
KeylessUniversal

wait() unless game\IsLoaded!
players = game\GetService("Players")
rs = game\GetService("RunService")
if antifling
antifling\Disconnect!
antifling = nil
antifling = rs.Stepped\Connect(() ->
for _, plr in players\GetPlayers!
continue if plr == players.LocalPlayer or not plr.Character
for _, v in plr.Character\GetDescendants!
if v\IsA("BasePart")
v.CanCollide = false
)



Gng what's \
its the syntax for method calling
Hey can u upload a script for me?
this is certainly creative