v0rtexx SS backdoor executor
Key RequiredUniversal

v0rtexx SS backdoor executor

Universal ScriptV01dkiddV01dkidd 1.1K views 3.3K executesUpdated Aug 1, 2026
Unrated
00
Lua Script•183 lines (6344 chars)
local ScreenGui = Instance.new("ScreenGui")
local MainFrame = Instance.new("Frame")
local TitleLabel = Instance.new("TextLabel")
local TextBox = Instance.new("TextBox")
local InjectBtn = Instance.new("TextButton")
local ClearBtn = Instance.new("TextButton")
local ScanBtn = Instance.new("TextButton")
local StatusLabel = Instance.new("TextLabel")
local CloseBtn = Instance.new("TextButton")
local ReopenBtn = Instance.new("TextButton")

ScreenGui.Name = "v0rtexx_SS_Engine"
ScreenGui.Parent = game:GetService("CoreGui")
ScreenGui.ResetOnSpawn = false

MainFrame.Name = "MainFrame"
MainFrame.Parent = ScreenGui
MainFrame.BackgroundColor3 = Color3.fromRGB(20, 20, 25)
MainFrame.BorderColor3 = Color3.fromRGB(0, 255, 150)   
MainFrame.BorderSizePixel = 1
MainFrame.Position = UDim2.new(0.35, 0, 0.35, 0)
MainFrame.Size = UDim2.new(0, 450, 0, 300)
MainFrame.Active = true
MainFrame.Draggable = true

TitleLabel.Name = "TitleLabel"
TitleLabel.Parent = MainFrame
TitleLabel.BackgroundColor3 = Color3.fromRGB(15, 15, 18)
TitleLabel.Size = UDim2.new(1, 0, 0, 40)
TitleLabel.TextColor3 = Color3.fromRGB(0, 255, 150)
TitleLabel.Font = Enum.Font.GothamBold
TitleLabel.TextSize = 16
TitleLabel.Text = "  v0rtexx SERVER-SIDE CONSOLE"
TitleLabel.TextXAlignment = Enum.TextXAlignment.Left

CloseBtn.Name = "CloseBtn"
CloseBtn.Parent = MainFrame
CloseBtn.BackgroundColor3 = Color3.fromRGB(180, 40, 40)
CloseBtn.BorderSizePixel = 0
CloseBtn.Position = UDim2.new(1, -35, 0, 5)
CloseBtn.Size = UDim2.new(0, 30, 0, 30)
CloseBtn.Font = Enum.Font.GothamBold
CloseBtn.Text = "X"
CloseBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
CloseBtn.TextSize = 14

ReopenBtn.Name = "ReopenBtn"
ReopenBtn.Parent = ScreenGui
ReopenBtn.BackgroundColor3 = Color3.fromRGB(0, 200, 100)
ReopenBtn.BorderSizePixel = 0
ReopenBtn.Position = UDim2.new(0.02, 0, 0.45, 0)
ReopenBtn.Size = UDim2.new(0, 45, 0, 45)
ReopenBtn.Font = Enum.Font.GothamBold
ReopenBtn.Text = "V"
ReopenBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
ReopenBtn.TextSize = 22
ReopenBtn.Visible = false
ReopenBtn.Active = true
ReopenBtn.Draggable = true 

TextBox.Name = "ScriptTextBox"
TextBox.Parent = MainFrame
TextBox.BackgroundColor3 = Color3.fromRGB(30, 30, 35)
TextBox.BorderColor3 = Color3.fromRGB(50, 50, 55)
TextBox.Position = UDim2.new(0, 20, 0, 55)
TextBox.Size = UDim2.new(1, -40, 0, 130)
TextBox.ClearTextOnFocus = false
TextBox.MultiLine = true
TextBox.Text = ""
TextBox.TextColor3 = Color3.fromRGB(255, 255, 255)
TextBox.Font = Enum.Font.Code
TextBox.TextSize = 14
TextBox.TextXAlignment = Enum.TextXAlignment.Left
TextBox.TextYAlignment = Enum.TextYAlignment.Top

StatusLabel.Name = "StatusLabel"
StatusLabel.Parent = MainFrame
StatusLabel.BackgroundTransparency = 1
StatusLabel.Position = UDim2.new(0, 20, 0, 195)
StatusLabel.Size = UDim2.new(1, -40, 0, 30)
StatusLabel.TextColor3 = Color3.fromRGB(180, 180, 180)
StatusLabel.Font = Enum.Font.GothamSemibold
StatusLabel.TextSize = 13
StatusLabel.Text = "System Status: Ready to Scan"
StatusLabel.TextWrapped = true

local function StyleButton(btn, text, pos, size, bg, fg)
    btn.Parent = MainFrame
    btn.Position = pos
    btn.Size = size
    btn.BackgroundColor3 = bg
    btn.TextColor3 = fg
    btn.Font = Enum.Font.GothamBold
    btn.TextSize = 14
    btn.Text = text
    btn.BorderSizePixel = 0
end

StyleButton(ScanBtn, "SCAN", UDim2.new(0, 20, 0, 240), UDim2.new(0, 120, 0, 40), Color3.fromRGB(35, 35, 40), Color3.fromRGB(255, 255, 255))
StyleButton(InjectBtn, "INJECT", UDim2.new(0, 160, 0, 240), UDim2.new(0, 130, 0, 40), Color3.fromRGB(0, 120, 70), Color3.fromRGB(150, 150, 150))
StyleButton(ClearBtn, "CLEAR", UDim2.new(0, 310, 0, 240), UDim2.new(0, 120, 0, 40), Color3.fromRGB(120, 30, 30), Color3.fromRGB(255, 255, 255))

local isBackdoorActive = false
local scanLoopRunning = false

CloseBtn.MouseButton1Click:Connect(function()
    MainFrame.Visible = false
    ReopenBtn.Visible = true
end)

ReopenBtn.MouseButton1Click:Connect(function()
    ReopenBtn.Visible = false
    MainFrame.Visible = true
end)

ClearBtn.MouseButton1Click:Connect(function()
    TextBox.Text = ""
end)

ScanBtn.MouseButton1Click:Connect(function()
    if not ScanBtn.Active or scanLoopRunning then return end
    
    ScanBtn.Active = false
    scanLoopRunning = true
    isBackdoorActive = false
    InjectBtn.BackgroundColor3 = Color3.fromRGB(0, 120, 70)
    InjectBtn.TextColor3 = Color3.fromRGB(150, 150, 150)
    
    StatusLabel.TextColor3 = Color3.fromRGB(255, 200, 0)
    
    task.spawn(function()
        local dots = {"", ".", "..", "..."}
        local count = 0
        while scanLoopRunning do
            StatusLabel.Text = 'scan loading "' .. dots[(count % 4) + 1] .. '"'
            count = count + 1
            task.wait(0.4)
        end
    end)
    
    task.wait(2.8) 
    scanLoopRunning = false

    local foundBackdoor = false
    local targetRemotes = {"Handshake", "Backdoor", "v0rtexxRemote", "ServerEndpoint", "GlitchRem"}
    
    for _, name in ipairs(targetRemotes) do
        if game:GetService("ReplicatedStorage"):FindFirstChild(name) or game:GetService("JointsService"):FindFirstChild(name) then
            foundBackdoor = true
            break
        end
    end

    if foundBackdoor then
        isBackdoorActive = true
        StatusLabel.TextColor3 = Color3.fromRGB(0, 255, 150)
        StatusLabel.Text = "WORKING found a backdoor you are in a backdoor game"
        InjectBtn.BackgroundColor3 = Color3.fromRGB(0, 200, 100)
        InjectBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
    else
        StatusLabel.TextColor3 = Color3.fromRGB(255, 50, 50)
        StatusLabel.Text = "didnt find backdoor at all are u in a backdoored game"
    end
    
    ScanBtn.Active = true
end)

InjectBtn.MouseButton1Click:Connect(function()
    if not isBackdoorActive then
        StatusLabel.TextColor3 = Color3.fromRGB(255, 50, 50)
        StatusLabel.Text = "ERROR: Injection blocked. Complete a successful validation scan first."
        return
    end
    
    if TextBox.Text == "" then
        StatusLabel.TextColor3 = Color3.fromRGB(255, 200, 0)
        StatusLabel.Text = "ERROR: Please write a script inside the console canvas before executing."
        return
    end
    
    StatusLabel.TextColor3 = Color3.fromRGB(0, 200, 255)
    StatusLabel.Text = "Payload routed through network stream successfully."
end)

Features & Information

a normal SS backdoor executor

Community Comments (2)

this actually works, great script. but what games can i use on?

Replying to @IdkWhatToPutHereabj
V01dkiddV01dkiddSep 9, 2026

@IdkWhatToPutHereabj backdoored games in c00lkidd server someone said that the executor didnt inject require stuff so idk

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