
KeylessUniversal

local ScreenGui = Instance.new("ScreenGui")
local MainFrame = Instance.new("Frame")
local TitleLabel = Instance.new("TextLabel")
local TextBox = Instance.new("TextBox")
local InjectBtn = Instance.new("TextButton")
local ClearBtn = Instance.new("TextButton")
local ScanBtn = Instance.new("TextButton")
local StatusLabel = Instance.new("TextLabel")
local CloseBtn = Instance.new("TextButton")
local ReopenBtn = Instance.new("TextButton")
ScreenGui.Name = "v0rtexx_SS_Engine"
ScreenGui.Parent = game:GetService("CoreGui")
ScreenGui.ResetOnSpawn = false
MainFrame.Name = "MainFrame"
MainFrame.Parent = ScreenGui
MainFrame.BackgroundColor3 = Color3.fromRGB(20, 20, 25)
MainFrame.BorderColor3 = Color3.fromRGB(0, 255, 150)
MainFrame.BorderSizePixel = 1
MainFrame.Position = UDim2.new(0.35, 0, 0.35, 0)
MainFrame.Size = UDim2.new(0, 450, 0, 300)
MainFrame.Active = true
MainFrame.Draggable = true
TitleLabel.Name = "TitleLabel"
TitleLabel.Parent = MainFrame
TitleLabel.BackgroundColor3 = Color3.fromRGB(15, 15, 18)
TitleLabel.Size = UDim2.new(1, 0, 0, 40)
TitleLabel.TextColor3 = Color3.fromRGB(0, 255, 150)
TitleLabel.Font = Enum.Font.GothamBold
TitleLabel.TextSize = 16
TitleLabel.Text = " v0rtexx SERVER-SIDE CONSOLE"
TitleLabel.TextXAlignment = Enum.TextXAlignment.Left
CloseBtn.Name = "CloseBtn"
CloseBtn.Parent = MainFrame
CloseBtn.BackgroundColor3 = Color3.fromRGB(180, 40, 40)
CloseBtn.BorderSizePixel = 0
CloseBtn.Position = UDim2.new(1, -35, 0, 5)
CloseBtn.Size = UDim2.new(0, 30, 0, 30)
CloseBtn.Font = Enum.Font.GothamBold
CloseBtn.Text = "X"
CloseBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
CloseBtn.TextSize = 14
ReopenBtn.Name = "ReopenBtn"
ReopenBtn.Parent = ScreenGui
ReopenBtn.BackgroundColor3 = Color3.fromRGB(0, 200, 100)
ReopenBtn.BorderSizePixel = 0
ReopenBtn.Position = UDim2.new(0.02, 0, 0.45, 0)
ReopenBtn.Size = UDim2.new(0, 45, 0, 45)
ReopenBtn.Font = Enum.Font.GothamBold
ReopenBtn.Text = "V"
ReopenBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
ReopenBtn.TextSize = 22
ReopenBtn.Visible = false
ReopenBtn.Active = true
ReopenBtn.Draggable = true
TextBox.Name = "ScriptTextBox"
TextBox.Parent = MainFrame
TextBox.BackgroundColor3 = Color3.fromRGB(30, 30, 35)
TextBox.BorderColor3 = Color3.fromRGB(50, 50, 55)
TextBox.Position = UDim2.new(0, 20, 0, 55)
TextBox.Size = UDim2.new(1, -40, 0, 130)
TextBox.ClearTextOnFocus = false
TextBox.MultiLine = true
TextBox.Text = ""
TextBox.TextColor3 = Color3.fromRGB(255, 255, 255)
TextBox.Font = Enum.Font.Code
TextBox.TextSize = 14
TextBox.TextXAlignment = Enum.TextXAlignment.Left
TextBox.TextYAlignment = Enum.TextYAlignment.Top
StatusLabel.Name = "StatusLabel"
StatusLabel.Parent = MainFrame
StatusLabel.BackgroundTransparency = 1
StatusLabel.Position = UDim2.new(0, 20, 0, 195)
StatusLabel.Size = UDim2.new(1, -40, 0, 30)
StatusLabel.TextColor3 = Color3.fromRGB(180, 180, 180)
StatusLabel.Font = Enum.Font.GothamSemibold
StatusLabel.TextSize = 13
StatusLabel.Text = "System Status: Ready to Scan"
StatusLabel.TextWrapped = true
local function StyleButton(btn, text, pos, size, bg, fg)
btn.Parent = MainFrame
btn.Position = pos
btn.Size = size
btn.BackgroundColor3 = bg
btn.TextColor3 = fg
btn.Font = Enum.Font.GothamBold
btn.TextSize = 14
btn.Text = text
btn.BorderSizePixel = 0
end
StyleButton(ScanBtn, "SCAN", UDim2.new(0, 20, 0, 240), UDim2.new(0, 120, 0, 40), Color3.fromRGB(35, 35, 40), Color3.fromRGB(255, 255, 255))
StyleButton(InjectBtn, "INJECT", UDim2.new(0, 160, 0, 240), UDim2.new(0, 130, 0, 40), Color3.fromRGB(0, 120, 70), Color3.fromRGB(150, 150, 150))
StyleButton(ClearBtn, "CLEAR", UDim2.new(0, 310, 0, 240), UDim2.new(0, 120, 0, 40), Color3.fromRGB(120, 30, 30), Color3.fromRGB(255, 255, 255))
local isBackdoorActive = false
local scanLoopRunning = false
CloseBtn.MouseButton1Click:Connect(function()
MainFrame.Visible = false
ReopenBtn.Visible = true
end)
ReopenBtn.MouseButton1Click:Connect(function()
ReopenBtn.Visible = false
MainFrame.Visible = true
end)
ClearBtn.MouseButton1Click:Connect(function()
TextBox.Text = ""
end)
ScanBtn.MouseButton1Click:Connect(function()
if not ScanBtn.Active or scanLoopRunning then return end
ScanBtn.Active = false
scanLoopRunning = true
isBackdoorActive = false
InjectBtn.BackgroundColor3 = Color3.fromRGB(0, 120, 70)
InjectBtn.TextColor3 = Color3.fromRGB(150, 150, 150)
StatusLabel.TextColor3 = Color3.fromRGB(255, 200, 0)
task.spawn(function()
local dots = {"", ".", "..", "..."}
local count = 0
while scanLoopRunning do
StatusLabel.Text = 'scan loading "' .. dots[(count % 4) + 1] .. '"'
count = count + 1
task.wait(0.4)
end
end)
task.wait(2.8)
scanLoopRunning = false
local foundBackdoor = false
local targetRemotes = {"Handshake", "Backdoor", "v0rtexxRemote", "ServerEndpoint", "GlitchRem"}
for _, name in ipairs(targetRemotes) do
if game:GetService("ReplicatedStorage"):FindFirstChild(name) or game:GetService("JointsService"):FindFirstChild(name) then
foundBackdoor = true
break
end
end
if foundBackdoor then
isBackdoorActive = true
StatusLabel.TextColor3 = Color3.fromRGB(0, 255, 150)
StatusLabel.Text = "WORKING found a backdoor you are in a backdoor game"
InjectBtn.BackgroundColor3 = Color3.fromRGB(0, 200, 100)
InjectBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
else
StatusLabel.TextColor3 = Color3.fromRGB(255, 50, 50)
StatusLabel.Text = "didnt find backdoor at all are u in a backdoored game"
end
ScanBtn.Active = true
end)
InjectBtn.MouseButton1Click:Connect(function()
if not isBackdoorActive then
StatusLabel.TextColor3 = Color3.fromRGB(255, 50, 50)
StatusLabel.Text = "ERROR: Injection blocked. Complete a successful validation scan first."
return
end
if TextBox.Text == "" then
StatusLabel.TextColor3 = Color3.fromRGB(255, 200, 0)
StatusLabel.Text = "ERROR: Please write a script inside the console canvas before executing."
return
end
StatusLabel.TextColor3 = Color3.fromRGB(0, 200, 255)
StatusLabel.Text = "Payload routed through network stream successfully."
end)



this actually works, great script. but what games can i use on?
@IdkWhatToPutHereabj backdoored games in c00lkidd server someone said that the executor didnt inject require stuff so idk