walkspeed changer
Key RequiredUniversal

walkspeed changer

Universal Scriptsasinicksasinick 1.7K views 131 executesUpdated Sep 6, 2025
Unrated
00
Lua Script•74 lines (3091 chars)
--[=[
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88' Y8b 88    88   `88'        VP  `8D      88      88    88 d8' `8b 
88      88    88    88            odD'      88      88    88 88ooo88 
88  ooo 88    88    88          .88'        88      88    88 88~~~88 
88. ~8~ 88b  d88   .88.        j88.         88booo. 88b  d88 88   88    @uniquadev
 Y888P  ~Y8888P' Y888888P      888888D      Y88888P ~Y8888P' YP   YP  CONVERTER 

designed using localmaze gui creator
]=]

-- Instances: 6 | Scripts: 1 | Modules: 0 | Tags: 1
local CollectionService = game:GetService("CollectionService");
local G2L = {};

-- Players.afisifhsh348rhfsd.PlayerGui.ScreenGui
G2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
G2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
G2L["ScreenGui_1"]["ResetOnSpawn"] = false;

-- Tags
CollectionService:AddTag(G2L["ScreenGui_1"], [[main]]);

-- Players.afisifhsh348rhfsd.PlayerGui.ScreenGui.Frame
G2L["Frame_2"] = Instance.new("Frame", G2L["ScreenGui_1"]);
G2L["Frame_2"]["BorderSizePixel"] = 0;
G2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["Frame_2"]["Size"] = UDim2.new(0.08229, 0, 0.14721, 0);
G2L["Frame_2"]["Position"] = UDim2.new(0.09583, 0, 0.31546, 0);


-- Players.afisifhsh348rhfsd.PlayerGui.ScreenGui.Frame.TextLabel
G2L["TextLabel_3"] = Instance.new("TextLabel", G2L["Frame_2"]);
G2L["TextLabel_3"]["BorderSizePixel"] = 0;
G2L["TextLabel_3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["TextLabel_3"]["Size"] = UDim2.new(0.92405, 0, 0.3, 0);
G2L["TextLabel_3"]["Text"] = [[walkspeed changer]];


-- Players.afisifhsh348rhfsd.PlayerGui.ScreenGui.Frame.TextButton
G2L["TextButton_4"] = Instance.new("TextButton", G2L["Frame_2"]);
G2L["TextButton_4"]["BorderSizePixel"] = 0;
G2L["TextButton_4"]["BackgroundColor3"] = Color3.fromRGB(56, 203, 98);
G2L["TextButton_4"]["Size"] = UDim2.new(0.78481, 0, 0.18571, 0);
G2L["TextButton_4"]["Text"] = [[walkspeed change]];
G2L["TextButton_4"]["Position"] = UDim2.new(0.02532, 0, 0.25714, 0);


-- Players.afisifhsh348rhfsd.PlayerGui.ScreenGui.Frame.TextBox
G2L["TextBox_5"] = Instance.new("TextBox", G2L["Frame_2"]);
G2L["TextBox_5"]["CursorPosition"] = -1;
G2L["TextBox_5"]["BorderSizePixel"] = 0;
G2L["TextBox_5"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["TextBox_5"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["TextBox_5"]["Size"] = UDim2.new(0.92405, 0, 0.47143, 0);
G2L["TextBox_5"]["Position"] = UDim2.new(0, 0, 0.45714, 0);
G2L["TextBox_5"]["Text"] = [[walkspeed value]];


-- Players.afisifhsh348rhfsd.PlayerGui.ScreenGui.Frame.LocalScript
G2L["LocalScript_6"] = Instance.new("LocalScript", G2L["Frame_2"]);



-- Players.afisifhsh348rhfsd.PlayerGui.ScreenGui.Frame.LocalScript
local function C_6()
	local script = G2L["LocalScript_6"];
	script.Parent.TextButton.MouseButton1Click:Connect(function()	
	game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = script.Parent.TextBox.Text	
	end)	
end;
task.spawn(C_6);

return G2L["ScreenGui_1"], require;

Features & Information

This script was created using GUI Creator [Beta]

Community Comments (2)

Pepkl7migasPepkl7migasSep 6, 2025

make the gui better

Replying to @Pepkl7migas
sasinicksasinickSep 7, 2025

@Pepkl7migas design?

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