useful auto fire click detector
Key RequiredUniversal

useful auto fire click detector

Universal Scriptneutralneutral 2.1K views 159 executesUpdated Aug 28, 2025
5.0/ 5(2 votes)
20100% Positive
Lua Script•24 lines (1011 chars)
local LocalPlayer = game:GetService("Players").LocalPlayer
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local Mouse = LocalPlayer:GetMouse()
local Toggle = false
local Hold = false
local Library = loadstring(game:HttpGet(("https://raw.githubusercontent.com/theneutral0ne/wally-modified/refs/heads/main/wally-modified.lua")))()
local Window = Library:CreateWindow('Credit: Neutral')
Window:Section("Click Detector")
Window:Toggle("Auto Fire Detector",{},function(value)
Toggle = value
end)
Window:Toggle("Hold to Toggle?",{},function(value)
Hold = value
end)

RunService.RenderStepped:Connect(function()
    if Toggle then
        if  Mouse.Target and Mouse.Target.Parent:FindFirstChildWhichIsA("ClickDetector") then
            if Hold and not UserInputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton1) then return end
            fireclickdetector(Mouse.Target.Parent:FindFirstChildWhichIsA("ClickDetector"))
        end
    end
end)

Features & Information

When Toggled it will check if the part your mouse is on has a click detector and if so than it constantly fires that click detector. if you have hold to toggle on than it will only constantly fire that click detector if you have left click held down

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