
KeylessUniversal

local P = game:GetService("Players")
local UIS = game:GetService("UserInputService")
local RS = game:GetService("RunService")
local TS = game:GetService("TweenService")
local plr = P.LocalPlayer
local cam = workspace.CurrentCamera
local OffsetU = 0
local OffsetD = 0
local aimOn = false
local charOn = false
local aimTarget = nil
local charTarget = nil
local oldAutoRotate = nil
local offBg = Color3.fromRGB(255, 255, 255)
local onBg = Color3.fromRGB(238, 238, 243)
local offLine = Color3.fromRGB(210, 210, 218)
local onLine = Color3.fromRGB(149, 92, 215)
local ink = Color3.fromRGB(30, 30, 36)
local ui = Instance.new("ScreenGui")
local popup = Instance.new("Frame")
local popupCorner = Instance.new("UICorner")
local popupStroke = Instance.new("UIStroke")
local popupTitle = Instance.new("TextLabel")
local popupLink = Instance.new("TextLabel")
local okBtn = Instance.new("TextButton")
local okCorner = Instance.new("UICorner")
ui.Name = "LockUI"
ui.ResetOnSpawn = false
ui.IgnoreGuiInset = true
ui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
pcall(function()
ui.Parent = game:GetService("CoreGui")
end)
if not ui.Parent then
ui.Parent = plr:WaitForChild("PlayerGui")
end
popup.Name = "WelcomePopup"
popup.Size = UDim2.new(0, 360, 0, 180)
popup.Position = UDim2.new(0.5, -180, 0.5, -90)
popup.BackgroundColor3 = Color3.fromRGB(22, 22, 26)
popup.BorderSizePixel = 0
popup.ZIndex = 100
popup.Parent = ui
popupCorner.CornerRadius = UDim.new(0, 12)
popupCorner.Parent = popup
popupStroke.Color = Color3.fromRGB(48, 48, 55)
popupStroke.Thickness = 1
popupStroke.Parent = popup
popupTitle.Size = UDim2.new(1, -30, 0, 28)
popupTitle.Position = UDim2.new(0, 15, 0, 18)
popupTitle.BackgroundTransparency = 1
popupTitle.Text = "hello hi this is made by"
popupTitle.TextColor3 = Color3.fromRGB(255, 255, 255)
popupTitle.Font = Enum.Font.Cartoon
popupTitle.TextSize = 20
popupTitle.TextXAlignment = Enum.TextXAlignment.Center
popupTitle.ZIndex = 101
popupTitle.Parent = popup
popupLink.Size = UDim2.new(1, -20, 0, 40)
popupLink.Position = UDim2.new(0, 10, 0, 52)
popupLink.BackgroundTransparency = 1
popupLink.Text = "https://scriptblox.com/u/indistiputed"
popupLink.TextColor3 = Color3.fromRGB(255, 255, 255)
popupLink.Font = Enum.Font.Cartoon
popupLink.TextSize = 15
popupLink.TextWrapped = true
popupLink.TextXAlignment = Enum.TextXAlignment.Center
popupLink.ZIndex = 101
popupLink.Parent = popup
okBtn.Size = UDim2.new(0, 100, 0, 34)
okBtn.Position = UDim2.new(0.5, -50, 1, -48)
okBtn.BackgroundColor3 = Color3.fromRGB(35, 35, 40)
okBtn.BorderSizePixel = 0
okBtn.Text = "OK"
okBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
okBtn.Font = Enum.Font.Cartoon
okBtn.TextSize = 16
okBtn.AutoButtonColor = false
okBtn.ZIndex = 101
okBtn.Parent = popup
okCorner.CornerRadius = UDim.new(0, 8)
okCorner.Parent = okBtn
local aimBtn
local aimStroke
local charBtn
local charStroke
local loaded = false
local function makeButton(name, text, y, callback)
local btn = Instance.new("Frame")
local cr = Instance.new("UICorner")
local stroke = Instance.new("UIStroke")
local label = Instance.new("TextLabel")
local us = Instance.new("UIScale")
btn.Name = name
btn.Size = UDim2.fromOffset(92, 40)
btn.Position = UDim2.new(1, -112, 1, y)
btn.BackgroundColor3 = offBg
btn.BorderSizePixel = 0
btn.Active = true
btn.ZIndex = 20
btn.Parent = ui
cr.CornerRadius = UDim.new(0, 12)
cr.Parent = btn
stroke.Thickness = 2
stroke.Color = offLine
stroke.Parent = btn
label.Size = UDim2.fromScale(1, 1)
label.BackgroundTransparency = 1
label.Text = text
label.TextColor3 = ink
label.TextSize = 14
label.Font = Enum.Font.FredokaOne
label.ZIndex = 21
label.Parent = btn
us.Parent = btn
local held
local dragStart
local startPos
local conn
local moved = false
local function isPress(i)
return i.UserInputType == Enum.UserInputType.Touch
or i.UserInputType == Enum.UserInputType.MouseButton1
end
btn.InputBegan:Connect(function(i)
if not isPress(i) then
return
end
held = i
dragStart = i.Position
startPos = btn.Position
moved = false
if conn then
conn:Disconnect()
end
conn = UIS.InputChanged:Connect(function(x)
if x ~= held and x.UserInputType ~= Enum.UserInputType.MouseMovement then
return
end
local d = x.Position - dragStart
if d.Magnitude > 8 then
moved = true
end
if moved then
btn.Position = UDim2.new(
startPos.X.Scale,
startPos.X.Offset + d.X,
startPos.Y.Scale,
startPos.Y.Offset + d.Y
)
end
end)
end)
btn.InputEnded:Connect(function(i)
if not isPress(i) then
return
end
if conn then
conn:Disconnect()
conn = nil
end
if not moved then
TS:Create(
us,
TweenInfo.new(0.08, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
{Scale = 0.92}
):Play()
task.delay(0.08, function()
if us.Parent then
TS:Create(
us,
TweenInfo.new(0.1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
{Scale = 1}
):Play()
end
end)
callback()
end
held = nil
dragStart = nil
startPos = nil
moved = false
end)
return btn, stroke
end
local function getTorso(p)
local char = p and p.Character
if not char then
return nil
end
local hum = char:FindFirstChildOfClass("Humanoid")
local torso = char:FindFirstChild("HumanoidRootPart")
or char:FindFirstChild("UpperTorso")
or char:FindFirstChild("Torso")
if not hum or hum.Health <= 0 or not torso then
return nil
end
return torso
end
local function getNearestPlayer()
local char = plr.Character
local root = char and char:FindFirstChild("HumanoidRootPart")
if not root then
return nil
end
local nearest
local distance = math.huge
for _, p in ipairs(P:GetPlayers()) do
if p ~= plr then
local torso = getTorso(p)
if torso then
local d = (root.Position - torso.Position).Magnitude
if d < distance then
distance = d
nearest = p
end
end
end
end
return nearest
end
local function setVisual(btn, stroke, state)
if not btn or not stroke then
return
end
TS:Create(
btn,
TweenInfo.new(0.15, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
{BackgroundColor3 = state and onBg or offBg}
):Play()
TS:Create(
stroke,
TweenInfo.new(0.15, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
{Color = state and onLine or offLine}
):Play()
end
local function toggleAim()
aimOn = not aimOn
if aimOn then
aimTarget = getNearestPlayer()
else
aimTarget = nil
end
setVisual(aimBtn, aimStroke, aimOn)
end
local function toggleChar()
charOn = not charOn
local char = plr.Character
local humanoid = char and char:FindFirstChildOfClass("Humanoid")
if charOn then
charTarget = getNearestPlayer()
if humanoid then
oldAutoRotate = humanoid.AutoRotate
humanoid.AutoRotate = false
end
else
charTarget = nil
if humanoid and oldAutoRotate ~= nil then
humanoid.AutoRotate = oldAutoRotate
end
oldAutoRotate = nil
end
setVisual(charBtn, charStroke, charOn)
end
local function startSystem()
aimBtn, aimStroke = makeButton("Aimlock", "Aimlock", -148, toggleAim)
charBtn, charStroke = makeButton("Charlock", "Charlock", -98, toggleChar)
RS:BindToRenderStep(
"LockSystem",
Enum.RenderPriority.Camera.Value + 1,
function()
cam = workspace.CurrentCamera
if aimOn then
local torso = getTorso(aimTarget)
if not torso then
aimOn = false
aimTarget = nil
setVisual(aimBtn, aimStroke, false)
else
local focus = cam.Focus.Position
local dist = (cam.CFrame.Position - focus).Magnitude
local dir = torso.Position - focus
if dir.Magnitude > 0.1 then
local cameraPosition =
focus
- dir.Unit * dist
+ Vector3.new(0, OffsetU, 0)
+ cam.CFrame.RightVector * OffsetD
cam.CFrame = CFrame.lookAt(
cameraPosition,
torso.Position
)
end
end
end
if charOn then
local char = plr.Character
local root = char and char:FindFirstChild("HumanoidRootPart")
local torso = getTorso(charTarget)
if not root or not torso then
charOn = false
charTarget = nil
setVisual(charBtn, charStroke, false)
local humanoid = char and char:FindFirstChildOfClass("Humanoid")
if humanoid and oldAutoRotate ~= nil then
humanoid.AutoRotate = oldAutoRotate
end
oldAutoRotate = nil
else
local targetPos = Vector3.new(
torso.Position.X,
root.Position.Y,
torso.Position.Z
)
if (targetPos - root.Position).Magnitude > 0.01 then
root.CFrame = CFrame.lookAt(
root.Position,
targetPos
)
end
end
end
end
)
P.PlayerRemoving:Connect(function(p)
if p == aimTarget then
aimOn = false
aimTarget = nil
setVisual(aimBtn, aimStroke, false)
end
if p == charTarget then
charOn = false
charTarget = nil
setVisual(charBtn, charStroke, false)
local char = plr.Character
local humanoid = char and char:FindFirstChildOfClass("Humanoid")
if humanoid and oldAutoRotate ~= nil then
humanoid.AutoRotate = oldAutoRotate
end
oldAutoRotate = nil
end
end)
plr.CharacterAdded:Connect(function()
aimOn = false
charOn = false
aimTarget = nil
charTarget = nil
setVisual(aimBtn, aimStroke, false)
setVisual(charBtn, charStroke, false)
oldAutoRotate = nil
end)
end
local function loadScript()
if loaded then
return
end
loaded = true
popup:Destroy()
startSystem()
print("wow bro is loaded look")
end
okBtn.MouseEnter:Connect(function()
okBtn.BackgroundColor3 = Color3.fromRGB(48, 48, 54)
end)
okBtn.MouseLeave:Connect(function()
okBtn.BackgroundColor3 = Color3.fromRGB(35, 35, 40)
end)
okBtn.MouseButton1Click:Connect(function()
loadScript()
end)No comments yet for this script.


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