tiki tiki phonk tankidd and h0lykidd9 f3x gui real no fake
Key RequiredUniversal

tiki tiki phonk tankidd and h0lykidd9 f3x gui real no fake

Universal Scripth0lykidd9h0lykidd9 521 views 2.4K executesUpdated Jul 15, 2026
Unrated
00
Lua Script•2517 lines (72703 chars)
-- made by h0lykidd9 and tankidd dont skid maggot
--[=[
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88' Y8b 88    88   `88'        VP  `8D      88      88    88 d8' `8b 
88      88    88    88            odD'      88      88    88 88ooo88 
88  ooo 88    88    88          .88'        88      88    88 88~~~88 
88. ~8~ 88b  d88   .88.        j88.         88booo. 88b  d88 88   88    @uniquadev
 Y888P  ~Y8888P' Y888888P      888888D      Y88888P ~Y8888P' YP   YP  CONVERTER 
]=]

-- Instances: 78 | Scripts: 35 | Modules: 0 | Tags: 0
local G2L = {};

-- StarterGui.tankiddandh0ly
G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
G2L["1"]["Name"] = [[tankiddandh0ly]];
G2L["1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;


-- StarterGui.tankiddandh0ly.Frame
G2L["2"] = Instance.new("Frame", G2L["1"]);
G2L["2"]["BorderSizePixel"] = 5;
G2L["2"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["2"]["Size"] = UDim2.new(0, 663, 0, 333);
G2L["2"]["Position"] = UDim2.new(0.13184, 0, 0.29004, 0);
G2L["2"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);


-- StarterGui.tankiddandh0ly.Frame.TextLabel
G2L["3"] = Instance.new("TextLabel", G2L["2"]);
G2L["3"]["BorderSizePixel"] = 5;
G2L["3"]["TextSize"] = 50;
G2L["3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["3"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Italic);
G2L["3"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3"]["Size"] = UDim2.new(0, 663, 0, 50);
G2L["3"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3"]["Text"] = [[tankidd and h0lykidd9 f3x gui]];
G2L["3"]["Position"] = UDim2.new(0, 0, -0.15015, 0);


-- StarterGui.tankiddandh0ly.Frame.ImageLabel
G2L["4"] = Instance.new("ImageLabel", G2L["2"]);
G2L["4"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["4"]["Image"] = [[rbxassetid://120437692506666]];
G2L["4"]["Size"] = UDim2.new(0, 61, 0, 57);
G2L["4"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4"]["Position"] = UDim2.new(0.90799, 0, 0.01802, 0);


-- StarterGui.tankiddandh0ly.Frame.ImageLabel
G2L["5"] = Instance.new("ImageLabel", G2L["2"]);
G2L["5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["5"]["Image"] = [[rbxassetid://85132621436130]];
G2L["5"]["Size"] = UDim2.new(0, 61, 0, 60);
G2L["5"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["5"]["Position"] = UDim2.new(0, 0, 0.01802, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton
G2L["6"] = Instance.new("TextButton", G2L["2"]);
G2L["6"]["TextWrapped"] = true;
G2L["6"]["BorderSizePixel"] = 2;
G2L["6"]["TextSize"] = 14;
G2L["6"]["TextScaled"] = true;
G2L["6"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["6"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["6"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["6"]["Size"] = UDim2.new(0, 72, 0, 28);
G2L["6"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["6"]["Text"] = [[decals]];
G2L["6"]["Position"] = UDim2.new(0.11765, 0, 0.06006, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
G2L["7"] = Instance.new("LocalScript", G2L["6"]);
-- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["7"]["Sandboxed"] = true;


-- StarterGui.tankiddandh0ly.Frame.Frame
G2L["8"] = Instance.new("Frame", G2L["2"]);
G2L["8"]["BorderSizePixel"] = 0;
G2L["8"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["8"]["Size"] = UDim2.new(0, 5, 0, 333);
G2L["8"]["Position"] = UDim2.new(0.49623, 0, 0, 0);
G2L["8"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton
G2L["9"] = Instance.new("TextButton", G2L["2"]);
G2L["9"]["TextWrapped"] = true;
G2L["9"]["BorderSizePixel"] = 2;
G2L["9"]["TextSize"] = 14;
G2L["9"]["TextScaled"] = true;
G2L["9"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["9"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["9"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["9"]["Size"] = UDim2.new(0, 72, 0, 28);
G2L["9"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["9"]["Text"] = [[skybox]];
G2L["9"]["Position"] = UDim2.new(0.26697, 0, 0.06006, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
G2L["a"] = Instance.new("LocalScript", G2L["9"]);
-- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["a"]["Sandboxed"] = true;


-- StarterGui.tankiddandh0ly.Frame.TextButton
G2L["b"] = Instance.new("TextButton", G2L["2"]);
G2L["b"]["TextWrapped"] = true;
G2L["b"]["BorderSizePixel"] = 2;
G2L["b"]["TextSize"] = 14;
G2L["b"]["TextScaled"] = true;
G2L["b"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["b"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["b"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["b"]["Size"] = UDim2.new(0, 45, 0, 28);
G2L["b"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["b"]["Text"] = [[music]];
G2L["b"]["Position"] = UDim2.new(0.40724, 0, 0.06006, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
G2L["c"] = Instance.new("LocalScript", G2L["b"]);
-- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["c"]["Sandboxed"] = true;


-- StarterGui.tankiddandh0ly.Frame.TextButton
G2L["d"] = Instance.new("TextButton", G2L["2"]);
G2L["d"]["TextWrapped"] = true;
G2L["d"]["BorderSizePixel"] = 2;
G2L["d"]["TextSize"] = 14;
G2L["d"]["TextScaled"] = true;
G2L["d"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["d"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["d"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["d"]["Size"] = UDim2.new(0, 55, 0, 49);
G2L["d"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["d"]["Text"] = [[btools]];
G2L["d"]["Position"] = UDim2.new(0.00905, 0, 0.22523, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
G2L["e"] = Instance.new("LocalScript", G2L["d"]);
-- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["e"]["Sandboxed"] = true;


-- StarterGui.tankiddandh0ly.Frame.UIDragDetector
G2L["f"] = Instance.new("UIDragDetector", G2L["2"]);



-- StarterGui.tankiddandh0ly.Frame.TextButton
G2L["10"] = Instance.new("TextButton", G2L["2"]);
G2L["10"]["TextWrapped"] = true;
G2L["10"]["BorderSizePixel"] = 2;
G2L["10"]["TextSize"] = 14;
G2L["10"]["TextScaled"] = true;
G2L["10"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["10"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["10"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["10"]["Size"] = UDim2.new(0, 55, 0, 49);
G2L["10"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["10"]["Text"] = [[char all tankidd]];
G2L["10"]["Position"] = UDim2.new(0.00905, 0, 0.42643, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
G2L["11"] = Instance.new("LocalScript", G2L["10"]);
-- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["11"]["Sandboxed"] = true;


-- StarterGui.tankiddandh0ly.Frame.TextButton
G2L["12"] = Instance.new("TextButton", G2L["2"]);
G2L["12"]["TextWrapped"] = true;
G2L["12"]["BorderSizePixel"] = 2;
G2L["12"]["TextSize"] = 14;
G2L["12"]["TextScaled"] = true;
G2L["12"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["12"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["12"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["12"]["Size"] = UDim2.new(0, 55, 0, 49);
G2L["12"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["12"]["Text"] = [[spin all]];
G2L["12"]["Position"] = UDim2.new(0.00905, 0, 0.63664, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
G2L["13"] = Instance.new("LocalScript", G2L["12"]);
-- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["13"]["Sandboxed"] = true;


-- StarterGui.tankiddandh0ly.Frame.TextButton
G2L["14"] = Instance.new("TextButton", G2L["2"]);
G2L["14"]["TextWrapped"] = true;
G2L["14"]["BorderSizePixel"] = 2;
G2L["14"]["TextSize"] = 14;
G2L["14"]["TextScaled"] = true;
G2L["14"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["14"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["14"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["14"]["Size"] = UDim2.new(0, 55, 0, 49);
G2L["14"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["14"]["Text"] = [[fire all]];
G2L["14"]["Position"] = UDim2.new(0.00905, 0, 0.81982, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
G2L["15"] = Instance.new("LocalScript", G2L["14"]);
-- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["15"]["Sandboxed"] = true;


-- StarterGui.tankiddandh0ly.Frame.TextButton
G2L["16"] = Instance.new("TextButton", G2L["2"]);
G2L["16"]["TextWrapped"] = true;
G2L["16"]["BorderSizePixel"] = 2;
G2L["16"]["TextSize"] = 14;
G2L["16"]["TextScaled"] = true;
G2L["16"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["16"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["16"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["16"]["Size"] = UDim2.new(0, 237, 0, 49);
G2L["16"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["16"]["Text"] = [[shutdown (emergency only)]];
G2L["16"]["Position"] = UDim2.new(0.11765, 0, 0.81982, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
G2L["17"] = Instance.new("LocalScript", G2L["16"]);
-- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["17"]["Sandboxed"] = true;


-- StarterGui.tankiddandh0ly.Frame.TextButton
G2L["18"] = Instance.new("TextButton", G2L["2"]);
G2L["18"]["TextWrapped"] = true;
G2L["18"]["RichText"] = true;
G2L["18"]["BorderSizePixel"] = 2;
G2L["18"]["TextSize"] = 14;
G2L["18"]["TextScaled"] = true;
G2L["18"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["18"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["18"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["18"]["Size"] = UDim2.new(0, 72, 0, 28);
G2L["18"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["18"]["Text"] = [[moldy decals]];
G2L["18"]["Position"] = UDim2.new(0.67873, 0, 0.20721, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
G2L["19"] = Instance.new("LocalScript", G2L["18"]);
-- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["19"]["Sandboxed"] = true;


-- StarterGui.tankiddandh0ly.Frame.TextButton
G2L["1a"] = Instance.new("TextButton", G2L["2"]);
G2L["1a"]["TextWrapped"] = true;
G2L["1a"]["BorderSizePixel"] = 2;
G2L["1a"]["TextSize"] = 14;
G2L["1a"]["TextScaled"] = true;
G2L["1a"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["1a"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["1a"]["Size"] = UDim2.new(0, 72, 0, 28);
G2L["1a"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1a"]["Text"] = [[kill all]];
G2L["1a"]["Position"] = UDim2.new(0.26697, 0, 0.22523, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
G2L["1b"] = Instance.new("LocalScript", G2L["1a"]);
-- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["1b"]["Sandboxed"] = true;


-- StarterGui.tankiddandh0ly.Frame.TextButton
G2L["1c"] = Instance.new("TextButton", G2L["2"]);
G2L["1c"]["TextWrapped"] = true;
G2L["1c"]["BorderSizePixel"] = 2;
G2L["1c"]["TextSize"] = 14;
G2L["1c"]["TextScaled"] = true;
G2L["1c"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1c"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["1c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["1c"]["Size"] = UDim2.new(0, 45, 0, 28);
G2L["1c"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1c"]["Text"] = [[*loop*kill all]];
G2L["1c"]["Position"] = UDim2.new(0.40724, 0, 0.22523, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
G2L["1d"] = Instance.new("LocalScript", G2L["1c"]);
-- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["1d"]["Sandboxed"] = true;


-- StarterGui.tankiddandh0ly.Frame.TextButton
G2L["1e"] = Instance.new("TextButton", G2L["2"]);
G2L["1e"]["TextWrapped"] = true;
G2L["1e"]["BorderSizePixel"] = 2;
G2L["1e"]["TextSize"] = 14;
G2L["1e"]["TextScaled"] = true;
G2L["1e"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["1e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["1e"]["Size"] = UDim2.new(0, 138, 0, 28);
G2L["1e"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1e"]["Text"] = [[speed 50]];
G2L["1e"]["Position"] = UDim2.new(0.26697, 0, 0.37237, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
G2L["1f"] = Instance.new("LocalScript", G2L["1e"]);
-- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["1f"]["Sandboxed"] = true;


-- StarterGui.tankiddandh0ly.Frame.TextButton
G2L["20"] = Instance.new("TextButton", G2L["2"]);
G2L["20"]["TextWrapped"] = true;
G2L["20"]["BorderSizePixel"] = 2;
G2L["20"]["TextSize"] = 14;
G2L["20"]["TextScaled"] = true;
G2L["20"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["20"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["20"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["20"]["Size"] = UDim2.new(0, 72, 0, 28);
G2L["20"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["20"]["Text"] = [[reset urself]];
G2L["20"]["Position"] = UDim2.new(0.11765, 0, 0.37237, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
G2L["21"] = Instance.new("LocalScript", G2L["20"]);
-- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["21"]["Sandboxed"] = true;


-- StarterGui.tankiddandh0ly.Frame.TextButton
G2L["22"] = Instance.new("TextButton", G2L["2"]);
G2L["22"]["TextWrapped"] = true;
G2L["22"]["BorderSizePixel"] = 2;
G2L["22"]["TextSize"] = 14;
G2L["22"]["TextScaled"] = true;
G2L["22"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["22"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["22"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["22"]["Size"] = UDim2.new(0, 72, 0, 28);
G2L["22"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["22"]["Text"] = [[R6 (if the game is r15)]];
G2L["22"]["Position"] = UDim2.new(0.11765, 0, 0.48949, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
G2L["23"] = Instance.new("LocalScript", G2L["22"]);
-- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["23"]["Sandboxed"] = true;


-- StarterGui.tankiddandh0ly.Frame.TextButton
G2L["24"] = Instance.new("TextButton", G2L["2"]);
G2L["24"]["TextWrapped"] = true;
G2L["24"]["BorderSizePixel"] = 2;
G2L["24"]["TextSize"] = 14;
G2L["24"]["TextScaled"] = true;
G2L["24"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["24"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["24"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["24"]["Size"] = UDim2.new(0, 72, 0, 28);
G2L["24"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["24"]["Text"] = [[n word audio]];
G2L["24"]["Position"] = UDim2.new(0.26697, 0, 0.48949, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
G2L["25"] = Instance.new("LocalScript", G2L["24"]);
-- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["25"]["Sandboxed"] = true;


-- StarterGui.tankiddandh0ly.Frame.TextButton
G2L["26"] = Instance.new("TextButton", G2L["2"]);
G2L["26"]["TextWrapped"] = true;
G2L["26"]["BorderSizePixel"] = 2;
G2L["26"]["TextSize"] = 14;
G2L["26"]["TextScaled"] = true;
G2L["26"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["26"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["26"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["26"]["Size"] = UDim2.new(0, 45, 0, 28);
G2L["26"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["26"]["Text"] = [[char others placeholder]];
G2L["26"]["Position"] = UDim2.new(0.40724, 0, 0.48949, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
G2L["27"] = Instance.new("LocalScript", G2L["26"]);
-- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["27"]["Sandboxed"] = true;


-- StarterGui.tankiddandh0ly.Frame.TextButton
G2L["28"] = Instance.new("TextButton", G2L["2"]);
G2L["28"]["TextWrapped"] = true;
G2L["28"]["BorderSizePixel"] = 2;
G2L["28"]["TextSize"] = 14;
G2L["28"]["TextScaled"] = true;
G2L["28"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["28"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["28"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["28"]["Size"] = UDim2.new(0, 237, 0, 49);
G2L["28"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["28"]["Text"] = [[baldi]];
G2L["28"]["Position"] = UDim2.new(0.11765, 0, 0.63664, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
G2L["29"] = Instance.new("LocalScript", G2L["28"]);
-- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["29"]["Sandboxed"] = true;


-- StarterGui.tankiddandh0ly.Frame.TextButton
G2L["2a"] = Instance.new("TextButton", G2L["2"]);
G2L["2a"]["TextWrapped"] = true;
G2L["2a"]["BorderSizePixel"] = 2;
G2L["2a"]["TextSize"] = 14;
G2L["2a"]["TextScaled"] = true;
G2L["2a"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["2a"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["2a"]["Size"] = UDim2.new(0, 72, 0, 28);
G2L["2a"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2a"]["Text"] = [[decals]];
G2L["2a"]["Position"] = UDim2.new(0.52941, 0, 0.04204, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
G2L["2b"] = Instance.new("LocalScript", G2L["2a"]);
-- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["2b"]["Sandboxed"] = true;


-- StarterGui.tankiddandh0ly.Frame.TextButton
G2L["2c"] = Instance.new("TextButton", G2L["2"]);
G2L["2c"]["TextWrapped"] = true;
G2L["2c"]["BorderSizePixel"] = 2;
G2L["2c"]["TextSize"] = 14;
G2L["2c"]["TextScaled"] = true;
G2L["2c"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2c"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["2c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["2c"]["Size"] = UDim2.new(0, 72, 0, 28);
G2L["2c"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2c"]["Text"] = [[skybox]];
G2L["2c"]["Position"] = UDim2.new(0.67873, 0, 0.04204, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
G2L["2d"] = Instance.new("LocalScript", G2L["2c"]);
-- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["2d"]["Sandboxed"] = true;


-- StarterGui.tankiddandh0ly.Frame.TextButton
G2L["2e"] = Instance.new("TextButton", G2L["2"]);
G2L["2e"]["TextWrapped"] = true;
G2L["2e"]["BorderSizePixel"] = 2;
G2L["2e"]["TextSize"] = 14;
G2L["2e"]["TextScaled"] = true;
G2L["2e"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["2e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["2e"]["Size"] = UDim2.new(0, 45, 0, 28);
G2L["2e"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2e"]["Text"] = [[music]];
G2L["2e"]["Position"] = UDim2.new(0.819, 0, 0.04204, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
G2L["2f"] = Instance.new("LocalScript", G2L["2e"]);
-- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["2f"]["Sandboxed"] = true;


-- StarterGui.tankiddandh0ly.Frame.TextButton
G2L["30"] = Instance.new("TextButton", G2L["2"]);
G2L["30"]["TextWrapped"] = true;
G2L["30"]["BorderSizePixel"] = 2;
G2L["30"]["TextSize"] = 14;
G2L["30"]["TextScaled"] = true;
G2L["30"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["30"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["30"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["30"]["Size"] = UDim2.new(0, 55, 0, 49);
G2L["30"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["30"]["Text"] = [[char all h0lykidd9]];
G2L["30"]["Position"] = UDim2.new(0.90799, 0, 0.22523, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
G2L["31"] = Instance.new("LocalScript", G2L["30"]);
-- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["31"]["Sandboxed"] = true;


-- StarterGui.tankiddandh0ly.Frame.TextButton
G2L["32"] = Instance.new("TextButton", G2L["2"]);
G2L["32"]["TextWrapped"] = true;
G2L["32"]["RichText"] = true;
G2L["32"]["BorderSizePixel"] = 2;
G2L["32"]["TextSize"] = 14;
G2L["32"]["TextScaled"] = true;
G2L["32"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["32"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["32"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["32"]["Size"] = UDim2.new(0, 45, 0, 58);
G2L["32"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["32"]["Text"] = [[nettspend audio]];
G2L["32"]["Position"] = UDim2.new(0.819, 0, 0.1982, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
G2L["33"] = Instance.new("LocalScript", G2L["32"]);
-- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["33"]["Sandboxed"] = true;


-- StarterGui.tankiddandh0ly.Frame.TextButton
G2L["34"] = Instance.new("TextButton", G2L["2"]);
G2L["34"]["TextWrapped"] = true;
G2L["34"]["BorderSizePixel"] = 2;
G2L["34"]["TextSize"] = 14;
G2L["34"]["TextScaled"] = true;
G2L["34"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["34"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["34"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["34"]["Size"] = UDim2.new(0, 72, 0, 28);
G2L["34"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["34"]["Text"] = [[stop music]];
G2L["34"]["Position"] = UDim2.new(0.11765, 0, 0.22523, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
G2L["35"] = Instance.new("LocalScript", G2L["34"]);
-- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["35"]["Sandboxed"] = true;


-- StarterGui.tankiddandh0ly.Frame.TextButton
G2L["36"] = Instance.new("TextButton", G2L["2"]);
G2L["36"]["TextWrapped"] = true;
G2L["36"]["BorderSizePixel"] = 2;
G2L["36"]["TextSize"] = 14;
G2L["36"]["TextScaled"] = true;
G2L["36"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["36"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["36"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["36"]["Size"] = UDim2.new(0, 72, 0, 28);
G2L["36"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["36"]["Text"] = [[fog]];
G2L["36"]["Position"] = UDim2.new(0.52941, 0, 0.20721, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
G2L["37"] = Instance.new("LocalScript", G2L["36"]);
-- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["37"]["Sandboxed"] = true;


-- StarterGui.tankiddandh0ly.Frame.TextButton
G2L["38"] = Instance.new("TextButton", G2L["2"]);
G2L["38"]["TextWrapped"] = true;
G2L["38"]["BorderSizePixel"] = 2;
G2L["38"]["TextSize"] = 14;
G2L["38"]["TextScaled"] = true;
G2L["38"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["38"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["38"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["38"]["Size"] = UDim2.new(0, 72, 0, 28);
G2L["38"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["38"]["Text"] = [[disco]];
G2L["38"]["Position"] = UDim2.new(0.52941, 0, 0.34234, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
G2L["39"] = Instance.new("LocalScript", G2L["38"]);
-- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["39"]["Sandboxed"] = true;


-- StarterGui.tankiddandh0ly.Frame.TextButton
G2L["3a"] = Instance.new("TextButton", G2L["2"]);
G2L["3a"]["TextWrapped"] = true;
G2L["3a"]["BorderSizePixel"] = 2;
G2L["3a"]["TextSize"] = 14;
G2L["3a"]["TextScaled"] = true;
G2L["3a"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["3a"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["3a"]["Size"] = UDim2.new(0, 72, 0, 28);
G2L["3a"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3a"]["Text"] = [[server message]];
G2L["3a"]["Position"] = UDim2.new(0.67873, 0, 0.34234, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
G2L["3b"] = Instance.new("LocalScript", G2L["3a"]);
-- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["3b"]["Sandboxed"] = true;


-- StarterGui.tankiddandh0ly.Frame.TextButton
G2L["3c"] = Instance.new("TextButton", G2L["2"]);
G2L["3c"]["TextWrapped"] = true;
G2L["3c"]["BorderSizePixel"] = 2;
G2L["3c"]["TextSize"] = 14;
G2L["3c"]["TextScaled"] = true;
G2L["3c"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3c"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["3c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["3c"]["Size"] = UDim2.new(0, 45, 0, 28);
G2L["3c"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3c"]["Text"] = [[music 0.5 pitch]];
G2L["3c"]["Position"] = UDim2.new(0.91554, 0, 0.42643, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
G2L["3d"] = Instance.new("LocalScript", G2L["3c"]);
-- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["3d"]["Sandboxed"] = true;


-- StarterGui.tankiddandh0ly.Frame.TextButton
G2L["3e"] = Instance.new("TextButton", G2L["2"]);
G2L["3e"]["TextWrapped"] = true;
G2L["3e"]["BorderSizePixel"] = 2;
G2L["3e"]["TextSize"] = 14;
G2L["3e"]["TextScaled"] = true;
G2L["3e"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["3e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["3e"]["Size"] = UDim2.new(0, 45, 0, 28);
G2L["3e"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3e"]["Text"] = [[music 0.87 pitch]];
G2L["3e"]["Position"] = UDim2.new(0.819, 0, 0.42643, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
G2L["3f"] = Instance.new("LocalScript", G2L["3e"]);
-- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["3f"]["Sandboxed"] = true;


-- StarterGui.tankiddandh0ly.Frame.TextButton
G2L["40"] = Instance.new("TextButton", G2L["2"]);
G2L["40"]["TextWrapped"] = true;
G2L["40"]["BorderSizePixel"] = 2;
G2L["40"]["TextSize"] = 14;
G2L["40"]["TextScaled"] = true;
G2L["40"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["40"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["40"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["40"]["Size"] = UDim2.new(0, 45, 0, 28);
G2L["40"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["40"]["Text"] = [[music 1.19 pitch]];
G2L["40"]["Position"] = UDim2.new(0.71946, 0, 0.48949, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
G2L["41"] = Instance.new("LocalScript", G2L["40"]);
-- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["41"]["Sandboxed"] = true;


-- StarterGui.tankiddandh0ly.Frame.TextButton
G2L["42"] = Instance.new("TextButton", G2L["2"]);
G2L["42"]["TextWrapped"] = true;
G2L["42"]["BorderSizePixel"] = 2;
G2L["42"]["TextSize"] = 14;
G2L["42"]["TextScaled"] = true;
G2L["42"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["42"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["42"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["42"]["Size"] = UDim2.new(0, 45, 0, 28);
G2L["42"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["42"]["Text"] = [[music 1.5 pitch]];
G2L["42"]["Position"] = UDim2.new(0.61086, 0, 0.48949, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
G2L["43"] = Instance.new("LocalScript", G2L["42"]);
-- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["43"]["Sandboxed"] = true;


-- StarterGui.tankiddandh0ly.Frame.TextButton
G2L["44"] = Instance.new("TextButton", G2L["2"]);
G2L["44"]["TextWrapped"] = true;
G2L["44"]["BorderSizePixel"] = 2;
G2L["44"]["TextSize"] = 14;
G2L["44"]["TextScaled"] = true;
G2L["44"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["44"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["44"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["44"]["Size"] = UDim2.new(0, 50, 0, 47);
G2L["44"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["44"]["Text"] = [[n word audio 2]];
G2L["44"]["Position"] = UDim2.new(0.91554, 0, 0.54054, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
G2L["45"] = Instance.new("LocalScript", G2L["44"]);
-- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["45"]["Sandboxed"] = true;


-- StarterGui.tankiddandh0ly.Frame.TextButton
G2L["46"] = Instance.new("TextButton", G2L["2"]);
G2L["46"]["TextWrapped"] = true;
G2L["46"]["RichText"] = true;
G2L["46"]["BorderSizePixel"] = 2;
G2L["46"]["TextSize"] = 14;
G2L["46"]["TextScaled"] = true;
G2L["46"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["46"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["46"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["46"]["Size"] = UDim2.new(0, 50, 0, 47);
G2L["46"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["46"]["Text"] = [[h0lykidd9 billboardgui]];
G2L["46"]["Position"] = UDim2.new(0.91554, 0, 0.72072, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
G2L["47"] = Instance.new("LocalScript", G2L["46"]);
-- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["47"]["Sandboxed"] = true;


-- StarterGui.tankiddandh0ly.Frame.TextButton
G2L["48"] = Instance.new("TextButton", G2L["2"]);
G2L["48"]["TextWrapped"] = true;
G2L["48"]["RichText"] = true;
G2L["48"]["BorderSizePixel"] = 2;
G2L["48"]["TextSize"] = 14;
G2L["48"]["TextScaled"] = true;
G2L["48"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["48"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["48"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["48"]["Size"] = UDim2.new(0, 50, 0, 30);
G2L["48"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["48"]["Text"] = [[say all h0lykidd9 is god]];
G2L["48"]["Position"] = UDim2.new(0.91554, 0, 0.90991, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
G2L["49"] = Instance.new("LocalScript", G2L["48"]);
-- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["49"]["Sandboxed"] = true;


-- StarterGui.tankiddandh0ly.Frame.TextButton
G2L["4a"] = Instance.new("TextButton", G2L["2"]);
G2L["4a"]["TextWrapped"] = true;
G2L["4a"]["BorderSizePixel"] = 2;
G2L["4a"]["TextSize"] = 14;
G2L["4a"]["TextScaled"] = true;
G2L["4a"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["4a"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["4a"]["Size"] = UDim2.new(0, 239, 0, 47);
G2L["4a"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4a"]["Text"] = [[runaway (WARNING SUPER NOSTALGI)]];
G2L["4a"]["Position"] = UDim2.new(0.52941, 0, 0.82583, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
G2L["4b"] = Instance.new("LocalScript", G2L["4a"]);
-- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["4b"]["Sandboxed"] = true;


-- StarterGui.tankiddandh0ly.Frame.TextButton
G2L["4c"] = Instance.new("TextButton", G2L["2"]);
G2L["4c"]["TextWrapped"] = true;
G2L["4c"]["BorderSizePixel"] = 2;
G2L["4c"]["TextSize"] = 14;
G2L["4c"]["TextScaled"] = true;
G2L["4c"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4c"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["4c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["4c"]["Size"] = UDim2.new(0, 239, 0, 47);
G2L["4c"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4c"]["Text"] = [[looping de rums]];
G2L["4c"]["Position"] = UDim2.new(0.52941, 0, 0.63664, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
G2L["4d"] = Instance.new("LocalScript", G2L["4c"]);
-- [ERROR] cannot convert Capabilities, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["4d"]["Sandboxed"] = true;


-- StarterGui.tankiddandh0ly.TextLabel
G2L["4e"] = Instance.new("TextLabel", G2L["1"]);
G2L["4e"]["TextWrapped"] = true;
G2L["4e"]["BorderSizePixel"] = 0;
G2L["4e"]["TextSize"] = 14;
G2L["4e"]["TextScaled"] = true;
G2L["4e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["4e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["4e"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4e"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["4e"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4e"]["Text"] = [[EHEHEHEEHHE EHEEE]];
G2L["4e"]["Position"] = UDim2.new(0, 0, 0.91425, 0);


-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
local function C_7()
local script = G2L["7"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function spam(id)
			for i,v in game.workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v,false)
						SpawnDecal(v,Enum.NormalId.Front)
						AddDecal(v,id,Enum.NormalId.Front)
	
						SpawnDecal(v,Enum.NormalId.Back)
						AddDecal(v,id,Enum.NormalId.Back)
	
						SpawnDecal(v,Enum.NormalId.Right)
						AddDecal(v,id,Enum.NormalId.Right)
	
						SpawnDecal(v,Enum.NormalId.Left)
						AddDecal(v,id,Enum.NormalId.Left)
	
						SpawnDecal(v,Enum.NormalId.Bottom)
						AddDecal(v,id,Enum.NormalId.Bottom)
	
						SpawnDecal(v,Enum.NormalId.Top)
						AddDecal(v,id,Enum.NormalId.Top)
					end)
				end
			end 
		end
		spam("85132621436130")
	
	end)
end;
task.spawn(C_7);
-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
local function C_a()
local script = G2L["a"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function Sky(id)
			e = char.HumanoidRootPart.CFrame.x
			f = char.HumanoidRootPart.CFrame.y
			g = char.HumanoidRootPart.CFrame.z
			CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
			for i,v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
					--spawn(function()
					SetName(v,"Sky")
					AddMesh(v)
					--end)
					--spawn(function()
					SetMesh(v,"8006679977")
					SetTexture(v,id)
					--end)
					MeshResize(v,Vector3.new(500,500,500))
					SetLocked(v,true)
				end
			end
		end
		Sky("85132621436130")
	
	end)
end;
task.spawn(C_a);
-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
local function C_c()
local script = G2L["c"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
		RequestCommand:InvokeServer(";music 97633457782144 ;pitch 0.04 ;volume inf")
	end)
end;
task.spawn(C_c);
-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
local function C_e()
local script = G2L["e"];
	script.Parent.MouseButton1Click:Connect(function() -- Replace with your instance name
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
		RequestCommand:InvokeServer(";btools")
	end)
end;
task.spawn(C_e);
-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
local function C_11()
local script = G2L["11"];
	script.Parent.MouseButton1Click:Connect(function() -- Replace with your instance name
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
		RequestCommand:InvokeServer(";r6 all ;char all tankiddgui_privatalt")
	end)
end;
task.spawn(C_11);
-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
local function C_13()
local script = G2L["13"];
	script.Parent.MouseButton1Click:Connect(function() -- Replace with your instance name
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
		RequestCommand:InvokeServer(";spin all")
	end)
end;
task.spawn(C_13);
-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
local function C_15()
local script = G2L["15"];
	script.Parent.MouseButton1Click:Connect(function() -- Replace with your instance name
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
		RequestCommand:InvokeServer(";fire all")
	end)
end;
task.spawn(C_15);
-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
local function C_17()
local script = G2L["17"];
	script.Parent.MouseButton1Click:Connect(function() -- Replace with your instance name
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
		RequestCommand:InvokeServer(";shutdown")
	end)
end;
task.spawn(C_17);
-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
local function C_19()
local script = G2L["19"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function spam(id)
			for i,v in game.workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v,false)
						SpawnDecal(v,Enum.NormalId.Front)
						AddDecal(v,id,Enum.NormalId.Front)
	
						SpawnDecal(v,Enum.NormalId.Back)
						AddDecal(v,id,Enum.NormalId.Back)
	
						SpawnDecal(v,Enum.NormalId.Right)
						AddDecal(v,id,Enum.NormalId.Right)
	
						SpawnDecal(v,Enum.NormalId.Left)
						AddDecal(v,id,Enum.NormalId.Left)
	
						SpawnDecal(v,Enum.NormalId.Bottom)
						AddDecal(v,id,Enum.NormalId.Bottom)
	
						SpawnDecal(v,Enum.NormalId.Top)
						AddDecal(v,id,Enum.NormalId.Top)
					end)
				end
			end 
		end
		spam("132943751784989")
	
	end)
end;
task.spawn(C_19);
-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
local function C_1b()
local script = G2L["1b"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
		RequestCommand:InvokeServer(";kill all")
	end)
end;
task.spawn(C_1b);
-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
local function C_1d()
local script = G2L["1d"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
		RequestCommand:InvokeServer(";loopkill all")
	end)
end;
task.spawn(C_1d);
-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
local function C_1f()
local script = G2L["1f"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
		RequestCommand:InvokeServer(";speed me 50")
	end)
end;
task.spawn(C_1f);
-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
local function C_21()
local script = G2L["21"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
		RequestCommand:InvokeServer(";re")
	end)
end;
task.spawn(C_21);
-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
local function C_23()
local script = G2L["23"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
		RequestCommand:InvokeServer(";r6 me")
	end)
end;
task.spawn(C_23);
-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
local function C_25()
local script = G2L["25"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
		RequestCommand:InvokeServer(";music 140657524427336 ;pitch 0.11 ;volume inf")
	end)
end;
task.spawn(C_25);
-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
local function C_27()
local script = G2L["27"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
		RequestCommand:InvokeServer(";char others c00lkidd")
	end)
end;
task.spawn(C_27);
-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
local function C_29()
local script = G2L["29"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
		RequestCommand:InvokeServer(";r6 me ;char me baldisbasicsturkiye")
	end)
end;
task.spawn(C_29);
-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
local function C_2b()
local script = G2L["2b"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function spam(id)
			for i,v in game.workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v,false)
						SpawnDecal(v,Enum.NormalId.Front)
						AddDecal(v,id,Enum.NormalId.Front)
	
						SpawnDecal(v,Enum.NormalId.Back)
						AddDecal(v,id,Enum.NormalId.Back)
	
						SpawnDecal(v,Enum.NormalId.Right)
						AddDecal(v,id,Enum.NormalId.Right)
	
						SpawnDecal(v,Enum.NormalId.Left)
						AddDecal(v,id,Enum.NormalId.Left)
	
						SpawnDecal(v,Enum.NormalId.Bottom)
						AddDecal(v,id,Enum.NormalId.Bottom)
	
						SpawnDecal(v,Enum.NormalId.Top)
						AddDecal(v,id,Enum.NormalId.Top)
					end)
				end
			end 
		end
		spam("120437692506666")
	
	end)
end;
task.spawn(C_2b);
-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
local function C_2d()
local script = G2L["2d"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function Sky(id)
			e = char.HumanoidRootPart.CFrame.x
			f = char.HumanoidRootPart.CFrame.y
			g = char.HumanoidRootPart.CFrame.z
			CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
			for i,v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
					--spawn(function()
					SetName(v,"Sky")
					AddMesh(v)
					--end)
					--spawn(function()
					SetMesh(v,"8006679977")
					SetTexture(v,id)
					--end)
					MeshResize(v,Vector3.new(500,500,500))
					SetLocked(v,true)
				end
			end
		end
		Sky("120437692506666")
	
	end)
end;
task.spawn(C_2d);
-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
local function C_2f()
local script = G2L["2f"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
		RequestCommand:InvokeServer(";music 16190761193 ;volume inf")
	end)
end;
task.spawn(C_2f);
-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
local function C_31()
local script = G2L["31"];
	script.Parent.MouseButton1Click:Connect(function() -- Replace with your instance name
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
		RequestCommand:InvokeServer(";r6 all ;char all h0lykidd9")
	end)
end;
task.spawn(C_31);
-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
local function C_33()
local script = G2L["33"];
	script.Parent.MouseButton1Click:Connect(function() -- Replace with your instance name
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
		RequestCommand:InvokeServer(";music 86023408721099 ;volume inf ;pitch 0.06")
	end)
end;
task.spawn(C_33);
-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
local function C_35()
local script = G2L["35"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
		RequestCommand:InvokeServer(";unmusic")
	end)
end;
task.spawn(C_35);
-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
local function C_37()
local script = G2L["37"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
		RequestCommand:InvokeServer(";fog inf inf")
	end)
end;
task.spawn(C_37);
-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
local function C_39()
local script = G2L["39"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
		RequestCommand:InvokeServer(";disco")
	end)
end;
task.spawn(C_39);
-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
local function C_3b()
local script = G2L["3b"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
		RequestCommand:InvokeServer(";sm yo u got haxxed by h0lykidd9 and tankidd")
	end)
end;
task.spawn(C_3b);
-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
local function C_3d()
local script = G2L["3d"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
		RequestCommand:InvokeServer(";music 16190761193 ;volume inf ;pitch 0.5")
	end)
end;
task.spawn(C_3d);
-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
local function C_3f()
local script = G2L["3f"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
		RequestCommand:InvokeServer(";music 16190761193 ;volume inf ;pitch 0.87")
	end)
end;
task.spawn(C_3f);
-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
local function C_41()
local script = G2L["41"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
		RequestCommand:InvokeServer(";music 16190761193 ;volume inf ;pitch 1.19")
	end)
end;
task.spawn(C_41);
-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
local function C_43()
local script = G2L["43"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
		RequestCommand:InvokeServer(";music 16190761193 ;volume inf ;pitch 1.5")
	end)
end;
task.spawn(C_43);
-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
local function C_45()
local script = G2L["45"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
		RequestCommand:InvokeServer(";music 72266196363368 ;volume inf ;pitch 0.32")
	end)
end;
task.spawn(C_45);
-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
local function C_47()
local script = G2L["47"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
		RequestCommand:InvokeServer(";titledg me h0lykidd9")
	end)
end;
task.spawn(C_47);
-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
local function C_49()
local script = G2L["49"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
		RequestCommand:InvokeServer(";say others h0lykidd9 is god")
	end)
end;
task.spawn(C_49);
-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
local function C_4b()
local script = G2L["4b"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
		RequestCommand:InvokeServer(";music 16662827317 ;volume inf")
	end)
end;
task.spawn(C_4b);
-- StarterGui.tankiddandh0ly.Frame.TextButton.LocalScript
local function C_4d()
local script = G2L["4d"];
	script.Parent.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
		RequestCommand:InvokeServer(";music 116273924154778 ;volume inf ;pitch 1.1")
	end)
end;
task.spawn(C_4d);

return G2L["1"], require;

Features & Information

music decal skybox f3x giver char all (h0lykidd9 doesnt work, hes banned😭😨)
#hak

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