
KeylessUniversal

-- Replicates a perfect 90-degree human thumb swipe for upward physics lift
local ScreenGui = Instance.new("ScreenGui")
local MainFrame = Instance.new("Frame")
local UICorner = Instance.new("UICorner")
local TitleBar = Instance.new("Frame") -- Drag Handle Area
local Title = Instance.new("TextLabel")
local ToggleBtn = Instance.new("TextButton")
local DeleteBtn = Instance.new("TextButton")
-- Protect UI elements from standard anti-cheat detection methods
if syn and syn.protect_gui then
syn.protect_gui(ScreenGui)
ScreenGui.Parent = game:GetService("CoreGui")
elseif gethui then
ScreenGui.Parent = gethui()
else
ScreenGui.Parent = game:GetService("CoreGui")
end
-- 1. Main Frame Layout (Compact Menu)
MainFrame.Name = "TrussFlickHub"
MainFrame.Parent = ScreenGui
MainFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 35)
MainFrame.Position = UDim2.new(0.15, 0, 0.3, 0)
MainFrame.Size = UDim2.new(0, 200, 0, 130) -- Smaller frame height
MainFrame.Active = true
UICorner.CornerRadius = UDim.new(0, 12)
UICorner.Parent = MainFrame
-- 2. Drag Header Title Bar
TitleBar.Name = "TitleBar"
TitleBar.Parent = MainFrame
TitleBar.BackgroundTransparency = 1
TitleBar.Size = UDim2.new(1, 0, 0, 40)
Title.Parent = TitleBar
Title.BackgroundTransparency = 1
Title.Position = UDim2.new(0.05, 0, 0, 0)
Title.Size = UDim2.new(0.75, 0, 1, 0)
Title.Font = Enum.Font.GothamBold
Title.Text = "TRUSS HUB"
Title.TextColor3 = Color3.fromRGB(255, 255, 255)
Title.TextSize = 14
Title.TextXAlignment = Enum.TextXAlignment.Left
-- Delete / Close Button ("✕")
DeleteBtn.Parent = TitleBar
DeleteBtn.BackgroundTransparency = 1
DeleteBtn.Position = UDim2.new(0.8, 0, 0, 5)
DeleteBtn.Size = UDim2.new(0, 30, 0, 30)
DeleteBtn.Font = Enum.Font.GothamBold
DeleteBtn.Text = "✕"
DeleteBtn.TextColor3 = Color3.fromRGB(255, 75, 75)
DeleteBtn.TextSize = 16
-- 3. Flick Activation Toggle Button
ToggleBtn.Parent = MainFrame
ToggleBtn.BackgroundColor3 = Color3.fromRGB(255, 50, 50)
ToggleBtn.Position = UDim2.new(0.1, 0, 0.45, 0)
ToggleBtn.Size = UDim2.new(0.8, 0, 0, 45)
ToggleBtn.Font = Enum.Font.GothamBold
ToggleBtn.Text = "FLICK: OFF"
ToggleBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
ToggleBtn.TextSize = 15
local BtnCorner = Instance.new("UICorner")
BtnCorner.CornerRadius = UDim.new(0, 8)
BtnCorner.Parent = ToggleBtn
-------------------------------------------------------------------------------
-- 📱 MOBILE TOUCH SCREEN DRAG HANDLING (Stops iPad sticking bugs)
-------------------------------------------------------------------------------
local UserInputService = game:GetService("UserInputService")
local dragging, dragInput, dragStart, startPos
local function update(input)
local delta = input.Position - dragStart
MainFrame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
TitleBar.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = MainFrame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
TitleBar.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then
update(input)
end
end)
-------------------------------------------------------------------------------
-- 🧗 LEGITIMATE CAMERA-FLICK ENGINE
-------------------------------------------------------------------------------
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local Workspace = game:GetService("Workspace")
local LocalPlayer = Players.LocalPlayer
local Camera = Workspace.CurrentCamera
local FLICK_ANGLE = 90
local SNAP_DURATION = 0.05
local RESET_COOLDOWN = 0.20
local isTrussEnabled = false
local canFlick = true
-- Real-time spatial tracking for overlapping geometry structures
local function isTouchingTruss(character)
local hrp = character:FindFirstChild("HumanoidRootPart")
if not hrp then return false end
local parts = Workspace:GetPartsInPart(hrp)
for i = 1, #parts do
local part = parts[i]
if part:IsA("TrussPart") or part.Name:lower():find("truss") then
return true
end
end
return false
end
-- Core Physics Thread Listening Connection
RunService.Heartbeat:Connect(function()
if not isTrussEnabled then return end
local character = LocalPlayer.Character
if not character then return end
local humanoid = character:FindFirstChildOfClass("Humanoid")
local hrp = character:FindFirstChild("HumanoidRootPart")
if humanoid and hrp and canFlick then
if humanoid:GetState() == Enum.HumanoidStateType.Climbing or isTouchingTruss(character) then
canFlick = false
-- PHASE 1: Fetch live camera positioning matrix values
local originalCFrame = Camera.CFrame
local x, y, z = originalCFrame:ToEulerAnglesYXZ()
-- PHASE 2: True Camera Pivot Adjustment
Camera.CFrame = CFrame.new(Camera.CFrame.Position) * CFrame.fromEulerAnglesYXZ(x, y + math.rad(FLICK_ANGLE), z)
-- PHASE 3: Native Mobile Jump Call
humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
-- Let physics update over this frame block to record momentum lift
task.wait(SNAP_DURATION)
-- PHASE 4: Position Reset Calibration
Camera.CFrame = originalCFrame
task.wait(RESET_COOLDOWN)
canFlick = true
end
end
end)
-- Button Toggle Callback Configuration
ToggleBtn.MouseButton1Click:Connect(function()
isTrussEnabled = not isTrussEnabled
if isTrussEnabled then
ToggleBtn.Text = "FLICK: ACTIVE"
ToggleBtn.BackgroundColor3 = Color3.fromRGB(50, 200, 50)
else
ToggleBtn.Text = "FLICK: OFF"
ToggleBtn.BackgroundColor3 = Color3.fromRGB(255, 50, 50)
end
end)
-- Deletable Purge Latch Execution
DeleteBtn.MouseButton1Click:Connect(function()
isTrussEnabled = false
task.wait(0.05)
ScreenGui:Destroy()
end)



Bro please make a evuuz side bounce script add it to have fats slow super fast or legit and truss bounce and climb bounce please