this is my old F3x gui btw darkfella and g00zkidd builded
Key RequiredUniversal

this is my old F3x gui btw darkfella and g00zkidd builded

Universal Scriptg00zkiddg00zkidd 666 views 1.1K executesUpdated Aug 15, 2026
Unrated
00
Lua Script•9043 lines (219169 chars)
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 Y888P  ~Y8888P' Y888888P      888888D      Y88888P ~Y8888P' YP   YP  CONVERTER 
]=]

-- Instances: 186 | Scripts: 77 | Modules: 0 | Tags: 0
local G2L = {};

-- StarterGui.g00zkiddv6
G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
G2L["1"]["Name"] = [[g00zkiddv6]];
G2L["1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
G2L["1"]["ResetOnSpawn"] = false;


-- StarterGui.g00zkiddv6.Frame
G2L["2"] = Instance.new("Frame", G2L["1"]);
G2L["2"]["BorderSizePixel"] = 0;
G2L["2"]["BackgroundColor3"] = Color3.fromRGB(48, 48, 48);
G2L["2"]["Size"] = UDim2.new(0, 699, 0, 524);
G2L["2"]["Position"] = UDim2.new(0.15353, 0, 0.24019, 0);
G2L["2"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);


-- StarterGui.g00zkiddv6.Frame.Frame
G2L["3"] = Instance.new("Frame", G2L["2"]);
G2L["3"]["BorderSizePixel"] = 0;
G2L["3"]["BackgroundColor3"] = Color3.fromRGB(50, 50, 50);
G2L["3"]["Size"] = UDim2.new(0, 218, 0, 524);
G2L["3"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);


-- StarterGui.g00zkiddv6.Frame.Frame.TextButton
G2L["4"] = Instance.new("TextButton", G2L["3"]);
G2L["4"]["TextWrapped"] = true;
G2L["4"]["BorderSizePixel"] = 3;
G2L["4"]["TextSize"] = 14;
G2L["4"]["TextScaled"] = true;
G2L["4"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4"]["BackgroundColor3"] = Color3.fromRGB(59, 59, 59);
G2L["4"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["4"]["BackgroundTransparency"] = 0.3;
G2L["4"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["4"]["BorderColor3"] = Color3.fromRGB(192, 0, 0);
G2L["4"]["Text"] = [[Home page]];
G2L["4"]["Position"] = UDim2.new(0.04128, 0, 0.03626, 0);


-- StarterGui.g00zkiddv6.Frame.Frame.TextButton.LocalScript
G2L["5"] = Instance.new("LocalScript", G2L["4"]);



-- StarterGui.g00zkiddv6.Frame.Frame.TextButton
G2L["6"] = Instance.new("TextButton", G2L["3"]);
G2L["6"]["TextWrapped"] = true;
G2L["6"]["BorderSizePixel"] = 3;
G2L["6"]["TextSize"] = 14;
G2L["6"]["TextScaled"] = true;
G2L["6"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["6"]["BackgroundColor3"] = Color3.fromRGB(69, 69, 69);
G2L["6"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["6"]["BackgroundTransparency"] = 0.3;
G2L["6"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["6"]["BorderColor3"] = Color3.fromRGB(200, 0, 0);
G2L["6"]["Text"] = [[Darkfella Page]];
G2L["6"]["Position"] = UDim2.new(0.0367, 0, 0.15076, 0);


-- StarterGui.g00zkiddv6.Frame.Frame.TextButton.LocalScript
G2L["7"] = Instance.new("LocalScript", G2L["6"]);



-- StarterGui.g00zkiddv6.Frame.Frame.TextButton
G2L["8"] = Instance.new("TextButton", G2L["3"]);
G2L["8"]["TextWrapped"] = true;
G2L["8"]["BorderSizePixel"] = 3;
G2L["8"]["TextSize"] = 14;
G2L["8"]["TextScaled"] = true;
G2L["8"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["8"]["BackgroundColor3"] = Color3.fromRGB(69, 69, 69);
G2L["8"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["8"]["BackgroundTransparency"] = 0.3;
G2L["8"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["8"]["BorderColor3"] = Color3.fromRGB(186, 0, 0);
G2L["8"]["Text"] = [[Admin Commands]];
G2L["8"]["Position"] = UDim2.new(0.03211, 0, 0.26908, 0);


-- StarterGui.g00zkiddv6.Frame.Frame.TextButton.LocalScript
G2L["9"] = Instance.new("LocalScript", G2L["8"]);



-- StarterGui.g00zkiddv6.Frame.Frame.TextButton
G2L["a"] = Instance.new("TextButton", G2L["3"]);
G2L["a"]["TextWrapped"] = true;
G2L["a"]["BorderSizePixel"] = 3;
G2L["a"]["TextSize"] = 14;
G2L["a"]["TextScaled"] = true;
G2L["a"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["a"]["BackgroundColor3"] = Color3.fromRGB(69, 69, 69);
G2L["a"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["a"]["BackgroundTransparency"] = 0.3;
G2L["a"]["Size"] = UDim2.new(0, 74, 0, 47);
G2L["a"]["BorderColor3"] = Color3.fromRGB(192, 0, 0);
G2L["a"]["Text"] = [[Btools]];
G2L["a"]["Position"] = UDim2.new(2.83028, 0, 0.89504, 0);


-- StarterGui.g00zkiddv6.Frame.Frame.TextButton.LocalScript
G2L["b"] = Instance.new("LocalScript", G2L["a"]);



-- StarterGui.g00zkiddv6.Frame.Frame.TextButton
G2L["c"] = Instance.new("TextButton", G2L["3"]);
G2L["c"]["TextWrapped"] = true;
G2L["c"]["BorderSizePixel"] = 3;
G2L["c"]["TextSize"] = 14;
G2L["c"]["TextScaled"] = true;
G2L["c"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["c"]["BackgroundColor3"] = Color3.fromRGB(69, 69, 69);
G2L["c"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["c"]["BackgroundTransparency"] = 0.3;
G2L["c"]["Size"] = UDim2.new(0, 74, 0, 47);
G2L["c"]["BorderColor3"] = Color3.fromRGB(199, 0, 0);
G2L["c"]["Text"] = [[R6]];
G2L["c"]["Position"] = UDim2.new(1.07798, 0, 0.89695, 0);


-- StarterGui.g00zkiddv6.Frame.Frame.TextButton.LocalScript
G2L["d"] = Instance.new("LocalScript", G2L["c"]);



-- StarterGui.g00zkiddv6.Frame.Frame.TextButton
G2L["e"] = Instance.new("TextButton", G2L["3"]);
G2L["e"]["TextWrapped"] = true;
G2L["e"]["BorderSizePixel"] = 3;
G2L["e"]["TextSize"] = 14;
G2L["e"]["TextScaled"] = true;
G2L["e"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["e"]["BackgroundColor3"] = Color3.fromRGB(69, 69, 69);
G2L["e"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["e"]["BackgroundTransparency"] = 0.3;
G2L["e"]["Size"] = UDim2.new(0, 200, 0, 50);
G2L["e"]["BorderColor3"] = Color3.fromRGB(183, 0, 0);
G2L["e"]["Text"] = [[Credits]];
G2L["e"]["Position"] = UDim2.new(0.0367, 0, 0.3855, 0);


-- StarterGui.g00zkiddv6.Frame.Frame.TextButton.LocalScript
G2L["f"] = Instance.new("LocalScript", G2L["e"]);



-- StarterGui.g00zkiddv6.Frame.Frame.ImageLabel
G2L["10"] = Instance.new("ImageLabel", G2L["3"]);
G2L["10"]["BorderSizePixel"] = 2;
G2L["10"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["10"]["Image"] = [[rbxassetid://107223539838062]];
G2L["10"]["Size"] = UDim2.new(0, 72, 0, 64);
G2L["10"]["BorderColor3"] = Color3.fromRGB(191, 0, 0);
G2L["10"]["Position"] = UDim2.new(0, 0, 0.87504, 0);


-- StarterGui.g00zkiddv6.Frame.Frame.UIStroke
G2L["11"] = Instance.new("UIStroke", G2L["3"]);
G2L["11"]["Thickness"] = 2;
G2L["11"]["Color"] = Color3.fromRGB(172, 0, 0);


-- StarterGui.g00zkiddv6.Frame.Frame.ImageLabel
G2L["12"] = Instance.new("ImageLabel", G2L["3"]);
G2L["12"]["BorderSizePixel"] = 0;
G2L["12"]["BackgroundColor3"] = Color3.fromRGB(139, 139, 139);
G2L["12"]["Image"] = [[rbxassetid://89428303682843]];
G2L["12"]["Size"] = UDim2.new(0, 69, 0, 63);
G2L["12"]["BorderColor3"] = Color3.fromRGB(191, 0, 0);
G2L["12"]["Position"] = UDim2.new(0.6789, 0, 0.87504, 0);


-- StarterGui.g00zkiddv6.Frame.Frame.ImageLabel.UIStroke
G2L["13"] = Instance.new("UIStroke", G2L["12"]);
G2L["13"]["Thickness"] = 2;
G2L["13"]["Color"] = Color3.fromRGB(191, 0, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1
G2L["14"] = Instance.new("ScrollingFrame", G2L["2"]);
G2L["14"]["Visible"] = false;
G2L["14"]["Active"] = true;
G2L["14"]["BorderSizePixel"] = 0;
G2L["14"]["Name"] = [[ScrollingFrame1]];
G2L["14"]["BackgroundColor3"] = Color3.fromRGB(77, 77, 77);
G2L["14"]["Size"] = UDim2.new(0, 446, 0, 256);
G2L["14"]["ScrollBarImageColor3"] = Color3.fromRGB(0, 0, 0);
G2L["14"]["Position"] = UDim2.new(0.34049, 0, 0.08779, 0);
G2L["14"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton
G2L["15"] = Instance.new("TextButton", G2L["14"]);
G2L["15"]["TextWrapped"] = true;
G2L["15"]["BorderSizePixel"] = 3;
G2L["15"]["TextSize"] = 14;
G2L["15"]["TextScaled"] = true;
G2L["15"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["15"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["15"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["15"]["BackgroundTransparency"] = 0.3;
G2L["15"]["Size"] = UDim2.new(0, 125, 0, 52);
G2L["15"]["BorderColor3"] = Color3.fromRGB(185, 0, 0);
G2L["15"]["Text"] = [[Skybox]];
G2L["15"]["Position"] = UDim2.new(0.03612, 0, 0.02672, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
G2L["16"] = Instance.new("LocalScript", G2L["15"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton
G2L["17"] = Instance.new("TextButton", G2L["14"]);
G2L["17"]["TextWrapped"] = true;
G2L["17"]["BorderSizePixel"] = 3;
G2L["17"]["TextSize"] = 14;
G2L["17"]["TextScaled"] = true;
G2L["17"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["17"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["17"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["17"]["BackgroundTransparency"] = 0.3;
G2L["17"]["Size"] = UDim2.new(0, 122, 0, 52);
G2L["17"]["BorderColor3"] = Color3.fromRGB(191, 0, 0);
G2L["17"]["Text"] = [[Skybox 2]];
G2L["17"]["Position"] = UDim2.new(0.34577, 0, 0.02672, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
G2L["18"] = Instance.new("LocalScript", G2L["17"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton
G2L["19"] = Instance.new("TextButton", G2L["14"]);
G2L["19"]["TextWrapped"] = true;
G2L["19"]["BorderSizePixel"] = 3;
G2L["19"]["TextSize"] = 14;
G2L["19"]["TextScaled"] = true;
G2L["19"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["19"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["19"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["19"]["BackgroundTransparency"] = 0.3;
G2L["19"]["Size"] = UDim2.new(0, 121, 0, 52);
G2L["19"]["BorderColor3"] = Color3.fromRGB(194, 0, 0);
G2L["19"]["Text"] = [[Skybox 3]];
G2L["19"]["Position"] = UDim2.new(0.64334, 0, 0.02672, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
G2L["1a"] = Instance.new("LocalScript", G2L["19"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton
G2L["1b"] = Instance.new("TextButton", G2L["14"]);
G2L["1b"]["TextWrapped"] = true;
G2L["1b"]["BorderSizePixel"] = 3;
G2L["1b"]["TextSize"] = 14;
G2L["1b"]["TextScaled"] = true;
G2L["1b"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1b"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["1b"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["1b"]["BackgroundTransparency"] = 0.3;
G2L["1b"]["Size"] = UDim2.new(0, 125, 0, 52);
G2L["1b"]["BorderColor3"] = Color3.fromRGB(208, 0, 0);
G2L["1b"]["Text"] = [[Decal spam]];
G2L["1b"]["Position"] = UDim2.new(0.03837, 0, 0.08302, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
G2L["1c"] = Instance.new("LocalScript", G2L["1b"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton
G2L["1d"] = Instance.new("TextButton", G2L["14"]);
G2L["1d"]["TextWrapped"] = true;
G2L["1d"]["BorderSizePixel"] = 3;
G2L["1d"]["TextSize"] = 14;
G2L["1d"]["TextScaled"] = true;
G2L["1d"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1d"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["1d"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["1d"]["BackgroundTransparency"] = 0.3;
G2L["1d"]["Size"] = UDim2.new(0, 122, 0, 52);
G2L["1d"]["BorderColor3"] = Color3.fromRGB(194, 0, 0);
G2L["1d"]["Text"] = [[Decal spam 2]];
G2L["1d"]["Position"] = UDim2.new(0.34577, 0, 0.08302, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
G2L["1e"] = Instance.new("LocalScript", G2L["1d"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton
G2L["1f"] = Instance.new("TextButton", G2L["14"]);
G2L["1f"]["TextWrapped"] = true;
G2L["1f"]["BorderSizePixel"] = 3;
G2L["1f"]["TextSize"] = 14;
G2L["1f"]["TextScaled"] = true;
G2L["1f"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1f"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["1f"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["1f"]["BackgroundTransparency"] = 0.3;
G2L["1f"]["Size"] = UDim2.new(0, 121, 0, 52);
G2L["1f"]["BorderColor3"] = Color3.fromRGB(203, 0, 0);
G2L["1f"]["Text"] = [[Decal spam 3]];
G2L["1f"]["Position"] = UDim2.new(0.64334, 0, 0.08302, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
G2L["20"] = Instance.new("LocalScript", G2L["1f"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton
G2L["21"] = Instance.new("TextButton", G2L["14"]);
G2L["21"]["TextWrapped"] = true;
G2L["21"]["BorderSizePixel"] = 3;
G2L["21"]["TextSize"] = 14;
G2L["21"]["TextScaled"] = true;
G2L["21"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["21"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["21"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["21"]["BackgroundTransparency"] = 0.3;
G2L["21"]["Size"] = UDim2.new(0, 125, 0, 52);
G2L["21"]["BorderColor3"] = Color3.fromRGB(199, 0, 0);
G2L["21"]["Text"] = [[Mesh disco]];
G2L["21"]["Position"] = UDim2.new(0.03651, 0, 0.139, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
G2L["22"] = Instance.new("LocalScript", G2L["21"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton
G2L["23"] = Instance.new("TextButton", G2L["14"]);
G2L["23"]["TextWrapped"] = true;
G2L["23"]["BorderSizePixel"] = 3;
G2L["23"]["TextSize"] = 14;
G2L["23"]["TextScaled"] = true;
G2L["23"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["23"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["23"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["23"]["BackgroundTransparency"] = 0.3;
G2L["23"]["Size"] = UDim2.new(0, 122, 0, 52);
G2L["23"]["BorderColor3"] = Color3.fromRGB(204, 0, 0);
G2L["23"]["Text"] = [[Particels]];
G2L["23"]["Position"] = UDim2.new(0.34577, 0, 0.139, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
G2L["24"] = Instance.new("LocalScript", G2L["23"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton
G2L["25"] = Instance.new("TextButton", G2L["14"]);
G2L["25"]["TextWrapped"] = true;
G2L["25"]["BorderSizePixel"] = 3;
G2L["25"]["TextSize"] = 14;
G2L["25"]["TextScaled"] = true;
G2L["25"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["25"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["25"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["25"]["BackgroundTransparency"] = 0.3;
G2L["25"]["Size"] = UDim2.new(0, 122, 0, 52);
G2L["25"]["BorderColor3"] = Color3.fromRGB(181, 0, 0);
G2L["25"]["Text"] = [[Baseplate]];
G2L["25"]["Position"] = UDim2.new(0.64148, 0, 0.139, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
G2L["26"] = Instance.new("LocalScript", G2L["25"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton
G2L["27"] = Instance.new("TextButton", G2L["14"]);
G2L["27"]["TextWrapped"] = true;
G2L["27"]["BorderSizePixel"] = 3;
G2L["27"]["TextSize"] = 14;
G2L["27"]["TextScaled"] = true;
G2L["27"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["27"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["27"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["27"]["BackgroundTransparency"] = 0.3;
G2L["27"]["Size"] = UDim2.new(0, 127, 0, 52);
G2L["27"]["BorderColor3"] = Color3.fromRGB(196, 0, 0);
G2L["27"]["Text"] = [[Unanchor]];
G2L["27"]["Position"] = UDim2.new(0.03426, 0, 0.19625, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
G2L["28"] = Instance.new("LocalScript", G2L["27"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton
G2L["29"] = Instance.new("TextButton", G2L["14"]);
G2L["29"]["TextWrapped"] = true;
G2L["29"]["BorderSizePixel"] = 3;
G2L["29"]["TextSize"] = 14;
G2L["29"]["TextScaled"] = true;
G2L["29"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["29"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["29"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["29"]["BackgroundTransparency"] = 0.3;
G2L["29"]["Size"] = UDim2.new(0, 122, 0, 52);
G2L["29"]["BorderColor3"] = Color3.fromRGB(195, 0, 0);
G2L["29"]["Text"] = [[Head rain by darkfella]];
G2L["29"]["Position"] = UDim2.new(0.34577, 0, 0.19625, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
G2L["2a"] = Instance.new("LocalScript", G2L["29"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton
G2L["2b"] = Instance.new("TextButton", G2L["14"]);
G2L["2b"]["TextWrapped"] = true;
G2L["2b"]["BorderSizePixel"] = 3;
G2L["2b"]["TextSize"] = 14;
G2L["2b"]["TextScaled"] = true;
G2L["2b"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2b"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["2b"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["2b"]["BackgroundTransparency"] = 0.3;
G2L["2b"]["Size"] = UDim2.new(0, 122, 0, 52);
G2L["2b"]["BorderColor3"] = Color3.fromRGB(196, 0, 0);
G2L["2b"]["Text"] = [[Billboard]];
G2L["2b"]["Position"] = UDim2.new(0.64148, 0, 0.19625, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
G2L["2c"] = Instance.new("LocalScript", G2L["2b"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton
G2L["2d"] = Instance.new("TextButton", G2L["14"]);
G2L["2d"]["TextWrapped"] = true;
G2L["2d"]["BorderSizePixel"] = 3;
G2L["2d"]["TextSize"] = 14;
G2L["2d"]["TextScaled"] = true;
G2L["2d"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2d"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["2d"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["2d"]["BackgroundTransparency"] = 0.3;
G2L["2d"]["Size"] = UDim2.new(0, 126, 0, 52);
G2L["2d"]["BorderColor3"] = Color3.fromRGB(195, 0, 0);
G2L["2d"]["Text"] = [[Billboard Others]];
G2L["2d"]["Position"] = UDim2.new(0.03612, 0, 0.25446, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
G2L["2e"] = Instance.new("LocalScript", G2L["2d"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton
G2L["2f"] = Instance.new("TextButton", G2L["14"]);
G2L["2f"]["TextWrapped"] = true;
G2L["2f"]["BorderSizePixel"] = 3;
G2L["2f"]["TextSize"] = 14;
G2L["2f"]["TextScaled"] = true;
G2L["2f"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2f"]["BackgroundColor3"] = Color3.fromRGB(55, 55, 55);
G2L["2f"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["2f"]["BackgroundTransparency"] = 0.3;
G2L["2f"]["Size"] = UDim2.new(0, 121, 0, 52);
G2L["2f"]["BorderColor3"] = Color3.fromRGB(191, 0, 0);
G2L["2f"]["Text"] = [[Admin Sword]];
G2L["2f"]["Position"] = UDim2.new(0.34577, 0, 0.25446, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
G2L["30"] = Instance.new("LocalScript", G2L["2f"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton
G2L["31"] = Instance.new("TextButton", G2L["14"]);
G2L["31"]["TextWrapped"] = true;
G2L["31"]["BorderSizePixel"] = 3;
G2L["31"]["TextSize"] = 14;
G2L["31"]["TextScaled"] = true;
G2L["31"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["31"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["31"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["31"]["BackgroundTransparency"] = 0.3;
G2L["31"]["Size"] = UDim2.new(0, 122, 0, 52);
G2L["31"]["BorderColor3"] = Color3.fromRGB(194, 0, 0);
G2L["31"]["Text"] = [[Char all g00zkidd]];
G2L["31"]["Position"] = UDim2.new(0.64148, 0, 0.25386, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
G2L["32"] = Instance.new("LocalScript", G2L["31"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton
G2L["33"] = Instance.new("TextButton", G2L["14"]);
G2L["33"]["TextWrapped"] = true;
G2L["33"]["BorderSizePixel"] = 3;
G2L["33"]["TextSize"] = 14;
G2L["33"]["TextScaled"] = true;
G2L["33"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["33"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["33"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["33"]["BackgroundTransparency"] = 0.3;
G2L["33"]["Size"] = UDim2.new(0, 125, 0, 52);
G2L["33"]["BorderColor3"] = Color3.fromRGB(194, 0, 0);
G2L["33"]["Text"] = [[message]];
G2L["33"]["Position"] = UDim2.new(0.03651, 0, 0.31397, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
G2L["34"] = Instance.new("LocalScript", G2L["33"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton
G2L["35"] = Instance.new("TextButton", G2L["14"]);
G2L["35"]["TextWrapped"] = true;
G2L["35"]["BorderSizePixel"] = 3;
G2L["35"]["TextSize"] = 14;
G2L["35"]["TextScaled"] = true;
G2L["35"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["35"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["35"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["35"]["BackgroundTransparency"] = 0.3;
G2L["35"]["Size"] = UDim2.new(0, 121, 0, 52);
G2L["35"]["BorderColor3"] = Color3.fromRGB(194, 0, 0);
G2L["35"]["Text"] = [[Kick all]];
G2L["35"]["Position"] = UDim2.new(0.34577, 0, 0.31397, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
G2L["36"] = Instance.new("LocalScript", G2L["35"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton
G2L["37"] = Instance.new("TextButton", G2L["14"]);
G2L["37"]["TextWrapped"] = true;
G2L["37"]["BorderSizePixel"] = 3;
G2L["37"]["TextSize"] = 14;
G2L["37"]["TextScaled"] = true;
G2L["37"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["37"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["37"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["37"]["BackgroundTransparency"] = 0.3;
G2L["37"]["Size"] = UDim2.new(0, 121, 0, 52);
G2L["37"]["BorderColor3"] = Color3.fromRGB(194, 0, 0);
G2L["37"]["Text"] = [[Avatar rain]];
G2L["37"]["Position"] = UDim2.new(0.64374, 0, 0.31397, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
G2L["38"] = Instance.new("LocalScript", G2L["37"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton
G2L["39"] = Instance.new("TextButton", G2L["14"]);
G2L["39"]["TextWrapped"] = true;
G2L["39"]["BorderSizePixel"] = 3;
G2L["39"]["TextSize"] = 14;
G2L["39"]["TextScaled"] = true;
G2L["39"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["39"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["39"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["39"]["BackgroundTransparency"] = 0.3;
G2L["39"]["Size"] = UDim2.new(0, 125, 0, 52);
G2L["39"]["BorderColor3"] = Color3.fromRGB(194, 0, 0);
G2L["39"]["Text"] = [[loopkill others]];
G2L["39"]["Position"] = UDim2.new(0.03426, 0, 0.37409, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
G2L["3a"] = Instance.new("LocalScript", G2L["39"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton
G2L["3b"] = Instance.new("TextButton", G2L["14"]);
G2L["3b"]["TextWrapped"] = true;
G2L["3b"]["BorderSizePixel"] = 3;
G2L["3b"]["TextSize"] = 14;
G2L["3b"]["TextScaled"] = true;
G2L["3b"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3b"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["3b"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["3b"]["BackgroundTransparency"] = 0.3;
G2L["3b"]["Size"] = UDim2.new(0, 122, 0, 52);
G2L["3b"]["BorderColor3"] = Color3.fromRGB(194, 0, 0);
G2L["3b"]["Text"] = [[Kill all]];
G2L["3b"]["Position"] = UDim2.new(0.34577, 0, 0.37409, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
G2L["3c"] = Instance.new("LocalScript", G2L["3b"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton
G2L["3d"] = Instance.new("TextButton", G2L["14"]);
G2L["3d"]["TextWrapped"] = true;
G2L["3d"]["BorderSizePixel"] = 3;
G2L["3d"]["TextSize"] = 14;
G2L["3d"]["TextScaled"] = true;
G2L["3d"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3d"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["3d"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["3d"]["BackgroundTransparency"] = 0.3;
G2L["3d"]["Size"] = UDim2.new(0, 120, 0, 52);
G2L["3d"]["BorderColor3"] = Color3.fromRGB(194, 0, 0);
G2L["3d"]["Text"] = [[Explode all]];
G2L["3d"]["Position"] = UDim2.new(0.64374, 0, 0.37409, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
G2L["3e"] = Instance.new("LocalScript", G2L["3d"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton
G2L["3f"] = Instance.new("TextButton", G2L["14"]);
G2L["3f"]["TextWrapped"] = true;
G2L["3f"]["BorderSizePixel"] = 3;
G2L["3f"]["TextSize"] = 14;
G2L["3f"]["TextScaled"] = true;
G2L["3f"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3f"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["3f"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["3f"]["BackgroundTransparency"] = 0.3;
G2L["3f"]["Size"] = UDim2.new(0, 126, 0, 52);
G2L["3f"]["BorderColor3"] = Color3.fromRGB(194, 0, 0);
G2L["3f"]["Text"] = [[Skybox 4]];
G2L["3f"]["Position"] = UDim2.new(0.03386, 0, 0.43416, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
G2L["40"] = Instance.new("LocalScript", G2L["3f"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton
G2L["41"] = Instance.new("TextButton", G2L["14"]);
G2L["41"]["TextWrapped"] = true;
G2L["41"]["BorderSizePixel"] = 3;
G2L["41"]["TextSize"] = 14;
G2L["41"]["TextScaled"] = true;
G2L["41"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["41"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["41"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["41"]["BackgroundTransparency"] = 0.3;
G2L["41"]["Size"] = UDim2.new(0, 122, 0, 52);
G2L["41"]["BorderColor3"] = Color3.fromRGB(208, 0, 0);
G2L["41"]["Text"] = [[Decal spam 4]];
G2L["41"]["Position"] = UDim2.new(0.34537, 0, 0.43225, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
G2L["42"] = Instance.new("LocalScript", G2L["41"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton
G2L["43"] = Instance.new("TextButton", G2L["14"]);
G2L["43"]["TextWrapped"] = true;
G2L["43"]["BorderSizePixel"] = 3;
G2L["43"]["TextSize"] = 14;
G2L["43"]["TextScaled"] = true;
G2L["43"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["43"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["43"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["43"]["BackgroundTransparency"] = 0.3;
G2L["43"]["Size"] = UDim2.new(0, 120, 0, 52);
G2L["43"]["BorderColor3"] = Color3.fromRGB(208, 0, 0);
G2L["43"]["Text"] = [[Fog inf]];
G2L["43"]["Position"] = UDim2.new(0.64334, 0, 0.43225, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
G2L["44"] = Instance.new("LocalScript", G2L["43"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.UIStroke
G2L["45"] = Instance.new("UIStroke", G2L["14"]);
G2L["45"]["Thickness"] = 2;
G2L["45"]["Color"] = Color3.fromRGB(178, 0, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton
G2L["46"] = Instance.new("TextButton", G2L["14"]);
G2L["46"]["TextWrapped"] = true;
G2L["46"]["BorderSizePixel"] = 3;
G2L["46"]["TextSize"] = 14;
G2L["46"]["TextScaled"] = true;
G2L["46"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["46"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["46"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["46"]["BackgroundTransparency"] = 0.3;
G2L["46"]["Size"] = UDim2.new(0, 389, 0, 52);
G2L["46"]["BorderColor3"] = Color3.fromRGB(194, 0, 0);
G2L["46"]["Text"] = [[Skybox 5 bypazzed g00zkidd]];
G2L["46"]["Position"] = UDim2.new(0.03837, 0, 0.49237, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
G2L["47"] = Instance.new("LocalScript", G2L["46"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton
G2L["48"] = Instance.new("TextButton", G2L["14"]);
G2L["48"]["TextWrapped"] = true;
G2L["48"]["BorderSizePixel"] = 3;
G2L["48"]["TextSize"] = 14;
G2L["48"]["TextScaled"] = true;
G2L["48"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["48"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["48"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["48"]["BackgroundTransparency"] = 0.3;
G2L["48"]["Size"] = UDim2.new(0, 389, 0, 52);
G2L["48"]["BorderColor3"] = Color3.fromRGB(208, 0, 0);
G2L["48"]["Text"] = [[Decal spam 4 bypazz]];
G2L["48"]["Position"] = UDim2.new(0.03612, 0, 0.55153, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
G2L["49"] = Instance.new("LocalScript", G2L["48"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.ImageLabel
G2L["4a"] = Instance.new("ImageLabel", G2L["14"]);
G2L["4a"]["BorderSizePixel"] = 3;
G2L["4a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["4a"]["Image"] = [[rbxassetid://100406364372140]];
G2L["4a"]["Size"] = UDim2.new(0, 389, 0, -193);
G2L["4a"]["BorderColor3"] = Color3.fromRGB(146, 0, 0);
G2L["4a"]["Position"] = UDim2.new(0.03612, 0, 0.79453, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextLabel
G2L["4b"] = Instance.new("TextLabel", G2L["14"]);
G2L["4b"]["TextWrapped"] = true;
G2L["4b"]["BorderSizePixel"] = 3;
G2L["4b"]["TextSize"] = 14;
G2L["4b"]["TextScaled"] = true;
G2L["4b"]["BackgroundColor3"] = Color3.fromRGB(40, 40, 40);
G2L["4b"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["4b"]["TextColor3"] = Color3.fromRGB(151, 0, 0);
G2L["4b"]["Size"] = UDim2.new(0, 443, 0, 37);
G2L["4b"]["BorderColor3"] = Color3.fromRGB(207, 0, 0);
G2L["4b"]["Text"] = [[End of scripts here]];
G2L["4b"]["Position"] = UDim2.new(-0.00013, 0, 0.8063, 0);


-- StarterGui.g00zkiddv6.Frame.TextLabel
G2L["4c"] = Instance.new("TextLabel", G2L["2"]);
G2L["4c"]["TextWrapped"] = true;
G2L["4c"]["BorderSizePixel"] = 3;
G2L["4c"]["TextSize"] = 14;
G2L["4c"]["TextScaled"] = true;
G2L["4c"]["BackgroundColor3"] = Color3.fromRGB(40, 40, 40);
G2L["4c"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["4c"]["TextColor3"] = Color3.fromRGB(151, 0, 0);
G2L["4c"]["Size"] = UDim2.new(0, 448, 0, 26);
G2L["4c"]["BorderColor3"] = Color3.fromRGB(207, 0, 0);
G2L["4c"]["Text"] = [[g00zkidd-Darkfella OP F3X GUI]];
G2L["4c"]["Position"] = UDim2.new(0.33476, 0, 0.01145, 0);


-- StarterGui.g00zkiddv6.Frame.LocalScript
G2L["4d"] = Instance.new("LocalScript", G2L["2"]);



-- StarterGui.g00zkiddv6.Frame.TextButton
G2L["4e"] = Instance.new("TextButton", G2L["2"]);
G2L["4e"]["TextWrapped"] = true;
G2L["4e"]["BorderSizePixel"] = 3;
G2L["4e"]["TextSize"] = 14;
G2L["4e"]["TextScaled"] = true;
G2L["4e"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4e"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["4e"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["4e"]["BackgroundTransparency"] = 0.3;
G2L["4e"]["Size"] = UDim2.new(0, 259, 0, 52);
G2L["4e"]["BorderColor3"] = Color3.fromRGB(194, 0, 0);
G2L["4e"]["Text"] = [[Java1x3x5x6 Theme]];
G2L["4e"]["Position"] = UDim2.new(0.33551, 0, 0.59832, 0);


-- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript
G2L["4f"] = Instance.new("LocalScript", G2L["4e"]);



-- StarterGui.g00zkiddv6.Frame.TextLabel
G2L["50"] = Instance.new("TextLabel", G2L["2"]);
G2L["50"]["TextWrapped"] = true;
G2L["50"]["BorderSizePixel"] = 3;
G2L["50"]["TextSize"] = 14;
G2L["50"]["TextScaled"] = true;
G2L["50"]["BackgroundColor3"] = Color3.fromRGB(54, 54, 54);
G2L["50"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["50"]["TextColor3"] = Color3.fromRGB(151, 0, 0);
G2L["50"]["Size"] = UDim2.new(0, 291, 0, 47);
G2L["50"]["BorderColor3"] = Color3.fromRGB(191, 0, 0);
G2L["50"]["Text"] = [[Join my discord https://discord.gg/bWdr52TH7]];
G2L["50"]["Position"] = UDim2.new(0.45351, 0, 0.89695, 0);


-- StarterGui.g00zkiddv6.Frame.TextButton
G2L["51"] = Instance.new("TextButton", G2L["2"]);
G2L["51"]["TextWrapped"] = true;
G2L["51"]["BorderSizePixel"] = 3;
G2L["51"]["TextSize"] = 14;
G2L["51"]["TextScaled"] = true;
G2L["51"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["51"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["51"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["51"]["BackgroundTransparency"] = 0.3;
G2L["51"]["Size"] = UDim2.new(0, 48, 0, 52);
G2L["51"]["BorderColor3"] = Color3.fromRGB(194, 0, 0);
G2L["51"]["Text"] = [[bomb]];
G2L["51"]["Position"] = UDim2.new(0.9192, 0, 0.59832, 0);


-- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript
G2L["52"] = Instance.new("LocalScript", G2L["51"]);



-- StarterGui.g00zkiddv6.Frame.TextButton
G2L["53"] = Instance.new("TextButton", G2L["2"]);
G2L["53"]["TextWrapped"] = true;
G2L["53"]["BorderSizePixel"] = 3;
G2L["53"]["TextSize"] = 14;
G2L["53"]["TextScaled"] = true;
G2L["53"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["53"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["53"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["53"]["BackgroundTransparency"] = 0.3;
G2L["53"]["Size"] = UDim2.new(0, 125, 0, 52);
G2L["53"]["BorderColor3"] = Color3.fromRGB(194, 0, 0);
G2L["53"]["Text"] = [[Hardstyle]];
G2L["53"]["Position"] = UDim2.new(0.33551, 0, 0.71283, 0);


-- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript
G2L["54"] = Instance.new("LocalScript", G2L["53"]);



-- StarterGui.g00zkiddv6.Frame.TextButton
G2L["55"] = Instance.new("TextButton", G2L["2"]);
G2L["55"]["TextWrapped"] = true;
G2L["55"]["BorderSizePixel"] = 3;
G2L["55"]["TextSize"] = 14;
G2L["55"]["TextScaled"] = true;
G2L["55"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["55"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["55"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["55"]["BackgroundTransparency"] = 0.3;
G2L["55"]["Size"] = UDim2.new(0, 125, 0, 52);
G2L["55"]["BorderColor3"] = Color3.fromRGB(194, 0, 0);
G2L["55"]["Text"] = [[Wonga by g00zkidd me ofc]];
G2L["55"]["Position"] = UDim2.new(0.52722, 0, 0.71283, 0);


-- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript
G2L["56"] = Instance.new("LocalScript", G2L["55"]);



-- StarterGui.g00zkiddv6.Frame.TextButton
G2L["57"] = Instance.new("TextButton", G2L["2"]);
G2L["57"]["TextWrapped"] = true;
G2L["57"]["BorderSizePixel"] = 3;
G2L["57"]["TextSize"] = 14;
G2L["57"]["TextScaled"] = true;
G2L["57"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["57"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["57"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["57"]["BackgroundTransparency"] = 0.3;
G2L["57"]["Size"] = UDim2.new(0, 125, 0, 52);
G2L["57"]["BorderColor3"] = Color3.fromRGB(194, 0, 0);
G2L["57"]["Text"] = [[Number]];
G2L["57"]["Position"] = UDim2.new(0.72178, 0, 0.71283, 0);


-- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript
G2L["58"] = Instance.new("LocalScript", G2L["57"]);



-- StarterGui.g00zkiddv6.Frame.TextButton
G2L["59"] = Instance.new("TextButton", G2L["2"]);
G2L["59"]["TextWrapped"] = true;
G2L["59"]["BorderSizePixel"] = 3;
G2L["59"]["TextSize"] = 14;
G2L["59"]["TextScaled"] = true;
G2L["59"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["59"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["59"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["59"]["BackgroundTransparency"] = 0.3;
G2L["59"]["Size"] = UDim2.new(0, 48, 0, 52);
G2L["59"]["BorderColor3"] = Color3.fromRGB(194, 0, 0);
G2L["59"]["Text"] = [[Gangsta paradise]];
G2L["59"]["Position"] = UDim2.new(0.9192, 0, 0.71283, 0);


-- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript
G2L["5a"] = Instance.new("LocalScript", G2L["59"]);



-- StarterGui.g00zkiddv6.Frame.TextButton
G2L["5b"] = Instance.new("TextButton", G2L["2"]);
G2L["5b"]["TextWrapped"] = true;
G2L["5b"]["BorderSizePixel"] = 3;
G2L["5b"]["TextSize"] = 14;
G2L["5b"]["TextScaled"] = true;
G2L["5b"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["5b"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["5b"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["5b"]["BackgroundTransparency"] = 0.3;
G2L["5b"]["Size"] = UDim2.new(0, 125, 0, 22);
G2L["5b"]["BorderColor3"] = Color3.fromRGB(194, 0, 0);
G2L["5b"]["Text"] = [[Im F#cked pls help me]];
G2L["5b"]["Position"] = UDim2.new(0.33551, 0, 0.83306, 0);


-- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript
G2L["5c"] = Instance.new("LocalScript", G2L["5b"]);



-- StarterGui.g00zkiddv6.Frame.TextButton
G2L["5d"] = Instance.new("TextButton", G2L["2"]);
G2L["5d"]["TextWrapped"] = true;
G2L["5d"]["BorderSizePixel"] = 3;
G2L["5d"]["TextSize"] = 14;
G2L["5d"]["TextScaled"] = true;
G2L["5d"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["5d"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["5d"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["5d"]["BackgroundTransparency"] = 0.3;
G2L["5d"]["Size"] = UDim2.new(0, 125, 0, 22);
G2L["5d"]["BorderColor3"] = Color3.fromRGB(194, 0, 0);
G2L["5d"]["Text"] = [[Darkfella theme]];
G2L["5d"]["Position"] = UDim2.new(0.52722, 0, 0.83306, 0);


-- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript
G2L["5e"] = Instance.new("LocalScript", G2L["5d"]);



-- StarterGui.g00zkiddv6.Frame.TextButton
G2L["5f"] = Instance.new("TextButton", G2L["2"]);
G2L["5f"]["TextWrapped"] = true;
G2L["5f"]["BorderSizePixel"] = 3;
G2L["5f"]["TextSize"] = 14;
G2L["5f"]["TextScaled"] = true;
G2L["5f"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["5f"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["5f"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["5f"]["BackgroundTransparency"] = 0.3;
G2L["5f"]["Size"] = UDim2.new(0, 125, 0, 22);
G2L["5f"]["BorderColor3"] = Color3.fromRGB(194, 0, 0);
G2L["5f"]["Text"] = [[Theme 3]];
G2L["5f"]["Position"] = UDim2.new(0.72178, 0, 0.83306, 0);


-- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript
G2L["60"] = Instance.new("LocalScript", G2L["5f"]);



-- StarterGui.g00zkiddv6.Frame.TextButton
G2L["61"] = Instance.new("TextButton", G2L["2"]);
G2L["61"]["TextWrapped"] = true;
G2L["61"]["BorderSizePixel"] = 3;
G2L["61"]["TextSize"] = 14;
G2L["61"]["TextScaled"] = true;
G2L["61"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["61"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["61"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["61"]["BackgroundTransparency"] = 0.3;
G2L["61"]["Size"] = UDim2.new(0, 47, 0, 22);
G2L["61"]["BorderColor3"] = Color3.fromRGB(194, 0, 0);
G2L["61"]["Text"] = [[Toadroasted]];
G2L["61"]["Position"] = UDim2.new(0.92063, 0, 0.83306, 0);


-- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript
G2L["62"] = Instance.new("LocalScript", G2L["61"]);



-- StarterGui.g00zkiddv6.Frame.TextButton
G2L["63"] = Instance.new("TextButton", G2L["2"]);
G2L["63"]["TextWrapped"] = true;
G2L["63"]["BorderSizePixel"] = 3;
G2L["63"]["TextSize"] = 14;
G2L["63"]["TextScaled"] = true;
G2L["63"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["63"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["63"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["63"]["BackgroundTransparency"] = 0.3;
G2L["63"]["Size"] = UDim2.new(0, 125, 0, 52);
G2L["63"]["BorderColor3"] = Color3.fromRGB(194, 0, 0);
G2L["63"]["Text"] = [[c00lkidd]];
G2L["63"]["Position"] = UDim2.new(0.72178, 0, 0.59832, 0);


-- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript
G2L["64"] = Instance.new("LocalScript", G2L["63"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2
G2L["65"] = Instance.new("ScrollingFrame", G2L["2"]);
G2L["65"]["Visible"] = false;
G2L["65"]["Active"] = true;
G2L["65"]["BorderSizePixel"] = 0;
G2L["65"]["Name"] = [[ScrollingFrame2]];
G2L["65"]["BackgroundColor3"] = Color3.fromRGB(77, 77, 77);
G2L["65"]["Size"] = UDim2.new(0, 448, 0, 255);
G2L["65"]["ScrollBarImageColor3"] = Color3.fromRGB(0, 0, 0);
G2L["65"]["Position"] = UDim2.new(0.33551, 0, 0.08969, 0);
G2L["65"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.UIStroke
G2L["66"] = Instance.new("UIStroke", G2L["65"]);
G2L["66"]["Thickness"] = 2;
G2L["66"]["Color"] = Color3.fromRGB(178, 0, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton
G2L["67"] = Instance.new("TextButton", G2L["65"]);
G2L["67"]["TextWrapped"] = true;
G2L["67"]["BorderSizePixel"] = 3;
G2L["67"]["TextSize"] = 14;
G2L["67"]["TextScaled"] = true;
G2L["67"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["67"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["67"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["67"]["BackgroundTransparency"] = 0.3;
G2L["67"]["Size"] = UDim2.new(0, 133, 0, 52);
G2L["67"]["BorderColor3"] = Color3.fromRGB(185, 0, 0);
G2L["67"]["Text"] = [[Skybox 1]];
G2L["67"]["Position"] = UDim2.new(0.01129, 0, 0.04103, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
G2L["68"] = Instance.new("LocalScript", G2L["67"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextLabel
G2L["69"] = Instance.new("TextLabel", G2L["65"]);
G2L["69"]["TextWrapped"] = true;
G2L["69"]["BorderSizePixel"] = 3;
G2L["69"]["TextSize"] = 14;
G2L["69"]["TextScaled"] = true;
G2L["69"]["BackgroundColor3"] = Color3.fromRGB(40, 40, 40);
G2L["69"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["69"]["TextColor3"] = Color3.fromRGB(151, 0, 0);
G2L["69"]["Size"] = UDim2.new(0, 438, 0, 26);
G2L["69"]["BorderColor3"] = Color3.fromRGB(207, 0, 0);
G2L["69"]["Text"] = [[Darkfella Page]];
G2L["69"]["Position"] = UDim2.new(0, 0, 0, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton
G2L["6a"] = Instance.new("TextButton", G2L["65"]);
G2L["6a"]["TextWrapped"] = true;
G2L["6a"]["BorderSizePixel"] = 3;
G2L["6a"]["TextSize"] = 14;
G2L["6a"]["TextScaled"] = true;
G2L["6a"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["6a"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["6a"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["6a"]["BackgroundTransparency"] = 0.3;
G2L["6a"]["Size"] = UDim2.new(0, 146, 0, 52);
G2L["6a"]["BorderColor3"] = Color3.fromRGB(185, 0, 0);
G2L["6a"]["Text"] = [[Skybox 2]];
G2L["6a"]["Position"] = UDim2.new(0.32957, 0, 0.04103, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
G2L["6b"] = Instance.new("LocalScript", G2L["6a"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton
G2L["6c"] = Instance.new("TextButton", G2L["65"]);
G2L["6c"]["TextWrapped"] = true;
G2L["6c"]["BorderSizePixel"] = 3;
G2L["6c"]["TextSize"] = 14;
G2L["6c"]["TextScaled"] = true;
G2L["6c"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["6c"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["6c"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["6c"]["BackgroundTransparency"] = 0.3;
G2L["6c"]["Size"] = UDim2.new(0, 130, 0, 52);
G2L["6c"]["BorderColor3"] = Color3.fromRGB(185, 0, 0);
G2L["6c"]["Text"] = [[Skybox 3]];
G2L["6c"]["Position"] = UDim2.new(0.67494, 0, 0.04103, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
G2L["6d"] = Instance.new("LocalScript", G2L["6c"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton
G2L["6e"] = Instance.new("TextButton", G2L["65"]);
G2L["6e"]["TextWrapped"] = true;
G2L["6e"]["BorderSizePixel"] = 3;
G2L["6e"]["TextSize"] = 14;
G2L["6e"]["TextScaled"] = true;
G2L["6e"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["6e"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["6e"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["6e"]["BackgroundTransparency"] = 0.3;
G2L["6e"]["Size"] = UDim2.new(0, 133, 0, 52);
G2L["6e"]["BorderColor3"] = Color3.fromRGB(185, 0, 0);
G2L["6e"]["Text"] = [[Decal 1]];
G2L["6e"]["Position"] = UDim2.new(0.01129, 0, 0.09924, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
G2L["6f"] = Instance.new("LocalScript", G2L["6e"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton
G2L["70"] = Instance.new("TextButton", G2L["65"]);
G2L["70"]["TextWrapped"] = true;
G2L["70"]["BorderSizePixel"] = 3;
G2L["70"]["TextSize"] = 14;
G2L["70"]["TextScaled"] = true;
G2L["70"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["70"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["70"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["70"]["BackgroundTransparency"] = 0.3;
G2L["70"]["Size"] = UDim2.new(0, 146, 0, 52);
G2L["70"]["BorderColor3"] = Color3.fromRGB(185, 0, 0);
G2L["70"]["Text"] = [[Decal 2]];
G2L["70"]["Position"] = UDim2.new(0.32957, 0, 0.09924, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
G2L["71"] = Instance.new("LocalScript", G2L["70"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton
G2L["72"] = Instance.new("TextButton", G2L["65"]);
G2L["72"]["TextWrapped"] = true;
G2L["72"]["BorderSizePixel"] = 3;
G2L["72"]["TextSize"] = 14;
G2L["72"]["TextScaled"] = true;
G2L["72"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["72"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["72"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["72"]["BackgroundTransparency"] = 0.3;
G2L["72"]["Size"] = UDim2.new(0, 133, 0, 52);
G2L["72"]["BorderColor3"] = Color3.fromRGB(185, 0, 0);
G2L["72"]["Text"] = [[Decal 3]];
G2L["72"]["Position"] = UDim2.new(0.67494, 0, 0.09924, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
G2L["73"] = Instance.new("LocalScript", G2L["72"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton
G2L["74"] = Instance.new("TextButton", G2L["65"]);
G2L["74"]["TextWrapped"] = true;
G2L["74"]["BorderSizePixel"] = 3;
G2L["74"]["TextSize"] = 14;
G2L["74"]["TextScaled"] = true;
G2L["74"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["74"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["74"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["74"]["BackgroundTransparency"] = 0.3;
G2L["74"]["Size"] = UDim2.new(0, 133, 0, 52);
G2L["74"]["BorderColor3"] = Color3.fromRGB(185, 0, 0);
G2L["74"]["Text"] = [[Mario Sky by me lol]];
G2L["74"]["Position"] = UDim2.new(0.01129, 0, 0.15744, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
G2L["75"] = Instance.new("LocalScript", G2L["74"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton
G2L["76"] = Instance.new("TextButton", G2L["65"]);
G2L["76"]["TextWrapped"] = true;
G2L["76"]["BorderSizePixel"] = 3;
G2L["76"]["TextSize"] = 14;
G2L["76"]["TextScaled"] = true;
G2L["76"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["76"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["76"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["76"]["BackgroundTransparency"] = 0.3;
G2L["76"]["Size"] = UDim2.new(0, 146, 0, 52);
G2L["76"]["BorderColor3"] = Color3.fromRGB(185, 0, 0);
G2L["76"]["Text"] = [[Animan Sky]];
G2L["76"]["Position"] = UDim2.new(0.32957, 0, 0.15744, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
G2L["77"] = Instance.new("LocalScript", G2L["76"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton
G2L["78"] = Instance.new("TextButton", G2L["65"]);
G2L["78"]["TextWrapped"] = true;
G2L["78"]["BorderSizePixel"] = 3;
G2L["78"]["TextSize"] = 14;
G2L["78"]["TextScaled"] = true;
G2L["78"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["78"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["78"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["78"]["BackgroundTransparency"] = 0.3;
G2L["78"]["Size"] = UDim2.new(0, 130, 0, 52);
G2L["78"]["BorderColor3"] = Color3.fromRGB(185, 0, 0);
G2L["78"]["Text"] = [[Mario Decal]];
G2L["78"]["Position"] = UDim2.new(0.67494, 0, 0.15744, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
G2L["79"] = Instance.new("LocalScript", G2L["78"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton
G2L["7a"] = Instance.new("TextButton", G2L["65"]);
G2L["7a"]["TextWrapped"] = true;
G2L["7a"]["BorderSizePixel"] = 3;
G2L["7a"]["TextSize"] = 14;
G2L["7a"]["TextScaled"] = true;
G2L["7a"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["7a"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["7a"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["7a"]["BackgroundTransparency"] = 0.3;
G2L["7a"]["Size"] = UDim2.new(0, 133, 0, 52);
G2L["7a"]["BorderColor3"] = Color3.fromRGB(185, 0, 0);
G2L["7a"]["Text"] = [[Char all Darkfella]];
G2L["7a"]["Position"] = UDim2.new(0.01129, 0, 0.21469, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
G2L["7b"] = Instance.new("LocalScript", G2L["7a"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton
G2L["7c"] = Instance.new("TextButton", G2L["65"]);
G2L["7c"]["TextWrapped"] = true;
G2L["7c"]["BorderSizePixel"] = 3;
G2L["7c"]["TextSize"] = 14;
G2L["7c"]["TextScaled"] = true;
G2L["7c"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["7c"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["7c"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["7c"]["BackgroundTransparency"] = 0.3;
G2L["7c"]["Size"] = UDim2.new(0, 146, 0, 52);
G2L["7c"]["BorderColor3"] = Color3.fromRGB(185, 0, 0);
G2L["7c"]["Text"] = [[EFN]];
G2L["7c"]["Position"] = UDim2.new(0.32957, 0, 0.21469, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
G2L["7d"] = Instance.new("LocalScript", G2L["7c"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton
G2L["7e"] = Instance.new("TextButton", G2L["65"]);
G2L["7e"]["TextWrapped"] = true;
G2L["7e"]["BorderSizePixel"] = 3;
G2L["7e"]["TextSize"] = 14;
G2L["7e"]["TextScaled"] = true;
G2L["7e"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["7e"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["7e"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["7e"]["BackgroundTransparency"] = 0.3;
G2L["7e"]["Size"] = UDim2.new(0, 130, 0, 52);
G2L["7e"]["BorderColor3"] = Color3.fromRGB(185, 0, 0);
G2L["7e"]["Text"] = [[Lotsa spaghetti]];
G2L["7e"]["Position"] = UDim2.new(0.67494, 0, 0.21469, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
G2L["7f"] = Instance.new("LocalScript", G2L["7e"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton
G2L["80"] = Instance.new("TextButton", G2L["65"]);
G2L["80"]["TextWrapped"] = true;
G2L["80"]["BorderSizePixel"] = 3;
G2L["80"]["TextSize"] = 14;
G2L["80"]["TextScaled"] = true;
G2L["80"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["80"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["80"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["80"]["BackgroundTransparency"] = 0.3;
G2L["80"]["Size"] = UDim2.new(0, 133, 0, 52);
G2L["80"]["BorderColor3"] = Color3.fromRGB(185, 0, 0);
G2L["80"]["Text"] = [[Cartel song]];
G2L["80"]["Position"] = UDim2.new(0.01129, 0, 0.27195, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
G2L["81"] = Instance.new("LocalScript", G2L["80"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton
G2L["82"] = Instance.new("TextButton", G2L["65"]);
G2L["82"]["TextWrapped"] = true;
G2L["82"]["BorderSizePixel"] = 3;
G2L["82"]["TextSize"] = 14;
G2L["82"]["TextScaled"] = true;
G2L["82"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["82"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["82"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["82"]["BackgroundTransparency"] = 0.3;
G2L["82"]["Size"] = UDim2.new(0, 146, 0, 52);
G2L["82"]["BorderColor3"] = Color3.fromRGB(185, 0, 0);
G2L["82"]["Text"] = [[Git tommy gun]];
G2L["82"]["Position"] = UDim2.new(0.32957, 0, 0.27195, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
G2L["83"] = Instance.new("LocalScript", G2L["82"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton
G2L["84"] = Instance.new("TextButton", G2L["65"]);
G2L["84"]["TextWrapped"] = true;
G2L["84"]["BorderSizePixel"] = 3;
G2L["84"]["TextSize"] = 14;
G2L["84"]["TextScaled"] = true;
G2L["84"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["84"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["84"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["84"]["BackgroundTransparency"] = 0.3;
G2L["84"]["Size"] = UDim2.new(0, 130, 0, 52);
G2L["84"]["BorderColor3"] = Color3.fromRGB(185, 0, 0);
G2L["84"]["Text"] = [[Billboard]];
G2L["84"]["Position"] = UDim2.new(0.67494, 0, 0.27195, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
G2L["85"] = Instance.new("LocalScript", G2L["84"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton
G2L["86"] = Instance.new("TextButton", G2L["65"]);
G2L["86"]["TextWrapped"] = true;
G2L["86"]["BorderSizePixel"] = 3;
G2L["86"]["TextSize"] = 14;
G2L["86"]["TextScaled"] = true;
G2L["86"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["86"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["86"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["86"]["BackgroundTransparency"] = 0.3;
G2L["86"]["Size"] = UDim2.new(0, 133, 0, 52);
G2L["86"]["BorderColor3"] = Color3.fromRGB(185, 0, 0);
G2L["86"]["Text"] = [[Billboard]];
G2L["86"]["Position"] = UDim2.new(0.01129, 0, 0.3292, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
G2L["87"] = Instance.new("LocalScript", G2L["86"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton
G2L["88"] = Instance.new("TextButton", G2L["65"]);
G2L["88"]["TextWrapped"] = true;
G2L["88"]["BorderSizePixel"] = 3;
G2L["88"]["TextSize"] = 14;
G2L["88"]["TextScaled"] = true;
G2L["88"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["88"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["88"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["88"]["BackgroundTransparency"] = 0.3;
G2L["88"]["Size"] = UDim2.new(0, 146, 0, 52);
G2L["88"]["BorderColor3"] = Color3.fromRGB(194, 0, 0);
G2L["88"]["Text"] = [[Avatar rain]];
G2L["88"]["Position"] = UDim2.new(0.32771, 0, 0.32828, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
G2L["89"] = Instance.new("LocalScript", G2L["88"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton
G2L["8a"] = Instance.new("TextButton", G2L["65"]);
G2L["8a"]["TextWrapped"] = true;
G2L["8a"]["BorderSizePixel"] = 3;
G2L["8a"]["TextSize"] = 14;
G2L["8a"]["TextScaled"] = true;
G2L["8a"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["8a"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["8a"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["8a"]["BackgroundTransparency"] = 0.3;
G2L["8a"]["Size"] = UDim2.new(0, 130, 0, 51);
G2L["8a"]["BorderColor3"] = Color3.fromRGB(185, 0, 0);
G2L["8a"]["Text"] = [[Obunga]];
G2L["8a"]["Position"] = UDim2.new(0.67494, 0, 0.3292, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
G2L["8b"] = Instance.new("LocalScript", G2L["8a"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton
G2L["8c"] = Instance.new("TextButton", G2L["65"]);
G2L["8c"]["TextWrapped"] = true;
G2L["8c"]["BorderSizePixel"] = 3;
G2L["8c"]["TextSize"] = 14;
G2L["8c"]["TextScaled"] = true;
G2L["8c"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["8c"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["8c"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["8c"]["BackgroundTransparency"] = 0.3;
G2L["8c"]["Size"] = UDim2.new(0, 424, 0, 50);
G2L["8c"]["BorderColor3"] = Color3.fromRGB(185, 0, 0);
G2L["8c"]["Text"] = [[Bring all]];
G2L["8c"]["Position"] = UDim2.new(0.01129, 0, 0.38995, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
G2L["8d"] = Instance.new("LocalScript", G2L["8c"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton
G2L["8e"] = Instance.new("TextButton", G2L["65"]);
G2L["8e"]["TextWrapped"] = true;
G2L["8e"]["BorderSizePixel"] = 3;
G2L["8e"]["TextSize"] = 14;
G2L["8e"]["TextScaled"] = true;
G2L["8e"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["8e"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["8e"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["8e"]["BackgroundTransparency"] = 0.3;
G2L["8e"]["Size"] = UDim2.new(0, 133, 0, 52);
G2L["8e"]["BorderColor3"] = Color3.fromRGB(204, 0, 0);
G2L["8e"]["Text"] = [[Particles]];
G2L["8e"]["Position"] = UDim2.new(0.00943, 0, 0.44721, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
G2L["8f"] = Instance.new("LocalScript", G2L["8e"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton
G2L["90"] = Instance.new("TextButton", G2L["65"]);
G2L["90"]["TextWrapped"] = true;
G2L["90"]["BorderSizePixel"] = 3;
G2L["90"]["TextSize"] = 14;
G2L["90"]["TextScaled"] = true;
G2L["90"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["90"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["90"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["90"]["BackgroundTransparency"] = 0.3;
G2L["90"]["Size"] = UDim2.new(0, 130, 0, 52);
G2L["90"]["BorderColor3"] = Color3.fromRGB(204, 0, 0);
G2L["90"]["Text"] = [[Spin all 50]];
G2L["90"]["Position"] = UDim2.new(0.6772, 0, 0.44721, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
G2L["91"] = Instance.new("LocalScript", G2L["90"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton
G2L["92"] = Instance.new("TextButton", G2L["65"]);
G2L["92"]["TextWrapped"] = true;
G2L["92"]["BorderSizePixel"] = 3;
G2L["92"]["TextSize"] = 14;
G2L["92"]["TextScaled"] = true;
G2L["92"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["92"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["92"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["92"]["BackgroundTransparency"] = 0.3;
G2L["92"]["Size"] = UDim2.new(0, 424, 0, 52);
G2L["92"]["BorderColor3"] = Color3.fromRGB(204, 0, 0);
G2L["92"]["Text"] = [[Hint-Message]];
G2L["92"]["Position"] = UDim2.new(0.00943, 0, 0.50541, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
G2L["93"] = Instance.new("LocalScript", G2L["92"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.ImageButton
G2L["94"] = Instance.new("ImageButton", G2L["65"]);
G2L["94"]["BorderSizePixel"] = 3;
G2L["94"]["BackgroundColor3"] = Color3.fromRGB(65, 0, 255);
G2L["94"]["Image"] = [[rbxassetid://72368857887211]];
G2L["94"]["Size"] = UDim2.new(0, 422, 0, 137);
G2L["94"]["BorderColor3"] = Color3.fromRGB(204, 0, 0);
G2L["94"]["Position"] = UDim2.new(0.01129, 0, 0.5693, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.ImageButton.LocalScript
G2L["95"] = Instance.new("LocalScript", G2L["94"]);



-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextLabel
G2L["96"] = Instance.new("TextLabel", G2L["65"]);
G2L["96"]["TextWrapped"] = true;
G2L["96"]["BorderSizePixel"] = 3;
G2L["96"]["TextSize"] = 14;
G2L["96"]["TextScaled"] = true;
G2L["96"]["BackgroundColor3"] = Color3.fromRGB(40, 40, 40);
G2L["96"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["96"]["TextColor3"] = Color3.fromRGB(151, 0, 0);
G2L["96"]["Size"] = UDim2.new(0, 422, 0, 26);
G2L["96"]["BorderColor3"] = Color3.fromRGB(207, 0, 0);
G2L["96"]["Text"] = [[Darkfella Page-End]];
G2L["96"]["Position"] = UDim2.new(0.01129, 0, 0.70802, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.ImageLabel
G2L["97"] = Instance.new("ImageLabel", G2L["65"]);
G2L["97"]["BorderSizePixel"] = 0;
G2L["97"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["97"]["Image"] = [[rbxassetid://89428303682843]];
G2L["97"]["Size"] = UDim2.new(0, 421, 0, 268);
G2L["97"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["97"]["BackgroundTransparency"] = 1;
G2L["97"]["Position"] = UDim2.new(0.01573, 0, 0.74332, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton
G2L["98"] = Instance.new("TextButton", G2L["65"]);
G2L["98"]["TextWrapped"] = true;
G2L["98"]["BorderSizePixel"] = 3;
G2L["98"]["TextSize"] = 14;
G2L["98"]["TextScaled"] = true;
G2L["98"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["98"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["98"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["98"]["BackgroundTransparency"] = 0.3;
G2L["98"]["Size"] = UDim2.new(0, 146, 0, 52);
G2L["98"]["BorderColor3"] = Color3.fromRGB(204, 0, 0);
G2L["98"]["Text"] = [[Disco]];
G2L["98"]["Position"] = UDim2.new(0.32771, 0, 0.44721, 0);


-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
G2L["99"] = Instance.new("LocalScript", G2L["98"]);



-- StarterGui.g00zkiddv6.Frame.UIStroke
G2L["9a"] = Instance.new("UIStroke", G2L["2"]);
G2L["9a"]["Thickness"] = 2;
G2L["9a"]["Color"] = Color3.fromRGB(174, 0, 0);


-- StarterGui.g00zkiddv6.Frame.Frame2
G2L["9b"] = Instance.new("Frame", G2L["2"]);
G2L["9b"]["Visible"] = false;
G2L["9b"]["BorderSizePixel"] = 0;
G2L["9b"]["BackgroundColor3"] = Color3.fromRGB(77, 77, 77);
G2L["9b"]["Size"] = UDim2.new(0, 450, 0, 256);
G2L["9b"]["Position"] = UDim2.new(0.33408, 0, 0.08779, 0);
G2L["9b"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["9b"]["Name"] = [[Frame2]];


-- StarterGui.g00zkiddv6.Frame.Frame2.UICorner
G2L["9c"] = Instance.new("UICorner", G2L["9b"]);



-- StarterGui.g00zkiddv6.Frame.Frame2.UIStroke
G2L["9d"] = Instance.new("UIStroke", G2L["9b"]);
G2L["9d"]["Thickness"] = 3;
G2L["9d"]["Color"] = Color3.fromRGB(194, 0, 0);


-- StarterGui.g00zkiddv6.Frame.Frame2.TextLabel
G2L["9e"] = Instance.new("TextLabel", G2L["9b"]);
G2L["9e"]["TextWrapped"] = true;
G2L["9e"]["BorderSizePixel"] = 3;
G2L["9e"]["TextSize"] = 14;
G2L["9e"]["TextScaled"] = true;
G2L["9e"]["BackgroundColor3"] = Color3.fromRGB(40, 40, 40);
G2L["9e"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["9e"]["TextColor3"] = Color3.fromRGB(151, 0, 0);
G2L["9e"]["Size"] = UDim2.new(0, 447, 0, 26);
G2L["9e"]["BorderColor3"] = Color3.fromRGB(207, 0, 0);
G2L["9e"]["Text"] = [[Admin Commands]];
G2L["9e"]["Position"] = UDim2.new(0.00222, 0, 0.02481, 0);


-- StarterGui.g00zkiddv6.Frame.Frame2.TextButton
G2L["9f"] = Instance.new("TextButton", G2L["9b"]);
G2L["9f"]["TextWrapped"] = true;
G2L["9f"]["BorderSizePixel"] = 3;
G2L["9f"]["TextSize"] = 14;
G2L["9f"]["TextScaled"] = true;
G2L["9f"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["9f"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["9f"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["9f"]["BackgroundTransparency"] = 0.3;
G2L["9f"]["Size"] = UDim2.new(0, 141, 0, 52);
G2L["9f"]["BorderColor3"] = Color3.fromRGB(185, 0, 0);
G2L["9f"]["Text"] = [[Fly]];
G2L["9f"]["Position"] = UDim2.new(0.00462, 0, 0.22462, 0);


-- StarterGui.g00zkiddv6.Frame.Frame2.TextButton.LocalScript
G2L["a0"] = Instance.new("LocalScript", G2L["9f"]);



-- StarterGui.g00zkiddv6.Frame.Frame2.TextButton
G2L["a1"] = Instance.new("TextButton", G2L["9b"]);
G2L["a1"]["TextWrapped"] = true;
G2L["a1"]["BorderSizePixel"] = 3;
G2L["a1"]["TextSize"] = 14;
G2L["a1"]["TextScaled"] = true;
G2L["a1"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["a1"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["a1"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["a1"]["BackgroundTransparency"] = 0.3;
G2L["a1"]["Size"] = UDim2.new(0, 154, 0, 52);
G2L["a1"]["BorderColor3"] = Color3.fromRGB(185, 0, 0);
G2L["a1"]["Text"] = [[loopkill others]];
G2L["a1"]["Position"] = UDim2.new(0.33129, 0, 0.22462, 0);


-- StarterGui.g00zkiddv6.Frame.Frame2.TextButton.LocalScript
G2L["a2"] = Instance.new("LocalScript", G2L["a1"]);



-- StarterGui.g00zkiddv6.Frame.Frame2.TextButton
G2L["a3"] = Instance.new("TextButton", G2L["9b"]);
G2L["a3"]["TextWrapped"] = true;
G2L["a3"]["BorderSizePixel"] = 3;
G2L["a3"]["TextSize"] = 14;
G2L["a3"]["TextScaled"] = true;
G2L["a3"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["a3"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["a3"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["a3"]["BackgroundTransparency"] = 0.3;
G2L["a3"]["Size"] = UDim2.new(0, 139, 0, 52);
G2L["a3"]["BorderColor3"] = Color3.fromRGB(185, 0, 0);
G2L["a3"]["Text"] = [[Loopwarp all]];
G2L["a3"]["Position"] = UDim2.new(0.68684, 0, 0.22462, 0);


-- StarterGui.g00zkiddv6.Frame.Frame2.TextButton.LocalScript
G2L["a4"] = Instance.new("LocalScript", G2L["a3"]);



-- StarterGui.g00zkiddv6.Frame.Frame2.TextButton
G2L["a5"] = Instance.new("TextButton", G2L["9b"]);
G2L["a5"]["TextWrapped"] = true;
G2L["a5"]["BorderSizePixel"] = 3;
G2L["a5"]["TextSize"] = 14;
G2L["a5"]["TextScaled"] = true;
G2L["a5"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["a5"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["a5"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["a5"]["BackgroundTransparency"] = 0.3;
G2L["a5"]["Size"] = UDim2.new(0, 141, 0, 52);
G2L["a5"]["BorderColor3"] = Color3.fromRGB(185, 0, 0);
G2L["a5"]["Text"] = [[kick all]];
G2L["a5"]["Position"] = UDim2.new(0.00462, 0, 0.45509, 0);


-- StarterGui.g00zkiddv6.Frame.Frame2.TextButton.LocalScript
G2L["a6"] = Instance.new("LocalScript", G2L["a5"]);



-- StarterGui.g00zkiddv6.Frame.Frame2.TextButton
G2L["a7"] = Instance.new("TextButton", G2L["9b"]);
G2L["a7"]["TextWrapped"] = true;
G2L["a7"]["BorderSizePixel"] = 3;
G2L["a7"]["TextSize"] = 14;
G2L["a7"]["TextScaled"] = true;
G2L["a7"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["a7"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["a7"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["a7"]["BackgroundTransparency"] = 0.3;
G2L["a7"]["Size"] = UDim2.new(0, 154, 0, 52);
G2L["a7"]["BorderColor3"] = Color3.fromRGB(185, 0, 0);
G2L["a7"]["Text"] = [[noclip]];
G2L["a7"]["Position"] = UDim2.new(0.33129, 0, 0.45509, 0);


-- StarterGui.g00zkiddv6.Frame.Frame2.TextButton.LocalScript
G2L["a8"] = Instance.new("LocalScript", G2L["a7"]);



-- StarterGui.g00zkiddv6.Frame.Frame2.TextButton
G2L["a9"] = Instance.new("TextButton", G2L["9b"]);
G2L["a9"]["TextWrapped"] = true;
G2L["a9"]["BorderSizePixel"] = 3;
G2L["a9"]["TextSize"] = 14;
G2L["a9"]["TextScaled"] = true;
G2L["a9"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["a9"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["a9"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["a9"]["BackgroundTransparency"] = 0.3;
G2L["a9"]["Size"] = UDim2.new(0, 139, 0, 52);
G2L["a9"]["BorderColor3"] = Color3.fromRGB(185, 0, 0);
G2L["a9"]["Text"] = [[Punish all]];
G2L["a9"]["Position"] = UDim2.new(0.68684, 0, 0.45509, 0);


-- StarterGui.g00zkiddv6.Frame.Frame2.TextButton.LocalScript
G2L["aa"] = Instance.new("LocalScript", G2L["a9"]);



-- StarterGui.g00zkiddv6.Frame.Frame2.TextButton
G2L["ab"] = Instance.new("TextButton", G2L["9b"]);
G2L["ab"]["TextWrapped"] = true;
G2L["ab"]["BorderSizePixel"] = 3;
G2L["ab"]["TextSize"] = 14;
G2L["ab"]["TextScaled"] = true;
G2L["ab"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["ab"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["ab"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["ab"]["BackgroundTransparency"] = 0.3;
G2L["ab"]["Size"] = UDim2.new(0, 140, 0, 52);
G2L["ab"]["BorderColor3"] = Color3.fromRGB(185, 0, 0);
G2L["ab"]["Text"] = [[Fire all]];
G2L["ab"]["Position"] = UDim2.new(0.00684, 0, 0.69728, 0);


-- StarterGui.g00zkiddv6.Frame.Frame2.TextButton.LocalScript
G2L["ac"] = Instance.new("LocalScript", G2L["ab"]);



-- StarterGui.g00zkiddv6.Frame.Frame2.TextButton
G2L["ad"] = Instance.new("TextButton", G2L["9b"]);
G2L["ad"]["TextWrapped"] = true;
G2L["ad"]["BorderSizePixel"] = 3;
G2L["ad"]["TextSize"] = 14;
G2L["ad"]["TextScaled"] = true;
G2L["ad"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["ad"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["ad"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["ad"]["BackgroundTransparency"] = 0.3;
G2L["ad"]["Size"] = UDim2.new(0, 154, 0, 52);
G2L["ad"]["BorderColor3"] = Color3.fromRGB(185, 0, 0);
G2L["ad"]["Text"] = [[Reset all]];
G2L["ad"]["Position"] = UDim2.new(0.33129, 0, 0.69728, 0);


-- StarterGui.g00zkiddv6.Frame.Frame2.TextButton.LocalScript
G2L["ae"] = Instance.new("LocalScript", G2L["ad"]);



-- StarterGui.g00zkiddv6.Frame.Frame2.TextButton
G2L["af"] = Instance.new("TextButton", G2L["9b"]);
G2L["af"]["TextWrapped"] = true;
G2L["af"]["BorderSizePixel"] = 3;
G2L["af"]["TextSize"] = 14;
G2L["af"]["TextScaled"] = true;
G2L["af"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["af"]["BackgroundColor3"] = Color3.fromRGB(51, 51, 51);
G2L["af"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["af"]["BackgroundTransparency"] = 0.3;
G2L["af"]["Size"] = UDim2.new(0, 140, 0, 52);
G2L["af"]["BorderColor3"] = Color3.fromRGB(185, 0, 0);
G2L["af"]["Text"] = [[kill all]];
G2L["af"]["Position"] = UDim2.new(0.68462, 0, 0.69728, 0);


-- StarterGui.g00zkiddv6.Frame.Frame2.TextButton.LocalScript
G2L["b0"] = Instance.new("LocalScript", G2L["af"]);



-- StarterGui.g00zkiddv6.Frame.Frame3
G2L["b1"] = Instance.new("Frame", G2L["2"]);
G2L["b1"]["BorderSizePixel"] = 0;
G2L["b1"]["BackgroundColor3"] = Color3.fromRGB(77, 77, 77);
G2L["b1"]["Size"] = UDim2.new(0, 450, 0, 256);
G2L["b1"]["Position"] = UDim2.new(0.33408, 0, 0.08779, 0);
G2L["b1"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["b1"]["Name"] = [[Frame3]];


-- StarterGui.g00zkiddv6.Frame.Frame3.UICorner
G2L["b2"] = Instance.new("UICorner", G2L["b1"]);



-- StarterGui.g00zkiddv6.Frame.Frame3.UIStroke
G2L["b3"] = Instance.new("UIStroke", G2L["b1"]);
G2L["b3"]["Thickness"] = 3;
G2L["b3"]["Color"] = Color3.fromRGB(194, 0, 0);


-- StarterGui.g00zkiddv6.Frame.Frame3.TextLabel
G2L["b4"] = Instance.new("TextLabel", G2L["b1"]);
G2L["b4"]["TextWrapped"] = true;
G2L["b4"]["BorderSizePixel"] = 3;
G2L["b4"]["TextSize"] = 14;
G2L["b4"]["TextScaled"] = true;
G2L["b4"]["BackgroundColor3"] = Color3.fromRGB(40, 40, 40);
G2L["b4"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["b4"]["TextColor3"] = Color3.fromRGB(151, 0, 0);
G2L["b4"]["Size"] = UDim2.new(0, 447, 0, 26);
G2L["b4"]["BorderColor3"] = Color3.fromRGB(207, 0, 0);
G2L["b4"]["Text"] = [[Credits]];
G2L["b4"]["Position"] = UDim2.new(0.00222, 0, 0.02481, 0);


-- StarterGui.g00zkiddv6.Frame.Frame3.ImageLabel
G2L["b5"] = Instance.new("ImageLabel", G2L["b1"]);
G2L["b5"]["BorderSizePixel"] = 0;
G2L["b5"]["BackgroundColor3"] = Color3.fromRGB(139, 139, 139);
G2L["b5"]["Image"] = [[rbxassetid://89428303682843]];
G2L["b5"]["Size"] = UDim2.new(0, 105, 0, 83);
G2L["b5"]["BorderColor3"] = Color3.fromRGB(191, 0, 0);
G2L["b5"]["Position"] = UDim2.new(0.7624, 0, 0.67237, 0);


-- StarterGui.g00zkiddv6.Frame.Frame3.ImageLabel.UICorner
G2L["b6"] = Instance.new("UICorner", G2L["b5"]);



-- StarterGui.g00zkiddv6.Frame.Frame3.ImageLabel.UIStroke
G2L["b7"] = Instance.new("UIStroke", G2L["b5"]);
G2L["b7"]["Thickness"] = 2;
G2L["b7"]["Color"] = Color3.fromRGB(191, 0, 0);


-- StarterGui.g00zkiddv6.Frame.Frame3.ImageLabel
G2L["b8"] = Instance.new("ImageLabel", G2L["b1"]);
G2L["b8"]["BorderSizePixel"] = 2;
G2L["b8"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["b8"]["Image"] = [[rbxassetid://107223539838062]];
G2L["b8"]["Size"] = UDim2.new(0, 82, 0, 75);
G2L["b8"]["BorderColor3"] = Color3.fromRGB(191, 0, 0);
G2L["b8"]["Position"] = UDim2.new(0.00222, 0, 0.14503, 0);


-- StarterGui.g00zkiddv6.Frame.Frame3.TextLabel
G2L["b9"] = Instance.new("TextLabel", G2L["b1"]);
G2L["b9"]["TextWrapped"] = true;
G2L["b9"]["BorderSizePixel"] = 3;
G2L["b9"]["TextSize"] = 14;
G2L["b9"]["TextScaled"] = true;
G2L["b9"]["BackgroundColor3"] = Color3.fromRGB(40, 40, 40);
G2L["b9"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["b9"]["TextColor3"] = Color3.fromRGB(151, 0, 0);
G2L["b9"]["BackgroundTransparency"] = 0.6;
G2L["b9"]["Size"] = UDim2.new(0, 354, 0, 93);
G2L["b9"]["BorderColor3"] = Color3.fromRGB(207, 0, 0);
G2L["b9"]["Text"] = [[F3X Gui made by g00zkidd and darkfella]];
G2L["b9"]["Position"] = UDim2.new(0.20773, 0, 0.14503, 0);


-- StarterGui.g00zkiddv6.Frame.Frame3.TextLabel
G2L["ba"] = Instance.new("TextLabel", G2L["b1"]);
G2L["ba"]["TextWrapped"] = true;
G2L["ba"]["BorderSizePixel"] = 3;
G2L["ba"]["TextSize"] = 14;
G2L["ba"]["TextScaled"] = true;
G2L["ba"]["BackgroundColor3"] = Color3.fromRGB(40, 40, 40);
G2L["ba"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["ba"]["TextColor3"] = Color3.fromRGB(151, 0, 0);
G2L["ba"]["BackgroundTransparency"] = 0.6;
G2L["ba"]["Size"] = UDim2.new(0, 324, 0, 64);
G2L["ba"]["BorderColor3"] = Color3.fromRGB(207, 0, 0);
G2L["ba"]["Text"] = [[enjoy using this poopa skid]];
G2L["ba"]["Position"] = UDim2.new(0.02106, 0, 0.71925, 0);


-- StarterGui.g00zkiddv6.Frame.Frame.TextButton.LocalScript
local function C_5()
local script = G2L["5"];
	script.Parent.MouseButton1Click:Connect(function()
		script.Parent.Parent.Parent.ScrollingFrame1.Visible = true
		script.Parent.Parent.Parent.ScrollingFrame2.Visible = false
		script.Parent.Parent.Parent.Frame2.Visible = false
		script.Parent.Parent.Parent.Frame3.Visible = false
	end)
end;
task.spawn(C_5);
-- StarterGui.g00zkiddv6.Frame.Frame.TextButton.LocalScript
local function C_7()
local script = G2L["7"];
	script.Parent.MouseButton1Click:Connect(function()
		script.Parent.Parent.Parent.ScrollingFrame1.Visible = false
		script.Parent.Parent.Parent.ScrollingFrame2.Visible = true
		script.Parent.Parent.Parent.Frame2.Visible = false
		script.Parent.Parent.Parent.Frame3.Visible = false
	end)
end;
task.spawn(C_7);
-- StarterGui.g00zkiddv6.Frame.Frame.TextButton.LocalScript
local function C_9()
local script = G2L["9"];
	script.Parent.MouseButton1Click:Connect(function()
		script.Parent.Parent.Parent.ScrollingFrame1.Visible = false
		script.Parent.Parent.Parent.ScrollingFrame2.Visible = false
		script.Parent.Parent.Parent.Frame2.Visible = true
		script.Parent.Parent.Parent.Frame3.Visible = false
	end)
end;
task.spawn(C_9);
-- StarterGui.g00zkiddv6.Frame.Frame.TextButton.LocalScript
local function C_b()
local script = G2L["b"];
	script.Parent.MouseButton1Click:Connect(function()
	
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";btools me")
	end)
end;
task.spawn(C_b);
-- StarterGui.g00zkiddv6.Frame.Frame.TextButton.LocalScript
local function C_d()
local script = G2L["d"];
	script.Parent.MouseButton1Click:Connect(function()
	
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";r6 me ")
	end)
end;
task.spawn(C_d);
-- StarterGui.g00zkiddv6.Frame.Frame.TextButton.LocalScript
local function C_f()
local script = G2L["f"];
	script.Parent.MouseButton1Click:Connect(function()
		script.Parent.Parent.Parent.ScrollingFrame1.Visible = false
		script.Parent.Parent.Parent.ScrollingFrame2.Visible = false
		script.Parent.Parent.Parent.Frame2.Visible = false
		script.Parent.Parent.Parent.Frame3.Visible = true
	end)
end;
task.spawn(C_f);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
local function C_16()
local script = G2L["16"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function Sky(id)
			e = char.HumanoidRootPart.CFrame.x
			f = char.HumanoidRootPart.CFrame.y
			g = char.HumanoidRootPart.CFrame.z
			CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
			for i,v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
					--spawn(function()
					SetName(v,"Sky")
					AddMesh(v)
					--end)
					--spawn(function()
					SetMesh(v,"8006679977")
					SetTexture(v,id)
					--end)
					MeshResize(v,Vector3.new(50,50,50))
					SetLocked(v,true)
				end
			end
		end
		Sky("95985243074518")
	
	end)
end;
task.spawn(C_16);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
local function C_18()
local script = G2L["18"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function Sky(id)
			e = char.HumanoidRootPart.CFrame.x
			f = char.HumanoidRootPart.CFrame.y
			g = char.HumanoidRootPart.CFrame.z
			CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
			for i,v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
					--spawn(function()
					SetName(v,"Sky")
					AddMesh(v)
					--end)
					--spawn(function()
					SetMesh(v,"8006679977")
					SetTexture(v,id)
					--end)
					MeshResize(v,Vector3.new(50,50,50))
					SetLocked(v,true)
				end
			end
		end
		Sky("86965016941007")
	
	end)
end;
task.spawn(C_18);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
local function C_1a()
local script = G2L["1a"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function Sky(id)
			e = char.HumanoidRootPart.CFrame.x
			f = char.HumanoidRootPart.CFrame.y
			g = char.HumanoidRootPart.CFrame.z
			CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
			for i,v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
					--spawn(function()
					SetName(v,"Sky")
					AddMesh(v)
					--end)
					--spawn(function()
					SetMesh(v,"8006679977")
					SetTexture(v,id)
					--end)
					MeshResize(v,Vector3.new(50,50,50))
					SetLocked(v,true)
				end
			end
		end
		Sky("97139166432561")
	
	end)
end;
task.spawn(C_1a);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
local function C_1c()
local script = G2L["1c"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function spam(id)
			for i,v in game.workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v,false)
						SpawnDecal(v,Enum.NormalId.Front)
						AddDecal(v,id,Enum.NormalId.Front)
	
						SpawnDecal(v,Enum.NormalId.Back)
						AddDecal(v,id,Enum.NormalId.Back)
	
						SpawnDecal(v,Enum.NormalId.Right)
						AddDecal(v,id,Enum.NormalId.Right)
	
						SpawnDecal(v,Enum.NormalId.Left)
						AddDecal(v,id,Enum.NormalId.Left)
	
						SpawnDecal(v,Enum.NormalId.Bottom)
						AddDecal(v,id,Enum.NormalId.Bottom)
	
						SpawnDecal(v,Enum.NormalId.Top)
						AddDecal(v,id,Enum.NormalId.Top)
					end)
				end
			end 
		end
		spam("95985243074518")
	
	end)
end;
task.spawn(C_1c);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
local function C_1e()
local script = G2L["1e"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function spam(id)
			for i,v in game.workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v,false)
						SpawnDecal(v,Enum.NormalId.Front)
						AddDecal(v,id,Enum.NormalId.Front)
	
						SpawnDecal(v,Enum.NormalId.Back)
						AddDecal(v,id,Enum.NormalId.Back)
	
						SpawnDecal(v,Enum.NormalId.Right)
						AddDecal(v,id,Enum.NormalId.Right)
	
						SpawnDecal(v,Enum.NormalId.Left)
						AddDecal(v,id,Enum.NormalId.Left)
	
						SpawnDecal(v,Enum.NormalId.Bottom)
						AddDecal(v,id,Enum.NormalId.Bottom)
	
						SpawnDecal(v,Enum.NormalId.Top)
						AddDecal(v,id,Enum.NormalId.Top)
					end)
				end
			end 
		end
		spam("86965016941007")
	
	end)
end;
task.spawn(C_1e);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
local function C_20()
local script = G2L["20"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function spam(id)
			for i,v in game.workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v,false)
						SpawnDecal(v,Enum.NormalId.Front)
						AddDecal(v,id,Enum.NormalId.Front)
	
						SpawnDecal(v,Enum.NormalId.Back)
						AddDecal(v,id,Enum.NormalId.Back)
	
						SpawnDecal(v,Enum.NormalId.Right)
						AddDecal(v,id,Enum.NormalId.Right)
	
						SpawnDecal(v,Enum.NormalId.Left)
						AddDecal(v,id,Enum.NormalId.Left)
	
						SpawnDecal(v,Enum.NormalId.Bottom)
						AddDecal(v,id,Enum.NormalId.Bottom)
	
						SpawnDecal(v,Enum.NormalId.Top)
						AddDecal(v,id,Enum.NormalId.Top)
					end)
				end
			end 
		end
		spam("97139166432561")
	
	end)
end;
task.spawn(C_20);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
local function C_22()
local script = G2L["22"];
	script.Parent.MouseButton1Click:Connect(function()
	
		local me = game.Players.LocalPlayer
		local char = me.Character
	
		local tool
		for _, v in ipairs(me:GetDescendants()) do
			if v.Name == "SyncAPI" then
				tool = v.Parent
				break
			end
		end
		if not tool then
			for _, v in ipairs(game.ReplicatedStorage:GetDescendants()) do
				if v.Name == "SyncAPI" then
					tool = v.Parent
					break
				end
			end
		end
		if not tool then
			warn("yo ur not have f3x")
			return
		end
	
		remote = tool.SyncAPI.ServerEndpoint
	
		function _(args)
			spawn(function()
				local success, result
				if remote:IsA("RemoteFunction") then
					success, result = pcall(function()
						return remote:InvokeServer(unpack(args))
					end)
				else
					remote:FireServer(unpack(args))
					success = true
				end
			end)
		end
	
		function CreateMeshes(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SyncMesh(part, meshType)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshType"] = meshType
					}
				}
			}
			_(args)
		end
	
		function Color(part, color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color,
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
	
		while true do
			wait(0.1)
	
			if not char or not char.Parent then
				char = me.Character
				if not char then 
					wait(1)
					continue 
				end
			end
	
			local bodyParts = {
				char.Head,
				char.Torso,
				char["Left Arm"],
				char["Right Arm"],
				char["Left Leg"],
				char["Right Leg"]
			}
	
			for _, part in ipairs(bodyParts) do
				if part and part:IsA("BasePart") then
	
					if not part:FindFirstChildOfClass("SpecialMesh") then
						CreateMeshes(part)
						task.wait(0.05)
					end
	
					local n = math.random(1,6)
					local randomMesh
	
					if n == 1 then
						randomMesh = Enum.MeshType.Brick
					elseif n == 2 then
						randomMesh = Enum.MeshType.Cylinder
					elseif n == 3 then
						randomMesh = Enum.MeshType.Head
					elseif n == 4 then
						randomMesh = Enum.MeshType.Sphere
					elseif n == 5 then
						randomMesh = Enum.MeshType.Wedge
					else
						randomMesh = Enum.MeshType.Torso
					end
					SyncMesh(part, randomMesh)
					Color(part, Color3.fromRGB(
						math.random(50, 255),
						math.random(50, 255),
						math.random(50, 255)
						))
				end
			end
		end
	end)
end;
task.spawn(C_22);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
local function C_24()
local script = G2L["24"];
	local Player = game.Players.LocalPlayer
	local NewAssetID = "rbxassetid://95985243074518"
	
	local button = script.Parent 
	
	local isSpamming = false
	local currentLoopThread = nil
	
	local function GetF3XRemote()  
		for _, v in pairs(game:GetDescendants()) do  
			if v.Name == "SyncAPI" then 
				return v:FindFirstChild("ServerEndpoint") or v 
			end  
		end  
	end  
	
	local function F3X_Invoke(...)  
		local remote = GetF3XRemote()  
		if remote then 
			remote:InvokeServer(...) 
		end  
	end  
	
	local function SpawnF3XSequence()
		local char = Player.Character 
		if char and char:FindFirstChild("Head") then  
			local headPos = char.Head.Position
			local spawnPos = headPos + Vector3.new(0, 4, 0) 
			local currentCF = CFrame.new(spawnPos) 
	
			F3X_Invoke("CreatePart", "Normal", currentCF, workspace)  
	
			task.spawn(function()  
				task.wait(0.1)
	
				for _, p in pairs(workspace:GetChildren()) do  
					if p:IsA("BasePart") and (p.Position - spawnPos).Magnitude < 2 then  
	
						F3X_Invoke("SyncMaterial", {{["Part"] = p, ["Transparency"] = 1}})
						F3X_Invoke("SyncCanCollide", {{["Part"] = p, ["CanCollide"] = false}})
						F3X_Invoke("SyncResize", {{["Part"] = p, ["CFrame"] = currentCF, ["Size"] = Vector3.new(10, 10, 0.1)}})  
	
						local faces = {Enum.NormalId.Front, Enum.NormalId.Back}  
						for _, face in pairs(faces) do  
							F3X_Invoke("CreateTextures", {{["Part"] = p, ["Face"] = face, ["TextureType"] = "Decal"}})  
							F3X_Invoke("SyncTexture", {{["Part"] = p, ["Face"] = face, ["TextureType"] = "Decal", ["Texture"] = NewAssetID}})  
						end  
	
						for i = 1, 15 do
							if not isSpamming then break end
							if p and p.Parent then
								currentCF = currentCF * CFrame.new(0, 2, 0) 
								F3X_Invoke("SyncMove", {{["Part"] = p, ["CFrame"] = currentCF}})
								task.wait(0.2) 
							end
						end
	
						F3X_Invoke("Remove", {p})  
						break 
					end  
				end  
			end)  
		end  
	end
	
	local function StopSpamming()
		isSpamming = false
		if currentLoopThread then
			task.cancel(currentLoopThread)
			currentLoopThread = nil
		end
	end
	
	Player.CharacterAdded:Connect(function(newChar)
		StopSpamming()
		local humanoid = newChar:WaitForChild("Humanoid")
		humanoid.Died:Connect(function()
			StopSpamming()
		end)
	end)
	
	if Player.Character then
		local humanoid = Player.Character:FindFirstChildOfClass("Humanoid")
		if humanoid then
			humanoid.Died:Connect(function()
				StopSpamming()
			end)
		end
	end
	
	button.MouseButton1Click:Connect(function()
		isSpamming = not isSpamming
	
		if isSpamming then
			currentLoopThread = task.spawn(function()
				while isSpamming do
					SpawnF3XSequence()
					task.wait(0.65)
				end
			end)
		else
			StopSpamming()
		end
	end)
end;
task.spawn(C_24);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
local function C_26()
local script = G2L["26"];
	script.Parent.MouseButton1Click:Connect(function()
	
		local player = game.Players.LocalPlayer
		local char = player.Character or player.CharacterAdded:Wait()
		local hrp = char:FindFirstChild("HumanoidRootPart")
		if not hrp then return end
	
		local tool
	
		tool = char:FindFirstChildOfClass("Tool")
		if not (tool and tool:FindFirstChild("SyncAPI")) then
			for _, v in ipairs(player.Backpack:GetChildren()) do
				if v:FindFirstChild("SyncAPI") then
					tool = v
					break
				end
			end
		end
	
		if not tool then
			for _, v in ipairs(player:GetDescendants()) do
				if v.Name == "SyncAPI" then
					tool = v.Parent
					break
				end
			end
		end
	
		if not tool then return end
	
		if tool.Parent ~= char then
			local humanoid = char:FindFirstChildOfClass("Humanoid")
			if humanoid then
				humanoid:EquipTool(tool)
			end
		end
	
		local remote = tool:WaitForChild("SyncAPI"):WaitForChild("ServerEndpoint")
	
		local function _(args)
			remote:InvokeServer(unpack(args))
		end
	
		local spawnPos = Vector3.new(hrp.Position.X, hrp.Position.Y - 10, hrp.Position.Z)
		local baseplateCF = CFrame.new(spawnPos)
		local baseplateSize = Vector3.new(1000, 5, 1000)
	
		_( { [1] = "CreatePart", [2] = "Normal", [3] = baseplateCF, [4] = workspace } )
	
		task.spawn(function()
			local baseplate
			local timeout = tick() + 3
	
			repeat
				task.wait(0.05)
				for _, v in ipairs(workspace:GetChildren()) do
					if v:IsA("BasePart") and v.Name == "Part" and (v.Position - spawnPos).Magnitude < 15 then
						baseplate = v
						break
					end
				end
			until baseplate or tick() > timeout
	
			if baseplate then
				--made by me ofc nigga
				_( { [1] = "SetName", [2] = { [1] = baseplate }, [3] = "Baseplate" } )
				_( { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = baseplate, ["Anchored"] = true } } } )
				_( { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = baseplate, ["CanCollide"] = true } } } )
				_( { [1] = "SyncResize", [2] = { [1] = { ["Part"] = baseplate, ["CFrame"] = baseplateCF, ["Size"] = baseplateSize } } } )
				_( { [1] = "SyncColor", [2] = { [1] = { ["Part"] = baseplate, ["Color"] = Color3.fromRGB(163, 162, 165) } } } )
				_( { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = baseplate, ["Material"] = Enum.Material.Plastic } } } )
			end
		end)
	
	end)
end;
task.spawn(C_26);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
local function C_28()
local script = G2L["28"];
	script.Parent.MouseButton1Click:Connect(function()
	
		local player = game.Players.LocalPlayer
		local char = player.Character or player.CharacterAdded:Wait()
		local tool
	
		for i, v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		for i, v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		if not tool then return end
		local remote = tool.SyncAPI.ServerEndpoint
	
		local function _(args)
			remote:InvokeServer(unpack(args))
		end
	
		local partsToUnanchor = {}
	
		for _, v in ipairs(workspace:GetDescendants()) do
			if v:IsA("BasePart") and not v:IsDescendantOf(char) and v.Name ~= "Terrain" then
				table.insert(partsToUnanchor, {
					["Part"] = v,
					["Anchored"] = false
				})
			end
		end
	
		local batchSize = 50
		for i = 1, #partsToUnanchor, batchSize do
			local currentBatch = {}
			for j = i, math.min(i + batchSize - 1, #partsToUnanchor) do
				table.insert(currentBatch, partsToUnanchor[j])
			end
	
			local unanchorArgs = {
				[1] = "SyncAnchor",
				[2] = currentBatch
			}
	
			_(unanchorArgs)
			task.wait(0.05)
		end
	
	end)
end;
task.spawn(C_28);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
local function C_2a()
local script = G2L["2a"];
	script.Parent.MouseButton1Click:Connect(function()
	
		local player = game.Players.LocalPlayer
		local char = player.Character or player.CharacterAdded:Wait()
		local tool
	
		for i, v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		for i, v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		local remote = tool.SyncAPI.ServerEndpoint
	
		function _(args)
			remote:InvokeServer(unpack(args))
		end
	
		function SetCollision(part, boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
	
		function SetAnchor(boolean, part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
	
		function CreatePart(cf)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = workspace
			}
			_(args)
		end
	
		function Resize(part, size, cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
	
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part, meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://" .. meshid
					}
				}
			}
			_(args)
		end
	
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://" .. texid
					}
				}
			}
			_(args)
		end
	
		function MeshResize(part, size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
	
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = workspace.Part
				},
				[3] = stringg
			}
			_(args)
		end
	
		function Sky(id)
			local hrp = char:WaitForChild("HumanoidRootPart")
			local cf = hrp.CFrame
			CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0)))
			for _, v in workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.Position == cf.Position + Vector3.new(0, 6, 0) then
					SetAnchor(true, v)
					AddMesh(v)
					SetMesh(v, "460071024")
					SetTexture(v, id)
					MeshResize(v, Vector3.new(0, 0, 0))
				end
			end
		end
	
		local function createRainToads()
			while true do
				wait(0.01) -- Here they change the appearance time of the Toads or other meshes
				if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then
					local hrpcf = player.Character.HumanoidRootPart.CFrame
					local x = hrpcf.x
					local z = hrpcf.z
					local randint = math.random(-600, 600)
					local randint2 = math.random(-600, 600)
					local xloc = randint + x
					local zloc = randint2 + z
					local cf = player.Character.HumanoidRootPart.CFrame.y + 400
	
					spawn(function()
						local newToad = CreatePart(CFrame.new(math.floor(xloc), math.random(cf, cf + 400), math.floor(zloc)))
						for i, v in game.Workspace:GetDescendants() do
							if v.Name == "Part" and v.Parent == workspace and v.CFrame.x == math.floor(xloc) and v.CFrame.z == math.floor(zloc) then
								SetName(v, "ITS RAINING MEN!") -- Here the name of the toad changes
								SetAnchor(false, v)
								AddMesh(v)
								Resize(v, Vector3.new(50, 50, 30), v.CFrame)
								MeshResize(v, Vector3.new(0.5, 0.5, 0.5))
								SetMesh(v, "460071024") -- Here put it A custom mesh
								SetTexture(v, "0") -- X2
								SetCollision(v, false)
								v.Orientation = Vector3.new(0, 0, 0)
	
								v.CFrame = v.CFrame + Vector3.new(0, 0, 0)
	
								local sound = Instance.new("Sound", v)
								sound.SoundId = "rbxassetid://153752123" -- Here the noise or another sound To the toads or other things It works when they appear 
								sound.Volume = 0
								sound.PlayOnRemove = true
								sound:Destroy()
							end
						end
					end)
				else
					wait(1)
				end
			end
		end
	
		coroutine.wrap(createRainToads)()
	
		Sky("95921788891849") 
	end)
	
end;
task.spawn(C_2a);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
local function C_2c()
local script = G2L["2c"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";titler me g00zkidd")
	end)
end;
task.spawn(C_2c);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
local function C_2e()
local script = G2L["2e"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";titler others g00zkidd was here")
	end)
end;
task.spawn(C_2e);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
local function C_30()
local script = G2L["30"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";gear me 159229806")
	end)
end;
task.spawn(C_30);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
local function C_32()
local script = G2L["32"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";char all teamg00zkidd")
	end)
end;
task.spawn(C_32);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
local function C_34()
local script = G2L["34"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";m game haxxed by g00zkidd")
	end)
end;
task.spawn(C_34);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
local function C_36()
local script = G2L["36"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";kick all")
	end)
end;
task.spawn(C_36);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
local function C_38()
local script = G2L["38"];
	local Player = game.Players.LocalPlayer
	local NewAssetID = "rbxassetid://95985243074518"
	
	local button = script.Parent 
	local isSpamming = false
	
	local function GetF3XRemote()  
		for _, v in pairs(game:GetDescendants()) do  
			if v.Name == "SyncAPI" then 
				return v:FindFirstChild("ServerEndpoint") or v 
			end  
		end  
	end  
	
	local function F3X_Invoke(...)  
		local remote = GetF3XRemote()  
		if remote then 
			remote:InvokeServer(...) 
		end  
	end  
	
	button.Activated:Connect(function()
		isSpamming = not isSpamming
	
		if isSpamming then
			task.spawn(function()
				while isSpamming do
					local char = Player.Character  
					if char and char:FindFirstChild("HumanoidRootPart") then  
						local rootPos = char.HumanoidRootPart.Position
						local randomX = math.random(-150, 150)
						local randomZ = math.random(-150, 150)
						local spawnPos = Vector3.new(rootPos.X + randomX, rootPos.Y + 100, rootPos.Z + randomZ)
						local currentCF = CFrame.new(spawnPos) 
	
						F3X_Invoke("CreatePart", "Normal", currentCF, workspace)  
	
						task.spawn(function()  
							task.wait(0.1) 
	
							for _, p in pairs(workspace:GetChildren()) do  
								if p:IsA("BasePart") and (p.Position - spawnPos).Magnitude < 10 then  
	
									F3X_Invoke("SyncMaterial", {{["Part"] = p, ["Transparency"] = 1}})
									F3X_Invoke("SyncCanCollide", {{["Part"] = p, ["CanCollide"] = false}})
									F3X_Invoke("SyncResize", {{["Part"] = p, ["CFrame"] = currentCF, ["Size"] = Vector3.new(10, 10, 0.1)}})  
	
									local faces = {Enum.NormalId.Front, Enum.NormalId.Back}  
									for _, face in pairs(faces) do  
										F3X_Invoke("CreateTextures", {{["Part"] = p, ["Face"] = face, ["TextureType"] = "Decal"}})  
										F3X_Invoke("SyncTexture", {{["Part"] = p, ["Face"] = face, ["TextureType"] = "Decal", ["Texture"] = NewAssetID}})  
									end  
	
									for i = 1, 20 do
										if p and p.Parent then
											currentCF = currentCF * CFrame.new(0, -5, 0) 
											F3X_Invoke("SyncMove", {{["Part"] = p, ["CFrame"] = currentCF}})
											task.wait(0.1) 
										end
									end
	
									F3X_Invoke("Remove", {p})  
									break 
								end  
							end  
						end)  
					end  
					task.wait(0.05)
				end
			end)
		end
	end)
end;
task.spawn(C_38);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
local function C_3a()
local script = G2L["3a"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer("loopkill others")
	end)
end;
task.spawn(C_3a);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
local function C_3c()
local script = G2L["3c"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer("kill all")
	end)
end;
task.spawn(C_3c);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
local function C_3e()
local script = G2L["3e"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer("explode all")
	end)
end;
task.spawn(C_3e);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
local function C_40()
local script = G2L["40"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function Sky(id)
			e = char.HumanoidRootPart.CFrame.x
			f = char.HumanoidRootPart.CFrame.y
			g = char.HumanoidRootPart.CFrame.z
			CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
			for i,v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
					--spawn(function()
					SetName(v,"Sky")
					AddMesh(v)
					--end)
					--spawn(function()
					SetMesh(v,"8006679977")
					SetTexture(v,id)
					--end)
					MeshResize(v,Vector3.new(50,50,50))
					SetLocked(v,true)
				end
			end
		end
		Sky("107223539838062")
	
	end)
end;
task.spawn(C_40);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
local function C_42()
local script = G2L["42"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function spam(id)
			for i,v in game.workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v,false)
						SpawnDecal(v,Enum.NormalId.Front)
						AddDecal(v,id,Enum.NormalId.Front)
	
						SpawnDecal(v,Enum.NormalId.Back)
						AddDecal(v,id,Enum.NormalId.Back)
	
						SpawnDecal(v,Enum.NormalId.Right)
						AddDecal(v,id,Enum.NormalId.Right)
	
						SpawnDecal(v,Enum.NormalId.Left)
						AddDecal(v,id,Enum.NormalId.Left)
	
						SpawnDecal(v,Enum.NormalId.Bottom)
						AddDecal(v,id,Enum.NormalId.Bottom)
	
						SpawnDecal(v,Enum.NormalId.Top)
						AddDecal(v,id,Enum.NormalId.Top)
					end)
				end
			end 
		end
		spam("107223539838062")
	
	end)
end;
task.spawn(C_42);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
local function C_44()
local script = G2L["44"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";fog 99999999")
	end)
end;
task.spawn(C_44);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
local function C_47()
local script = G2L["47"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function Sky(id)
			e = char.HumanoidRootPart.CFrame.x
			f = char.HumanoidRootPart.CFrame.y
			g = char.HumanoidRootPart.CFrame.z
			CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
			for i,v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
					--spawn(function()
					SetName(v,"Sky")
					AddMesh(v)
					--end)
					--spawn(function()
					SetMesh(v,"8006679977")
					SetTexture(v,id)
					--end)
					MeshResize(v,Vector3.new(50,50,50))
					SetLocked(v,true)
				end
			end
		end
		Sky("100406364372140")
	
	end)
end;
task.spawn(C_47);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame1.TextButton.LocalScript
local function C_49()
local script = G2L["49"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function spam(id)
			for i,v in game.workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v,false)
						SpawnDecal(v,Enum.NormalId.Front)
						AddDecal(v,id,Enum.NormalId.Front)
	
						SpawnDecal(v,Enum.NormalId.Back)
						AddDecal(v,id,Enum.NormalId.Back)
	
						SpawnDecal(v,Enum.NormalId.Right)
						AddDecal(v,id,Enum.NormalId.Right)
	
						SpawnDecal(v,Enum.NormalId.Left)
						AddDecal(v,id,Enum.NormalId.Left)
	
						SpawnDecal(v,Enum.NormalId.Bottom)
						AddDecal(v,id,Enum.NormalId.Bottom)
	
						SpawnDecal(v,Enum.NormalId.Top)
						AddDecal(v,id,Enum.NormalId.Top)
					end)
				end
			end 
		end
		spam("100406364372140")
	
	end)
end;
task.spawn(C_49);
-- StarterGui.g00zkiddv6.Frame.LocalScript
local function C_4d()
local script = G2L["4d"];
	local UserInputService = game:GetService("UserInputService")
	local TweenService = game:GetService("TweenService")
	
	local gui = script.Parent
	
	local dragging = false
	local dragInput = nil
	local dragStart = nil
	local startPos = nil
	
	local TWEEN_INFO = TweenInfo.new(0.15, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
	
	local function update(input)
		local delta = input.Position - dragStart
		local targetPosition = UDim2.new(
			startPos.X.Scale,
			startPos.X.Offset + delta.X,
			startPos.Y.Scale,
			startPos.Y.Offset + delta.Y
		)
	
		TweenService:Create(gui, TWEEN_INFO, { Position = targetPosition }):Play()
	end
	
	gui.InputBegan:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
			dragging = true
			dragStart = input.Position
			startPos = gui.Position
	
			input.Changed:Connect(function()
				if input.UserInputState == Enum.UserInputState.End then
					dragging = false
				end
			end)
		end
	end)
	
	gui.InputChanged:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
			dragInput = input
		end
	end)
	
	UserInputService.InputChanged:Connect(function(input)
		if input == dragInput and dragging then
			update(input)
		end
	end)
end;
task.spawn(C_4d);
-- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript
local function C_4f()
local script = G2L["4f"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 94284750410104 ;pitch 0.24 ;volume inf")
	end)
end;
task.spawn(C_4f);
-- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript
local function C_52()
local script = G2L["52"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 18841888868 ;pitch 1 ;volume inf")
	end)
end;
task.spawn(C_52);
-- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript
local function C_54()
local script = G2L["54"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 1839246774 ;volume inf")
	end)
end;
task.spawn(C_54);
-- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript
local function C_56()
local script = G2L["56"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 136201301642679 ;pitch 0.10 ;volume inf")
	end)
end;
task.spawn(C_56);
-- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript
local function C_58()
local script = G2L["58"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 82696338249251 ;pitch 0.975 ;volume inf")
	end)
end;
task.spawn(C_58);
-- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript
local function C_5a()
local script = G2L["5a"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 5228173823 ;volume inf")
	end)
end;
task.spawn(C_5a);
-- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript
local function C_5c()
local script = G2L["5c"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 122133773035716 ;pitch 0.1 ;volume inf")
	end)
end;
task.spawn(C_5c);
-- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript
local function C_5e()
local script = G2L["5e"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 84690995964261 ;pitch 0.11 ;volume inf")
	end)
end;
task.spawn(C_5e);
-- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript
local function C_60()
local script = G2L["60"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 16190761193 ;volume inf")
	end)
end;
task.spawn(C_60);
-- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript
local function C_62()
local script = G2L["62"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 79999206651848 ;pitch 0.22 ;volume inf")
	end)
end;
task.spawn(C_62);
-- StarterGui.g00zkiddv6.Frame.TextButton.LocalScript
local function C_64()
local script = G2L["64"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 95156028272944 ;pitch 0.2 ;volume inf")
	end)
end;
task.spawn(C_64);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
local function C_68()
local script = G2L["68"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function Sky(id)
			e = char.HumanoidRootPart.CFrame.x
			f = char.HumanoidRootPart.CFrame.y
			g = char.HumanoidRootPart.CFrame.z
			CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
			for i,v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
					--spawn(function()
					SetName(v,"Sky")
					AddMesh(v)
					--end)
					--spawn(function()
					SetMesh(v,"8006679977")
					SetTexture(v,id)
					--end)
					MeshResize(v,Vector3.new(50,50,50))
					SetLocked(v,true)
				end
			end
		end
		Sky("133096039189467")
	
	end)
end;
task.spawn(C_68);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
local function C_6b()
local script = G2L["6b"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function Sky(id)
			e = char.HumanoidRootPart.CFrame.x
			f = char.HumanoidRootPart.CFrame.y
			g = char.HumanoidRootPart.CFrame.z
			CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
			for i,v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
					--spawn(function()
					SetName(v,"Sky")
					AddMesh(v)
					--end)
					--spawn(function()
					SetMesh(v,"8006679977")
					SetTexture(v,id)
					--end)
					MeshResize(v,Vector3.new(50,50,50))
					SetLocked(v,true)
				end
			end
		end
		Sky("100974890955711")
	
	end)
end;
task.spawn(C_6b);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
local function C_6d()
local script = G2L["6d"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function Sky(id)
			e = char.HumanoidRootPart.CFrame.x
			f = char.HumanoidRootPart.CFrame.y
			g = char.HumanoidRootPart.CFrame.z
			CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
			for i,v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
					--spawn(function()
					SetName(v,"Sky")
					AddMesh(v)
					--end)
					--spawn(function()
					SetMesh(v,"8006679977")
					SetTexture(v,id)
					--end)
					MeshResize(v,Vector3.new(50,50,50))
					SetLocked(v,true)
				end
			end
		end
		Sky("112180601207836")
	
	end)
end;
task.spawn(C_6d);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
local function C_6f()
local script = G2L["6f"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function spam(id)
			for i,v in game.workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v,false)
						SpawnDecal(v,Enum.NormalId.Front)
						AddDecal(v,id,Enum.NormalId.Front)
	
						SpawnDecal(v,Enum.NormalId.Back)
						AddDecal(v,id,Enum.NormalId.Back)
	
						SpawnDecal(v,Enum.NormalId.Right)
						AddDecal(v,id,Enum.NormalId.Right)
	
						SpawnDecal(v,Enum.NormalId.Left)
						AddDecal(v,id,Enum.NormalId.Left)
	
						SpawnDecal(v,Enum.NormalId.Bottom)
						AddDecal(v,id,Enum.NormalId.Bottom)
	
						SpawnDecal(v,Enum.NormalId.Top)
						AddDecal(v,id,Enum.NormalId.Top)
					end)
				end
			end 
		end
		spam("133096039189467")
	
	end)
end;
task.spawn(C_6f);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
local function C_71()
local script = G2L["71"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function spam(id)
			for i,v in game.workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v,false)
						SpawnDecal(v,Enum.NormalId.Front)
						AddDecal(v,id,Enum.NormalId.Front)
	
						SpawnDecal(v,Enum.NormalId.Back)
						AddDecal(v,id,Enum.NormalId.Back)
	
						SpawnDecal(v,Enum.NormalId.Right)
						AddDecal(v,id,Enum.NormalId.Right)
	
						SpawnDecal(v,Enum.NormalId.Left)
						AddDecal(v,id,Enum.NormalId.Left)
	
						SpawnDecal(v,Enum.NormalId.Bottom)
						AddDecal(v,id,Enum.NormalId.Bottom)
	
						SpawnDecal(v,Enum.NormalId.Top)
						AddDecal(v,id,Enum.NormalId.Top)
					end)
				end
			end 
		end
		spam("100974890955711")
	
	end)
end;
task.spawn(C_71);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
local function C_73()
local script = G2L["73"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function spam(id)
			for i,v in game.workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v,false)
						SpawnDecal(v,Enum.NormalId.Front)
						AddDecal(v,id,Enum.NormalId.Front)
	
						SpawnDecal(v,Enum.NormalId.Back)
						AddDecal(v,id,Enum.NormalId.Back)
	
						SpawnDecal(v,Enum.NormalId.Right)
						AddDecal(v,id,Enum.NormalId.Right)
	
						SpawnDecal(v,Enum.NormalId.Left)
						AddDecal(v,id,Enum.NormalId.Left)
	
						SpawnDecal(v,Enum.NormalId.Bottom)
						AddDecal(v,id,Enum.NormalId.Bottom)
	
						SpawnDecal(v,Enum.NormalId.Top)
						AddDecal(v,id,Enum.NormalId.Top)
					end)
				end
			end 
		end
		spam("112180601207836")
	
	end)
end;
task.spawn(C_73);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
local function C_75()
local script = G2L["75"];
	script.Parent.MouseButton1Click:Connect(function()
	
		local player = game.Players.LocalPlayer
		local char = player.Character or player.CharacterAdded:Wait()
		local tool
	
		for i, v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		for i, v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		local remote = tool.SyncAPI.ServerEndpoint
		local RunService = game:GetService("RunService")
	
		function _(args)
			remote:InvokeServer(unpack(args))
		end
	
		function CreatePart(cf, parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
	
		function SetAnchor(part, boolean)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
	
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part, meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://" .. meshid
					}
				}
			}
			_(args)
		end
	
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = texid
					}
				}
			}
			_(args)
		end
	
		function MeshResize(part, size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
	
		function SetTransparency(part, value)
			local args = {
				[1] = "SyncTransparency",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = value
					}
				}
			}
			_(args)
		end
	
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
	
		local images = {
			"rbxassetid://95637569119113",
			"rbxassetid://78922222449760",
			"rbxassetid://137838627486433",
			"rbxassetid://100942531069920",
			"rbxassetid://84146066013928",
			"rbxassetid://134728533986844",
			"rbxassetid://84677114154713",
			"rbxassetid://120042862391793",
			"rbxassetid://138944945723557",
			"rbxassetid://136010581678064",
			"rbxassetid://81039655390132",
			"rbxassetid://140678226501604",
			"rbxassetid://125195082928940",
			"rbxassetid://85657006179010",
			"rbxassetid://71557207524250",
			"rbxassetid://110241360798977",
			"rbxassetid://135468680668831",
			"rbxassetid://87702721876576",
			"rbxassetid://95637569119113",
			"rbxassetid://99864366761031",
			"rbxassetid://120567163298801",
			"rbxassetid://78806298576688",
			"rbxassetid://132397952809173",
			"rbxassetid://91372140523836",
			"rbxassetid://74005474613527",
			"rbxassetid://109874215761475",
			"rbxassetid://72650213363586",
			"rbxassetid://105815972018644",
			"rbxassetid://110536933725953",
			"rbxassetid://72650213363586",
			"rbxassetid://136221455994698",
			"rbxassetid://130867343001678",
			"rbxassetid://79679972488774",
			"rbxassetid://135372631135265",
			"rbxassetid://139185004420510",
			"rbxassetid://101381499260153"
		}
	
		local skyPart
		local skyLoop
		local frameTime = 1 / 10
		local lastUpdate = 0
	
		function CreateSky()
			local hrp = char:FindFirstChild("HumanoidRootPart")
			if not hrp then return end
	
			local cf = hrp.CFrame
			CreatePart(CFrame.new(cf.Position + Vector3.new(0, 80, 0)), workspace)
	
			for _, v in workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.Position == cf.Position + Vector3.new(0, 80, 0) then
					skyPart = v
					SetAnchor(skyPart, true)
					AddMesh(skyPart)
					SetMesh(skyPart, "111891702759441")
					MeshResize(skyPart, Vector3.new(99999, 99999, 99999))
					SetTransparency(skyPart, 1)
	
					local index = 1
					skyLoop = RunService.Heartbeat:Connect(function(deltaTime)
						lastUpdate = lastUpdate + deltaTime
						if lastUpdate >= frameTime then
							lastUpdate = 0
							if not skyPart then
								skyLoop:Disconnect()
								return
							end
							SetTransparency(skyPart, 0)
							SetTexture(skyPart, images[index])
							index = index % #images + 1
						end
					end)
				end
			end
		end
	
		function ResetSky()
			if skyPart then
				DestroyPart(skyPart)
				skyPart = nil
			end
			if skyLoop then
				skyLoop:Disconnect()
				skyLoop = nil
			end
			CreateSky()
		end
	
		player.CharacterAdded:Connect(function(newChar)
			char = newChar
			ResetSky()
		end)
	
		if char and char:FindFirstChild("Humanoid") then
			char:WaitForChild("Humanoid").Died:Connect(function()
				ResetSky()
			end)
		end
	
		CreateSky()
	end)
end;
task.spawn(C_75);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
local function C_77()
local script = G2L["77"];
	script.Parent.MouseButton1Click:Connect(function()
	
		local player = game.Players.LocalPlayer
		local char = player.Character or player.CharacterAdded:Wait()
		local tool
	
		for i, v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		for i, v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		local remote = tool.SyncAPI.ServerEndpoint
		local RunService = game:GetService("RunService")
	
		function _(args)
			remote:InvokeServer(unpack(args))
		end
	
		function CreatePart(cf, parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
	
		function SetAnchor(part, boolean)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
	
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part, meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://" .. meshid
					}
				}
			}
			_(args)
		end
	
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = texid
					}
				}
			}
			_(args)
		end
	
		function MeshResize(part, size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
	
		function SetTransparency(part, value)
			local args = {
				[1] = "SyncTransparency",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = value
					}
				}
			}
			_(args)
		end
	
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
	
		local images = {
			"rbxassetid://12816311711",
			"rbxassetid://99770081170452",
			"rbxassetid://94221568162900",
			"rbxassetid://121386187721607",
			"rbxassetid://128431124228710",
			"rbxassetid://116310759231924",
			"rbxassetid://78411425359985",
			"rbxassetid://124650410160281"
		}
	
		local skyPart
		local skyLoop
		local frameTime = 1 / 10
		local lastUpdate = 0
	
		function CreateSky()
			local hrp = char:FindFirstChild("HumanoidRootPart")
			if not hrp then return end
	
			local cf = hrp.CFrame
			CreatePart(CFrame.new(cf.Position + Vector3.new(0, 80, 0)), workspace)
	
			for _, v in workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.Position == cf.Position + Vector3.new(0, 80, 0) then
					skyPart = v
					SetAnchor(skyPart, true)
					AddMesh(skyPart)
					SetMesh(skyPart, "111891702759441")
					MeshResize(skyPart, Vector3.new(99999, 99999, 99999))
					SetTransparency(skyPart, 1)
	
					local index = 1
					skyLoop = RunService.Heartbeat:Connect(function(deltaTime)
						lastUpdate = lastUpdate + deltaTime
						if lastUpdate >= frameTime then
							lastUpdate = 0
							if not skyPart then
								skyLoop:Disconnect()
								return
							end
							SetTransparency(skyPart, 0)
							SetTexture(skyPart, images[index])
							index = index % #images + 1
						end
					end)
				end
			end
		end
	
		function ResetSky()
			if skyPart then
				DestroyPart(skyPart)
				skyPart = nil
			end
			if skyLoop then
				skyLoop:Disconnect()
				skyLoop = nil
			end
			CreateSky()
		end
	
		player.CharacterAdded:Connect(function(newChar)
			char = newChar
			ResetSky()
		end)
	
		if char and char:FindFirstChild("Humanoid") then
			char:WaitForChild("Humanoid").Died:Connect(function()
				ResetSky()
			end)
		end
	
		CreateSky()
	end)
end;
task.spawn(C_77);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
local function C_79()
local script = G2L["79"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function spam(id)
			for i,v in game.workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v,false)
						SpawnDecal(v,Enum.NormalId.Front)
						AddDecal(v,id,Enum.NormalId.Front)
	
						SpawnDecal(v,Enum.NormalId.Back)
						AddDecal(v,id,Enum.NormalId.Back)
	
						SpawnDecal(v,Enum.NormalId.Right)
						AddDecal(v,id,Enum.NormalId.Right)
	
						SpawnDecal(v,Enum.NormalId.Left)
						AddDecal(v,id,Enum.NormalId.Left)
	
						SpawnDecal(v,Enum.NormalId.Bottom)
						AddDecal(v,id,Enum.NormalId.Bottom)
	
						SpawnDecal(v,Enum.NormalId.Top)
						AddDecal(v,id,Enum.NormalId.Top)
					end)
				end
			end 
		end
		spam("131139004757859")
	
	end)
end;
task.spawn(C_79);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
local function C_7b()
local script = G2L["7b"];
	script.Parent.MouseButton1Click:Connect(function()
		
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";char all mlg_leafy123 ")
	end)
end;
task.spawn(C_7b);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
local function C_7d()
local script = G2L["7d"];
	script.Parent.MouseButton1Click:Connect(function()
	
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";music 134613275675116 ;pitch 0.15 ;volume inf ")
	end)
end;
task.spawn(C_7d);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
local function C_7f()
local script = G2L["7f"];
	script.Parent.MouseButton1Click:Connect(function()
	
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";music 99907604701668 ;pitch 0.12 ;volume inf ")
	end)
end;
task.spawn(C_7f);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
local function C_81()
local script = G2L["81"];
	script.Parent.MouseButton1Click:Connect(function()
	
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";music 80225779962452 ;pitch 0.2 ;volume inf ")
	end)
end;
task.spawn(C_81);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
local function C_83()
local script = G2L["83"];
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";gear me 116693764")
	end)
	
end;
task.spawn(C_83);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
local function C_85()
local script = G2L["85"];
	script.Parent.MouseButton1Click:Connect(function()
	
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";titleg all D.F.E.C owns u ")
	end)
end;
task.spawn(C_85);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
local function C_87()
local script = G2L["87"];
	script.Parent.MouseButton1Click:Connect(function()
	
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";titleg all D.F.E.C owns u ")
	end)
end;
task.spawn(C_87);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
local function C_89()
local script = G2L["89"];
	local Player = game.Players.LocalPlayer
	local NewAssetID = "rbxassetid://82226249657673"
	
	local button = script.Parent 
	local isSpamming = false
	
	local function GetF3XRemote()  
		for _, v in pairs(game:GetDescendants()) do  
			if v.Name == "SyncAPI" then 
				return v:FindFirstChild("ServerEndpoint") or v 
			end  
		end  
	end  
	
	local function F3X_Invoke(...)  
		local remote = GetF3XRemote()  
		if remote then 
			remote:InvokeServer(...) 
		end  
	end  
	
	button.Activated:Connect(function()
		isSpamming = not isSpamming
	
		if isSpamming then
			task.spawn(function()
				while isSpamming do
					local char = Player.Character  
					if char and char:FindFirstChild("HumanoidRootPart") then  
						local rootPos = char.HumanoidRootPart.Position
						local randomX = math.random(-150, 150)
						local randomZ = math.random(-150, 150)
						local spawnPos = Vector3.new(rootPos.X + randomX, rootPos.Y + 100, rootPos.Z + randomZ)
						local currentCF = CFrame.new(spawnPos) 
	
						F3X_Invoke("CreatePart", "Normal", currentCF, workspace)  
	
						task.spawn(function()  
							task.wait(0.1) 
	
							for _, p in pairs(workspace:GetChildren()) do  
								if p:IsA("BasePart") and (p.Position - spawnPos).Magnitude < 10 then  
	
									F3X_Invoke("SyncMaterial", {{["Part"] = p, ["Transparency"] = 1}})
									F3X_Invoke("SyncCanCollide", {{["Part"] = p, ["CanCollide"] = false}})
									F3X_Invoke("SyncResize", {{["Part"] = p, ["CFrame"] = currentCF, ["Size"] = Vector3.new(10, 10, 0.1)}})  
	
									local faces = {Enum.NormalId.Front, Enum.NormalId.Back}  
									for _, face in pairs(faces) do  
										F3X_Invoke("CreateTextures", {{["Part"] = p, ["Face"] = face, ["TextureType"] = "Decal"}})  
										F3X_Invoke("SyncTexture", {{["Part"] = p, ["Face"] = face, ["TextureType"] = "Decal", ["Texture"] = NewAssetID}})  
									end  
	
									for i = 1, 20 do
										if p and p.Parent then
											currentCF = currentCF * CFrame.new(0, -5, 0) 
											F3X_Invoke("SyncMove", {{["Part"] = p, ["CFrame"] = currentCF}})
											task.wait(0.1) 
										end
									end
	
									F3X_Invoke("Remove", {p})  
									break 
								end  
							end  
						end)  
					end  
					task.wait(0.05)
				end
			end)
		end
	end)
end;
task.spawn(C_89);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
local function C_8b()
local script = G2L["8b"];
	script.Parent.MouseButton1Click:Connect(function()
	
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";music 5216738441  ;volume inf ")
	end)
end;
task.spawn(C_8b);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
local function C_8d()
local script = G2L["8d"];
	script.Parent.MouseButton1Click:Connect(function()
	
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";bring all")
	end)
end;
task.spawn(C_8d);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
local function C_8f()
local script = G2L["8f"];
	local Player = game.Players.LocalPlayer
	local NewAssetID = "rbxassetid://112180601207836"
	
	local button = script.Parent 
	
	local isSpamming = false
	local currentLoopThread = nil
	
	local function GetF3XRemote()  
		for _, v in pairs(game:GetDescendants()) do  
			if v.Name == "SyncAPI" then 
				return v:FindFirstChild("ServerEndpoint") or v 
			end  
		end  
	end  
	
	local function F3X_Invoke(...)  
		local remote = GetF3XRemote()  
		if remote then 
			remote:InvokeServer(...) 
		end  
	end  
	
	local function SpawnF3XSequence()
		local char = Player.Character 
		if char and char:FindFirstChild("Head") then  
			local headPos = char.Head.Position
			local spawnPos = headPos + Vector3.new(0, 4, 0) 
			local currentCF = CFrame.new(spawnPos) 
	
			F3X_Invoke("CreatePart", "Normal", currentCF, workspace)  
	
			task.spawn(function()  
				task.wait(0.1)
	
				for _, p in pairs(workspace:GetChildren()) do  
					if p:IsA("BasePart") and (p.Position - spawnPos).Magnitude < 2 then  
	
						F3X_Invoke("SyncMaterial", {{["Part"] = p, ["Transparency"] = 1}})
						F3X_Invoke("SyncCanCollide", {{["Part"] = p, ["CanCollide"] = false}})
						F3X_Invoke("SyncResize", {{["Part"] = p, ["CFrame"] = currentCF, ["Size"] = Vector3.new(10, 10, 0.1)}})  
	
						local faces = {Enum.NormalId.Front, Enum.NormalId.Back}  
						for _, face in pairs(faces) do  
							F3X_Invoke("CreateTextures", {{["Part"] = p, ["Face"] = face, ["TextureType"] = "Decal"}})  
							F3X_Invoke("SyncTexture", {{["Part"] = p, ["Face"] = face, ["TextureType"] = "Decal", ["Texture"] = NewAssetID}})  
						end  
	
						for i = 1, 15 do
							if not isSpamming then break end
							if p and p.Parent then
								currentCF = currentCF * CFrame.new(0, 2, 0) 
								F3X_Invoke("SyncMove", {{["Part"] = p, ["CFrame"] = currentCF}})
								task.wait(0.2) 
							end
						end
	
						F3X_Invoke("Remove", {p})  
						break 
					end  
				end  
			end)  
		end  
	end
	
	local function StopSpamming()
		isSpamming = false
		if currentLoopThread then
			task.cancel(currentLoopThread)
			currentLoopThread = nil
		end
	end
	
	Player.CharacterAdded:Connect(function(newChar)
		StopSpamming()
		local humanoid = newChar:WaitForChild("Humanoid")
		humanoid.Died:Connect(function()
			StopSpamming()
		end)
	end)
	
	if Player.Character then
		local humanoid = Player.Character:FindFirstChildOfClass("Humanoid")
		if humanoid then
			humanoid.Died:Connect(function()
				StopSpamming()
			end)
		end
	end
	
	button.MouseButton1Click:Connect(function()
		isSpamming = not isSpamming
	
		if isSpamming then
			currentLoopThread = task.spawn(function()
				while isSpamming do
					SpawnF3XSequence()
					task.wait(0.65)
				end
			end)
		else
			StopSpamming()
		end
	end)
end;
task.spawn(C_8f);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
local function C_91()
local script = G2L["91"];
	script.Parent.MouseButton1Click:Connect(function()
	
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";spin all 50")
	end)
end;
task.spawn(C_91);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
local function C_93()
local script = G2L["93"];
	script.Parent.MouseButton1Click:Connect(function()
	
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";m Git beamed by team darkfella empire 2 olololo ")
	end)
	
	script.Parent.MouseButton1Click:Connect(function()
	
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";h Git beamed by team darkfella exploitz club aaaaa ")
	end)
end;
task.spawn(C_93);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.ImageButton.LocalScript
local function C_95()
local script = G2L["95"];
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function spam(id)
			for i,v in game.workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v,false)
						SpawnDecal(v,Enum.NormalId.Front)
						AddDecal(v,id,Enum.NormalId.Front)
	
						SpawnDecal(v,Enum.NormalId.Back)
						AddDecal(v,id,Enum.NormalId.Back)
	
						SpawnDecal(v,Enum.NormalId.Right)
						AddDecal(v,id,Enum.NormalId.Right)
	
						SpawnDecal(v,Enum.NormalId.Left)
						AddDecal(v,id,Enum.NormalId.Left)
	
						SpawnDecal(v,Enum.NormalId.Bottom)
						AddDecal(v,id,Enum.NormalId.Bottom)
	
						SpawnDecal(v,Enum.NormalId.Top)
						AddDecal(v,id,Enum.NormalId.Top)
					end)
				end
			end 
		end
		spam("72368857887211")
	
	end)
	
	script.Parent.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function Sky(id)
			e = char.HumanoidRootPart.CFrame.x
			f = char.HumanoidRootPart.CFrame.y
			g = char.HumanoidRootPart.CFrame.z
			CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
			for i,v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
					--spawn(function()
					SetName(v,"Sky")
					AddMesh(v)
					--end)
					--spawn(function()
					SetMesh(v,"8006679977")
					SetTexture(v,id)
					--end)
					MeshResize(v,Vector3.new(50,50,50))
					SetLocked(v,true)
				end
			end
		end
		Sky("72368857887211")
	
	end)
	
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";disco")
	end)
	
	script.Parent.MouseButton1Click:Connect(function()
		game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 84690995964261 ;pitch 0.12 ;volume inf")
	end)
end;
task.spawn(C_95);
-- StarterGui.g00zkiddv6.Frame.ScrollingFrame2.TextButton.LocalScript
local function C_99()
local script = G2L["99"];
	script.Parent.MouseButton1Click:Connect(function()
	
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";disco ")
	end)
end;
task.spawn(C_99);
-- StarterGui.g00zkiddv6.Frame.Frame2.TextButton.LocalScript
local function C_a0()
local script = G2L["a0"];
	script.Parent.MouseButton1Click:Connect(function()
	
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";fly")
	end)
end;
task.spawn(C_a0);
-- StarterGui.g00zkiddv6.Frame.Frame2.TextButton.LocalScript
local function C_a2()
local script = G2L["a2"];
	script.Parent.MouseButton1Click:Connect(function()
	
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";loopkill others")
	end)
end;
task.spawn(C_a2);
-- StarterGui.g00zkiddv6.Frame.Frame2.TextButton.LocalScript
local function C_a4()
local script = G2L["a4"];
	script.Parent.MouseButton1Click:Connect(function()
	
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";loopwarp all")
	end)
end;
task.spawn(C_a4);
-- StarterGui.g00zkiddv6.Frame.Frame2.TextButton.LocalScript
local function C_a6()
local script = G2L["a6"];
	script.Parent.MouseButton1Click:Connect(function()
	
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";kick all")
	end)
end;
task.spawn(C_a6);
-- StarterGui.g00zkiddv6.Frame.Frame2.TextButton.LocalScript
local function C_a8()
local script = G2L["a8"];
	script.Parent.MouseButton1Click:Connect(function()
	
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";noclip")
	end)
end;
task.spawn(C_a8);
-- StarterGui.g00zkiddv6.Frame.Frame2.TextButton.LocalScript
local function C_aa()
local script = G2L["aa"];
	script.Parent.MouseButton1Click:Connect(function()
	
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";punish all")
	end)
end;
task.spawn(C_aa);
-- StarterGui.g00zkiddv6.Frame.Frame2.TextButton.LocalScript
local function C_ac()
local script = G2L["ac"];
	script.Parent.MouseButton1Click:Connect(function()
	
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";fire all")
	end)
end;
task.spawn(C_ac);
-- StarterGui.g00zkiddv6.Frame.Frame2.TextButton.LocalScript
local function C_ae()
local script = G2L["ae"];
	script.Parent.MouseButton1Click:Connect(function()
	
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";Re all")
	end)
end;
task.spawn(C_ae);
-- StarterGui.g00zkiddv6.Frame.Frame2.TextButton.LocalScript
local function C_b0()
local script = G2L["b0"];
	script.Parent.MouseButton1Click:Connect(function()
	
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";kill all")
	end)
end;
task.spawn(C_b0);

return G2L["1"], require;

Features & Information

it has many buttons plus its scrollingframed Enjoy using this skid me and darkfella built this
#Very cool script

Community Comments (1)

Phant0mk1ddhaxPhant0mk1ddhaxSep 5, 2026

WAIT G00ZKIDD ITS YOU ME PHANT0MK1DD

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