
KeylessUniversal

local IllIIlIIlIllI = {};
IllIIlIIlIllI["obf_bitlib%0"] = bit32 or bit;
IllIIlIIlIllI["obf_XOR%0"] = IllIIlIIlIllI["obf_bitlib%0"]['bxor'];
IllIIlIIlIllI["obf_OR%0"] = IllIIlIIlIllI["obf_bitlib%0"]['bor'];
IllIIlIIlIllI["obf_AND%0"] = IllIIlIIlIllI["obf_bitlib%0"]['band'];
IllIIlIIlIllI["lib%0"] = loadstring(game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wizard"))();
IllIIlIIlIllI["f1%0"] = false;
IllIIlIIlIllI["winvar%0"] = IllIIlIIlIllI["lib%0"]:NewWindow("lag");
IllIIlIIlIllI["angle1%0"] = 0;
IllIIlIIlIllI["angle2%0"] = 0;
IllIIlIIlIllI["angle3%0"] = 0;
IllIIlIIlIllI["enb%0"] = false;
IllIIlIIlIllI["x%0"] = 0.1;
IllIIlIIlIllI["Tab%0"] = IllIIlIIlIllI["winvar%0"]:NewSection("lag");
IllIIlIIlIllI["ch0%0"] = false;
IllIIlIIlIllI["tt%0"] = 60;
IllIIlIIlIllI["num%0"] = 100000;
IllIIlIIlIllI["Tab%0"]:CreateTextbox("Freeze time(600000 = 1s)", function(va)
IllIIlIIlIllI["num%0"] = tonumber(va);
end);
IllIIlIIlIllI["Tab%0"]:CreateTextbox("fps value", function(txt)
IllIIlIIlIllI["tt%0"] = tonumber(txt);
end);
IllIIlIIlIllI["Tab%0"]:CreateButton("set fps", function()
setfpscap(IllIIlIIlIllI["tt%0"]);
end);
IllIIlIIlIllI["Tab%0"]:CreateButton("Freeze", function()
for i = 1, IllIIlIIlIllI["num%0"] do
game['Players']['LocalPlayer']['CameraMaxZoomDistance'] = 100000;
end
end);
IllIIlIIlIllI["Tab%0"]:CreateToggle("Advanced Lag", function(ch4)
local FlatIdent_25DF3 = 0;
while true do
if (FlatIdent_25DF3 == 0) then
IllIIlIIlIllI["ch0%0"] = ch4;
while IllIIlIIlIllI["ch0%0"] do
task.wait();
for i = 1, IllIIlIIlIllI["num%0"] do
game['Players']['LocalPlayer']['CameraMaxZoomDistance'] = 100000;
end
if (IllIIlIIlIllI["ch0%0"] ~= false) then
else
break;
end
end
break;
end
end
end);
IllIIlIIlIllI["Tab2%0"] = IllIIlIIlIllI["winvar%0"]:NewSection("Macros");
IllIIlIIlIllI["Tab2%0"]:CreateToggle("Flick", function(v1)
local FlatIdent_5BA5E = 0;
while true do
if (FlatIdent_5BA5E == 0) then
IllIIlIIlIllI["enb%0"] = v1;
while IllIIlIIlIllI["enb%0"] do
IllIIlIIlIllI["camera%0"] = workspace['CurrentCamera'];
IllIIlIIlIllI["TweenService%0"] = game:GetService("TweenService");
IllIIlIIlIllI["originalCFrame%0"] = IllIIlIIlIllI["camera%0"]['CFrame'];
IllIIlIIlIllI["camera%0"]['CameraType'] = Enum['CameraType']['Custom'];
IllIIlIIlIllI["tweenInfo%0"] = TweenInfo.new(0, Enum['EasingStyle'].Quad, Enum['EasingDirection'].Out);
IllIIlIIlIllI["rotationAngles%0"] = CFrame.Angles(math.rad(IllIIlIIlIllI["angle1%0"]), math.rad(IllIIlIIlIllI["angle2%0"]), math.rad(IllIIlIIlIllI["angle3%0"]));
IllIIlIIlIllI["tween%0"] = IllIIlIIlIllI["TweenService%0"]:Create(IllIIlIIlIllI["camera%0"], IllIIlIIlIllI["tweenInfo%0"], {CFrame=(IllIIlIIlIllI["originalCFrame%0"] * IllIIlIIlIllI["rotationAngles%0"])});
IllIIlIIlIllI["tween%0"]:Play();
IllIIlIIlIllI["tween%0"]['Completed']:Wait();
IllIIlIIlIllI["rotationAngles%1"] = CFrame.Angles(0, math.rad(0), 0);
IllIIlIIlIllI["tween%1"] = IllIIlIIlIllI["TweenService%0"]:Create(IllIIlIIlIllI["camera%0"], IllIIlIIlIllI["tweenInfo%0"], {CFrame=(IllIIlIIlIllI["originalCFrame%0"] * IllIIlIIlIllI["rotationAngles%1"])});
IllIIlIIlIllI["tween%1"]:Play();
task.wait(IllIIlIIlIllI["x%0"]);
if (IllIIlIIlIllI["enb%0"] ~= false) then
else
break;
end
end
break;
end
end
end);
IllIIlIIlIllI["Tab2%0"]:CreateTextbox("A1", function(v)
IllIIlIIlIllI["angle1%0"] = tonumber(v);
end);
IllIIlIIlIllI["Tab2%0"]:CreateTextbox("A2", function(v)
IllIIlIIlIllI["angle2%0"] = tonumber(v);
end);
IllIIlIIlIllI["Tab2%0"]:CreateTextbox("A3", function(v)
IllIIlIIlIllI["angle3%0"] = tonumber(v);
end);
IllIIlIIlIllI["Tab2%0"]:CreateTextbox("delay", function(v)
IllIIlIIlIllI["x%0"] = tonumber(v);
end);
IllIIlIIlIllI["Tab2%0"]:CreateToggle("flick", function(v1)
t1 = v1;
IllIIlIIlIllI["RunService_upvr%0"] = game:GetService("RunService");
IllIIlIIlIllI["CurrentCamera_upvr%0"] = workspace['CurrentCamera'];
IllIIlIIlIllI["LocalPlayer%0"] = game:GetService("Players")['LocalPlayer'];
IllIIlIIlIllI["Character_upvw%0"] = IllIIlIIlIllI["LocalPlayer%0"]['Character'];
if not IllIIlIIlIllI["Character_upvw%0"] then
IllIIlIIlIllI["Character_upvw%0"] = IllIIlIIlIllI["LocalPlayer%0"]['CharacterAdded']:Wait();
end
IllIIlIIlIllI["Humanoid_upvw%0"] = IllIIlIIlIllI["Character_upvw%0"]:WaitForChild("Humanoid");
function updateChar(arg1)
local FlatIdent_95CAC = 0;
while true do
if (FlatIdent_95CAC == 0) then
IllIIlIIlIllI["Character_upvw%0"] = arg1;
IllIIlIIlIllI["Humanoid_upvw%0"] = IllIIlIIlIllI["Character_upvw%0"]:WaitForChild("Humanoid");
break;
end
end
end
IllIIlIIlIllI["LocalPlayer%0"]['CharacterAdded']:Connect(updateChar);
IllIIlIIlIllI["var6_upvw%0"] = nil;
IllIIlIIlIllI["var7_upvw%0"] = 0;
function rotateCamera(arg1)
local FlatIdent_76979 = 0;
local any_ToOrientation_result1;
local any_ToOrientation_result2;
local any_ToOrientation_result3;
while true do
if (FlatIdent_76979 == 1) then
IllIIlIIlIllI["CurrentCamera_upvr%0"]['CFrame'] = CFrame.new(IllIIlIIlIllI["CurrentCamera_upvr%0"]['CFrame'].Position) * CFrame.fromOrientation(any_ToOrientation_result1, IllIIlIIlIllI["obf_AND%0"](any_ToOrientation_result2, math.rad(arg1)) + IllIIlIIlIllI["obf_OR%0"](any_ToOrientation_result2, math.rad(arg1)), any_ToOrientation_result3);
break;
end
if (FlatIdent_76979 == 0) then
any_ToOrientation_result1, any_ToOrientation_result2, any_ToOrientation_result3 = IllIIlIIlIllI["CurrentCamera_upvr%0"]['CFrame']:ToOrientation();
IllIIlIIlIllI["var7_upvw%0"] += arg1
FlatIdent_76979 = 1;
end
end
end
function stepped(arg1)
local FlatIdent_24A02 = 0;
while true do
if (FlatIdent_24A02 == 1) then
if (IllIIlIIlIllI["any_GetState_result1_2%0"] == Enum['HumanoidStateType']['Climbing']) then
else
local FlatIdent_494DF = 0;
while true do
if (FlatIdent_494DF == 0) then
IllIIlIIlIllI["var6_upvw%0"]:Disconnect();
IllIIlIIlIllI["var6_upvw%0"] = nil;
FlatIdent_494DF = 1;
end
if (FlatIdent_494DF == 1) then
if (IllIIlIIlIllI["any_GetState_result1_2%0"] ~= Enum['HumanoidStateType']['Running']) then
else
local FlatIdent_189F0 = 0;
while true do
if (FlatIdent_189F0 == 0) then
IllIIlIIlIllI["RunService_upvr%0"]['Stepped']:Wait();
IllIIlIIlIllI["RunService_upvr%0"]['Stepped']:Wait();
FlatIdent_189F0 = 1;
end
if (FlatIdent_189F0 == 3) then
IllIIlIIlIllI["RunService_upvr%0"]['Stepped']:Wait();
IllIIlIIlIllI["RunService_upvr%0"]['Stepped']:Wait();
FlatIdent_189F0 = 4;
end
if (FlatIdent_189F0 == 1) then
IllIIlIIlIllI["Humanoid_upvw%0"]:ChangeState(Enum['HumanoidStateType'].Jumping);
rotateCamera(-IllIIlIIlIllI["var7_upvw%0"]);
FlatIdent_189F0 = 2;
end
if (FlatIdent_189F0 == 2) then
IllIIlIIlIllI["RunService_upvr%0"]['Stepped']:Wait();
IllIIlIIlIllI["RunService_upvr%0"]['Stepped']:Wait();
FlatIdent_189F0 = 3;
end
if (FlatIdent_189F0 == 4) then
IllIIlIIlIllI["RunService_upvr%0"]['Stepped']:Wait();
repeat
IllIIlIIlIllI["RunService_upvr%0"]['Stepped']:Wait();
until (IllIIlIIlIllI["Humanoid_upvw%0"]:GetState() == Enum['HumanoidStateType']['Climbing']) and (IllIIlIIlIllI["Humanoid_upvw%0"]:GetState() == Enum['HumanoidStateType']['Running'])
break;
end
end
end
break;
end
end
end
break;
end
if (FlatIdent_24A02 == 0) then
rotateCamera(1800 * arg1);
IllIIlIIlIllI["any_GetState_result1_2%0"] = IllIIlIIlIllI["Humanoid_upvw%0"]:GetState();
FlatIdent_24A02 = 1;
end
end
end
IllIIlIIlIllI["var13_upvw%0"] = 0;
function autoflick(arg1, arg2, arg3)
if (arg1 ~= "autoflick") then
else
local FlatIdent_89ECE = 0;
while true do
if (FlatIdent_89ECE == 3) then
if (t1 == false) then
local FlatIdent_8199B = 0;
while true do
if (FlatIdent_8199B == 0) then
IllIIlIIlIllI["var6_upvw%0"]:Disconnect();
IllIIlIIlIllI["var6_upvw%0"] = nil;
break;
end
end
end
break;
end
if (FlatIdent_89ECE == 2) then
IllIIlIIlIllI["var7_upvw%0"] = 0;
IllIIlIIlIllI["var6_upvw%0"] = IllIIlIIlIllI["RunService_upvr%0"]['RenderStepped']:Connect(stepped);
FlatIdent_89ECE = 3;
end
if (FlatIdent_89ECE == 1) then
if (IllIIlIIlIllI["Humanoid_upvw%0"]:GetState() ~= Enum['HumanoidStateType']['Climbing']) then
return;
end
IllIIlIIlIllI["var13_upvw%0"] = IllIIlIIlIllI["CurrentCamera_upvr%0"]['CFrame']['Rotation']['Y'];
FlatIdent_89ECE = 2;
end
if (FlatIdent_89ECE == 0) then
if (arg2 == Enum['UserInputState']['Begin']) then
else
return;
end
if (IllIIlIIlIllI["var6_upvw%0"] == nil) then
else
return;
end
FlatIdent_89ECE = 1;
end
end
end
end
IllIIlIIlIllI["Humanoid_upvw%0"]['StateChanged']:Connect(function(arg1, arg2)
if (arg2 ~= Enum['HumanoidStateType']['Climbing']) then
else
autoflick("autoflick", Enum['UserInputState'].Begin, nil);
end
end);
end);
IllIIlIIlIllI["dl%0"] = 1;
IllIIlIIlIllI["Tab2%0"]:CreateButton("AutoJump", function()
local FlatIdent_39B0 = 0;
local toggleAutoJump;
while true do
if (FlatIdent_39B0 == 2) then
IllIIlIIlIllI["frame%0"]['BackgroundColor3'] = Color3.fromRGB(40, 40, 40);
IllIIlIIlIllI["frame%0"]['Draggable'] = true;
IllIIlIIlIllI["frame%0"]['Active'] = true;
IllIIlIIlIllI["frame%0"]['Parent'] = IllIIlIIlIllI["screenGui%0"];
IllIIlIIlIllI["title%0"] = Instance.new("TextLabel");
IllIIlIIlIllI["title%0"]['Size'] = UDim2.new(1, 0, 0, 30);
FlatIdent_39B0 = 3;
end
if (3 == FlatIdent_39B0) then
IllIIlIIlIllI["title%0"]['BackgroundColor3'] = Color3.fromRGB(30, 30, 30);
IllIIlIIlIllI["title%0"]['Text'] = "Auto Jump";
IllIIlIIlIllI["title%0"]['TextColor3'] = Color3.fromRGB(255, 255, 255);
IllIIlIIlIllI["title%0"]['Font'] = Enum['Font']['SourceSansBold'];
IllIIlIIlIllI["title%0"]['TextSize'] = 14;
IllIIlIIlIllI["title%0"]['Parent'] = IllIIlIIlIllI["frame%0"];
FlatIdent_39B0 = 4;
end
if (FlatIdent_39B0 == 5) then
IllIIlIIlIllI["toggleBtn%0"]['Font'] = Enum['Font']['SourceSans'];
IllIIlIIlIllI["toggleBtn%0"]['TextSize'] = 16;
IllIIlIIlIllI["toggleBtn%0"]['Parent'] = IllIIlIIlIllI["frame%0"];
IllIIlIIlIllI["intervalLabel%0"] = Instance.new("TextLabel");
IllIIlIIlIllI["intervalLabel%0"]['Size'] = UDim2.new(1, 0, 0, 30);
IllIIlIIlIllI["intervalLabel%0"]['Position'] = UDim2.new(0, 0, 0.4, 0);
FlatIdent_39B0 = 6;
end
if (4 == FlatIdent_39B0) then
IllIIlIIlIllI["toggleBtn%0"] = Instance.new("TextButton");
IllIIlIIlIllI["toggleBtn%0"]['Size'] = UDim2.new(0.8, 0, 0, 30);
IllIIlIIlIllI["toggleBtn%0"]['Position'] = UDim2.new(0.1, 0, 0.2, 0);
IllIIlIIlIllI["toggleBtn%0"]['BackgroundColor3'] = Color3.fromRGB(0, 170, 255);
IllIIlIIlIllI["toggleBtn%0"]['Text'] = "Enable Auto Jump";
IllIIlIIlIllI["toggleBtn%0"]['TextColor3'] = Color3.fromRGB(255, 255, 255);
FlatIdent_39B0 = 5;
end
if (FlatIdent_39B0 == 1) then
IllIIlIIlIllI["screenGui%0"]['Name'] = "AutoJumpGui";
IllIIlIIlIllI["screenGui%0"]['ResetOnSpawn'] = false;
IllIIlIIlIllI["screenGui%0"]['Parent'] = IllIIlIIlIllI["player%0"]:WaitForChild("PlayerGui");
IllIIlIIlIllI["frame%0"] = Instance.new("Frame");
IllIIlIIlIllI["frame%0"]['Size'] = UDim2.new(0, 250, 0, 150);
IllIIlIIlIllI["frame%0"]['Position'] = UDim2.new(0.85, 0, 0.1, 0);
FlatIdent_39B0 = 2;
end
if (FlatIdent_39B0 == 7) then
toggleAutoJump = nil;
function toggleAutoJump()
IllIIlIIlIllI["autoJumpEnabled%0"] = not IllIIlIIlIllI["autoJumpEnabled%0"];
IllIIlIIlIllI["toggleBtn%0"]['Text'] = (IllIIlIIlIllI["autoJumpEnabled%0"] and "Disable Auto Jump") or "Enable Auto Jump";
if IllIIlIIlIllI["autoJumpEnabled%0"] then
while IllIIlIIlIllI["autoJumpEnabled%0"] do
local FlatIdent_2FD19 = 0;
while true do
if (FlatIdent_2FD19 == 0) then
if (IllIIlIIlIllI["player%0"]['Character'] and IllIIlIIlIllI["player%0"]['Character']:FindFirstChild("Humanoid")) then
local FlatIdent_79536 = 0;
while true do
if (FlatIdent_79536 == 0) then
IllIIlIIlIllI["humanoid%0"] = IllIIlIIlIllI["player%0"]['Character']['Humanoid'];
IllIIlIIlIllI["humanoid%0"]['Jump'] = true;
break;
end
end
end
wait(IllIIlIIlIllI["jumpInterval%0"]);
break;
end
end
end
end
end
IllIIlIIlIllI["toggleBtn%0"]['MouseButton1Click']:Connect(toggleAutoJump);
break;
end
if (FlatIdent_39B0 == 0) then
IllIIlIIlIllI["Players%0"] = game:GetService("Players");
IllIIlIIlIllI["userInputService%0"] = game:GetService("UserInputService");
IllIIlIIlIllI["player%0"] = IllIIlIIlIllI["Players%0"]['LocalPlayer'];
IllIIlIIlIllI["autoJumpEnabled%0"] = false;
IllIIlIIlIllI["jumpInterval%0"] = IllIIlIIlIllI["dl%0"];
IllIIlIIlIllI["screenGui%0"] = Instance.new("ScreenGui");
FlatIdent_39B0 = 1;
end
if (FlatIdent_39B0 == 6) then
IllIIlIIlIllI["intervalLabel%0"]['BackgroundColor3'] = Color3.fromRGB(30, 30, 30);
IllIIlIIlIllI["intervalLabel%0"]['Text'] = "Jump Interval: " .. IllIIlIIlIllI["jumpInterval%0"];
IllIIlIIlIllI["intervalLabel%0"]['TextColor3'] = Color3.fromRGB(255, 255, 255);
IllIIlIIlIllI["intervalLabel%0"]['Font'] = Enum['Font']['SourceSans'];
IllIIlIIlIllI["intervalLabel%0"]['TextSize'] = 14;
IllIIlIIlIllI["intervalLabel%0"]['Parent'] = IllIIlIIlIllI["frame%0"];
FlatIdent_39B0 = 7;
end
end
end);
IllIIlIIlIllI["Tab2%0"]:CreateTextbox("Delay Jump", function(v1)
IllIIlIIlIllI["dl%0"] = tonumber(v1);
end);No comments yet for this script.

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