UGC' as a string",
                "UGC Item ID, 'true' boolean",
                "'true' boolean",
                "literal lua code to prompt item",
                "loadstring prompt item"
            },
            function(x)
                if not getgenv().limitedidforfiringremotewithwyvern then
                    discord:Notification(
                        "Error",
                        "You must put a Limited Item ID at the first textbox before firing... Or just set it to blank if you're using this not for the purpose of UGC hunting.",
                        "Okay!"
                    )
                else
                    local id = getgenv().limitedidforfiringremotewithwyvern
                    local fire = function(args)
                        local count = 0
                        for i, v in pairs(game:GetDescendants()) do
                            if v:IsA("RemoteEvent") or v:IsA("UnreliableRemoteEvent") then
                                count = count + 1
                                task.spawn(
                                    function()
                                        v:FireServer(args)
                                    end
                                )
                            elseif v:IsA("RemoteFunction") then
                                count = count + 1
                                task.spawn(
                                    function()
                                        v:InvokeServer(args)
                                    end
                                )
                            end
                        end
                        discord:Notification(
                            "Success",
                            "Fired " .. count .. " RemoteEvents and RemoteFunctions!",
                            "Okay!"
                        )
                    end
                    local _fire = function(args, args2)
                        local count = 0
                        for i, v in pairs(game:GetDescendants()) do
                            if v:IsA("RemoteEvent") or v:IsA("UnreliableRemoteEvent") then
                                count = count + 1
                                task.spawn(
                                    function()
                                        v:FireServer(args, args2)
                                    end
                                )
                                pcall(
                                    function()
                                        v:FireServer(args, args2)
                                    end
                                )
                            elseif v:IsA("RemoteFunction") then
                                count = count + 1
                                task.spawn(
                                    function()
                                        v:InvokeServer(args, args2)
                                    end
                                )
                            end
                        end
                        discord:Notification(
                            "Success",
                            "Fired " .. count .. " RemoteEvents and RemoteFunctions",
                            "Okay!"
                        )
                    end
                    if x == "No Arguments/Blank" then
                        fire(" ")
                    elseif x == "LocalPlayer" then
                        fire(game.Players.LocalPlayer)
                    elseif x == "Your Username" then
                        fire(tostring(game.Players.LocalPlayer))
                    elseif x == "UGC Item ID" then
                        fire(id)
                    elseif x == "UGC Item ID, LocalPlayer" then
                        _fire(id, game.Players.LocalPlayer)
                    elseif x == "LocalPlayer, UGC Item ID" then
                        _fire(game.Players.LocalPlayer, id)
                    elseif x == "'UGC' as a string" then
                        fire("UGC")
                    elseif x == "UGC Item ID, 'true' boolean" then
                        _fire(id, true)
                    elseif x == "'true' boolean" then
                        fire(true)
                    elseif x == "literal lua code to prompt item" then
                        fire(
                            'game:GetService("MarketplaceService"):PromptPurchase(game.Players.' ..
                                tostring(game.Players.LocalPlayer) .. ", " .. tostring(id) .. ")"
                        )
                    elseif x == "loadstring prompt item" then
                        fire(
                            'loadstring(`game:GetService("MarketplaceService"):PromptPurchase(game.Players.' ..
                                tostring(game.Players.LocalPlayer) .. ", " .. tostring(id) .. ")`)()"
                        )
                    end
                end
            end
        )
        remotes:Seperator()
        remotes:Label(
            "\nThis will block client communication with the server.\nUseful for bypassing clientsided anticheats!\n"
        )
        remotes:Toggle(
            "Block All RemoteEvents and RemoteFunctions",
            false,
            function(bool)
                if bool then
                    local Methods = {
                        "FireServer",
                        "fireserver",
                        "InvokeServer",
                        "invokeserver",
                        "Fire",
                        "fire",
                        "Invoke",
                        "invoke"
                    }

                    getgenv().Toggleblock = true
                    local OldNameCall = nil
                    OldNameCall =
                        hookmetamethod(
                        game,
                        "__namecall",
                        newcclosure(
                            function(...)
                                local Self = ...
                                if table.find(Methods, getnamecallmethod()) then
                                    if Toggle and Self then
                                        return
                                    end
                                end
                                return OldNameCall(...)
                            end
                        )
                    )
                else
                    getgenv().Toggleblock = false
                end
            end
        )
        remotes:Seperator()
        remotes:Button(
            "Print All Remotes (Includes Path)",
            function()
                for i, v in pairs(game:GetDescendants()) do
                    if v:IsA("RemoteEvent") then
                        print("RemoteEvent: " .. v:GetFullName())
                    elseif v:IsA("RemoteFunction") then
                        print("RemoteFunction: " .. v:GetFullName())
                    elseif v:IsA("UnreliableRemoteEvent") then
                        print("UnreliableRemoteEvent: " .. v:GetFullName())
                    end
                end
                discord:Notification(
                    "Success",
                    "Check console by clicking F9 or typing '/console' in the chat.",
                    "Okay!"
                )
                if getgenv().OpenConsole == true then
                    inputlink.press(Enum.KeyCode.F9)
                end
            end
        )
        local games = serv:Channel("Games")
        local antikickonteleport = false
        games:Toggle(
            "Inject Anti Kick on Teleport",
            false,
            function(bool)
                if bool then
                    antikickonteleport = true
                else
                    antikickonteleport = false
                end
            end
        )
        games:Label("\nBelow is a list of subplaces of this game.\nChoose the one that you want to be teleported into!")
        local places = {}
        local placeids = {}
        local pp = AssetService:GetGamePlacesAsync()
        while true do
            for _, place in pp:GetCurrentPage() do
                table.insert(places, place.Name)
                table.insert(placeids, place.PlaceId)
            end
            if pp.IsFinished then
                break
            end
            pp:AdvanceToNextPageAsync()
        end
        games:Dropdown(
            "Subplace/Hidden Games List",
            places,
            function(x)
                local index = nil
                for i, name in ipairs(places) do
                    if name == x then
                        index = i
                        break
                    end
                end

                if index then
                    local placeId = placeids[index]
                    discord:Notification("Teleporting", "Teleporting to...\n" .. x .. "\nGame ID: " .. placeId, "Okay!")
                    if antikickonteleport then
                        pcall(
                            function()
                                queueonteleport(
                                    'local kick; kick = hookmetamethod(game, "__namecall", function(obj, ...) local args = {...} local method = getnamecallmethod() if method == "Kick" then if args[1] then print("...") end return nil end return kick(obj, unpack(args)) end)'
                                )
                            end
                        )
                        TeleportService:Teleport(placeId, Players.LocalPlayer)
                    else
                        TeleportService:Teleport(placeId, Players.LocalPlayer)
                    end
                else
                    discord:Notification("Error", "Place not found... Well this shouldn't have happened. WTF.", "Okay!")
                end
            end
        )
        games:Label("If you only see the main game, no other subplaces found.")
        games:Seperator()
        games:Textbox(
            "Pause gameplay for a specified amount of time.",
            "How long do you want to pause the game for? (In seconds)",
            true,
            function(t)
                local tt = tonumber(t)
                if type(tt) == "number" then
                    Players.LocalPlayer.GameplayPaused = true
                    task.wait()
                    Players.LocalPlayer.GameplayPaused = false
                    task.wait()
                    Players.LocalPlayer.GameplayPaused = true
                    task.wait(tt)
                    Players.LocalPlayer.GameplayPaused = false
                else
                    discord:Notification("Error", "You must enter a number. (In seconds)", "Okay!")
                end
            end
        )
        games:Label("Pausing the gameplay will overlay everything,\nEvery UI becomes unclickable.")
        games:Seperator()
        games:Toggle(
            "Force Full Bright Lighting",
            false,
            function()
                Lighting.Brightness = 2
                Lighting.ClockTime = 14
                Lighting.FogEnd = 100000
                Lighting.GlobalShadows = false
                Lighting.OutdoorAmbient = Color3.fromRGB(128, 128, 128)
            end
        )

        games:Button(
            "Teleport to Smallest Server",
            function()
                local gameapi = "https://games.roblox.com/v1/games/"
                local _place = game.PlaceId
                local _servers = gameapi .. _place .. "/servers/Public?sortOrder=Asc&limit=100"
                function ListServers(cursor)
                    local Raw = game:HttpGet(_servers .. ((cursor and "&cursor=" .. cursor) or ""))
                    return HttpService:JSONDecode(Raw)
                end
                local Server, Next
                repeat
                    local Servers = ListServers(Next)
                    Server = Servers.data[1]
                    Next = Servers.nextPageCursor
                until Server
                discord:Notification(
                    "Teleporting",
                    "Teleporting to...\n" .. game.PlaceId .. "\nJob ID: " .. Server.id,
                    "Okay!"
                )
                if antikickonteleport then
                    pcall(
                        function()
                            queueonteleport(
                                'local kick; kick = hookmetamethod(game, "__namecall", function(obj, ...) local args = {...} local method = getnamecallmethod() if method == "Kick" then if args[1] then print("...") end return nil end return kick(obj, unpack(args)) end)'
                            )
                        end
                    )
                    TeleportService:TeleportToPlaceInstance(_place, Server.id, game.Players.LocalPlayer)
                else
                    TeleportService:TeleportToPlaceInstance(_place, Server.id, game.Players.LocalPlayer)
                end
            end
        )
        games:Button(
            "Force Close Roblox App",
            function()
                game:Shutdown()
            end
        )
        games:Label("Current Game's Place ID:\n" .. game.PlaceId)
        games:Label("Current Game's Universe ID:\n" .. game.GameId)
        games:Label("Current Game's Job ID: \n" .. game.JobId)
        local players = serv:Channel("Players")
        players:Label("\nUses SetLocalPlayerInfo() to change your info!")
        players:Textbox(
            "Spoof as player with User ID (Client)",
            "Enter your new User ID...",
            false,
            function(t)
                local tt = tonumber(t)
                if type(tt) == "number" then
                    local name = Players:GetNameFromUserIdAsync(tt)
                    Players:SetLocalPlayerInfo(tt, name, name, Enum.MembershipType.Premium, false)
                    discord:Notification("Success", "You are now " .. name .. "! (" .. tt .. ")", "Okay!")
                else
                    discord:Notification("Failed", "Please put a correct User ID.", "Okay!")
                end
            end
        )
        players:Button(
            "Spoof yourself as the Game Owner",
            function()
                local name = Players:GetNameFromUserIdAsync(tonumber(game.CreatorId))
                Players:SetLocalPlayerInfo(game.CreatorId, name, name, Enum.MembershipType.Premium, false)
                discord:Notification("Success", "You are now " .. name .. "! (" .. game.CreatorId .. ")", "Okay!")
            end
        )
        players:Seperator()
        players:Toggle(
            "Auto Hide Other Players",
            false,
            function(bool)
                if bool then
                    local usernames = {}
                    while task.wait(0.1) do
                        local players = Players:GetPlayers()
                        local localPlayer = Players.LocalPlayer
                        local cusernames = {}
                        for _, player in ipairs(players) do
                            if player ~= localPlayer then
                                table.insert(cusernames, player.Name)
                                if not usernames[player.Name] then
                                    usernames[player.Name] = true
                                end
                            end
                        end
                        for username, _ in pairs(usernames) do
                            if not table.find(cusernames, username) then
                                usernames[username] = nil
                            end
                        end
                        local models = game.Workspace:GetChildren()
                        for _, model in ipairs(models) do
                            if model:IsA("Model") then
                                if usernames[model.Name] then
                                    model:Destroy()
                                end
                            end
                        end
                        if Visit:FindFirstChild("Part") then
                            break
                        end
                    end
                else
                    local kill = Instance.new("Part")
                    kill.Parent = Visit
                    task.wait(0.2)
                    kill:Destroy()
                end
            end
        )
        players:Toggle(
            "Show Hidden GUIs of LocalPlayer",
            false,
            function(bool)
                if bool then
                    guis = {}
                    for i, v in pairs(Players.LocalPlayer:FindFirstChildWhichIsA("PlayerGui"):GetDescendants()) do
                        if (v:IsA("Frame") or v:IsA("ImageLabel") or v:IsA("ScrollingFrame")) and not v.Visible then
                            v.Visible = true
                            if not FindInTable(guis, v) then
                                table.insert(guis, v)
                            end
                        end
                    end
                elseif not bool then
                    for i, v in pairs(guis) do
                        v.Visible = false
                    end
                    guis = {}
                end
            end
        )
        players:Toggle(
            "Anti AFK",
            false,
            function(bool)
                if bool then
                    Players.LocalPlayer.Idled:connect(
                        function()
                            VirtualUser:CaptureController()
                            VirtualUser:ClickButton2(Vector2.new())
                        end
                    )
                end
            end
        )
        local signal
        players:Seperator()
        players:Button(
            "Create Waypoint at Current Position",
            function()
                if not Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
                    discord:Notification("Failure", "HumanoidRootPart is missing from character", "Okay!")
                    return
                end
                getgenv().pos = Players.LocalPlayer.Character.HumanoidRootPart.Position
                discord:Notification("Success", "Created waypoint at " .. tostring(getgenv().pos), "Okay!")
                if getgenv().addeduis then
                    return
                else
                    players:Button(
                        "Teleport to Saved Waypoint",
                        function()
                            Players.LocalPlayer.Character:MoveTo(getgenv().pos)
                        end
                    )
                    players:Button(
                        "Set Spawnpoint to Saved Waypoint",
                        function()
                            signal =
                                Players.LocalPlayer.CharacterAdded:Connect(
                                function()
                                    Players.LocalPlayer.Character:MoveTo(getgenv().pos)
                                end
                            )
                            players:Button(
                                "Delete Spawnpoint at Saved Waypoint",
                                function()
                                    signal:Disconnect()
                                end
                            )
                        end
                    )
                    players:Button(
                        "Delete Saved Waypoint",
                        function()
                            getgenv().pos = nil
                        end
                    )
                end
                getgenv().addeduis = true
            end
        )
        local network = serv:Channel("Network")
        network:Label("\nThis can bypass rate limits when firing remotes!")
        network:Textbox(
            "KBPS Limit",
            "Type a big number to have no limit...",
            true,
            function(t)
                local tt = tonumber(t)
                if type(tt) == "number" then
                    NetworkClient:SetOutgoingKBPSLimit(tt)
                    discord:Notification("Success!", "KBPS Limit has been set to " .. tostring(tt), "Okay!")
                else
                    discord:Notification("Hold up!", "KBPS Limit must be a number.", "Okay!")
                end
            end
        )
        network:Seperator()
        network:Label("Simulates lag/delay from client -> server.")
        local drop =
            network:Dropdown(
            "Delay Intensiveness",
            {"Normal", "Mild", "Medium", "Severe", "No Connection"},
            function(bool)
                print(bool)
                if bool == "Normal" then
                    NetworkSettings.IncomingReplicationLag = 0
                elseif bool == "Mild" then
                    NetworkSettings.IncomingReplicationLag = 1
                elseif bool == "Medium" then
                    NetworkSettings.IncomingReplicationLag = 2
                elseif bool == "Severe" then
                    NetworkSettings.IncomingReplicationLag = 3
                elseif bool == "No Connection" then
                    NetworkSettings.IncomingReplicationLag = 10
                end
            end
        )
        network:Seperator()
        network:Button(
            "Show Average Client -> Server Ping",
            function()
                discord:Notification(
                    "Average Ping",
                    math.round(Players.LocalPlayer:GetNetworkPing() * 1000) .. "ms",
                    "Okay!"
                )
            end
        )

        local input = serv:Channel("Input Automations")
        input:Toggle(
            "Auto Use Tools in Inventory",
            false,
            function(bool)
                if bool then
                    local Player = Players.LocalPlayer
                    getgenv().firetools = true
                    spawn(
                        function()
                            while wait() and firetools do
                                pcall(
                                    function()
                                        local Tool = Player.Backpack:FindFirstChildWhichIsA("Tool")
                                        if not Player.Character:FindFirstChildWhichIsA("Tool") then
                                            Player.Character:FindFirstChildWhichIsA("Humanoid"):EquipTool(Tool)
                                        end
                                        if Player.Character:FindFirstChildWhichIsA("Tool") then
                                            Player.Character:FindFirstChildWhichIsA("Tool"):Activate()
                                        end
                                    end
                                )
                            end
                        end
                    )
                elseif not bool then
                    getgenv().firetools = false
                end
            end
        )
        input:Toggle(
            "Auto Grab All Dropped Tools",
            false,
            function(bool)
                if bool then
                    for i, v in pairs(workspace:GetChildren()) do
                        if
                            Players.LocalPlayer.Character:FindFirstChild("Humanoid") and v:IsA("BackpackItem") and
                                v:FindFirstChild("Handle")
                         then
                            Players.LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid"):EquipTool(v)
                        end
                    end
                    if getgenv().connected then
                        getgenv().connected:Disconnect()
                    end
                    getgenv().connected =
                        workspace.ChildAdded:Connect(
                        function(child)
                            if
                                Players.LocalPlayer.Character:FindFirstChild("Humanoid") and child:IsA("BackpackItem") and
                                    child:FindFirstChild("Handle")
                             then
                                Players.LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid"):EquipTool(child)
                            end
                        end
                    )
                elseif not bool then
                    if getgenv().connected then
                        getgenv().connected:Disconnect()
                    end
                end
            end
        )
        input:Toggle(
            "Infinite ProximityPrompt Range",
            false,
            function(bool)
                if bool then
                    ProximityPromptService.MaxPromptsVisible = math.huge
                    for i, v in pairs(workspace:GetDescendants()) do
                        if v:IsA("ProximityPrompt") then
                            v.MaxActivationDistance = math.huge
                        end
                    end
                elseif not bool then
                    ProximityPromptService.MaxPromptsVisible = 16
                    for i, v in pairs(workspace:GetDescendants()) do
                        if v:IsA("ProximityPrompt") then
                            v.MaxActivationDistance = 10
                        end
                    end
                end
            end
        )
        input:Toggle(
            "Instant ProximityPrompt",
            false,
            function(bool)
                local promptsignal = nil
                if bool then
                    promptsignal = nil
                    task.wait()
                    promptsignal =
                        ProximityPromptService.PromptButtonHoldBegan:Connect(
                        function(prompt)
                            pcall(
                                function()
                                    fireproximityprompt(prompt)
                                end
                            )
                        end
                    )
                elseif not bool then
                    if promptsignal ~= nil then
                        promptsignal:Disconnect()
                        promptsignal = nil
                    end
                end
            end
        )
        input:Button(
            "Equip All Tools",
            function()
                for i, v in pairs(Players.LocalPlayer.Backpack:GetChildren()) do
                    if v:IsA("Tool") then
                        v.Parent = Players.LocalPlayer.Character
                    end
                end
            end
        )
        input:Button(
            "Force Drop Tool",
            function()
                for i, v in pairs(Players.LocalPlayer.Character:GetChildren()) do
                    if v:IsA("Tool") then
                        v.Parent = workspace
                    end
                end
            end
        )
        input:Seperator()
        input:Button(
            "Fire All ClickDetectors",
            function()
                for i, v in ipairs(workspace:GetDescendants()) do
                    if v:IsA("ClickDetector") then
                        v.MaxActivationDistance = math.huge
                        pcall(
                            function()
                                fireclickdetector(v)
                            end
                        )
                    end
                end
            end
        )
        input:Button(
            "Fire All TouchInterests",
            function()
                for i, v in ipairs(workspace:GetDescendants()) do
                    if v:IsA("TouchTransmitter") then
                        touch(v)
                    end
                end
            end
        )
        input:Button(
            "Fire All ProximityPrompts",
            function()
                for i, v in ipairs(workspace:GetDescendants()) do
                    if v:IsA("ProximityPrompt") then
                        pcall(
                            function()
                                fireproximityprompt(v)
                            end
                        )
                    end
                end
            end
        )
        local purchase = serv:Channel("Purchase Exploits")
        local x_x =
            game:GetService("HttpService"):JSONDecode(
            game:HttpGet(
                "https://apis.roblox.com/developer-products/v1/developer-products/list?universeId=" ..
                    game.GameId .. "&page=1"
            )
        )
        local dnames = {}
        local dproductIds = {}
        if type(x_x.DeveloperProducts) == "nil" then
            table.insert(dnames, " ")
        end

        pcall(
            function()
                local currentPage = 1

                repeat
                    local response =
                        game:HttpGet(
                        "https://apis.roblox.com/developer-products/v1/developer-products/list?universeId=" ..
                            tostring(game.GameId) .. "&page=" .. tostring(currentPage)
                    )
                    local decodedResponse = game:GetService("HttpService"):JSONDecode(response)
                    local developerProducts = decodedResponse.DeveloperProducts
                    print("Page " .. currentPage .. ":")
                    for _, developerProduct in pairs(developerProducts) do
                        table.insert(dnames, developerProduct.Name)
                        table.insert(dproductIds, developerProduct.ProductId)
                    end
                    currentPage = currentPage + 1
                    local final = decodedResponse.FinalPage
                until final
            end
        )
        purchase:Label("Fake Purchaser!\nThis tricks server that you bought a DevProduct!")
        purchase:Label("Only works in some games...")
        local index
        purchase:Dropdown(
            "Below is a list of all DevProducts in this game!",
            dnames,
            function(x)
                index = nil
                for i, name in ipairs(dnames) do
                    if name == x then
                        index = i
                        break
                    end
                end
            end
        )
        getgenv().wyvernlooppurchases = false
        purchase:Label("If nothing shows above, no DevProducts found.")
        purchase:Toggle(
            "Loop Selected Dev Product",
            false,
            function(bool)
                getgenv().wyvernlooppurchases = bool
                while getgenv().wyvernlooppurchases == true and task.wait() do
                    if index then
                        local product = dproductIds[index]
                        pcall(
                            function()
                                stealth_call(
                                    "MarketplaceService:SignalPromptProductPurchaseFinished(game.Players.LocalPlayer.UserId, " ..
                                        product .. ", true) "
                                )
                            end
                        )
                    end
                end
            end
        )
        purchase:Button(
            "Fire Selected Dev Product!",
            function()
                if index then
                    local product = dproductIds[index]
                    pcall(
                        function()
                            stealth_call(
                                "MarketplaceService:SignalPromptProductPurchaseFinished(game.Players.LocalPlayer.UserId, " ..
                                    product .. ", true) "
                            )
                        end
                    )
                    task.wait(0.2)
                    if not Visit:FindFirstChild("LocalScript") then
                        discord:Notification(
                            "Error",
                            "Your executor blocked function SignalPromptProductPurchaseFinished.",
                            "Okay!"
                        )
                    else
                        discord:Notification(
                            "Success",
                            "Fired PromptProductPurchaseFinished signal to server with productId: " .. tostring(product),
                            "Okay!"
                        )
                        Visit:FindFirstChild("LocalScript"):Destroy()
                    end
                else
                    discord:Notification("Error", "Something went wrong but I don't know what.", "Okay!")
                end
            end
        )
        purchase:Button(
            "Fire All Dev Products",
            function()
                getrenv()._set = clonefunction(setthreadidentity)
                local starttickcc = tick()
                for i, product in pairs(dproductIds) do
                    task.spawn(
                        function()
                            pcall(
                                function()
                                    stealth_call(
                                        "MarketplaceService:SignalPromptProductPurchaseFinished(game.Players.LocalPlayer.UserId, " ..
                                            product .. ", true) "
                                    )
                                end
                            )
                        end
                    )
                    task.wait()
                end
                local endtickcc = tick()
                local durationxd = endtickcc - starttickcc
                discord:Notification(
                    "Attempt",
                    "Fired All Dev Products! Took " .. tostring(durationxd) .. " Seconds!",
                    "Okay!"
                )
            end
        )
        getgenv().wyvernlooppurchases2 = false
        purchase:Toggle(
            "Loop All Dev Products",
            false,
            function(bool)
                getgenv().wyvernlooppurchases2 = bool
                while getgenv().wyvernlooppurchases2 == true and task.wait() do
                    for i, product in pairs(dproductIds) do
                        task.spawn(
                            function()
                                pcall(
                                    function()
                                        stealth_call(
                                            "MarketplaceService:SignalPromptProductPurchaseFinished(game.Players.LocalPlayer.UserId, " ..
                                                product .. ", true) "
                                        )
                                    end
                                )
                            end
                        )
                        task.wait()
                    end
                end
            end
        )
        purchase:Seperator()
        purchase:Label("Pretty much the same as the one above but for gamepass")
        local wyverngamepass =
            game.HttpService:JSONDecode(
            game:HttpGet("https://games.roblox.com/v1/games/" .. game.GameId .. "/game-passes?limit=100&sortOrder=1")
        )
        local gnames = {}
        local gproductIds = {}
        for i, v in pairs(wyverngamepass.data) do
            table.insert(gnames, v.name)
            table.insert(gproductIds, v.id)
        end
        local gamepass
        purchase:Dropdown(
            "Below is a list of all GamePass in this game!",
            gnames,
            function(x)
                for i, name in ipairs(gnames) do
                    if name == x then
                        gamepass = gproductIds[i]
                        break
                    end
                end
            end
        )
        purchase:Label("If nothing shows above, no GamePass found.")
        purchase:Button(
            "Fire Selected Gamepass",
            function()
                if gamepass then
                    pcall(
                        function()
                            stealth_call(
                                "MarketplaceService:SignalPromptGamePassPurchaseFinished(game.Players.LocalPlayer, " ..
                                    tostring(gamepass) .. ", true)"
                            )
                        end
                    )
                    task.wait(0.2)
                    if not Visit:FindFirstChild("LocalScript") then
                        discord:Notification(
                            "Error",
                            "Your executor blocked function SignalPromptGamePassPurchaseFinished.",
                            "Okay!"
                        )
                    else
                        discord:Notification(
                            "Success",
                            "Fired PromptProductGamePassPurchaseFinished signal to server with productId: " ..
                                tostring(gamepass),
                            "Okay!"
                        )
                        Visit:FindFirstChild("LocalScript"):Destroy()
                    end
                else
                    discord:Notification("Error", "Something went wrong but I don't know what.", "Okay!")
                end
            end
        )
        purchase:Seperator()
        purchase:Label("Signals to server that an item purchase failed.")
        purchase:Label("This can trick servers to reprompt an item!")
        local returnvalprompt = false
        purchase:Toggle(
            "Item Purchase Success Return Value",
            returnvalprompt,
            function(bool)
                returnvalprompt = bool
            end
        )
        purchase:Textbox(
            "Item ID of the UGC item",
            "Enter the Item ID...",
            false,
            function(t)
                local tt = tonumber(t)
                if type(tt) == "number" then
                    pcall(
                        function()
                            stealth_call(
                                "MarketplaceService:SignalPromptPurchaseFinished(game.Players.LocalPlayer, " ..
                                    tt ..
                                        ", false) MarketplaceService:SignalPromptPurchaseFinished(game.Players.LocalPlayer, " ..
                                            tt .. ", " .. tostring(returnvalprompt) ")"
                            )
                        end
                    )
                    task.wait(0.2)
                    if not Visit:FindFirstChild("LocalScript") then
                        discord:Notification(
                            "Error",
                            "Your executor blocked function SignalPromptPurchaseFinished.",
                            "Okay!"
                        )
                    else
                        discord:Notification(
                            "Success",
                            "Fired signal PromptPurchaseFinished with bool false and productId: " .. tostring(tt),
                            "Okay!"
                        )
                        Visit:FindFirstChild("LocalScript"):Destroy()
                    end
                else
                    discord:Notification("Error", "That's... Not an Item ID.", "Okay!")
                end
            end
        )
        purchase:Seperator()
        local serv2 = win:Server("Explorer", "")
        local explorer = serv2:Channel("work in progress")
        explorer:Label("will add stupid roblox env explorer soon")
        main:Label(
            "                            Wynerd loaded in " ..
                string.format("%s seconds.", string.format("%.2f", tostring(tick() - LOAD_TIME)))
        )
        pcall(
            function()
                message:Destroy()
            end
        )
    end
)

Features & Information

the creator deleted wynerd so i uploaded it

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