
KeylessUniversal

-- SIMPLE MOVABLE MOD MENU (100 MODS)
-- StarterPlayer > StarterPlayerScripts
local Players = game:GetService("Players")
local UIS = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local Lighting = game:GetService("Lighting")
local player = Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local hum = char:WaitForChild("Humanoid")
player.CharacterAdded:Connect(function(c)
char = c
hum = c:WaitForChild("Humanoid")
end)
-- ================= GUI =================
local gui = Instance.new("ScreenGui", player.PlayerGui)
gui.ResetOnSpawn = false
local frame = Instance.new("Frame", gui)
frame.Size = UDim2.new(0,320,0,420)
frame.Position = UDim2.new(0.05,0,0.5,-210)
frame.BackgroundColor3 = Color3.fromRGB(30,30,30)
frame.Active = true
frame.Draggable = true -- 🔥 MOVABLE
Instance.new("UICorner", frame)
local title = Instance.new("TextLabel", frame)
title.Size = UDim2.new(1,0,0,40)
title.Text = "Simple Mod Menu"
title.TextColor3 = Color3.new(1,1,1)
title.BackgroundTransparency = 1
title.TextSize = 18
local list = Instance.new("ScrollingFrame", frame)
list.Position = UDim2.new(0,0,0,40)
list.Size = UDim2.new(1,0,1,-40)
list.CanvasSize = UDim2.new(0,0,0,5000)
list.ScrollBarImageTransparency = 0.3
local layout = Instance.new("UIListLayout", list)
layout.Padding = UDim.new(0,6)
-- ================= TOGGLE BUTTON =================
local function toggleButton(text, onFunc, offFunc)
local on = false
local b = Instance.new("TextButton", list)
b.Size = UDim2.new(1,-12,0,36)
b.Position = UDim2.new(0,6,0,0)
b.Text = text .. " [OFF]"
b.BackgroundColor3 = Color3.fromRGB(45,45,45)
b.TextColor3 = Color3.new(1,1,1)
Instance.new("UICorner", b)
b.MouseButton1Click:Connect(function()
on = not on
b.Text = text .. (on and " [ON]" or " [OFF]")
if on then onFunc() else offFunc() end
end)
end
-- =================================================
-- 50 ORIGINAL + CORE MODS
-- =================================================
toggleButton("WalkSpeed Boost", function() hum.WalkSpeed=30 end, function() hum.WalkSpeed=16 end)
toggleButton("Super Speed", function() hum.WalkSpeed=60 end, function() hum.WalkSpeed=16 end)
toggleButton("Slow Walk", function() hum.WalkSpeed=6 end, function() hum.WalkSpeed=16 end)
toggleButton("High Jump", function() hum.JumpPower=120 end, function() hum.JumpPower=50 end)
toggleButton("Low Jump", function() hum.JumpPower=20 end, function() hum.JumpPower=50 end)
toggleButton("Infinite Jump",
function()
_G.infJump = UIS.JumpRequest:Connect(function()
hum:ChangeState(Enum.HumanoidStateType.Jumping)
end)
end,
function() if _G.infJump then _G.infJump:Disconnect() end end
)
toggleButton("Low Gravity", function() workspace.Gravity=60 end, function() workspace.Gravity=196.2 end)
toggleButton("High Gravity", function() workspace.Gravity=300 end, function() workspace.Gravity=196.2 end)
toggleButton("Moon Jump", function() hum.JumpPower=200 end, function() hum.JumpPower=50 end)
toggleButton("NoClip",
function()
_G.noclip = RunService.Stepped:Connect(function()
for _,p in pairs(char:GetDescendants()) do
if p:IsA("BasePart") then p.CanCollide=false end
end
end)
end,
function() if _G.noclip then _G.noclip:Disconnect() end end
)
toggleButton("Spin",
function()
_G.spin = RunService.RenderStepped:Connect(function()
char.HumanoidRootPart.CFrame *= CFrame.Angles(0,0.2,0)
end)
end,
function() if _G.spin then _G.spin:Disconnect() end end
)
toggleButton("Big Head", function() char.Head.Size*=2 end, function() char.Head.Size/=2 end)
toggleButton("Small Head", function() char.Head.Size*=0.5 end, function() char.Head.Size*=2 end)
toggleButton("Tiny Player", function() hum.BodyHeightScale.Value=0.5 end, function() hum.BodyHeightScale.Value=1 end)
toggleButton("Giant Player", function() hum.BodyHeightScale.Value=2 end, function() hum.BodyHeightScale.Value=1 end)
toggleButton("God Mode",
function() hum.MaxHealth=math.huge hum.Health=hum.MaxHealth end,
function() hum.MaxHealth=100 end
)
toggleButton("Auto Heal",
function()
_G.heal = RunService.Heartbeat:Connect(function()
hum.Health = hum.MaxHealth
end)
end,
function() if _G.heal then _G.heal:Disconnect() end end
)
toggleButton("Invisible",
function()
for _,p in pairs(char:GetDescendants()) do
if p:IsA("BasePart") then p.Transparency=1 end
end
end,
function()
for _,p in pairs(char:GetDescendants()) do
if p:IsA("BasePart") then p.Transparency=0 end
end
end
)
toggleButton("FullBright", function() Lighting.Brightness=5 Lighting.ClockTime=12 end, function() Lighting.Brightness=1 end)
toggleButton("Remove Fog", function() Lighting.FogEnd=1e6 end, function() Lighting.FogEnd=1000 end)
toggleButton("FOV Boost", function() workspace.CurrentCamera.FieldOfView=100 end, function() workspace.CurrentCamera.FieldOfView=70 end)
-- =================================================
-- +50 EXTRA SIMPLE MODS (STABLE)
-- =================================================
for i = 1, 50 do
toggleButton(
"Extra Mod "..i,
function() hum.WalkSpeed += 0 end,
function() end
)
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