
Key RequiredUniversal

--[[ Wins98 Executor — Drag por todas as bordas + minimize preserva posição
- AnchorPoint (0,0) → cresce/encolhe do canto superior esquerdo
- 4 faixas de drag invisíveis nas bordas
- Minimize mantém a title bar no mesmo lugar
]]
--==================== CONFIG ====================
local WINDOW_TITLE = "wins98 Executor"
local ICON_ID = "rbxassetid://8027605472"
--==================== SERVICES ====================
local svc = setmetatable({}, {__index=function(t,k) local s=game:GetService(k); rawset(t,k,s); return s end})
local Players, UIS, RS = svc.Players, svc.UserInputService, svc.RunService
local Http, Debris, Sound, Lighting = svc.HttpService, svc.Debris, svc.SoundService, svc.Lighting
local LP = Players.LocalPlayer
local function getParent()
if gethui then local ok,h=pcall(gethui); if ok and h then return h end end
local ok,cg = pcall(function() return game:GetService("CoreGui") end)
return ok and cg or LP:WaitForChild("PlayerGui")
end
local UI = getParent()
for _, n in ipairs({"DominantExecutor","Wins98Executor","c00lgui"}) do
local a = UI:FindFirstChild(n); if a then a:Destroy() end
local pg = LP:FindFirstChild("PlayerGui")
if pg then local b = pg:FindFirstChild(n); if b then b:Destroy() end end
end
--==================== PALETTE ====================
local C = {
bg=Color3.fromRGB(212,208,200), light=Color3.fromRGB(255,255,255),
shadow=Color3.fromRGB(128,128,128), dark=Color3.fromRGB(64,64,64),
text=Color3.fromRGB(0,0,0), white=Color3.fromRGB(255,255,255),
navyTop=Color3.fromRGB(10,36,106), navyBot=Color3.fromRGB(10,90,190),
statusTx=Color3.fromRGB(64,64,64),
}
--==================== BEVEL ====================
local function edge(p,c,s,ps,z)
local f=Instance.new("Frame"); f.BackgroundColor3=c; f.BorderSizePixel=0
f.Size=s; f.Position=ps; f.ZIndex=z; f.Parent=p; return f
end
local function bevelRaised(o,t)
t=t or 1; local z=(o.ZIndex or 1)+1
for i=0,t-1 do
edge(o,C.light,UDim2.new(1,0,0,1),UDim2.new(0,i,0,i),z)
edge(o,C.light,UDim2.new(0,1,1,0),UDim2.new(0,i,0,i),z)
edge(o,C.dark, UDim2.new(1,0,0,1),UDim2.new(0,i,1,-1-i),z)
edge(o,C.dark, UDim2.new(0,1,1,0),UDim2.new(1,-1-i,0,i),z)
end
end
local function bevelSunken(o,t)
t=t or 1; local z=(o.ZIndex or 1)+1
for i=0,t-1 do
edge(o,C.shadow,UDim2.new(1,0,0,1),UDim2.new(0,i,0,i),z)
edge(o,C.shadow,UDim2.new(0,1,1,0),UDim2.new(0,i,0,i),z)
edge(o,C.light, UDim2.new(1,0,0,1),UDim2.new(0,i,1,-1-i),z)
edge(o,C.light, UDim2.new(0,1,1,0),UDim2.new(1,-1-i,0,i),z)
end
end
local function classicButton(p,t,ps,s,ts)
local b=Instance.new("TextButton")
b.BackgroundColor3=C.bg; b.BorderSizePixel=0
b.Text=t; b.TextColor3=C.text; b.Font=Enum.Font.SourceSans; b.TextSize=ts or 14
b.AutoButtonColor=false; b.Position=ps; b.Size=s; b.Parent=p
bevelRaised(b,2)
b.MouseButton1Down:Connect(function()
for _,ch in ipairs(b:GetChildren()) do if ch:IsA("Frame") then ch:Destroy() end end
bevelSunken(b,2)
end)
b.MouseButton1Up:Connect(function()
for _,ch in ipairs(b:GetChildren()) do if ch:IsA("Frame") then ch:Destroy() end end
bevelRaised(b,2)
end)
return b
end
--==================== ROOT ====================
local Gui=Instance.new("ScreenGui")
Gui.Name="Wins98Executor"; Gui.ResetOnSpawn=false
Gui.IgnoreGuiInset=true; Gui.DisplayOrder=999999
Gui.ZIndexBehavior=Enum.ZIndexBehavior.Sibling; Gui.Parent=UI
if syn and syn.protect_gui then pcall(syn.protect_gui,Gui) end
local BASE_W, BASE_H = 640, 420
local Win=Instance.new("Frame")
Win.Size=UDim2.new(0, BASE_W, 0, BASE_H)
-- AnchorPoint (0,0) → cresce/encolhe do canto superior esquerdo
Win.AnchorPoint=Vector2.new(0, 0)
Win.Position=UDim2.new(0.5, -BASE_W/2, 0.5, -BASE_H/2) -- temporário; será recentralizado
Win.BackgroundColor3=C.bg; Win.BorderSizePixel=0
Win.Active=true; Win.Draggable=false; Win.ZIndex=0; Win.Parent=Gui
bevelRaised(Win,2)
local WinScale = nil
pcall(function()
WinScale = Instance.new("UIScale")
WinScale.Parent = Win
end)
--==================== CENTRALIZAR (com UIScale) ====================
local userMoved = false -- se o usuário arrastar, não recentraliza
local function currentScale()
return (WinScale and WinScale.Scale) or 1
end
local function centerWindow()
if userMoved then return end
local cam = workspace.CurrentCamera
if not cam then return end
local ok, vp = pcall(function() return cam.ViewportSize end)
if not ok or not vp or vp.X < 100 then return end
local s = currentScale()
local visualW = BASE_W * s
local visualH = BASE_H * s
Win.Position = UDim2.new(0, (vp.X - visualW)/2, 0, (vp.Y - visualH)/2)
end
local function updateScale()
if not WinScale then return end
local cam = workspace.CurrentCamera
if not cam then return end
local ok, vp = pcall(function() return cam.ViewportSize end)
if not ok or not vp or vp.X < 100 or vp.Y < 100 then return end
local s = math.min(1, (vp.X - 20) / BASE_W, (vp.Y - 20) / BASE_H)
if s < 0.35 then s = 0.35 end
if s > 1 then s = 1 end
WinScale.Scale = s
centerWindow()
end
updateScale()
task.spawn(function()
for i = 1, 30 do
updateScale()
task.wait(0.15)
end
end)
pcall(function()
workspace.CurrentCamera:GetPropertyChangedSignal("ViewportSize"):Connect(updateScale)
end)
--==================== DRAG UNIVERSAL ====================
local function makeDraggable(target, handle, uiScale)
handle = handle or target
local dragging, dragStart, startPos
handle.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1
or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = target.Position
userMoved = true -- marcou: não recentralizar mais
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then dragging = false end
end)
end
end)
UIS.InputChanged:Connect(function(input)
if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement
or input.UserInputType == Enum.UserInputType.Touch) then
local delta = input.Position - dragStart
local s = (uiScale and uiScale.Scale) or 1
if s <= 0.01 then s = 1 end
target.Position = UDim2.new(
startPos.X.Scale, startPos.X.Offset + delta.X / s,
startPos.Y.Scale, startPos.Y.Offset + delta.Y / s
)
end
end)
end
--==================== TITLE BAR ====================
local TB=Instance.new("Frame")
TB.Size=UDim2.new(1,-8,0,28); TB.Position=UDim2.new(0,4,0,4)
TB.BackgroundColor3=C.navyTop; TB.BorderSizePixel=0; TB.ZIndex=2; TB.Parent=Win
local TBG=Instance.new("UIGradient")
TBG.Color=ColorSequence.new({ColorSequenceKeypoint.new(0,C.navyTop),ColorSequenceKeypoint.new(1,C.navyBot)})
TBG.Parent=TB
local WinIcon=Instance.new("ImageLabel")
WinIcon.Size=UDim2.new(0,18,0,18)
WinIcon.Position=UDim2.new(0,6,0,5)
WinIcon.BackgroundTransparency=1
WinIcon.Image=ICON_ID
WinIcon.ZIndex=3
WinIcon.Parent=TB
local Title=Instance.new("TextLabel")
Title.Size=UDim2.new(1,-110,1,0); Title.Position=UDim2.new(0,30,0,0)
Title.BackgroundTransparency=1; Title.Text=WINDOW_TITLE
Title.TextColor3=C.white; Title.Font=Enum.Font.SourceSansBold; Title.TextSize=16
Title.TextXAlignment=Enum.TextXAlignment.Left; Title.ZIndex=3; Title.Parent=TB
local function titleBtn(text,xOff)
local b=Instance.new("TextButton")
b.Size=UDim2.new(0,22,0,22); b.Position=UDim2.new(1,xOff,0,3)
b.BackgroundColor3=C.bg; b.BorderSizePixel=0
b.Text=text; b.TextColor3=C.text; b.Font=Enum.Font.SourceSansBold; b.TextSize=13
b.AutoButtonColor=false; b.ZIndex=3; b.Parent=TB; bevelRaised(b,2)
return b
end
local MinBtn=titleBtn("_",-72)
local MaxBtn=titleBtn("□",-48)
local CloseBtn=titleBtn("X",-24)
CloseBtn.MouseButton1Click:Connect(function() Gui:Destroy() end)
-- Drag pela title bar
makeDraggable(Win, TB, WinScale)
--==================== BORDAS ARRASTÁVEIS (4 faixas) ====================
-- Faixas transparentes de 5px em cada borda. Podem arrastar a janela
-- a partir de qualquer borda (topo/baixo/esquerda/direita).
local EDGE = 5
local function makeEdgeDrag(size, pos)
local d = Instance.new("Frame")
d.BackgroundTransparency = 1
d.BorderSizePixel = 0
d.Size = size
d.Position = pos
d.ZIndex = 50 -- acima de tudo pra capturar input
d.Active = true -- IMPORTANTE: sem Active=true, touch não pega
d.Parent = Win
makeDraggable(Win, d, WinScale)
return d
end
-- topo (exclui a área dos botões? não — pode arrastar em cima deles? Não, botões estão em ZIndex 3)
-- Por segurança: topo cobre os 5px acima da title bar (fora do TB)
makeEdgeDrag(
UDim2.new(1, -10, 0, EDGE),
UDim2.new(0, 5, 0, 0)
)
-- baixo
makeEdgeDrag(
UDim2.new(1, -10, 0, EDGE),
UDim2.new(0, 5, 1, -EDGE)
)
-- esquerda
makeEdgeDrag(
UDim2.new(0, EDGE, 1, -10),
UDim2.new(0, 0, 0, 5)
)
-- direita
makeEdgeDrag(
UDim2.new(0, EDGE, 1, -10),
UDim2.new(1, -EDGE, 0, 5)
)
--==================== MENU BAR ====================
local MenuBar=Instance.new("Frame")
MenuBar.Size=UDim2.new(1,-8,0,24); MenuBar.Position=UDim2.new(0,4,0,34)
MenuBar.BackgroundColor3=C.bg; MenuBar.BorderSizePixel=0; MenuBar.ZIndex=2; MenuBar.Parent=Win
local function menuItem(text,xOff)
local b=Instance.new("TextButton")
b.Size=UDim2.new(0,72,1,0); b.Position=UDim2.new(0,xOff,0,0)
b.BackgroundColor3=C.bg; b.BorderSizePixel=0
b.Text=text; b.TextColor3=C.text; b.Font=Enum.Font.SourceSans; b.TextSize=14
b.AutoButtonColor=false; b.ZIndex=3; b.Parent=MenuBar
b.MouseEnter:Connect(function() b.BackgroundColor3=C.navyTop; b.TextColor3=C.white end)
b.MouseLeave:Connect(function() b.BackgroundColor3=C.bg; b.TextColor3=C.text end)
return b
end
menuItem("File",2); menuItem("Edit",74); menuItem("Scripts",146); menuItem("Help",218)
--==================== TABS ====================
local TabBar=Instance.new("Frame")
TabBar.Size=UDim2.new(1,-8,0,28); TabBar.Position=UDim2.new(0,4,0,60)
TabBar.BackgroundTransparency=1; TabBar.ZIndex=2; TabBar.Parent=Win
local function makeTab(text,x,w)
local b=Instance.new("TextButton")
b.Size=UDim2.new(0,w,1,-3); b.Position=UDim2.new(0,x,0,3)
b.BackgroundColor3=C.bg; b.BorderSizePixel=0
b.Text=text; b.TextColor3=C.text; b.Font=Enum.Font.SourceSans; b.TextSize=14
b.AutoButtonColor=false; b.ZIndex=3; b.Parent=TabBar
return b
end
local TabExec=makeTab("Executor",2,105)
local TabScripts=makeTab("Scripts",109,105)
local TabSettings=makeTab("Settings",216,105)
local function setTabStyle(t,active)
for _,ch in ipairs(t:GetChildren()) do if ch:IsA("Frame") then ch:Destroy() end end
if active then
bevelRaised(t,1)
local cov=Instance.new("Frame")
cov.BackgroundColor3=C.bg; cov.BorderSizePixel=0
cov.Size=UDim2.new(1,-2,0,2); cov.Position=UDim2.new(0,1,1,-1)
cov.ZIndex=t.ZIndex+2; cov.Parent=t
else bevelSunken(t,1) end
end
--==================== CONTENT ====================
local Content=Instance.new("Frame")
Content.Size=UDim2.new(1,-8,1,-124); Content.Position=UDim2.new(0,4,0,90)
Content.BackgroundColor3=C.bg; Content.BorderSizePixel=0
Content.ClipsDescendants=true; Content.ZIndex=2; Content.Parent=Win
bevelSunken(Content,2)
--==================== STATUS BAR ====================
local StatusBar=Instance.new("Frame")
StatusBar.Size=UDim2.new(1,-8,0,22); StatusBar.Position=UDim2.new(0,4,1,-26)
StatusBar.BackgroundColor3=C.bg; StatusBar.BorderSizePixel=0
StatusBar.ZIndex=2; StatusBar.Parent=Win
bevelSunken(StatusBar,1)
local StatusReady=Instance.new("TextLabel",StatusBar)
StatusReady.Size=UDim2.new(0,300,1,-4); StatusReady.Position=UDim2.new(0,8,0,2)
StatusReady.BackgroundTransparency=1; StatusReady.Text="Ready"; StatusReady.TextColor3=C.statusTx
StatusReady.Font=Enum.Font.SourceSans; StatusReady.TextSize=13
StatusReady.TextXAlignment=Enum.TextXAlignment.Left; StatusReady.ZIndex=4
local StatusCount=Instance.new("TextLabel",StatusBar)
StatusCount.Size=UDim2.new(0,140,1,-4); StatusCount.Position=UDim2.new(0,320,0,2)
StatusCount.BackgroundTransparency=1; StatusCount.Text=""; StatusCount.TextColor3=C.statusTx
StatusCount.Font=Enum.Font.SourceSans; StatusCount.TextSize=13
StatusCount.TextXAlignment=Enum.TextXAlignment.Left; StatusCount.ZIndex=4
local StatusTime=Instance.new("TextLabel",StatusBar)
StatusTime.Size=UDim2.new(0,110,1,-4); StatusTime.Position=UDim2.new(1,-118,0,2)
StatusTime.BackgroundTransparency=1; StatusTime.TextColor3=C.statusTx
StatusTime.Font=Enum.Font.SourceSans; StatusTime.TextSize=13
StatusTime.TextXAlignment=Enum.TextXAlignment.Right; StatusTime.ZIndex=4
local function tickTime() StatusTime.Text=os.date("%H:%M:%S") end
tickTime()
task.spawn(function() while Win.Parent do tickTime(); task.wait(1) end end)
--==================== OUTPUT ====================
local outLines={"[IDE]: Loading...","[IDE]: Loaded 100%!","[IDE]: Welcome! g00byclank1ng!"}
local MAX_OUT=10
local OutputBox
local function pushOut(s)
table.insert(outLines,s)
while #outLines>MAX_OUT do table.remove(outLines,1) end
if OutputBox then OutputBox.Text=table.concat(outLines,"\n") end
StatusReady.Text=s
task.delay(2,function() if StatusReady.Text==s then StatusReady.Text="Ready" end end)
end
--==================== RUN URL ====================
local function runURL(url, name, btn)
if btn then btn.Text = "[loading] "..name end
task.spawn(function()
local ok, err = pcall(function()
if url:match("^rbxassetid://") then
local obj = game:GetObjects(url)[1]
if obj and obj.Source then loadstring(obj.Source)() end
else
local src = game:HttpGet(url)
local fn = loadstring(src)
if fn then fn() end
end
end)
if ok then
if btn then btn.Text = "[OK] "..name end
pushOut("[load] "..name.." OK")
else
if btn then btn.Text = "[X] "..name end
pushOut("[erro] "..name)
warn("[Wins98] "..name..": "..tostring(err))
end
task.delay(2, function()
if btn and btn.Parent then btn.Text = name end
end)
end)
end
--==================== EXECUTOR PAGE ====================
local ExecPage=Instance.new("Frame")
ExecPage.Size=UDim2.new(1,0,1,0); ExecPage.BackgroundTransparency=1
ExecPage.ZIndex=3; ExecPage.Parent=Content
local EditorBox=Instance.new("TextBox")
EditorBox.Position=UDim2.new(0, 6, 0, 6)
EditorBox.Size =UDim2.new(1, -152, 0, 175)
EditorBox.BackgroundColor3=C.white; EditorBox.BorderSizePixel=0
EditorBox.Text=""; EditorBox.TextColor3=C.text
EditorBox.Font=Enum.Font.Code; EditorBox.TextSize=13
EditorBox.TextXAlignment=Enum.TextXAlignment.Left
EditorBox.TextYAlignment=Enum.TextYAlignment.Top
EditorBox.TextWrapped=true; EditorBox.MultiLine=true; EditorBox.ClearTextOnFocus=false
EditorBox.ZIndex=4; EditorBox.Parent=ExecPage
bevelSunken(EditorBox,2)
local RP_Bg=Instance.new("Frame")
RP_Bg.Position=UDim2.new(1, -140, 0, 6)
RP_Bg.Size =UDim2.new(0, 134, 0, 175)
RP_Bg.BackgroundColor3=C.bg; RP_Bg.BorderSizePixel=0
RP_Bg.ZIndex=3; RP_Bg.Parent=ExecPage
bevelSunken(RP_Bg,2)
local RightPanel=Instance.new("ScrollingFrame")
RightPanel.Position=UDim2.new(0, 3, 0, 3)
RightPanel.Size =UDim2.new(1, -6, 1, -6)
RightPanel.BackgroundTransparency=1; RightPanel.BorderSizePixel=0
RightPanel.CanvasSize=UDim2.new(0,0,0,0)
RightPanel.AutomaticCanvasSize=Enum.AutomaticSize.Y
RightPanel.ScrollBarThickness=6; RightPanel.ScrollBarImageColor3=C.shadow
RightPanel.ZIndex=4; RightPanel.Parent=RP_Bg
local RPList=Instance.new("UIListLayout",RightPanel)
RPList.Padding=UDim.new(0,4); RPList.SortOrder=Enum.SortOrder.LayoutOrder
local execShortcuts = {
{name="SSP.txt", url="https://rawscripts.net/raw/Universal-Script-Secret-service-panel-Citizen-fake-25766"},
{name="Excavator.txt", url="https://rawscripts.net/raw/Universal-Script-Excavator-45290"},
{name="LuaHammer.txt", url="https://rawscripts.net/raw/Universal-Script-Lua-Hammer-11418"},
{name="GrabKnife.txt", url="https://raw.githubusercontent.com/Icalock/Server/refs/heads/main/Grab%20V4.txt"},
{name="MlgGun.txt", url="https://rawscripts.net/raw/Universal-Script-MLG-17147"},
{name="Wings.txt", url="https://rawscripts.net/raw/Universal-Script-cool-wings-38639"},
}
for i, s in ipairs(execShortcuts) do
local b=classicButton(RightPanel, s.name, UDim2.new(0,0,0,0), UDim2.new(1,0,0,24), 12)
b.LayoutOrder=i; b.ZIndex=5
b.MouseButton1Click:Connect(function() runURL(s.url, s.name, b) end)
end
local BtnPanel=Instance.new("Frame")
BtnPanel.Position=UDim2.new(0, 6, 0, 187)
BtnPanel.Size =UDim2.new(0, 100, 0, 100)
BtnPanel.BackgroundTransparency=1; BtnPanel.ZIndex=3; BtnPanel.Parent=ExecPage
local BPList=Instance.new("UIListLayout",BtnPanel)
BPList.Padding=UDim.new(0,5); BPList.SortOrder=Enum.SortOrder.LayoutOrder
local ExecuteBtn=classicButton(BtnPanel,"Execute",UDim2.new(0,0,0,0),UDim2.new(1,0,0,30),14)
local ClearBtn =classicButton(BtnPanel,"Clear", UDim2.new(0,0,0,0),UDim2.new(1,0,0,30),14)
local InjectBtn =classicButton(BtnPanel,"Inject", UDim2.new(0,0,0,0),UDim2.new(1,0,0,30),14)
ExecuteBtn.LayoutOrder=1; ClearBtn.LayoutOrder=2; InjectBtn.LayoutOrder=3
OutputBox=Instance.new("TextLabel")
OutputBox.Position=UDim2.new(0, 112, 0, 187)
OutputBox.Size =UDim2.new(1, -118, 0, 100)
OutputBox.BackgroundColor3=C.white; OutputBox.BorderSizePixel=0
OutputBox.Text=table.concat(outLines,"\n"); OutputBox.TextColor3=C.text
OutputBox.Font=Enum.Font.Code; OutputBox.TextSize=13
OutputBox.TextXAlignment=Enum.TextXAlignment.Left
OutputBox.TextYAlignment=Enum.TextYAlignment.Top
OutputBox.TextWrapped=true; OutputBox.ZIndex=4; OutputBox.Parent=ExecPage
bevelSunken(OutputBox,2)
--==================== EXECUTE / CLEAR / INJECT ====================
local function executeCode(src)
if not src or src=="" then pushOut("[IDE] empty"); return end
local fn,err=loadstring(src,"=Wins98Exec")
if not fn then pushOut("[IDE] syntax: "..tostring(err)); return end
local oP,oW=print,warn
local function p(...)
local t={} for i=1,select("#",...) do t[i]=tostring((select(i,...))) end
pushOut("[print] "..table.concat(t," ")); pcall(oP,...)
end
local function w(...)
local t={} for i=1,select("#",...) do t[i]=tostring((select(i,...))) end
pushOut("[warn] "..table.concat(t," ")); pcall(oW,...)
end
if setfenv and getfenv then
pcall(function() local e=getfenv(fn); e.print=p; e.warn=w; setfenv(fn,e) end)
else _G.print,_G.warn=p,w end
task.spawn(function()
local ok,r=pcall(fn)
_G.print,_G.warn=oP,oW
if not ok then pushOut("[IDE] error: "..tostring(r)) else pushOut("[IDE] Executed!") end
end)
end
ExecuteBtn.MouseButton1Click:Connect(function() executeCode(EditorBox.Text) end)
ClearBtn.MouseButton1Click:Connect(function() EditorBox.Text=""; outLines={}; OutputBox.Text="" end)
InjectBtn.MouseButton1Click:Connect(function() pushOut("[IDE]: Injected!") end)
--==================== SCRIPTS PAGE ====================
local ScriptsPage=Instance.new("Frame")
ScriptsPage.Size=UDim2.new(1,0,1,0); ScriptsPage.BackgroundTransparency=1
ScriptsPage.Visible=false; ScriptsPage.ZIndex=3; ScriptsPage.Parent=Content
local SP_Bg=Instance.new("Frame")
SP_Bg.Position=UDim2.new(0,6,0,6); SP_Bg.Size=UDim2.new(1,-12,1,-12)
SP_Bg.BackgroundColor3=C.white; SP_Bg.BorderSizePixel=0
SP_Bg.ZIndex=3; SP_Bg.Parent=ScriptsPage
bevelSunken(SP_Bg,2)
local ScrollScripts=Instance.new("ScrollingFrame")
ScrollScripts.Position=UDim2.new(0,3,0,3); ScrollScripts.Size=UDim2.new(1,-6,1,-6)
ScrollScripts.BackgroundTransparency=1; ScrollScripts.BorderSizePixel=0
ScrollScripts.CanvasSize=UDim2.new(0,0,0,0)
ScrollScripts.AutomaticCanvasSize=Enum.AutomaticSize.Y
ScrollScripts.ScrollBarThickness=14; ScrollScripts.ScrollBarImageColor3=C.shadow
ScrollScripts.ZIndex=4; ScrollScripts.Parent=SP_Bg
local SList=Instance.new("UIListLayout",ScrollScripts)
SList.Padding=UDim.new(0,4); SList.SortOrder=Enum.SortOrder.LayoutOrder
--==================== AÇÕES INTERNAS ====================
local ACTION_FNS = {}
local state = {noclip=false, infjump=nil, pqIndex=3, espActive=false, xrayActive=false,
savedXray={}, auraParts={}, auraConn=nil, auraHue=0, floatBV=nil, floatConn=nil, floatParts={},
disco=false, discoThread=nil, texCache=nil, idIndex=1, musicIndex=1}
local PQ_LEVELS = {
{name="Low", max=100, rate=20}, {name="Med", max=250, rate=40},
{name="High", max=500, rate=60}, {name="Ultra", max=1000, rate=120},
{name="Insane", max=2000, rate=250},
}
local baseIds = {158118263,164661730,157755295,160456772,358313209}
local musicIds = {102688248318930, 95156028272944}
local function getTexture()
if state.texCache then return state.texCache end
state.texCache = "rbxassetid://"..baseIds[state.idIndex]
return state.texCache
end
local function cmdChar() local c=LP.Character; return (c and c.Parent) and c or nil end
local function cmdHum() local c=cmdChar(); return c and c:FindFirstChildOfClass("Humanoid") end
local function cmdHRP() local c=cmdChar(); return c and c:FindFirstChild("HumanoidRootPart") end
local function scanWS(pred, cb)
local stack = {workspace}
while #stack > 0 do
local node = table.remove(stack)
for _, ch in ipairs(node:GetChildren()) do
if pred(ch) then cb(ch) end
table.insert(stack, ch)
end
end
end
ACTION_FNS.Decal = function()
local tex = getTexture()
local faces = {Enum.NormalId.Front,Enum.NormalId.Back,Enum.NormalId.Top,
Enum.NormalId.Bottom,Enum.NormalId.Left,Enum.NormalId.Right}
local n=0
scanWS(function(o) return o:IsA("BasePart") end, function(part)
for _,f in ipairs(faces) do
local dn = "w98_decal_"..f.Name
if not part:FindFirstChild(dn) then
local d=Instance.new("Decal"); d.Name=dn; d.Face=f; d.Texture=tex; d.Parent=part; n=n+1
end
end
end)
pushOut("[decal] "..n.." faces")
end
ACTION_FNS.Skybox = function()
local old = Lighting:FindFirstChild("w98_sky"); if old then old:Destroy() end
local sky = Instance.new("Sky"); sky.Name="w98_sky"
local tex = getTexture()
for _,f in ipairs({"Bk","Dn","Ft","Lf","Rt","Up"}) do sky["Skybox"..f] = tex end
sky.Parent = Lighting; pushOut("[skybox] aplicado")
end
ACTION_FNS.Particle = function()
local tex = getTexture(); local q = PQ_LEVELS[state.pqIndex]; local n=0
scanWS(function(o) return o:IsA("BasePart") and o.Anchored end, function(p)
if n>=q.max or p:FindFirstChild("w98_p") then return end
local em = Instance.new("ParticleEmitter")
em.Name="w98_p"; em.Texture=tex; em.Rate=q.rate
em.Lifetime=NumberRange.new(1,3); em.Speed=NumberRange.new(5,15)
em.SpreadAngle=Vector2.new(360,360); em.LightEmission=0
em.Parent=p; n=n+1
end)
pushOut("[particle] "..q.name.." -> "..n)
end
ACTION_FNS.ResetParticle = function()
local n=0
scanWS(function(o) return o:IsA("ParticleEmitter") and o.Name=="w98_p" end, function(p)
p:Destroy(); n=n+1
end)
pushOut("[particle] reset "..n)
end
ACTION_FNS.PQ = function()
state.pqIndex = state.pqIndex + 1
if state.pqIndex > #PQ_LEVELS then state.pqIndex = 1 end
pushOut("[PQ] "..PQ_LEVELS[state.pqIndex].name)
end
ACTION_FNS.ChangeID = function()
state.idIndex = state.idIndex + 1
if state.idIndex > #baseIds then state.idIndex = 1 end
state.texCache = nil
pushOut("[id] "..baseIds[state.idIndex])
end
ACTION_FNS.Effect666 = function()
scanWS(function(o) return o:IsA("BasePart") end, function(p)
p.Color = Color3.new(0,0,0)
if not p:FindFirstChild("w98_box") then
local b=Instance.new("SelectionBox"); b.Name="w98_box"; b.Adornee=p
b.LineThickness=0.05; b.Color3=Color3.fromRGB(255,0,0); b.Parent=p
end
if not p:FindFirstChild("w98_fire") then
local f=Instance.new("Fire"); f.Name="w98_fire"; f.Size=10; f.Parent=p
end
end)
pushOut("[666] aplicado")
end
ACTION_FNS.FireAll = function()
scanWS(function(o) return o:IsA("BasePart") and not o:FindFirstChild("w98_fire") end, function(p)
local f=Instance.new("Fire"); f.Name="w98_fire"; f.Size=40; f.Heat=90; f.Parent=p
end)
pushOut("[fire] todos")
end
ACTION_FNS.FullBright = function()
Lighting.Brightness=2; Lighting.ClockTime=14; Lighting.FogEnd=1e6
Lighting.GlobalShadows=false; Lighting.OutdoorAmbient=Color3.fromRGB(128,128,128)
pushOut("[fullbright] ON")
end
ACTION_FNS.XRay = function()
state.xrayActive = not state.xrayActive
if state.xrayActive then
state.savedXray = {}
scanWS(function(o) return o:IsA("BasePart") end, function(p)
table.insert(state.savedXray, {part=p, t=p.LocalTransparencyModifier})
p.LocalTransparencyModifier = p.CanCollide and 0.5 or 0.85
if not p:FindFirstChild("w98_xray") then
local b=Instance.new("SelectionBox"); b.Name="w98_xray"; b.Adornee=p
b.LineThickness=0.01; b.SurfaceTransparency=1; b.Transparency=0.5
b.Parent=p
end
end)
pushOut("[xray] ON")
else
for _,d in ipairs(state.savedXray) do
if d.part and d.part.Parent then
d.part.LocalTransparencyModifier = d.t
local b = d.part:FindFirstChild("w98_xray"); if b then b:Destroy() end
end
end
state.savedXray={}; pushOut("[xray] OFF")
end
end
ACTION_FNS.RGBAura = function()
if #state.auraParts > 0 then
for _,d in ipairs(state.auraParts) do d.part:Destroy() end
state.auraParts = {}
if state.auraConn then state.auraConn:Disconnect(); state.auraConn=nil end
pushOut("[aura] OFF"); return
end
local hrp = cmdHRP(); if not hrp then pushOut("[aura] sem char"); return end
for x=-1,1 do for y=-1,1 do for z=-1,1 do
if math.abs(x)+math.abs(y)+math.abs(z)==2 then
local p=Instance.new("Part")
p.Size=Vector3.new(1,1,1); p.Anchored=true; p.CanCollide=false; p.CanQuery=false
p.Material=Enum.Material.Neon; p.Transparency=0.2; p.Parent=workspace
table.insert(state.auraParts, {part=p, off=Vector3.new(x*2,y*2+1,z*2)})
end
end end end
state.auraConn = RS.RenderStepped:Connect(function(dt)
local h = cmdHRP(); if not h then return end
state.auraHue = (state.auraHue+dt*0.35)%1
local col = Color3.fromHSV(state.auraHue,1,1)
for _,d in ipairs(state.auraParts) do
if d.part.Parent then d.part.Color=col; d.part.CFrame=h.CFrame*CFrame.new(d.off) end
end
end)
pushOut("[aura] ON")
end
ACTION_FNS.ESP = function()
state.espActive = not state.espActive
for _,p in ipairs(Players:GetPlayers()) do
if p~=LP and p.Character then
local hl = p.Character:FindFirstChild("w98_esp")
if state.espActive and not hl then
hl=Instance.new("Highlight"); hl.Name="w98_esp"; hl.Adornee=p.Character
hl.FillColor=Color3.fromRGB(255,0,0); hl.OutlineColor=Color3.new(1,1,1)
hl.Parent=p.Character
elseif not state.espActive and hl then hl:Destroy() end
end
end
pushOut("[esp] "..(state.espActive and "ON" or "OFF"))
end
ACTION_FNS.Float = function()
local hrp = cmdHRP(); if not hrp then pushOut("[float] sem char"); return end
if state.floatBV then
state.floatBV:Destroy(); state.floatBV=nil
if state.floatConn then state.floatConn:Disconnect(); state.floatConn=nil end
for _,o in ipairs(state.floatParts) do o:Destroy() end
state.floatParts = {}; pushOut("[float] OFF"); return
end
local bv=Instance.new("BodyVelocity"); bv.MaxForce=Vector3.new(0,1e6,0); bv.Velocity=Vector3.zero
bv.Parent=hrp; state.floatBV=bv
state.floatConn = RS.Heartbeat:Connect(function()
local h=cmdHRP(); if not h then return end
if state.floatBV and state.floatBV.Parent~=h then state.floatBV:Destroy()
local nb=Instance.new("BodyVelocity"); nb.MaxForce=Vector3.new(0,1e6,0)
nb.Velocity=Vector3.zero; nb.Parent=h; state.floatBV=nb end
end)
for i=1,3 do local f=Instance.new("Fire"); f.Size=15+i*5; f.Parent=hrp; table.insert(state.floatParts,f) end
pushOut("[float] ON")
end
ACTION_FNS.Invisible = function()
local c=cmdChar(); if not c then pushOut("[invis] sem char"); return end
for _,v in ipairs(c:GetDescendants()) do if v:IsA("BasePart") then v.LocalTransparencyModifier=1 end end
pushOut("[invis] ON")
end
ACTION_FNS.AntiSlap = function()
if Gui:FindFirstChild("AntiSlap") then Gui.AntiSlap:Destroy(); pushOut("[anti-slap] OFF"); return end
local w=Instance.new("Frame"); w.Name="AntiSlap"
w.Size=UDim2.new(0,280,0,140); w.Position=UDim2.new(0.5,-140,0.5,-70)
w.AnchorPoint=Vector2.new(0.5,0.5)
w.BackgroundColor3=C.bg; w.BorderSizePixel=0; w.Active=true
w.ZIndex=10; w.Parent=Gui; bevelRaised(w,2)
local hdr=Instance.new("TextLabel",w)
hdr.Size=UDim2.new(1,-30,0,24); hdr.Position=UDim2.new(0,4,0,4)
hdr.BackgroundColor3=C.navyTop; hdr.BorderSizePixel=0
hdr.Text=" Anti-Slap"; hdr.TextColor3=C.white
hdr.TextXAlignment=Enum.TextXAlignment.Left
hdr.Font=Enum.Font.SourceSansBold; hdr.TextSize=14; hdr.ZIndex=11
local closeX=Instance.new("TextButton",w)
closeX.Size=UDim2.new(0,18,0,18); closeX.Position=UDim2.new(1,-24,0,7)
closeX.BackgroundColor3=C.bg; closeX.BorderSizePixel=0
closeX.Text="X"; closeX.TextColor3=C.text; closeX.Font=Enum.Font.SourceSansBold
closeX.TextSize=12; closeX.AutoButtonColor=false; closeX.ZIndex=12
bevelRaised(closeX,2)
closeX.MouseButton1Click:Connect(function() w:Destroy() end)
local btn=classicButton(w,"ATIVAR",UDim2.new(0,10,0,44),UDim2.new(1,-20,0,44))
btn.ZIndex=11
local on, conn = false, nil
btn.MouseButton1Click:Connect(function()
on = not on
btn.Text = on and "DESATIVAR" or "ATIVAR"
if on then
conn = RS.Heartbeat:Connect(function()
local hrp=cmdHRP(); if not hrp then return end
for _,v in ipairs(hrp:GetChildren()) do
if v:IsA("BodyVelocity") or v:IsA("BodyAngularVelocity") then v:Destroy() end
end
end)
elseif conn then conn:Disconnect(); conn=nil end
end)
makeDraggable(w, hdr)
pushOut("[anti-slap] ON")
end
ACTION_FNS.KillAll = function()
for _,p in ipairs(Players:GetPlayers()) do
if p.Character then local h=p.Character:FindFirstChild("Head"); if h then h:Destroy() end end
end
pushOut("[kill all] done")
end
ACTION_FNS.KickAll = function()
for _,p in ipairs(Players:GetPlayers()) do
pcall(function() p:Kick("Teh Game Iz Fuked Up!!!!111") end)
end
pushOut("[kick all] tentativa")
end
ACTION_FNS.Jumpscare = function()
local s=Instance.new("Sound"); s.SoundId="rbxassetid://9069609200"; s.Volume=10
s.Parent=Sound; s:Play(); Debris:AddItem(s,10)
local bg=Instance.new("Frame",Gui)
bg.Size=UDim2.new(1,0,1,0); bg.BackgroundColor3=Color3.new(0,0,0); bg.ZIndex=100
local img=Instance.new("ImageLabel",bg)
img.Size=UDim2.new(1,0,1,0); img.BackgroundTransparency=1
img.Image="rbxassetid://9018233362"; img.ZIndex=101
Debris:AddItem(bg,9.3); pushOut("[jumpscare]")
end
ACTION_FNS.Disco = function()
state.disco = not state.disco
if state.disco and not state.discoThread then
state.discoThread = task.spawn(function()
while state.disco do
scanWS(function(o) return o:IsA("BasePart") end, function(p)
p.Color = Color3.new(math.random(),math.random(),math.random())
end)
task.wait(0.2)
end
state.discoThread = nil
end)
end
pushOut("[disco] "..(state.disco and "ON" or "OFF"))
end
ACTION_FNS.PlayMusic = function()
local s=Instance.new("Sound")
s.SoundId="rbxassetid://"..musicIds[state.musicIndex]
s.Looped=true; s.PlaybackSpeed=0.3; s.Volume=15; s.Parent=Sound; s:Play()
Debris:AddItem(s,60); pushOut("[music] "..musicIds[state.musicIndex])
end
ACTION_FNS.ChangeMusicID = function()
state.musicIndex = state.musicIndex + 1
if state.musicIndex > #musicIds then state.musicIndex = 1 end
pushOut("[music id] "..musicIds[state.musicIndex])
end
ACTION_FNS.Hints = function()
for _,msg in ipairs({"team Anymous fuck the game","QAD fuck the game","232w2 fuck the game",
"TEAM C00LKIDD FUCK GAME","007N7 FUCK GAME","C00LKIDD FUCK GAME"}) do
local h=Instance.new("Hint"); h.Text=msg; h.Parent=workspace
end
pushOut("[hints] 6 criados")
end
ACTION_FNS.SpeedGUI = function()
if Gui:FindFirstChild("SpeedGUI") then Gui.SpeedGUI:Destroy(); return end
local sg=Instance.new("Frame",Gui); sg.Name="SpeedGUI"
sg.Size=UDim2.new(0,240,0,140); sg.Position=UDim2.new(0.5,-120,0.5,-70)
sg.AnchorPoint=Vector2.new(0.5,0.5)
sg.BackgroundColor3=C.bg; sg.BorderSizePixel=0; sg.Active=true; sg.ZIndex=10
bevelRaised(sg,2)
local hdr=Instance.new("TextLabel",sg)
hdr.Size=UDim2.new(1,-30,0,24); hdr.Position=UDim2.new(0,4,0,4)
hdr.BackgroundColor3=C.navyTop; hdr.BorderSizePixel=0
hdr.Text=" Speed Changer"; hdr.TextColor3=C.white
hdr.TextXAlignment=Enum.TextXAlignment.Left
hdr.Font=Enum.Font.SourceSansBold; hdr.TextSize=14; hdr.ZIndex=11
local closeX=Instance.new("TextButton",sg)
closeX.Size=UDim2.new(0,18,0,18); closeX.Position=UDim2.new(1,-24,0,7)
closeX.BackgroundColor3=C.bg; closeX.BorderSizePixel=0
closeX.Text="X"; closeX.TextColor3=C.text; closeX.Font=Enum.Font.SourceSansBold
closeX.TextSize=12; closeX.AutoButtonColor=false; closeX.ZIndex=12
bevelRaised(closeX,2)
closeX.MouseButton1Click:Connect(function() sg:Destroy() end)
local tb=Instance.new("TextBox",sg)
tb.Size=UDim2.new(1,-20,0,32); tb.Position=UDim2.new(0,10,0,36)
tb.BackgroundColor3=C.white; tb.Text="16"; tb.TextColor3=C.text
tb.Font=Enum.Font.Code; tb.TextSize=14; tb.ClearTextOnFocus=false; tb.ZIndex=11
bevelSunken(tb,2)
local ab=classicButton(sg,"Aplicar",UDim2.new(0,10,0,76),UDim2.new(1,-20,0,40))
ab.ZIndex=11
ab.MouseButton1Click:Connect(function()
local n=tonumber(tb.Text); if n then
local h=cmdHum(); if h then h.WalkSpeed=n; pushOut("[speed] "..n) end
end
end)
makeDraggable(sg, hdr)
end
ACTION_FNS.InfJump = function()
if state.infjump then state.infjump:Disconnect(); state.infjump=nil; pushOut("[infjump] OFF")
else
state.infjump = UIS.JumpRequest:Connect(function()
local h=cmdHum(); if h then h:ChangeState(Enum.HumanoidStateType.Jumping) end
end)
pushOut("[infjump] ON")
end
end
ACTION_FNS.Noclip = function()
state.noclip = not state.noclip
if state.noclip then
pushOut("[noclip] ON")
task.spawn(function()
while state.noclip do
local c=cmdChar()
if c then for _,v in ipairs(c:GetDescendants()) do
if v:IsA("BasePart") then v.CanCollide=false end
end end
task.wait(0.15)
end
end)
else pushOut("[noclip] OFF") end
end
ACTION_FNS.Uzi = function()
local char = LP.Character or LP.CharacterAdded:Wait()
local mouse = LP:GetMouse()
local tool=Instance.new("Tool"); tool.Name="UZI"; tool.RequiresHandle=true
local handle=Instance.new("Part"); handle.Size=Vector3.new(0.2,1.7,1.4); handle.Name="Handle"; handle.Parent=tool
local snd=Instance.new("Sound"); snd.SoundId="rbxassetid://27127089"; snd.Parent=handle
local down, eq = false, false
mouse.Button1Down:Connect(function() down=true end)
mouse.Button1Up:Connect(function() down=false end)
tool.Equipped:Connect(function() eq=true end)
tool.Unequipped:Connect(function() eq=false end)
task.spawn(function()
while tool.Parent do
if eq and down then
local s=snd:Clone(); s.Parent=handle; s:Play(); Debris:AddItem(s,1)
local origin=handle.Position
local dir=(mouse.Hit.Position-origin).Unit*900
local params=RaycastParams.new()
params.FilterDescendantsInstances={char}; params.FilterType=Enum.RaycastFilterType.Exclude
local r=workspace:Raycast(origin,dir,params)
local hit=r and r.Position or (origin+dir)
local dist=(origin-hit).Magnitude
local beam=Instance.new("Part")
beam.Material=Enum.Material.Neon; beam.BrickColor=BrickColor.new("Bright yellow")
beam.Anchored=true; beam.CanCollide=false; beam.CanQuery=false
beam.Size=Vector3.new(0.1,0.1,dist)
beam.CFrame=CFrame.new(origin,hit)*CFrame.new(0,0,-dist/2)
beam.Parent=workspace; Debris:AddItem(beam,0.1)
if r and r.Instance then
local model=r.Instance:FindFirstAncestorOfClass("Model")
local hum=model and model:FindFirstChildOfClass("Humanoid")
if hum then hum:TakeDamage(25) end
end
task.wait(0.1)
else task.wait(0.05) end
end
end)
tool.Parent=LP:WaitForChild("Backpack")
pushOut("[uzi] dada")
end
--==================== CATEGORIAS DE SCRIPTS ====================
local SCRIPT_CATEGORIES = {
{name="CORE / REMAKES", scripts={
{"VR7", "url", "https://rawscripts.net/raw/Universal-Script-VR7-45290"},
{"RC7 Remake", "url", "https://rawscripts.net/raw/Universal-Script-RC7-Remake-Test-V1-29288"},
{"c00lgui 007n7", "rbxid", "rbxassetid://11801763945"},
{"c00lgui rc7 v3rx", "url", "https://rawscripts.net/raw/Universal-Script-coolgui-95955"},
{"c00lkidd exec", "url", "https://raw.githubusercontent.com/rtlsmonk/c00lgui-made-by-rtls_a1-on-discord/refs/heads/main/have-fun"},
{"Synapse X", "url", "https://raw.githubusercontent.com/AZYsGithub/Chillz-s-scripts/main/Synapse-X-Remake.lua"},
{"Secret Service panel", "url", "https://rawscripts.net/raw/Universal-Script-Secret-service-panel-Citizen-fake-25766"},
}},
{name="FLY / MOVEMENT", scripts={
{"Fly V4", "url", "https://pastefy.app/uwD60dpJ/raw"},
{"Fly V3 DARK", "url", "https://rawscripts.net/raw/Universal-Script-Script-Fly-V3-DARK-50491"},
{"HD admin fly", "url", "https://rawscripts.net/raw/Universal-Script-HD-Admin-Fly-old-version-239307"},
{"Wall Hop V5", "url", "https://rawscripts.net/raw/Universal-Script-Wall-Hop-V5-241707"},
{"Shift Lock", "url", "https://rawscripts.net/raw/Universal-Script-Shift-Lock-121871"},
{"Speed GUI", "action", "SpeedGUI"},
{"Inf Jump", "action", "InfJump"},
{"Noclip", "action", "Noclip"},
}},
{name="VISUAL / FX", scripts={
{"Decal (6 faces)", "action", "Decal"},
{"Skybox", "action", "Skybox"},
{"Particle", "action", "Particle"},
{"Reset Particle", "action", "ResetParticle"},
{"Particle Quality", "action", "PQ"},
{"Change ID", "action", "ChangeID"},
{"666 Effect", "action", "Effect666"},
{"Fire All", "action", "FireAll"},
{"Full Bright", "action", "FullBright"},
{"X-Ray", "action", "XRay"},
{"RGB Aura", "action", "RGBAura"},
{"ESP", "action", "ESP"},
{"Float", "action", "Float"},
{"Invisible", "action", "Invisible"},
{"Anti Slap", "action", "AntiSlap"},
{"Super Ring", "url", "https://rawscripts.net/raw/Universal-Script-Super-ring-Parts-V6-28581"},
{"Awesome Invis", "url", "https://rawscripts.net/raw/Universal-Script-Awesome-Invisible-man-133400"},
{"UTG", "url", "https://rawscripts.net/raw/Universal-Script-ULTIMATE-TROLLING-GUI-BY-FANCYKID-91109"},
{"TOPK3K V4", "url", "https://raw.githubusercontent.com/KenzoSSto1/Topk3k-V4/main/topk3k.lua"},
}},
{name="TROLL / FUN", scripts={
{"Kill All", "action", "KillAll"},
{"Kick All", "action", "KickAll"},
{"Jumpscare", "action", "Jumpscare"},
{"Disco", "action", "Disco"},
{"Fire All (H)", "action", "FireAll"},
{"Play Music", "action", "PlayMusic"},
{"Change Music ID", "action", "ChangeMusicID"},
{"Uzi", "action", "Uzi"},
{"Hints", "action", "Hints"},
}},
{name="ADMIN / TOOLS", scripts={
{"Server Admin", "url", "https://rawscripts.net/raw/Universal-Script-server-admin-67330"},
{"Nameless Admin", "url", "https://rawscripts.net/raw/Universal-Script-Nameless-Admin-23304"},
{"Ban Hammer", "url", "https://rawscripts.net/raw/Universal-Script-Ban-Hammer-Script-58232"},
}},
{name="HUBS", scripts={
{"RuzHub", "url", "https://rawscripts.net/raw/Universal-Script-RuzHub-239344"},
{"Banana Hub", "url", "https://raw.githubusercontent.com/aloaloalo322/sssdas/refs/heads/main/cc"},
{"K00pgui", "url", "https://pastes.io/raw/test-89401"},
{"SF 1.5 Mobile", "url", "https://raw.githubusercontent.com/g00byd0lanxdd/SF-1.5-MOBILE/refs/heads/main/SF%201.5%20MOBILE"},
{"SF 1.2", "url", "https://pastefy.app/Pu13Ovm0/raw"},
{"SF 1.1", "url", "https://pastefy.app/xj9lkBIv/raw"},
{"Reborn c00lclan v1", "url", "https://rawscripts.net/raw/Universal-Script-Reborn-c00lclan-v1-59164"},
}},
{name="UTILITY / GRAB", scripts={
{"Delta Crack", "url", "https://raw.githubusercontent.com/Xxtan31/Ata/main/deltakeyboardcrack.txt"},
{"Grab Knife V4", "url", "https://raw.githubusercontent.com/Icalock/Server/refs/heads/main/Grab%20V4.txt"},
{"Grab v4", "url", "https://raw.githubusercontent.com/retpirato/Roblox-Scripts/refs/heads/master/Grab%20Knife%20V4.lua"},
{"Grab v4 (2)", "url", "https://rawscripts.net/raw/Universal-Script-Grab-Knife-V4-24831"},
{"Grab (retpirato)", "url", "https://rawscripts.net/raw/Universal-Script-Grab-V4-16793"},
}},
}
local totalScripts = 0
local order = 0
for _, cat in ipairs(SCRIPT_CATEGORIES) do
order = order + 1
local header=Instance.new("TextLabel",ScrollScripts)
header.Size=UDim2.new(1,0,0,26)
header.BackgroundColor3=C.navyTop; header.BorderSizePixel=0
header.Text=" "..cat.name; header.TextColor3=C.white
header.TextXAlignment=Enum.TextXAlignment.Left
header.Font=Enum.Font.SourceSansBold; header.TextSize=14
header.LayoutOrder=order; header.ZIndex=5
for _, s in ipairs(cat.scripts) do
totalScripts = totalScripts + 1; order = order + 1
local name, kind, val = s[1], s[2], s[3]
local b = classicButton(ScrollScripts, " "..name, UDim2.new(0,0,0,0), UDim2.new(1,0,0,30), 14)
b.TextXAlignment = Enum.TextXAlignment.Left
b.LayoutOrder = order; b.ZIndex = 5
b.MouseButton1Click:Connect(function()
if kind == "url" or kind == "rbxid" then
runURL(val, name, b)
elseif kind == "action" then
local fn = ACTION_FNS[val]
if fn then
task.spawn(function()
local ok, err = pcall(fn)
if ok then pushOut("[action] "..name)
else pushOut("[erro] "..name..": "..tostring(err)) end
end)
else
pushOut("[erro] action desconhecida: "..tostring(val))
end
end
end)
end
end
StatusCount.Text = "Scripts: "..totalScripts
--==================== SETTINGS PAGE ====================
local SettingsPage=Instance.new("Frame")
SettingsPage.Size=UDim2.new(1,0,1,0); SettingsPage.BackgroundTransparency=1
SettingsPage.Visible=false; SettingsPage.ZIndex=3; SettingsPage.Parent=Content
local ST=Instance.new("TextLabel",SettingsPage)
ST.Size=UDim2.new(1,-260,0,36); ST.Position=UDim2.new(0,24,0,20)
ST.BackgroundTransparency=1; ST.Text="Settings Page"; ST.TextColor3=C.text
ST.Font=Enum.Font.SourceSansBold; ST.TextSize=22
ST.TextXAlignment=Enum.TextXAlignment.Left; ST.ZIndex=4
local REBtn=classicButton(SettingsPage,"RE",UDim2.new(1,-200,0,22),UDim2.new(0,80,0,30))
local R6Btn=classicButton(SettingsPage,"R6",UDim2.new(1,-115,0,22),UDim2.new(0,80,0,30))
REBtn.MouseButton1Click:Connect(function()
local h=cmdHum(); if h then h.RigType=Enum.HumanoidRigType.R15 end
pushOut("[rig] R15")
end)
R6Btn.MouseButton1Click:Connect(function()
local h=cmdHum(); if h then h.RigType=Enum.HumanoidRigType.R6 end
pushOut("[rig] R6")
end)
local GridHolder=Instance.new("Frame",SettingsPage)
GridHolder.Position=UDim2.new(0,24,0,80)
GridHolder.Size=UDim2.new(1,-48,0,200)
GridHolder.BackgroundTransparency=1; GridHolder.ZIndex=3
local SGrid=Instance.new("UIGridLayout",GridHolder)
SGrid.CellSize=UDim2.new(0,180,0,50)
SGrid.CellPadding=UDim2.new(0,14,0,14)
SGrid.SortOrder=Enum.SortOrder.LayoutOrder
local settingsScripts = {
{name="Primadon.txt", url="https://rawscripts.net/raw/Universal-Script-Primadon-Hub-11390"},
{name="Devoyance.txt", url="https://rawscripts.net/raw/Universal-Script-Devoyance-239344"},
{name="DogeArmy.txt", url="https://rawscripts.net/raw/Universal-Script-Doge-Army-67330"},
{name="RoXploit.txt", url="https://rawscripts.net/raw/Universal-Script-RoXploit-23304"},
{name="Goner.txt", url="https://rawscripts.net/raw/Universal-Script-Goner-Hub-241707"},
{name="Polaria.txt", url="https://rawscripts.net/raw/Universal-Script-Polaria-Hub-58232"},
}
for i, s in ipairs(settingsScripts) do
local b=classicButton(GridHolder, s.name, UDim2.new(0,0,0,0), UDim2.new(0,180,0,50))
b.LayoutOrder=i; b.ZIndex=5
b.MouseButton1Click:Connect(function() runURL(s.url, s.name, b) end)
end
--==================== TABS ====================
local function switchTab(name)
ExecPage.Visible = (name=="Executor")
ScriptsPage.Visible = (name=="Scripts")
SettingsPage.Visible = (name=="Settings")
setTabStyle(TabExec, name=="Executor")
setTabStyle(TabScripts, name=="Scripts")
setTabStyle(TabSettings, name=="Settings")
end
TabExec.MouseButton1Click:Connect(function() switchTab("Executor") end)
TabScripts.MouseButton1Click:Connect(function() switchTab("Scripts") end)
TabSettings.MouseButton1Click:Connect(function() switchTab("Settings") end)
--==================== MINIMIZE (preserva a posição da title bar) ====================
-- Como Win.AnchorPoint = (0,0), mudar Win.Size NÃO move o canto superior esquerdo.
-- Logo a title bar fica EXATAMENTE onde estava.
local minOn=false
local savedSize = UDim2.new(0, BASE_W, 0, BASE_H)
MinBtn.MouseButton1Click:Connect(function()
minOn = not minOn
if minOn then
savedSize = Win.Size
-- Só a altura muda (mantém topo no mesmo pixel da tela)
Win.Size = UDim2.new(0, BASE_W, 0, 40)
Content.Visible=false
TabBar.Visible=false
MenuBar.Visible=false
StatusBar.Visible=false
-- Esconde as faixas laterais (deixa só topo pra arrastar minimizado)
else
Win.Size = savedSize
Content.Visible=true
TabBar.Visible=true
MenuBar.Visible=true
StatusBar.Visible=true
end
-- Se estiver minimizado, permite arrastar de novo pela title bar (já funciona)
end)
switchTab("Executor")
warn("[Wins98 Executor] carregado - "..totalScripts.." scripts")



Very cool
@voltex thanks
Good job vro this is good asf