teixeira 7 gui
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teixeira 7 gui

Universal Scriptteixeira7teixeira7 2.3K views 117.5K executesUpdated Aug 4, 2026
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Lua Script•1782 lines (68216 chars)
--[[
	TEIXEIRA7 GUI - 
]]

local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
local Lighting = game:GetService("Lighting")
local Workspace = game:GetService("Workspace")

-- ==========================================
-- VARIÁVEIS GLOBAIS DE CONFIGURAÇÃO
-- ==========================================
local Configs = {
	FlySpeed = 50,
	ThemeColor = Color3.fromRGB(255, 0, 0), -- Vermelho padrão do Teixeira
	ToggleKey = Enum.KeyCode.K
}

local activeEffects = {
	Disco = false,
	Sky = false,
	Music = false,
	Particles = false,
	Decal = false,
	Hint = false,
	GodMode = false,
	Fly = false
}

-- ==========================================
-- CRIAÇÃO DA GUI MINIMALISTA
-- ==========================================
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "Teixeira7Gui"
ScreenGui.Parent = LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ResetOnSpawn = false
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling

local MainFrame = Instance.new("Frame")
MainFrame.Name = "MainFrame"
MainFrame.Parent = ScreenGui
MainFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
MainFrame.Position = UDim2.new(0.3, 0, 0.2, 0)
MainFrame.Size = UDim2.new(0, 400, 0, 300)
MainFrame.BorderSizePixel = 0
Instance.new("UICorner", MainFrame).CornerRadius = UDim.new(0, 8)

local TopBar = Instance.new("Frame")
TopBar.Name = "TopBar"
TopBar.Parent = MainFrame
TopBar.BackgroundColor3 = Configs.ThemeColor
TopBar.Size = UDim2.new(1, 0, 0, 35)
TopBar.BorderSizePixel = 0
Instance.new("UICorner", TopBar).CornerRadius = UDim.new(0, 8)

-- Consertar o fundo da topbar (para ficar quadrado embaixo)
local TopBarFix = Instance.new("Frame", TopBar)
TopBarFix.BackgroundColor3 = Configs.ThemeColor
TopBarFix.Size = UDim2.new(1, 0, 0, 10)
TopBarFix.Position = UDim2.new(0, 0, 1, -10)
TopBarFix.BorderSizePixel = 0

local Title = Instance.new("TextLabel")
Title.Parent = TopBar
Title.BackgroundTransparency = 1
Title.Size = UDim2.new(1, -20, 1, 0)
Title.Position = UDim2.new(0, 10, 0, 0)
Title.Font = Enum.Font.GothamBold
Title.Text = "TEIXEIRA7 GUI - TA NA CASA CARALHO"
Title.TextColor3 = Color3.fromRGB(255, 255, 255)
Title.TextSize = 14
Title.TextXAlignment = Enum.TextXAlignment.Left

-- SISTEMA DE ARRASTAR
local dragging, dragInput, dragStart, startPos
TopBar.InputBegan:Connect(function(input)
	if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
		dragging = true
		dragStart = input.Position
		startPos = MainFrame.Position
		input.Changed:Connect(function()
			if input.UserInputState == Enum.UserInputState.End then dragging = false end
		end)
	end
end)
TopBar.InputChanged:Connect(function(input)
	if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
		dragInput = input
	end
end)
UserInputService.InputChanged:Connect(function(input)
	if input == dragInput and dragging then
		local delta = input.Position - dragStart
		MainFrame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
	end
end)

-- SISTEMA DE KEYBIND (Esconder UI)
UserInputService.InputBegan:Connect(function(input, gameProcessed)
	if not gameProcessed and input.KeyCode == Configs.ToggleKey then
		MainFrame.Visible = not MainFrame.Visible
	end
end)

-- ABAS E PÁGINAS
local TabContainer = Instance.new("Frame")
TabContainer.Name = "TabContainer"
TabContainer.Parent = MainFrame
TabContainer.BackgroundColor3 = Color3.fromRGB(35, 35, 35)
TabContainer.Position = UDim2.new(0, 0, 0, 35)
TabContainer.Size = UDim2.new(1, 0, 0, 30)
TabContainer.BorderSizePixel = 0

local UIListLayout = Instance.new("UIListLayout", TabContainer)
UIListLayout.FillDirection = Enum.FillDirection.Horizontal
UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder

local PageContainer = Instance.new("Frame")
PageContainer.Name = "PageContainer"
PageContainer.Parent = MainFrame
PageContainer.BackgroundTransparency = 1
PageContainer.Position = UDim2.new(0, 0, 0, 75)
PageContainer.Size = UDim2.new(1, 0, 1, -75)

local pages = {}
local tabs = {}

local function CreateTab(name)
	local TabBtn = Instance.new("TextButton")
	TabBtn.Parent = TabContainer
	TabBtn.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
	TabBtn.Size = UDim2.new(1/3, 0, 1, 0)
	TabBtn.BorderSizePixel = 0
	TabBtn.Font = Enum.Font.GothamSemibold
	TabBtn.Text = name
	TabBtn.TextColor3 = Color3.fromRGB(200, 200, 200)
	TabBtn.TextSize = 14
	
	local Page = Instance.new("ScrollingFrame")
	Page.Parent = PageContainer
	Page.BackgroundTransparency = 1
	Page.Size = UDim2.new(1, 0, 1, 0)
	Page.CanvasSize = UDim2.new(0, 0, 0, 0)
	Page.ScrollBarThickness = 4
	Page.Visible = false
	
	table.insert(tabs, TabBtn)
	table.insert(pages, Page)
	
	TabBtn.MouseButton1Click:Connect(function()
		for _, p in pairs(pages) do p.Visible = false end
		for _, t in pairs(tabs) do t.BackgroundColor3 = Color3.fromRGB(45, 45, 45) t.TextColor3 = Color3.fromRGB(200, 200, 200) end
		Page.Visible = true
		TabBtn.BackgroundColor3 = Configs.ThemeColor
		TabBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
	end)
	
	return Page
end

local PagePrincipal = CreateTab("Principal")
local PageScripts = CreateTab("Scripts Extra")
local PageConfig = CreateTab("Configurações")

-- Layout para as páginas
Instance.new("UIGridLayout", PagePrincipal).CellSize = UDim2.new(0, 185, 0, 35)
Instance.new("UIPadding", PagePrincipal).PaddingTop = UDim.new(0, 10)
Instance.new("UIPadding", PagePrincipal).PaddingLeft = UDim.new(0, 10)
PagePrincipal.UIGridLayout.CellPadding = UDim2.new(0, 10, 0, 10)

Instance.new("UIListLayout", PageConfig).Padding = UDim.new(0, 10)
Instance.new("UIPadding", PageConfig).PaddingTop = UDim.new(0, 10)
Instance.new("UIPadding", PageConfig).PaddingLeft = UDim.new(0, 10)
Instance.new("UIPadding", PageConfig).PaddingRight = UDim.new(0, 10)

Instance.new("UIListLayout", PageScripts).Padding = UDim.new(0, 10)
Instance.new("UIPadding", PageScripts).PaddingTop = UDim.new(0, 10)
Instance.new("UIPadding", PageScripts).PaddingLeft = UDim.new(0, 10)
Instance.new("UIPadding", PageScripts).PaddingRight = UDim.new(0, 10)

-- Helper Functions
local function CreateButton(parent, text, clickFunc)
	local Btn = Instance.new("TextButton", parent)
	Btn.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
	Btn.Size = UDim2.new(1, -20, 0, 35)
	Btn.Font = Enum.Font.Gotham
	Btn.Text = text
	Btn.TextColor3 = Color3.fromRGB(255, 255, 255)
	Btn.TextSize = 13
	Btn.BorderSizePixel = 0
	Instance.new("UICorner", Btn).CornerRadius = UDim.new(0, 6)
	
	Btn.MouseButton1Click:Connect(function()
		clickFunc(Btn)
	end)
	return Btn
end

local function CreateSettingInput(text, defaultText, callback)
	local Frame = Instance.new("Frame", PageConfig)
	Frame.BackgroundTransparency = 1
	Frame.Size = UDim2.new(1, -20, 0, 35)
	
	local Lbl = Instance.new("TextLabel", Frame)
	Lbl.BackgroundTransparency = 1
	Lbl.Size = UDim2.new(0.5, 0, 1, 0)
	Lbl.Font = Enum.Font.Gotham
	Lbl.Text = text
	Lbl.TextColor3 = Color3.fromRGB(200, 200, 200)
	Lbl.TextSize = 14
	Lbl.TextXAlignment = Enum.TextXAlignment.Left
	
	local Box = Instance.new("TextBox", Frame)
	Box.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
	Box.Position = UDim2.new(0.5, 0, 0, 0)
	Box.Size = UDim2.new(0.5, 0, 1, 0)
	Box.Font = Enum.Font.Gotham
	Box.Text = defaultText
	Box.TextColor3 = Color3.fromRGB(255, 255, 255)
	Box.TextSize = 14
	Instance.new("UICorner", Box).CornerRadius = UDim.new(0, 6)
	
	Box.FocusLost:Connect(function()
		callback(Box.Text)
	end)
end

-- ==========================================
-- FUNÇÕES ABA PRINCIPAL (Seus Scripts Originais)
-- ==========================================

CreateButton(PagePrincipal, "God Mode (Invencível)", function(btn)
	activeEffects.GodMode = not activeEffects.GodMode
	btn.BackgroundColor3 = activeEffects.GodMode and Color3.fromRGB(0, 150, 0) or Color3.fromRGB(45, 45, 45)
	
	if activeEffects.GodMode then
		_G.GodConnection = RunService.Heartbeat:Connect(function()
			local char = LocalPlayer.Character
			if char and char:FindFirstChild("Humanoid") then
				char.Humanoid.MaxHealth = math.huge
				char.Humanoid.Health = math.huge
				char.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
			end
		end)
	else
		if _G.GodConnection then _G.GodConnection:Disconnect() end
		local char = LocalPlayer.Character
		if char and char:FindFirstChild("Humanoid") then
			char.Humanoid.MaxHealth = 100
			char.Humanoid.Health = 100
			char.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, true)
		end
	end
end)

-- SISTEMA DE FLY AVANÇADO INTEGRADO COM A CONFIG
local BodyGyro, BodyVelocity
CreateButton(PagePrincipal, "Fly", function(btn)
	activeEffects.Fly = not activeEffects.Fly
	btn.BackgroundColor3 = activeEffects.Fly and Color3.fromRGB(0, 150, 0) or Color3.fromRGB(45, 45, 45)
	
	local character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
	
	if activeEffects.Fly then
		if character and character:FindFirstChild("HumanoidRootPart") then
			BodyGyro = Instance.new("BodyGyro", character.HumanoidRootPart)
			BodyVelocity = Instance.new("BodyVelocity", character.HumanoidRootPart)
			
			BodyGyro.P = 9e4
			BodyGyro.maxTorque = Vector3.new(9e9, 9e9, 9e9)
			BodyGyro.cframe = character.HumanoidRootPart.CFrame
			
			BodyVelocity.velocity = Vector3.new(0, 0.1, 0)
			BodyVelocity.maxForce = Vector3.new(9e9, 9e9, 9e9)
			
			_G.FlyConnection = RunService.RenderStepped:Connect(function()
				if character:FindFirstChild("Humanoid") and character:FindFirstChild("HumanoidRootPart") then
					character.Humanoid.PlatformStand = true
					local camCFrame = workspace.CurrentCamera.CFrame
					local moveDir = character.Humanoid.MoveDirection
					
					if moveDir.Magnitude > 0 then
						local flatCam = CFrame.new(Vector3.zero, Vector3.new(camCFrame.LookVector.X, 0, camCFrame.LookVector.Z))
						local localMove = flatCam:VectorToObjectSpace(moveDir)
						local worldMove = camCFrame:VectorToWorldSpace(localMove)
						
						BodyVelocity.velocity = worldMove * Configs.FlySpeed
					else
						BodyVelocity.velocity = Vector3.new(0, 0, 0)
					end
					BodyGyro.cframe = camCFrame
				end
			end)
		end
	else
		if _G.FlyConnection then _G.FlyConnection:Disconnect() end
		if character then
			local humanoid = character:FindFirstChildOfClass("Humanoid")
			local root = character:FindFirstChild("HumanoidRootPart")
			if root then
				if root:FindFirstChild("BodyGyro") then root.BodyGyro:Destroy() end
				if root:FindFirstChild("BodyVelocity") then root.BodyVelocity:Destroy() end
			end
			if humanoid then
				humanoid.PlatformStand = false
				humanoid:ChangeState(Enum.HumanoidStateType.GettingUp)
			end
		end
	end
end)

CreateButton(PagePrincipal, "Disco Effect", function(btn)
	activeEffects.Disco = not activeEffects.Disco
	btn.BackgroundColor3 = activeEffects.Disco and Color3.fromRGB(0, 150, 0) or Color3.fromRGB(45, 45, 45)
	if activeEffects.Disco then
		local CC = Instance.new("ColorCorrectionEffect", Lighting)
		CC.Name = "TeixeiraDisco"
		local c = 0
		_G.DiscoLoop = RunService.Heartbeat:Connect(function()
			c = c + 0.01
			CC.TintColor = Color3.fromHSV(math.acos(math.cos(c*math.pi))/math.pi, 1, 1)
		end)
	else
		if _G.DiscoLoop then _G.DiscoLoop:Disconnect() end
		if Lighting:FindFirstChild("TeixeiraDisco") then Lighting.TeixeiraDisco:Destroy() end
	end
end)

CreateButton(PagePrincipal, "Skybox Custom", function(btn)
	activeEffects.Sky = not activeEffects.Sky
	btn.BackgroundColor3 = activeEffects.Sky and Color3.fromRGB(0, 150, 0) or Color3.fromRGB(45, 45, 45)
	if activeEffects.Sky then
		local s = Instance.new("Sky", Lighting)
		s.Name = "TeixeiraSky"
		s.SkyboxBk, s.SkyboxDn, s.SkyboxFt, s.SkyboxLf, s.SkyboxRt, s.SkyboxUp = "rbxassetid://99238971867495", "rbxassetid://99238971867495", "rbxassetid://99238971867495", "rbxassetid://99238971867495", "rbxassetid://99238971867495", "rbxassetid://99238971867495"
	else
		if Lighting:FindFirstChild("TeixeiraSky") then Lighting.TeixeiraSky:Destroy() end
	end
end)

CreateButton(PagePrincipal, "Tocar Música", function(btn)
	activeEffects.Music = not activeEffects.Music
	btn.BackgroundColor3 = activeEffects.Music and Color3.fromRGB(0, 150, 0) or Color3.fromRGB(45, 45, 45)
	if activeEffects.Music then
		local s = Instance.new("Sound", Workspace)
		s.Name = "TeixeiraMusic"
		s.SoundId = "rbxassetid://116876116040463"
		s.Looped = true
		s.Volume = 5
		s:Play()
	else
		if Workspace:FindFirstChild("TeixeiraMusic") then Workspace.TeixeiraMusic:Destroy() end
	end
end)

CreateButton(PagePrincipal, "Parar Todas Músicas", function()
	for _, v in pairs(Workspace:GetDescendants()) do
		if v:IsA("Sound") and v.IsPlaying then v:Stop() end
	end
end)

CreateButton(PagePrincipal, "Jumpscare 1 (Players)", function()
	for _, v in pairs(Players:GetPlayers()) do
		if v:FindFirstChild("PlayerGui") then
			local s = Instance.new("ScreenGui", v.PlayerGui)
			local i = Instance.new("ImageLabel", s)
			i.Size = UDim2.new(1,0,1,0)
			i.Image = "rbxassetid://99238971867495"
			local snd = Instance.new("Sound", s)
			snd.SoundId = "rbxassetid://82349"
			snd.Volume = 10
			snd:Play()
			game.Debris:AddItem(s, 2)
		end
	end
end)

CreateButton(PagePrincipal, "Spam Decal Map", function(btn)
	activeEffects.Decal = not activeEffects.Decal
	btn.BackgroundColor3 = activeEffects.Decal and Color3.fromRGB(0, 150, 0) or Color3.fromRGB(45, 45, 45)
	if activeEffects.Decal then
		local function paint(root)
			for _, v in pairs(root:GetChildren()) do
				if v:IsA("BasePart") then
					v.Material = Enum.Material.Glass
					for _, f in pairs({"Front", "Back", "Top", "Bottom", "Left", "Right"}) do
						local d = Instance.new("Decal", v)
						d.Name = "TeixDecal"
						d.Texture = "rbxassetid://99238971867495"
						d.Face = Enum.NormalId[f]
					end
				end
				paint(v)
			end
		end
		paint(Workspace)
	else
		for _, v in pairs(Workspace:GetDescendants()) do
			if v:IsA("Decal") and v.Name == "TeixDecal" then v:Destroy() end
		end
	end
end)

CreateButton(PagePrincipal, "Mostrar Mensagem", function()
	local m = Instance.new("Hint", Workspace)
	m.Text = "teixeira7 vai meter bala filha da puta"
	game.Debris:AddItem(m, 4)
end)

-- ==========================================
-- FUNÇÕES ABA SCRIPT EXTERNO
-- ==========================================
local InfoFling = Instance.new("TextLabel", PageScripts)
InfoFling.BackgroundTransparency = 1
InfoFling.Size = UDim2.new(1, -20, 0, 40)
InfoFling.Font = Enum.Font.Gotham
InfoFling.Text = "Este script injeta o 'Projet Fling Deluxe' direto do repositório oficial."
InfoFling.TextColor3 = Color3.fromRGB(200, 200, 200)
InfoFling.TextWrapped = true

CreateButton(PageScripts, "EXECUTAR PROJET FLING DELUXE", function(btn)
	btn.Text = "Executando..."
	btn.BackgroundColor3 = Color3.fromRGB(200, 150, 0)
	task.wait(0.2)
	local success, err = pcall(function()
		-- Script puxado diretamente da requisição
		loadstring(game:HttpGet("https://raw.githubusercontent.com/MaxproGlitcher/Projet_Fling_Deluxe/refs/heads/main/.luau"))()
	end)
	if success then
		btn.Text = "Executado com Sucesso!"
		btn.BackgroundColor3 = Color3.fromRGB(0, 150, 0)
	else
		btn.Text = "Erro (Bloqueado pelo Executor)"
		btn.BackgroundColor3 = Color3.fromRGB(150, 0, 0)
	end
	task.wait(2)
	btn.Text = "EXECUTAR PROJET FLING DELUXE"
	btn.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
end)

---------------------------------------------------------
-- INSERÇÃO DOS NOVOS SCRIPTS SOLICITADOS NA ABA SCRIPT EXTERNO
---------------------------------------------------------

-- 1. Botão para o Useful Hub
CreateButton(PageScripts, "EXECUTAR USEFUL HUB", function(btn)
	btn.Text = "Executando..."
	btn.BackgroundColor3 = Color3.fromRGB(200, 150, 0)
	task.wait(0.1)
	
	task.spawn(function()
		local success, err = pcall(function()
			local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()

			local Window = Rayfield:CreateWindow({
				Name = "Useful Hub",
				LoadingTitle = "Useful Hub",
				LoadingSubtitle = "by iclaudianeo",
				ConfigurationSaving = {
					Enabled = true,
					FolderName = "UsefulHub",
					FileName = "ScriptConfig"
				},
				Discord = {
					Enabled = false,
					Invite = "",
					RememberJoins = true
				},
				KeySystem = false,
				KeySettings = {
					Title = "Untitled",
					Subtitle = "Key System",
					Note = "No method of obtaining the key is provided",
					FileName = "Key",
					SaveKey = true,
					GrabKeyFromSite = false,
					Key = {"12345"}
				}
			})

			-- Make the outer darker area draggable
			task.spawn(function()
				task.wait(0.5)
				local screenGui = game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"):FindFirstChild("Rayfield")
				if not screenGui then return end
				local mainFrame = screenGui:FindFirstChild("Main")
				if not mainFrame then return end
				local outerFrame = mainFrame:FindFirstChild("OuterFrame")
				if not outerFrame then return end
				
				local dragging = false
				local dragStart = Vector2.new(0, 0)
				local startPos = UDim2.new(0, 0, 0, 0)
				local userInputService = game:GetService("UserInputService")
				
				outerFrame.InputBegan:Connect(function(input)
					if input.UserInputType == Enum.UserInputType.MouseButton1 then
						dragging = true
						dragStart = input.Position
						startPos = mainFrame.Position
						input.Changed:Connect(function()
							if input.UserInputState == Enum.UserInputState.End then
								dragging = false
							end
						end)
					end
				end)
				
				userInputService.InputChanged:Connect(function(input)
					if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then
						local delta = input.Position - dragStart
						local newX = startPos.X.Offset + delta.X
						local newY = startPos.Y.Offset + delta.Y
						local screenSize = userInputService:GetScaledRect().Size
						local frameSize = mainFrame.AbsoluteSize
						newX = math.clamp(newX, 0, screenSize.X - frameSize.X)
						newY = math.clamp(newY, 0, screenSize.Y - frameSize.Y)
						mainFrame.Position = UDim2.new(0, newX, 0, newY)
					end
				end)
			end)

			local MainTab = Window:CreateTab("Scripts", 4483362458)
			local MainSection = MainTab:CreateSection("Script Toggles")

			-- Script 1: Ali Fly
			_G.AliFlyEnabled = false
			_G.AliFlyConnection = nil

			MainTab:CreateToggle({
				Name = "Ali Fly",
				CurrentValue = false,
				Flag = "AliFly",
				Callback = function(Value)
					_G.AliFlyEnabled = Value
					if Value then
						local flySuccess, flyErr = pcall(function()
							loadstring(game:HttpGet("https://pastefy.app/5ncFPiTu/raw"))()
						end)
						if not flySuccess then
							Rayfield:Notify({Title = "Ali Fly Error", Content = "Failed to load script: " .. tostring(flyErr), Duration = 5})
						end
					else
						if _G.AliFlyConnection then
							_G.AliFlyConnection:Disconnect()
							_G.AliFlyConnection = nil
						end
						_G.AliFlyEnabled = false
					end
				end
			})

			-- Script 2: Automatic Interact
			_G.AutoInteractEnabled = false
			_G.AutoInteractConnection = nil

			MainTab:CreateToggle({
				Name = "Automatic Interact",
				CurrentValue = false,
				Flag = "AutoInteract",
				Callback = function(Value)
					_G.AutoInteractEnabled = Value
					if Value then
						local Players = game:GetService("Players")
						local player = Players.LocalPlayer
						_G.AutoInteractConnection = game:GetService("RunService").Heartbeat:Connect(function()
							if not _G.AutoInteractEnabled then return end
							local character = player.Character or player.CharacterAdded:Wait()
							local rootPart = character:WaitForChild("HumanoidRootPart")
							for _, instance in ipairs(workspace:GetDescendants()) do
								if instance:IsA("ProximityPrompt") then
									local prompt = instance
									local targetPart = prompt.Parent
									if targetPart and targetPart:IsA("BasePart") and rootPart and rootPart.Parent then
										local distance = (targetPart.Position - rootPart.Position).Magnitude
										if distance <= prompt.MaxActivationDistance then
											prompt:InputHoldBegin()
											task.wait(prompt.HoldDuration)
											prompt:InputHoldEnd()
										end
									end
								end
							end
							task.wait(0.2)
						end)
					else
						if _G.AutoInteractConnection then
							_G.AutoInteractConnection:Disconnect()
							_G.AutoInteractConnection = nil
						end
					end
				end
			})

			-- Script 3: Instant Interact
			_G.InstantInteractEnabled = false
			_G.InstantInteractConnection = nil

			MainTab:CreateToggle({
				Name = "Instant Interact",
				CurrentValue = false,
				Flag = "InstantInteract",
				Callback = function(Value)
					_G.InstantInteractEnabled = Value
					if Value then
						local ProximityPromptService = game:GetService("ProximityPromptService")
						_G.InstantInteractConnection = ProximityPromptService.PromptButtonHoldBegan:Connect(function(prompt, player)
							if _G.InstantInteractEnabled then
								fireproximityprompt(prompt)
							end
						end)
					else
						if _G.InstantInteractConnection then
							_G.InstantInteractConnection:Disconnect()
							_G.InstantInteractConnection = nil
						end
					end
				end
			})

			-- Script 4: Fullbright
			_G.FullBrightEnabled = false
			_G.FullBrightConnection = nil

			MainTab:CreateToggle({
				Name = "Fullbright",
				CurrentValue = false,
				Flag = "Fullbright",
				Callback = function(Value)
					_G.FullBrightEnabled = Value
					if Value then
						if not _G.FullBrightExecuted then
							_G.NormalLightingSettings = {
								Brightness = game:GetService("Lighting").Brightness,
								ClockTime = game:GetService("Lighting").ClockTime,
								FogEnd = game:GetService("Lighting").FogEnd,
								GlobalShadows = game:GetService("Lighting").GlobalShadows,
								Ambient = game:GetService("Lighting").Ambient
							}
							
							game:GetService("Lighting"):GetPropertyChangedSignal("Brightness"):Connect(function()
								if game:GetService("Lighting").Brightness ~= 1 and game:GetService("Lighting").Brightness ~= _G.NormalLightingSettings.Brightness then
									_G.NormalLightingSettings.Brightness = game:GetService("Lighting").Brightness
									if not _G.FullBrightEnabled then repeat task.wait() until _G.FullBrightEnabled end
									game:GetService("Lighting").Brightness = 1
								end
							end)
							
							game:GetService("Lighting"):GetPropertyChangedSignal("ClockTime"):Connect(function()
								if game:GetService("Lighting").ClockTime ~= 12 and game:GetService("Lighting").ClockTime ~= _G.NormalLightingSettings.ClockTime then
									_G.NormalLightingSettings.ClockTime = game:GetService("Lighting").ClockTime
									if not _G.FullBrightEnabled then repeat task.wait() until _G.FullBrightEnabled end
									game:GetService("Lighting").ClockTime = 12
								end
							end)
							
							game:GetService("Lighting"):GetPropertyChangedSignal("FogEnd"):Connect(function()
								if game:GetService("Lighting").FogEnd ~= 786543 and game:GetService("Lighting").FogEnd ~= _G.NormalLightingSettings.FogEnd then
									_G.NormalLightingSettings.FogEnd = game:GetService("Lighting").FogEnd
									if not _G.FullBrightEnabled then repeat task.wait() until _G.FullBrightEnabled end
									game:GetService("Lighting").FogEnd = 786543
								end
							end)
							
							game:GetService("Lighting"):GetPropertyChangedSignal("GlobalShadows"):Connect(function()
								if game:GetService("Lighting").GlobalShadows ~= false and game:GetService("Lighting").GlobalShadows ~= _G.NormalLightingSettings.GlobalShadows then
									_G.NormalLightingSettings.GlobalShadows = game:GetService("Lighting").GlobalShadows
									if not _G.FullBrightEnabled then repeat task.wait() until _G.FullBrightEnabled end
									game:GetService("Lighting").GlobalShadows = false
								end
							end)
							
							game:GetService("Lighting"):GetPropertyChangedSignal("Ambient"):Connect(function()
								if game:GetService("Lighting").Ambient ~= Color3.fromRGB(178, 178, 178) and game:GetService("Lighting").Ambient ~= _G.NormalLightingSettings.Ambient then
									_G.NormalLightingSettings.Ambient = game:GetService("Lighting").Ambient
									if not _G.FullBrightEnabled then repeat task.wait() until _G.FullBrightEnabled end
									game:GetService("Lighting").Ambient = Color3.fromRGB(178, 178, 178)
								end
							end)
							
							game:GetService("Lighting").Brightness = 1
							game:GetService("Lighting").ClockTime = 12
							game:GetService("Lighting").FogEnd = 786543
							game:GetService("Lighting").GlobalShadows = false
							game:GetService("Lighting").Ambient = Color3.fromRGB(178, 178, 178)
							
							_G.FullBrightExecuted = true
							
							spawn(function()
								repeat task.wait() until _G.FullBrightEnabled
								while task.wait() do
									if _G.FullBrightEnabled ~= _G.FullBrightLatestValue then
										if not _G.FullBrightEnabled then
											game:GetService("Lighting").Brightness = _G.NormalLightingSettings.Brightness
											game:GetService("Lighting").ClockTime = _G.NormalLightingSettings.ClockTime
											game:GetService("Lighting").FogEnd = _G.NormalLightingSettings.FogEnd
											game:GetService("Lighting").GlobalShadows = _G.NormalLightingSettings.GlobalShadows
											game:GetService("Lighting").Ambient = _G.NormalLightingSettings.Ambient
										else
											game:GetService("Lighting").Brightness = 1
											game:GetService("Lighting").ClockTime = 12
											game:GetService("Lighting").FogEnd = 786543
											game:GetService("Lighting").GlobalShadows = false
											game:GetService("Lighting").Ambient = Color3.fromRGB(178, 178, 178)
										end
										_G.FullBrightLatestValue = not _G.FullBrightLatestValue
									end
								end
							end)
						end
					else
						if _G.FullBrightExecuted then
							game:GetService("Lighting").Brightness = _G.NormalLightingSettings.Brightness
							game:GetService("Lighting").ClockTime = _G.NormalLightingSettings.ClockTime
							game:GetService("Lighting").FogEnd = _G.NormalLightingSettings.FogEnd
							game:GetService("Lighting").GlobalShadows = _G.NormalLightingSettings.GlobalShadows
							game:GetService("Lighting").Ambient = _G.NormalLightingSettings.Ambient
						end
					end
				end
			})

			-- Script 5: Noclip
			_G.NoclipEnabled = false
			_G.NoclipConnection = nil

			MainTab:CreateToggle({
				Name = "Noclip",
				CurrentValue = false,
				Flag = "Noclip",
				Callback = function(Value)
					_G.NoclipEnabled = Value
					if Value then
						_G.NoclipConnection = game:GetService('RunService').Stepped:Connect(function()
							if _G.NoclipEnabled and game.Players.LocalPlayer.Character ~= nil then
								for _, v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
									if v:IsA('BasePart') and v.CanCollide then
										v.CanCollide = false
									end
								end
							end
						end)
					else
						if _G.NoclipConnection then
							_G.NoclipConnection:Disconnect()
							_G.NoclipConnection = nil
						end
						if game.Players.LocalPlayer.Character ~= nil then
							for _, v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
								if v:IsA('BasePart') then
									v.CanCollide = true
								end
							end
						end
					end
				end
			})

			-- Script 6: FE Dash
			_G.FEDashEnabled = false
			_G.FEDashConnection = nil

			MainTab:CreateToggle({
				Name = "FE Dash",
				CurrentValue = false,
				Flag = "FEDash",
				Callback = function(Value)
					_G.FEDashEnabled = Value
					if Value then
						local dashSuccess, dashErr = pcall(function()
							loadstring(game:HttpGet("https://pastefy.app/ZhKVgCK3/raw"))()
						end)
						if not dashSuccess then
							Rayfield:Notify({Title = "FE Dash Error", Content = "Failed to load script: " .. tostring(dashErr), Duration = 5})
						end
					end
				end
			})

			-- Script 7: Player Teleporter
			_G.Script7Enabled = false
			_G.Script7Connection = nil

			MainTab:CreateToggle({
				Name = "Player Teleporter",
				CurrentValue = false,
				Flag = "Script7",
				Callback = function(Value)
					_G.Script7Enabled = Value
					if Value then
						local tpSuccess, tpErr = pcall(function()
							loadstring(game:HttpGet("https://pastefy.app/ypGIY08v/raw"))()
						end)
						if not tpSuccess then
							Rayfield:Notify({Title = "Player Teleporter Error", Content = "Failed to load script: " .. tostring(tpErr), Duration = 5})
						end
					end
				end
			})

			MainSection:Destroy()

			-- Status bar showing active scripts
			local StatusSection = MainTab:CreateSection("Status")
			local StatusLabel = MainTab:CreateLabel("Active Scripts: 0")

			spawn(function()
				while task.wait(1) do
					local count = 0
					if _G.AliFlyEnabled then count = count + 1 end
					if _G.AutoInteractEnabled then count = count + 1 end
					if _G.InstantInteractEnabled then count = count + 1 end
					if _G.FullBrightEnabled then count = count + 1 end
					if _G.NoclipEnabled then count = count + 1 end
					if _G.FEDashEnabled then count = count + 1 end
					if _G.Script7Enabled then count = count + 1 end
					StatusLabel:Set("Active Scripts: " .. count)
				end
			end)
		end)
	end)
	
	btn.Text = "Executado com Sucesso!"
	btn.BackgroundColor3 = Color3.fromRGB(0, 150, 0)
	task.wait(2)
	btn.Text = "EXECUTAR USEFUL HUB"
	btn.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
end)

-- 2. Botão para o OPFinality Revived
CreateButton(PageScripts, "EXECUTAR OPFINALITY REVIVED", function(btn)
	btn.Text = "Executando..."
	btn.BackgroundColor3 = Color3.fromRGB(200, 150, 0)
	task.wait(0.1)
	
	task.spawn(function()
		pcall(function()
			loadstring(game:HttpGet("https://github.com/pwnmaster99/Scripts/raw/refs/heads/main/OPFinality%20Revived"))()
		end)
	end)
	
	btn.Text = "Executado com Sucesso!"
	btn.BackgroundColor3 = Color3.fromRGB(0, 150, 0)
	task.wait(2)
	btn.Text = "EXECUTAR OPFINALITY REVIVED"
	btn.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
end)

-- 3. Botão para D.F.E 2 F3X GUI
CreateButton(PageScripts, "EXECUTAR D.F.E 2 F3X GUI", function(btn)
	btn.Text = "Executando..."
	btn.BackgroundColor3 = Color3.fromRGB(200, 150, 0)
	task.wait(0.1)
	
	task.spawn(function()
		pcall(function()
			-- Instances: 57 | Scripts: 25 | Modules: 0 | Tags: 0
			local G2L = {};

			G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
			G2L["1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;

			G2L["2"] = Instance.new("Frame", G2L["1"]);
			G2L["2"]["BorderSizePixel"] = 3;
			G2L["2"]["BackgroundColor3"] = Color3.fromRGB(16, 21, 49);
			G2L["2"]["Size"] = UDim2.new(0, 905, 0, 652);
			G2L["2"]["Position"] = UDim2.new(0.25218, 0, 0.05941, 0);
			G2L["2"]["BorderColor3"] = Color3.fromRGB(0, 235, 255);

			G2L["3"] = Instance.new("LocalScript", G2L["2"]);

			G2L["4"] = Instance.new("ImageLabel", G2L["2"]);
			G2L["4"]["BorderSizePixel"] = 0;
			G2L["4"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
			G2L["4"]["Image"] = [[rbxassetid://82226249657673]];
			G2L["4"]["Size"] = UDim2.new(0, 905, 0, 652);
			G2L["4"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
			G2L["4"]["BackgroundTransparency"] = 1;

			G2L["5"] = Instance.new("TextLabel", G2L["2"]);
			G2L["5"]["BorderSizePixel"] = 0;
			G2L["5"]["TextSize"] = 55;
			G2L["5"]["BackgroundColor3"] = Color3.fromRGB(26, 26, 26);
			G2L["5"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
			G2L["5"]["TextColor3"] = Color3.fromRGB(0, 222, 255);
			G2L["5"]["BackgroundTransparency"] = 0.25;
			G2L["5"]["Size"] = UDim2.new(0, 904, 0, 78);
			G2L["5"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
			G2L["5"]["Text"] = [[D.F.E 2 F3X GUI.]];
			G2L["5"]["Position"] = UDim2.new(0, 0, 0, 0);

			G2L["6"] = Instance.new("TextButton", G2L["5"]);
			G2L["6"]["BorderSizePixel"] = 0;
			G2L["6"]["TextSize"] = 35;
			G2L["6"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
			G2L["6"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
			G2L["6"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
			G2L["6"]["BackgroundTransparency"] = 0.3;
			G2L["6"]["Size"] = UDim2.new(0, 221, 0, 62);
			G2L["6"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
			G2L["6"]["Text"] = [[D.F.E Theme]];
			G2L["6"]["Position"] = UDim2.new(0, 0, 1.68498, 0);

			G2L["7"] = Instance.new("LocalScript", G2L["6"]);

			G2L["8"] = Instance.new("TextButton", G2L["5"]);
			G2L["8"]["BorderSizePixel"] = 0;
			G2L["8"]["TextSize"] = 35;
			G2L["8"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
			G2L["8"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
			G2L["8"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
			G2L["8"]["BackgroundTransparency"] = 0.3;
			G2L["8"]["Size"] = UDim2.new(0, 221, 0, 62);
			G2L["8"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
			G2L["8"]["Text"] = [[NR2 Theme]];
			G2L["8"]["Position"] = UDim2.new(0.25151, 0, 1.68498, 0);

			G2L["9"] = Instance.new("LocalScript", G2L["8"]);

			G2L["a"] = Instance.new("TextButton", G2L["5"]);
			G2L["a"]["BorderSizePixel"] = 0;
			G2L["a"]["TextSize"] = 35;
			G2L["a"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
			G2L["a"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
			G2L["a"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
			G2L["a"]["BackgroundTransparency"] = 0.3;
			G2L["a"]["Size"] = UDim2.new(0, 221, 0, 62);
			G2L["a"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
			G2L["a"]["Text"] = [[Terranova]];
			G2L["a"]["Position"] = UDim2.new(0.50302, 0, 1.68498, 0);

			G2L["b"] = Instance.new("LocalScript", G2L["a"]);

			G2L["c"] = Instance.new("TextButton", G2L["5"]);
			G2L["c"]["BorderSizePixel"] = 0;
			G2L["c"]["TextSize"] = 35;
			G2L["c"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
			G2L["c"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
			G2L["c"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
			G2L["c"]["BackgroundTransparency"] = 0.3;
			G2L["c"]["Size"] = UDim2.new(0, 221, 0, 62);
			G2L["c"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
			G2L["c"]["Text"] = [[Mommy ASMR]];
			G2L["c"]["Position"] = UDim2.new(0.75475, 0, 1.68498, 0);

			G2L["d"] = Instance.new("LocalScript", G2L["c"]);

			G2L["e"] = Instance.new("TextButton", G2L["5"]);
			G2L["e"]["BorderSizePixel"] = 0;
			G2L["e"]["TextSize"] = 35;
			G2L["e"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
			G2L["e"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
			G2L["e"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
			G2L["e"]["BackgroundTransparency"] = 0.3;
			G2L["e"]["Size"] = UDim2.new(0, 221, 0, 62);
			G2L["e"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
			G2L["e"]["Text"] = [[Dying]];
			G2L["e"]["Position"] = UDim2.new(-0.00079, 0, 2.55678, 0);

			G2L["f"] = Instance.new("LocalScript", G2L["e"]);

			G2L["10"] = Instance.new("TextButton", G2L["5"]);
			G2L["10"]["BorderSizePixel"] = 0;
			G2L["10"]["TextSize"] = 35;
			G2L["10"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
			G2L["10"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
			G2L["10"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
			G2L["10"]["BackgroundTransparency"] = 0.3;
			G2L["10"]["Size"] = UDim2.new(0, 221, 0, 62);
			G2L["10"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
			G2L["10"]["Text"] = [[Trillium]];
			G2L["10"]["Position"] = UDim2.new(0.25143, 0, 2.55678, 0);

			G2L["11"] = Instance.new("LocalScript", G2L["10"]);

			G2L["12"] = Instance.new("TextButton", G2L["5"]);
			G2L["12"]["BorderSizePixel"] = 0;
			G2L["12"]["TextSize"] = 35;
			G2L["12"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
			G2L["12"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
			G2L["12"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
			G2L["12"]["BackgroundTransparency"] = 0.3;
			G2L["12"]["Size"] = UDim2.new(0, 221, 0, 62);
			G2L["12"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
			G2L["12"]["Text"] = [[Decal 1]];
			G2L["12"]["Position"] = UDim2.new(0.25143, 0, 4.90293, 0);

			G2L["13"] = Instance.new("LocalScript", G2L["12"]);

			G2L["14"] = Instance.new("TextButton", G2L["5"]);
			G2L["14"]["BorderSizePixel"] = 0;
			G2L["14"]["TextSize"] = 35;
			G2L["14"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
			G2L["14"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
			G2L["14"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
			G2L["14"]["BackgroundTransparency"] = 0.3;
			G2L["14"]["Size"] = UDim2.new(0, 221, 0, 62);
			G2L["14"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
			G2L["14"]["Text"] = [[Loud ahh song]];
			G2L["14"]["Position"] = UDim2.new(0.50253, 0, 2.55678, 0);

			G2L["15"] = Instance.new("LocalScript", G2L["14"]);

			G2L["16"] = Instance.new("TextButton", G2L["5"]);
			G2L["16"]["BorderSizePixel"] = 0;
			G2L["16"]["TextSize"] = 29;
			G2L["16"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
			G2L["16"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
			G2L["16"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
			G2L["16"]["BackgroundTransparency"] = 0.3;
			G2L["16"]["Size"] = UDim2.new(0, 221, 0, 62);
			G2L["16"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
			G2L["16"]["Text"] = [[Random ah song]];
			G2L["16"]["Position"] = UDim2.new(0.75475, 0, 2.55678, 0);

			G2L["17"] = Instance.new("LocalScript", G2L["16"]);

			G2L["18"] = Instance.new("TextButton", G2L["5"]);
			G2L["18"]["BorderSizePixel"] = 0;
			G2L["18"]["TextSize"] = 35;
			G2L["18"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
			G2L["18"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
			G2L["18"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
			G2L["18"]["BackgroundTransparency"] = 0.3;
			G2L["18"]["Size"] = UDim2.new(0, 221, 0, 62);
			G2L["18"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
			G2L["18"]["Text"] = [[Back on track ]];
			G2L["18"]["Position"] = UDim2.new(-0.00079, 0, 3.42857, 0);

			G2L["19"] = Instance.new("LocalScript", G2L["18"]);

			G2L["1a"] = Instance.new("TextButton", G2L["5"]);
			G2L["1a"]["BorderSizePixel"] = 0;
			G2L["1a"]["TextSize"] = 35;
			G2L["1a"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
			G2L["1a"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
			G2L["1a"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
			G2L["1a"]["BackgroundTransparency"] = 0.3;
			G2L["1a"]["Size"] = UDim2.new(0, 221, 0, 62);
			G2L["1a"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
			G2L["1a"]["Text"] = [[NR2 Theme 2]];
			G2L["1a"]["Position"] = UDim2.new(0.25143, 0, 3.42857, 0);

			G2L["1b"] = Instance.new("LocalScript", G2L["1a"]);

			G2L["1c"] = Instance.new("TextButton", G2L["5"]);
			G2L["1c"]["BorderSizePixel"] = 0;
			G2L["1c"]["TextSize"] = 35;
			G2L["1c"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
			G2L["1c"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
			G2L["1c"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
			G2L["1c"]["BackgroundTransparency"] = 0.3;
			G2L["1c"]["Size"] = UDim2.new(0, 221, 0, 62);
			G2L["1c"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
			G2L["1c"]["Text"] = [[Poster Boy]];
			G2L["1c"]["Position"] = UDim2.new(0.50253, 0, 3.42857, 0);

			G2L["1d"] = Instance.new("LocalScript", G2L["1c"]);

			G2L["1e"] = Instance.new("TextButton", G2L["5"]);
			G2L["1e"]["BorderSizePixel"] = 0;
			G2L["1e"]["TextSize"] = 29;
			G2L["1e"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
			G2L["1e"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
			G2L["1e"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
			G2L["1e"]["BackgroundTransparency"] = 0.3;
			G2L["1e"]["Size"] = UDim2.new(0, 221, 0, 62);
			G2L["1e"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
			G2L["1e"]["Text"] = [[i love you]];
			G2L["1e"]["Position"] = UDim2.new(0.75475, 0, 3.42857, 0);

			G2L["1f"] = Instance.new("LocalScript", G2L["1e"]);

			G2L["20"] = Instance.new("TextButton", G2L["5"]);
			G2L["20"]["BorderSizePixel"] = 0;
			G2L["20"]["TextSize"] = 35;
			G2L["20"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
			G2L["20"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
			G2L["20"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
			G2L["20"]["BackgroundTransparency"] = 0.3;
			G2L["20"]["Size"] = UDim2.new(0, 221, 0, 62);
			G2L["20"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
			G2L["20"]["Text"] = [[Btools]];
			G2L["20"]["Position"] = UDim2.new(-0.00079, 0, 4.90293, 0);

			G2L["21"] = Instance.new("LocalScript", G2L["20"]);

			G2L["22"] = Instance.new("TextButton", G2L["5"]);
			G2L["22"]["BorderSizePixel"] = 0;
			G2L["22"]["TextSize"] = 35;
			G2L["22"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
			G2L["22"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
			G2L["22"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
			G2L["22"]["BackgroundTransparency"] = 0.3;
			G2L["22"]["Size"] = UDim2.new(0, 221, 0, 62);
			G2L["22"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
			G2L["22"]["Text"] = [[Skybox 1]];
			G2L["22"]["Position"] = UDim2.new(0.50253, 0, 4.90293, 0);

			G2L["23"] = Instance.new("LocalScript", G2L["22"]);

			G2L["24"] = Instance.new("TextButton", G2L["5"]);
			G2L["24"]["BorderSizePixel"] = 0;
			G2L["24"]["TextSize"] = 35;
			G2L["24"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
			G2L["24"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
			G2L["24"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
			G2L["24"]["BackgroundTransparency"] = 0.3;
			G2L["24"]["Size"] = UDim2.new(0, 221, 0, 62);
			G2L["24"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
			G2L["24"]["Text"] = [[Skybox 2]];
			G2L["24"]["Position"] = UDim2.new(0.50253, 0, 5.81319, 0);

			G2L["25"] = Instance.new("LocalScript", G2L["24"]);

			G2L["26"] = Instance.new("TextButton", G2L["5"]);
			G2L["26"]["BorderSizePixel"] = 0;
			G2L["26"]["TextSize"] = 35;
			G2L["26"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
			G2L["26"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
			G2L["26"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
			G2L["26"]["BackgroundTransparency"] = 0.3;
			G2L["26"]["Size"] = UDim2.new(0, 221, 0, 62);
			G2L["26"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
			G2L["26"]["Text"] = [[Decal 2]];
			G2L["26"]["Position"] = UDim2.new(0.25143, 0, 5.81319, 0);

			G2L["27"] = Instance.new("LocalScript", G2L["26"]);

			G2L["28"] = Instance.new("TextButton", G2L["5"]);
			G2L["28"]["BorderSizePixel"] = 0;
			G2L["28"]["TextSize"] = 35;
			G2L["28"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
			G2L["28"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
			G2L["28"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
			G2L["28"]["BackgroundTransparency"] = 0.3;
			G2L["28"]["Size"] = UDim2.new(0, 221, 0, 62);
			G2L["28"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
			G2L["28"]["Text"] = [[Disco Fog]];
			G2L["28"]["Position"] = UDim2.new(-0.00079, 0, 5.81319, 0);

			G2L["29"] = Instance.new("LocalScript", G2L["28"]);

			G2L["2a"] = Instance.new("TextButton", G2L["5"]);
			G2L["2a"]["BorderSizePixel"] = 0;
			G2L["2a"]["TextSize"] = 35;
			G2L["2a"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
			G2L["2a"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
			G2L["2a"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
			G2L["2a"]["BackgroundTransparency"] = 0.3;
			G2L["2a"]["Size"] = UDim2.new(0, 221, 0, 62);
			G2L["2a"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
			G2L["2a"]["Text"] = [[Fire ]];
			G2L["2a"]["Position"] = UDim2.new(0.75585, 0, 4.90293, 0);

			G2L["2b"] = Instance.new("LocalScript", G2L["2a"]);

			G2L["2c"] = Instance.new("TextButton", G2L["5"]);
			G2L["2c"]["BorderSizePixel"] = 0;
			G2L["2c"]["TextSize"] = 35;
			G2L["2c"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
			G2L["2c"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
			G2L["2c"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
			G2L["2c"]["BackgroundTransparency"] = 0.3;
			G2L["2c"]["Size"] = UDim2.new(0, 221, 0, 62);
			G2L["2c"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
			G2L["2c"]["Text"] = [[Char all Dark]];
			G2L["2c"]["Position"] = UDim2.new(0.75585, 0, 5.81319, 0);

			G2L["2d"] = Instance.new("LocalScript", G2L["2c"]);

			G2L["2e"] = Instance.new("TextButton", G2L["5"]);
			G2L["2e"]["BorderSizePixel"] = 0;
			G2L["2e"]["TextSize"] = 35;
			G2L["2e"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
			G2L["2e"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
			G2L["2e"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
			G2L["2e"]["BackgroundTransparency"] = 0.3;
			G2L["2e"]["Size"] = UDim2.new(0, 221, 0, 62);
			G2L["2e"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
			G2L["2e"]["Text"] = [[D.F.E Blackout]];
			G2L["2e"]["Position"] = UDim2.new(-0.00079, 0, 6.6978, 0);

			G2L["2f"] = Instance.new("LocalScript", G2L["2e"]);

			G2L["30"] = Instance.new("TextButton", G2L["5"]);
			G2L["30"]["BorderSizePixel"] = 0;
			G2L["30"]["TextSize"] = 22;
			G2L["30"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
			G2L["30"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
			G2L["30"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
			G2L["30"]["BackgroundTransparency"] = 0.3;
			G2L["30"]["Size"] = UDim2.new(0, 221, 0, 62);
			G2L["30"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
			G2L["30"]["Text"] = [[Unanchor everything]];
			G2L["30"]["Position"] = UDim2.new(0.25143, 0, 6.6978, 0);

			G2L["31"] = Instance.new("LocalScript", G2L["30"]);

			G2L["32"] = Instance.new("TextButton", G2L["5"]);
			G2L["32"]["BorderSizePixel"] = 0;
			G2L["32"]["TextSize"] = 42;
			G2L["32"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
			G2L["32"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
			G2L["32"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
			G2L["32"]["BackgroundTransparency"] = 0.3;
			G2L["32"]["Size"] = UDim2.new(0, 221, 0, 62);
			G2L["32"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
			G2L["32"]["Text"] = [[Baseplate]];
			G2L["32"]["Position"] = UDim2.new(0.50253, 0, 6.6978, 0);

			G2L["33"] = Instance.new("LocalScript", G2L["32"]);

			G2L["34"] = Instance.new("TextButton", G2L["5"]);
			G2L["34"]["BorderSizePixel"] = 0;
			G2L["34"]["TextSize"] = 35;
			G2L["34"]["TextColor3"] = Color3.fromRGB(0, 235, 255);
			G2L["34"]["BackgroundColor3"] = Color3.fromRGB(54, 65, 81);
			G2L["34"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
			G2L["34"]["BackgroundTransparency"] = 0.3;
			G2L["34"]["Size"] = UDim2.new(0, 221, 0, 62);
			G2L["34"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
			G2L["34"]["Text"] = [[Hint and Msg]];
			G2L["34"]["Position"] = UDim2.new(0.75475, 0, 6.6978, 0);

			G2L["35"] = Instance.new("LocalScript", G2L["34"]);

			G2L["36"] = Instance.new("TextLabel", G2L["2"]);
			G2L["36"]["BorderSizePixel"] = 0;
			G2L["36"]["TextSize"] = 35;
			G2L["36"]["BackgroundColor3"] = Color3.fromRGB(26, 26, 26);
			G2L["36"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
			G2L["36"]["TextColor3"] = Color3.fromRGB(0, 222, 255);
			G2L["36"]["BackgroundTransparency"] = 0.25;
			G2L["36"]["Size"] = UDim2.new(0, 338, 0, 37);
			G2L["36"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
			G2L["36"]["Text"] = [[D.F.E Songs]];
			G2L["36"]["Position"] = UDim2.new(0.31676, 0, 0.12928, 0);

			G2L["37"] = Instance.new("TextLabel", G2L["2"]);
			G2L["37"]["BorderSizePixel"] = 0;
			G2L["37"]["TextSize"] = 35;
			G2L["37"]["BackgroundColor3"] = Color3.fromRGB(26, 26, 26);
			G2L["37"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
			G2L["37"]["TextColor3"] = Color3.fromRGB(0, 222, 255);
			G2L["37"]["BackgroundTransparency"] = 0.25;
			G2L["37"]["Size"] = UDim2.new(0, 338, 0, 37);
			G2L["37"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
			G2L["37"]["Text"] = [[D.F.E Trollz]];
			G2L["37"]["Position"] = UDim2.new(0.31234, 0, 0.51732, 0);

			G2L["38"] = Instance.new("TextLabel", G2L["2"]);
			G2L["38"]["BorderSizePixel"] = 0;
			G2L["38"]["TextSize"] = 12;
			G2L["38"]["BackgroundColor3"] = Color3.fromRGB(26, 26, 26);
			G2L["38"]["FontFace"] = Font.new([[rbxasset://fonts/families/FredokaOne.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
			G2L["38"]["TextColor3"] = Color3.fromRGB(0, 222, 255);
			G2L["38"]["BackgroundTransparency"] = 1;
			G2L["38"]["Size"] = UDim2.new(0, 287, 0, 27);
			G2L["38"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
			G2L["38"]["Text"] = [[ik u using ts dfe gui without my perm u skid skid sahur]];
			G2L["38"]["Position"] = UDim2.new(-0.00037, 0, 0.9575, 0);

			G2L["39"] = Instance.new("ImageLabel", G2L["2"]);
			G2L["39"]["BorderSizePixel"] = 0;
			G2L["39"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
			G2L["39"]["Image"] = [[rbxassetid://82226249657673]];
			G2L["39"]["Size"] = UDim2.new(0, 84, 0, 65);
			G2L["39"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
			G2L["39"]["BackgroundTransparency"] = 1;
			G2L["39"]["Position"] = UDim2.new(0.31676, 0, 0.8979, 0);

			local function C_3()
			local script = G2L["3"];
				test = script.Parent.Parent.Frame
				test.Draggable = true
				test.Active = true
				test.Archivable = true
			end;
			task.spawn(C_3);

			local function C_7()
			local script = G2L["7"];
				script.Parent.MouseButton1Click:Connect(function()
					game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 84690995964261 ;pitch 0.11 ;volume inf")
				end)
			end;
			task.spawn(C_7);

			local function C_9()
			local script = G2L["9"];
				script.Parent.MouseButton1Click:Connect(function()
					game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 1836741325 ;volume inf")
				end)
			end;
			task.spawn(C_9);

			local function C_b()
			local script = G2L["b"];
				script.Parent.MouseButton1Click:Connect(function()
					game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 82746224492420 ;volume inf")
				end)
			end;
			task.spawn(C_b);

			local function C_d()
			local script = G2L["d"];
				script.Parent.MouseButton1Click:Connect(function()
					game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 119272696520695 ;volume inf")
				end)
			end;
			task.spawn(C_d);

			local function C_f()
			local script = G2L["f"];
				script.Parent.MouseButton1Click:Connect(function()
					game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 135256178179466 ;volume inf")
				end)
			end;
			task.spawn(C_f);

			local function C_11()
			local script = G2L["11"];
				script.Parent.MouseButton1Click:Connect(function()
					game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 78834066924790 ;volume inf")
				end)
			end;
			task.spawn(C_11);

			local function C_13()
			local script = G2L["13"];
				script.Parent.MouseButton1Click:Connect(function()
					local player = game.Players.LocalPlayer
					local char = player.Character
					local tool
					for i,v in player:GetDescendants() do
						if v.Name == "SyncAPI" then
							tool = v.Parent
						end
					end
					for i,v in game.ReplicatedStorage:GetDescendants() do
						if v.Name == "SyncAPI" then
							tool = v.Parent
						end
					end
					remote = tool.SyncAPI.ServerEndpoint
					function _(args) remote:InvokeServer(unpack(args)) end
					function SetCollision(part,boolean)
						local args = {[1] = "SyncCollision",[2] = {[1] = {["Part"] = part,["CanCollide"] = boolean}}}
						_(args)
					end
					function SetAnchor(boolean,part)
						local args = {[1] = "SyncAnchor",[2] = {[1] = {["Part"] = part,["Anchored"] = boolean}}}
						_(args)
					end
					function CreatePart(cf,parent)
						local args = {[1] = "CreatePart",[2] = "Normal",[3] = cf,[4] = parent}
						_(args)
					end
					function DestroyPart(part)
						local args = {[1] = "Remove",[2] = {[1] = part}}
						_(args)
					end
					function MovePart(part,cf)
						local args = {[1] = "SyncMove",[2] = {[1] = {["Part"] = part,["CFrame"] = cf}}}
						_(args)
					end
					function Resize(part,size,cf)
						local args = {[1] = "SyncResize",[2] = {[1] = {["Part"] = part,["CFrame"] = cf,["Size"] = size}}}
						_(args)
					end
					function AddMesh(part)
						local args = {[1] = "CreateMeshes",[2] = {[1] = {["Part"] = part}}}
						_(args)
					end
					function SetMesh(part,meshid)
						local args = {[1] = "SyncMesh",[2] = {[1] = {["Part"] = part,["MeshId"] = "rbxassetid://"..meshid}}}
						_(args)
					end
					function SetTexture(part, texid)
						local args = {[1] = "SyncMesh",[2] = {[1] = {["Part"] = part,["TextureId"] = "rbxassetid://"..texid}}}
						_(args)
					end
					function SetName(part, stringg)
						local args = {[1] = "SetName",[2] = {[1] = part},[3] = stringg}
						_(args)
					end
					function MeshResize(part,size)
						local args = {[1] = "SyncMesh",[2] = {[1] = {["Part"] = part,["Scale"] = size}}}
						_(args)
					end
					function Weld(part1, part2,lead)
						local args = {[1] = "CreateWelds",[2] = {[1] = part1,[2] = part2},[3] = lead}
						_(args)
					end
					function SetLocked(part,boolean)
						local args = {[1] = "SetLocked",[2] = {[1] = part},[3] = boolean}
						_(args)
					end
					function SetTrans(part,int)
						local args = {[1] = "SyncMaterial",[2] = {[1] = {["Part"] = part,["Transparency"] = int}}}
						_(args)
					end
					function CreateSpotlight(part)
						local args = {[1] = "CreateLights",[2] = {[1] = {["Part"] = part,["LightType"] = "SpotLight"}}}
						_(args)
					end
					function SyncLighting(part,brightness)
						local args = {[1] = "SyncLighting",[2] = {[1] = {["Part"] = part,["LightType"] = "SpotLight",["Brightness"] = brightness}}}
						_(args)
					end
					function Color(part,color)
						local args = {[1] = "SyncColor",[2] = {[1] = {["Part"] = part,["Color"] = color,["UnionColoring"] = false}}}
						_(args)
					end
					function SpawnDecal(part,side)
						local args = {[1] = "CreateTextures",[2] = {[1] = {["Part"] = part,["Face"] = side,["TextureType"] = "Decal"}}}
						_(args)
					end
					function AddDecal(part,asset,side)
						local args = {[1] = "SyncTexture",[2] = {[1] = {["Part"] = part,["Face"] = side,["TextureType"] = "Decal",["Texture"] = "rbxassetid://".. asset}}}
						_(args)
					end
					function spam(id)
						for i,v in game.workspace:GetDescendants() do
							if v:IsA("BasePart") then
								spawn(function()
									SetLocked(v,false)
									SpawnDecal(v,Enum.NormalId.Front)
									AddDecal(v,id,Enum.NormalId.Front)
									SpawnDecal(v,Enum.NormalId.Back)
									AddDecal(v,id,Enum.NormalId.Back)
									SpawnDecal(v,Enum.NormalId.Right)
									AddDecal(v,id,Enum.NormalId.Right)
									SpawnDecal(v,Enum.NormalId.Left)
									AddDecal(v,id,Enum.NormalId.Left)
									SpawnDecal(v,Enum.NormalId.Bottom)
									AddDecal(v,id,Enum.NormalId.Bottom)
									SpawnDecal(v,Enum.NormalId.Top)
									AddDecal(v,id,Enum.NormalId.Top)
								end)
							end
						end 
					end
					spam("82226249657673")
				end)
			end;
			task.spawn(C_13);

			local function C_15()
			local script = G2L["15"];
				script.Parent.MouseButton1Click:Connect(function()
					game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 80053116409343 ;volume inf")
				end)
			end;
			task.spawn(C_15);

			local function C_17()
			local script = G2L["17"];
				script.Parent.MouseButton1Click:Connect(function()
					game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 137747220493877 ;volume inf")
				end)
			end;
			task.spawn(C_17);

			local function C_19()
			local script = G2L["19"];
				script.Parent.MouseButton1Click:Connect(function()
					game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 95608981665777 ;volume inf")
				end)
			end;
			task.spawn(C_19);

			local function C_1b()
			local script = G2L["1b"];
				script.Parent.MouseButton1Click:Connect(function()
					game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 1845924062 ;volume inf")
				end)
			end;
			task.spawn(C_1b);

			local function C_1d()
			local script = G2L["1d"];
				script.Parent.MouseButton1Click:Connect(function()
					game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 127384730687699 ;volume inf")
				end)
			end;
			task.spawn(C_1d);

			local function C_1f()
			local script = G2L["1f"];
				script.Parent.MouseButton1Click:Connect(function()
					game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";music 90054735589094 ;volume inf")
				end)
			end;
			task.spawn(C_1f);

			local function C_21()
			local script = G2L["21"];
				script.Parent.MouseButton1Click:Connect(function()
					game:GetService("ReplicatedStorage").HDAdminHDClient.Signals.RequestCommand:InvokeServer(";btools me")
				end)
			end;
			task.spawn(C_21);

			local function C_23()
			local script = G2L["23"];
				script.Parent.MouseButton1Click:Connect(function()
					local player = game.Players.LocalPlayer
					local char = player.Character
					local tool
					for i,v in player:GetDescendants() do
						if v.Name == "SyncAPI" then tool = v.Parent end
					end
					for i,v in game.ReplicatedStorage:GetDescendants() do
						if v.Name == "SyncAPI" then tool = v.Parent end
					end
					remote = tool.SyncAPI.ServerEndpoint
					function _(args) remote:InvokeServer(unpack(args)) end
					function CreatePart(cf,parent)
						local args = {[1] = "CreatePart",[2] = "Normal",[3] = cf,[4] = parent}
						_(args)
					end
					function SetName(part, stringg)
						local args = {[1] = "SetName",[2] = {[1] = part},[3] = stringg}
						_(args)
					end
					function AddMesh(part)
						local args = {[1] = "CreateMeshes",[2] = {[1] = {["Part"] = part}}}
						_(args)
					end
					function SetMesh(part,meshid)
						local args = {[1] = "SyncMesh",[2] = {[1] = {["Part"] = part,["MeshId"] = "rbxassetid://"..meshid}}}
						_(args)
					end
					function SetTexture(part, texid)
						local args = {[1] = "SyncMesh",[2] = {[1] = {["Part"] = part,["TextureId"] = "rbxassetid://"..texid}}}
						_(args)
					end
					function MeshResize(part,size)
						local args = {[1] = "SyncMesh",[2] = {[1] = {["Part"] = part,["Scale"] = size}}}
						_(args)
					end
					function SetLocked(part,boolean)
						local args = {[1] = "SetLocked",[2] = {[1] = part},[3] = boolean}
						_(args)
					end
					function Sky(id)
						e = char.HumanoidRootPart.CFrame.x
						f = char.HumanoidRootPart.CFrame.y
						g = char.HumanoidRootPart.CFrame.z
						CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
						for i,v in game.Workspace:GetDescendants() do
							if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
								SetName(v,"Sky")
								AddMesh(v)
								SetMesh(v,"8006679977")
								SetTexture(v,id)
								MeshResize(v,Vector3.new(50,50,50))
								SetLocked(v,true)
							end
						end
					end
					Sky("82226249657673")
				end)
			end;
			task.spawn(C_23);

			local function C_25()
			local script = G2L["25"];
				script.Parent.MouseButton1Click:Connect(function()
					local player = game.Players.LocalPlayer
					local char = player.Character
					local tool
					for i,v in player:GetDescendants() do
						if v.Name == "SyncAPI" then tool = v.Parent end
					end
					for i,v in game.ReplicatedStorage:GetDescendants() do
						if v.Name == "SyncAPI" then tool = v.Parent end
					end
					remote = tool.SyncAPI.ServerEndpoint
					function _(args) remote:InvokeServer(unpack(args)) end
					function CreatePart(cf,parent)
						local args = {[1] = "CreatePart",[2] = "Normal",[3] = cf,[4] = parent}
						_(args)
					end
					function SetName(part, stringg)
						local args = {[1] = "SetName",[2] = {[1] = part},[3] = stringg}
						_(args)
					end
					function AddMesh(part)
						local args = {[1] = "CreateMeshes",[2] = {[1] = {["Part"] = part}}}
						_(args)
					end
					function SetMesh(part,meshid)
						local args = {[1] = "SyncMesh",[2] = {[1] = {["Part"] = part,["MeshId"] = "rbxassetid://"..meshid}}}
						_(args)
					end
					function SetTexture(part, texid)
						local args = {[1] = "SyncMesh",[2] = {[1] = {["Part"] = part,["TextureId"] = "rbxassetid://"..texid}}}
						_(args)
					end
					function MeshResize(part,size)
						local args = {[1] = "SyncMesh",[2] = {[1] = {["Part"] = part,["Scale"] = size}}}
						_(args)
					end
					function SetLocked(part,boolean)
						local args = {[1] = "SetLocked",[2] = {[1] = part},[3] = boolean}
						_(args)
					end
					function Sky(id)
						e = char.HumanoidRootPart.CFrame.x
						f = char.HumanoidRootPart.CFrame.y
						g = char.HumanoidRootPart.CFrame.z
						CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
						for i,v in game.Workspace:GetDescendants() do
							if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
								SetName(v,"Sky")
								AddMesh(v)
								SetMesh(v,"8006679977")
								SetTexture(v,id)
								MeshResize(v,Vector3.new(50,50,50))
								SetLocked(v,true)
							end
						end
					end
					Sky("106721445016067")
				end)
			end;
			task.spawn(C_25);

			local function C_27()
			local script = G2L["27"];
				script.Parent.MouseButton1Click:Connect(function()
					local player = game.Players.LocalPlayer
					local char = player.Character
					local tool
					for i,v in player:GetDescendants() do
						if v.Name == "SyncAPI" then tool = v.Parent end
					end
					for i,v in game.ReplicatedStorage:GetDescendants() do
						if v.Name == "SyncAPI" then tool = v.Parent end
					end
					remote = tool.SyncAPI.ServerEndpoint
					function _(args) remote:InvokeServer(unpack(args)) end
					function SetLocked(part,boolean)
						local args = {[1] = "SetLocked",[2] = {[1] = part},[3] = boolean}
						_(args)
					end
					function SpawnDecal(part,side)
						local args = {[1] = "CreateTextures",[2] = {[1] = {["Part"] = part,["Face"] = side,["TextureType"] = "Decal"}}}
						_(args)
					end
					function AddDecal(part,asset,side)
						local args = {[1] = "SyncTexture",[2] = {[1] = {["Part"] = part,["Face"] = side,["TextureType"] = "Decal",["Texture"] = "rbxassetid://".. asset}}}
						_(args)
					end
					function spam(id)
						for i,v in game.workspace:GetDescendants() do
							if v:IsA("BasePart") then
								spawn(function()
									SetLocked(v,false)
									SpawnDecal(v,Enum.NormalId.Front)
									AddDecal(v,id,Enum.NormalId.Front)
									SpawnDecal(v,Enum.NormalId.Back)
									AddDecal(v,id,Enum.NormalId.Back)
									SpawnDecal(v,Enum.NormalId.Right)
									AddDecal(v,id,Enum.NormalId.Right)
									SpawnDecal(v,Enum.NormalId.Left)
									AddDecal(v,id,Enum.NormalId.Left)
									SpawnDecal(v,Enum.NormalId.Bottom)
									AddDecal(v,id,Enum.NormalId.Bottom)
									SpawnDecal(v,Enum.NormalId.Top)
									AddDecal(v,id,Enum.NormalId.Top)
								end)
							end
						end 
					end
					spam("106721445016067")
				end)
			end;
			task.spawn(C_27);
		end)
	end)
	
	btn.Text = "Executado com Sucesso!"
	btn.BackgroundColor3 = Color3.fromRGB(0, 150, 0)
	task.wait(2)
	btn.Text = "EXECUTAR D.F.E 2 F3X GUI"
	btn.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
end)


-- ==========================================
-- FUNÇÕES ABA DE CONFIGURAÇÕES
-- ==========================================
local LabelKey = Instance.new("TextLabel", PageConfig)
LabelKey.BackgroundTransparency = 1
LabelKey.Size = UDim2.new(1, -20, 0, 30)
LabelKey.Font = Enum.Font.GothamBold
LabelKey.Text = "Tecla de Minimizar/Mostrar: K"
LabelKey.TextColor3 = Color3.fromRGB(255, 200, 0)
LabelKey.TextXAlignment = Enum.TextXAlignment.Center

CreateSettingInput("Velocidade do Fly:", tostring(Configs.FlySpeed), function(val)
	if tonumber(val) then Configs.FlySpeed = tonumber(val) end
end)

CreateSettingInput("Sua Velocidade (Andar):", "16", function(val)
	if tonumber(val) and LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("Humanoid") then
		LocalPlayer.Character.Humanoid.WalkSpeed = tonumber(val)
	end
end)

CreateSettingInput("Sua Força de Pulo:", "50", function(val)
	if tonumber(val) and LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("Humanoid") then
		LocalPlayer.Character.Humanoid.JumpPower = tonumber(val)
		LocalPlayer.Character.Humanoid.UseJumpPower = true
	end
end)

-- Sistema de Cores (Minimalista)
local ColorLbl = Instance.new("TextLabel", PageConfig)
ColorLbl.BackgroundTransparency = 1
ColorLbl.Size = UDim2.new(1, -20, 0, 25)
ColorLbl.Font = Enum.Font.Gotham
ColorLbl.Text = "Mudar Cor da Interface:"
ColorLbl.TextColor3 = Color3.fromRGB(200, 200, 200)
ColorLbl.TextXAlignment = Enum.TextXAlignment.Left

local ColorContainer = Instance.new("Frame", PageConfig)
ColorContainer.BackgroundTransparency = 1
ColorContainer.Size = UDim2.new(1, -20, 0, 35)

local CList = Instance.new("UIListLayout", ColorContainer)
CList.FillDirection = Enum.FillDirection.Horizontal
CList.Padding = UDim.new(0, 10)

local colors = {
	Color3.fromRGB(255, 0, 0), -- Vermelho
	Color3.fromRGB(0, 150, 255), -- Azul
	Color3.fromRGB(0, 200, 0), -- Verde
	Color3.fromRGB(150, 0, 255) -- Roxo
}

for _, c in pairs(colors) do
	local cb = Instance.new("TextButton", ColorContainer)
	cb.BackgroundColor3 = c
	cb.Size = UDim2.new(0, 35, 0, 35)
	cb.Text = ""
	Instance.new("UICorner", cb).CornerRadius = UDim.new(1, 0)
	
	cb.MouseButton1Click:Connect(function()
		Configs.ThemeColor = c
		TopBar.BackgroundColor3 = c
		TopBarFix.BackgroundColor3 = c
		-- Atualiza a cor da aba ativa atual
		for i, tab in pairs(tabs) do
			if pages[i].Visible then
				tab.BackgroundColor3 = c
			end
		end
	end)
end

-- ==========================================
-- INICIALIZAÇÃO
-- ==========================================
-- Ativa a primeira aba por padrão
PagePrincipal.Visible = true
tabs[1].BackgroundColor3 = Configs.ThemeColor
tabs[1].TextColor3 = Color3.fromRGB(255, 255, 255)
PagePrincipal.CanvasSize = UDim2.new(0, 0, 0, PagePrincipal.UIGridLayout.AbsoluteContentSize.Y + 20)
PageConfig.CanvasSize = UDim2.new(0, 0, 0, PageConfig.UIListLayout.AbsoluteContentSize.Y + 20)

-- Ajuste de barra de rolagem automática
PagePrincipal.UIGridLayout:GetPropertyChangedSignal("AbsoluteContentSize"):Connect(function()
	PagePrincipal.CanvasSize = UDim2.new(0, 0, 0, PagePrincipal.UIGridLayout.AbsoluteContentSize.Y + 20)
end)

Features & Information

1. Combate e Mira (Aimbot e Visuais) Aimbot: Trava a mira automaticamente na cabeça ou no corpo dos alvos. Silent Aim: Acerta o tiro no inimigo mesmo com a mira apontada para o lado (o tiro "faz curva"). Triggerbot: Dispara a arma sozinho no milissegundo em que o inimigo passa na frente da sua mira. FOV (Field of View): Ajusta o raio de alcance da mira automática. No Recoil / Sem Recuo: Remove o coice/recuo da arma, mantendo os tiros 100% certeiros. No Spread / Sem Dispersão: Faz com que as balas não se espalhem, indo exatamente no mesmo ponto. Rapid Fire: Aumenta absurdamente a velocidade de disparo de armas que não são automáticas. 2. Visão e Informações (ESP / Wallhack) ESP Player: Mostra caixas (boxes) ao redor dos jogadores através das paredes. ESP Name / Health: Exibe o nome, a quantidade de vida, armadura e a distância de cada jogador em tempo real. ESP Line: Linhas traçadas da sua tela direto para a posição dos outros players (linhas-guia). ESP Weapon: Mostra qual arma o oponente está equipada no momento. Wallhack (WH): Permite enxergar através de paredes, prédios e objetos. 3. Defesa e Sobrevivência Godmode (Vida Infinita / Imortalidade): O personagem não sofre nenhum tipo de dano. Armor Infinita: Mantém o colete sempre cheio. Never Die / Anti-Morte: Impede que o personagem morra por quedas, explosões ou tiros. Recuperação Automática: Regenera a vida instantaneamente. 4. Movimentação e Física Speedhack: Aumenta a velocidade de movimento do personagem (corre muito mais rápido). Super Jump / Pulo Alto: Permite saltar edifícios inteiros ou alturas absurdas. Fly Hack (Voar): Permite voar livremente pelo mapa como se estivesse em um noclip. Air Break: Teleporta o personagem em linha reta através de paredes e obstáculos. No Fall Damage: Anula completamente o dano ao cair de lugares altos. 5. Veículos e Direção Car Godmode: Deixa o veículo totalmente indestrutível (não explode por batida ou tiro). Car Fly / Veículo Voador: Permite pilotar qualquer carro como se fosse um avião. Speed Boost / Nitro Infinito: Dá velocidade extrema instantânea para qualquer carro ou moto. Teleporte de Veículo: Teleporta o jogador para dentro de qualquer veículo próximo ou marca no mapa. Pular com Carro (Car Jump): Faz o carro dar saltos imensos enquanto dirige. Spawn de Veículos: Cria qualquer carro, moto, barco ou helicóptero instantaneamente na sua frente. 6. Utilidades e Miscelânea All Weapons / Pack de Armas: Dá todas as armas do jogo com munição máxima no talo. Munição Infinita: Nunca precisa recarregar a arma. Teleporte (TP): Permite marcar qualquer ponto no mapa e se teleportar para lá na hora. Skin Changer: Altera a aparência, roupa ou skin do personagem para qualquer outra do jogo. Anti-Crash: Impede que outros cheaters derrubem o seu jogo.
#coolkid#fe#dance#hack#local

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