
KeylessUniversal

--[=[
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88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev
Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER
designed using localmaze gui creator
]=]
-- Instances: 6 | Scripts: 1 | Modules: 0 | Tags: 1
local CollectionService = game:GetService("CollectionService");
local G2L = {};
-- Players.afisifhsh348rhfsd.PlayerGui.ScreenGui
G2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
G2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
G2L["ScreenGui_1"]["ResetOnSpawn"] = false;
-- Tags
CollectionService:AddTag(G2L["ScreenGui_1"], [[main]]);
-- Players.afisifhsh348rhfsd.PlayerGui.ScreenGui.Frame
G2L["Frame_2"] = Instance.new("Frame", G2L["ScreenGui_1"]);
G2L["Frame_2"]["BorderSizePixel"] = 0;
G2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["Frame_2"]["Size"] = UDim2.new(0.08229, 0, 0.14721, 0);
G2L["Frame_2"]["Position"] = UDim2.new(0.09583, 0, 0.31546, 0);
-- Players.afisifhsh348rhfsd.PlayerGui.ScreenGui.Frame.TextLabel
G2L["TextLabel_3"] = Instance.new("TextLabel", G2L["Frame_2"]);
G2L["TextLabel_3"]["BorderSizePixel"] = 0;
G2L["TextLabel_3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["TextLabel_3"]["Size"] = UDim2.new(0.92405, 0, 0.3, 0);
G2L["TextLabel_3"]["Text"] = [[walkspeed changer]];
-- Players.afisifhsh348rhfsd.PlayerGui.ScreenGui.Frame.TextButton
G2L["TextButton_4"] = Instance.new("TextButton", G2L["Frame_2"]);
G2L["TextButton_4"]["BorderSizePixel"] = 0;
G2L["TextButton_4"]["BackgroundColor3"] = Color3.fromRGB(56, 203, 98);
G2L["TextButton_4"]["Size"] = UDim2.new(0.78481, 0, 0.18571, 0);
G2L["TextButton_4"]["Text"] = [[walkspeed change]];
G2L["TextButton_4"]["Position"] = UDim2.new(0.02532, 0, 0.25714, 0);
-- Players.afisifhsh348rhfsd.PlayerGui.ScreenGui.Frame.TextBox
G2L["TextBox_5"] = Instance.new("TextBox", G2L["Frame_2"]);
G2L["TextBox_5"]["CursorPosition"] = -1;
G2L["TextBox_5"]["BorderSizePixel"] = 0;
G2L["TextBox_5"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["TextBox_5"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["TextBox_5"]["Size"] = UDim2.new(0.92405, 0, 0.47143, 0);
G2L["TextBox_5"]["Position"] = UDim2.new(0, 0, 0.45714, 0);
G2L["TextBox_5"]["Text"] = [[walkspeed value]];
-- Players.afisifhsh348rhfsd.PlayerGui.ScreenGui.Frame.LocalScript
G2L["LocalScript_6"] = Instance.new("LocalScript", G2L["Frame_2"]);
-- Players.afisifhsh348rhfsd.PlayerGui.ScreenGui.Frame.LocalScript
local function C_6()
local script = G2L["LocalScript_6"];
script.Parent.TextButton.MouseButton1Click:Connect(function()
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = script.Parent.TextBox.Text
end)
end;
task.spawn(C_6);
return G2L["ScreenGui_1"], require;



make the gui better
@Pepkl7migas design?