
Key RequiredUniversal

local Players = game:GetService("Players")
local player = Players.LocalPlayer
while true do
task.wait(0.1)
local randomAngle = math.random(0, 360)
player.Character:SetPrimaryPartCFrame(CFrame.new(player.Character.PrimaryPart.Position) * CFrame.Angles(0, math.rad(randomAngle), 0))
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