teamhahaha10 gui v1
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teamhahaha10 gui v1

Universal ScriptTeamhahaha10Teamhahaha10 525 views 4 executesUpdated Sep 10, 2025
Unrated
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Lua Script•445 lines (14260 chars)
local player = game:GetService("Players").LocalPlayer
local guiParent = player:WaitForChild("PlayerGui")

local assets = {
	background = "123925201141701",
	buttonImage = "99732973978252",
	jumpscareSound = "6129291390"
}

local gui = Instance.new("ScreenGui")
gui.Name = "Delta_GUI"
gui.ResetOnSpawn = false
gui.IgnoreGuiInset = true
gui.Parent = guiParent

local bg = Instance.new("ImageLabel", gui)
bg.Size = UDim2.new(0, 600, 0, 600)
bg.Position = UDim2.new(0.5, -300, 0.5, -300)
bg.Image = "rbxassetid://" .. assets.background
bg.BackgroundTransparency = 0
bg.BorderSizePixel = 4
bg.BorderColor3 = Color3.fromRGB(255, 0, 0)
bg.Active = true
bg.Draggable = true

-- Üst Başlık
local title = Instance.new("TextLabel", bg)
title.Size = UDim2.new(1, 0, 0, 40)
title.Position = UDim2.new(0, 0, 0, 0)
title.BackgroundTransparency = 1
title.Text = "teamhahaha10 GUI"
title.TextColor3 = Color3.fromRGB(255, 0, 0)
title.Font = Enum.Font.GothamBlack
title.TextScaled = true

-- R6 ve R15 Butonları (küçük)
local function createRigButton(text, rigType, position)
	local btn = Instance.new("TextButton", bg)
	btn.Size = UDim2.new(0, 40, 0, 30)
	btn.Position = position
	btn.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
	btn.Text = text
	btn.TextColor3 = Color3.new(1, 1, 1)
	btn.Font = Enum.Font.GothamBold
	btn.TextScaled = true
	btn.BorderSizePixel = 0
	btn.MouseButton1Click:Connect(function()
		game:GetService("Players"):SetCharacterAppearanceAsync(player.UserId, rigType)
	end)
end

createRigButton("R6", Enum.HumanoidRigType.R6, UDim2.new(1, -90, 0, 5))
createRigButton("R15", Enum.HumanoidRigType.R15, UDim2.new(1, -45, 0, 5))

-- Fonksiyonlar ve input alanı
local inputs = {}

local function createImageButton(parent, text, pos, callback)
	local btn = Instance.new("ImageButton", parent)
	btn.Size = UDim2.new(0, 160, 0, 40)
	btn.Position = pos
	btn.Image = "rbxassetid://" .. assets.buttonImage
	btn.BackgroundTransparency = 1

	local label = Instance.new("TextLabel", btn)
	label.Size = UDim2.new(1, 0, 1, 0)
	label.BackgroundTransparency = 1
	label.Text = text
	label.TextColor3 = Color3.new(1, 1, 1)
	label.Font = Enum.Font.GothamBold
	label.TextScaled = true

	if callback then
		btn.MouseButton1Click:Connect(callback)
	end
end

local function createInput(name, pos)
	local input = Instance.new("TextBox", bg)
	input.Size = UDim2.new(0, 160, 0, 30)
	input.Position = pos
	input.PlaceholderText = name .. " ID gir"
	input.Font = Enum.Font.Gotham
	input.TextScaled = true
	input.Text = ""
	input.TextColor3 = Color3.new(1, 1, 1)
	input.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
	input.BorderSizePixel = 0
	inputs[name] = input
end

-- Uygulama Fonksiyonları
local function applyDecal()
	local id = inputs["decal"].Text
	if tonumber(id) then
		for _, part in pairs(workspace:GetDescendants()) do
			if part:IsA("BasePart") then
				for _, face in pairs(Enum.NormalId:GetEnumItems()) do
					local decal = Instance.new("Decal")
					decal.Texture = "rbxassetid://" .. id
					decal.Face = face
					decal.Parent = part
				end
			end
		end
	end
end

local function applySkybox()
	local id = inputs["skybox"].Text
	if tonumber(id) then
		for _, obj in pairs(game.Lighting:GetChildren()) do
			if obj:IsA("Sky") then obj:Destroy() end
		end
		local sky = Instance.new("Sky")
		for _, face in {"Bk", "Dn", "Ft", "Lf", "Rt", "Up"} do
			sky["Skybox" .. face] = "rbxassetid://" .. id
		end
		sky.Parent = game.Lighting
	end
end

local function applyMusic()
	local id = inputs["music"].Text
	if tonumber(id) then
		local sound = Instance.new("Sound", workspace)
		sound.SoundId = "rbxassetid://" .. id
		sound.Volume = 1
		sound.Looped = true
		sound:Play()
	end
end

local function applyParticles()
	local id = inputs["particles"].Text
	if tonumber(id) then
		for _, part in pairs(workspace:GetDescendants()) do
			if part:IsA("BasePart") then
				local p = Instance.new("ParticleEmitter", part)
				p.Texture = "rbxassetid://" .. id
				p.Rate = 30
				p.Lifetime = NumberRange.new(2)
				p.Speed = NumberRange.new(1, 2)
			end
		end
	end
end

local function applyJumpscare()
	local id = inputs["jumpscare"].Text
	if tonumber(id) then
		local jumpscareGui = Instance.new("ScreenGui", guiParent)
		local image = Instance.new("ImageLabel", jumpscareGui)
		image.Size = UDim2.new(1, 0, 1, 0)
		image.Image = "rbxassetid://" .. id
		image.BackgroundTransparency = 1

		local sound = Instance.new("Sound", image)
		sound.SoundId = "rbxassetid://" .. assets.jumpscareSound
		sound.Volume = 10
		sound:Play()

		sound.Ended:Connect(function()
			jumpscareGui:Destroy()
		end)
	end
end

-- Sol Butonlar
local solButonlar = {
	"🎨 Decal", "🌌 Skybox", "🎵 Music", "✨ Particles", "😱 Jumpscare"
}
for i, text in ipairs(solButonlar) do
	createImageButton(bg, text, UDim2.new(0, 20, 0, 60 + (i - 1) * 45), nil)
end

-- Sağ Butonlar ve inputlar
local sagButonlar = {
	{text = "🎨 Decal Ayarla", key = "decal", func = applyDecal},
	{text = "🌌 Skybox Ayarla", key = "skybox", func = applySkybox},
	{text = "🎵 Music Ayarla", key = "music", func = applyMusic},
	{text = "✨ Particles Ayarla", key = "particles", func = applyParticles},
	{text = "😱 Jumpscare Ayarla", key = "jumpscare", func = applyJumpscare}
}
for i, data in ipairs(sagButonlar) do
	local y = 60 + (i - 1) * 75
	createInput(data.key, UDim2.new(0, 420, 0, y))
	createImageButton(bg, data.text, UDim2.new(0, 420, 0, y + 35), data.func)
end

-- TP Butonları
local function createTeleportButton(text, pos, placeId)
	local btn = Instance.new("TextButton", bg)
	btn.Size = UDim2.new(0, 180, 0, 40)
	btn.Position = pos
	btn.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
	btn.Text = text
	btn.Font = Enum.Font.GothamBold
	btn.TextColor3 = Color3.new(1, 1, 1)
	btn.TextScaled = true
	btn.BorderSizePixel = 0
	btn.MouseButton1Click:Connect(function()
		game:GetService("TeleportService"):Teleport(placeId, player)
	end)
end

createTeleportButton("🎯 Game TP 1", UDim2.new(0.5, -200, 0, 460), 8325995630)
createTeleportButton("🎯 Game TP 2", UDim2.new(0.5, 20, 0, 460), 115022519293289)

-- SCARY Buton
local function scaryEffect()
	game.Lighting.Ambient = Color3.new(0, 0, 0)
	game.Lighting.OutdoorAmbient = Color3.new(0, 0, 0)
	game.Lighting.FogEnd = 100
	game.Lighting.FogColor = Color3.new(0, 0, 0)
	local id = assets.background
	for _, obj in pairs(game.Lighting:GetChildren()) do
		if obj:IsA("Sky") then obj:Destroy() end
	end
	local sky = Instance.new("Sky", game.Lighting)
	for _, face in {"Bk", "Dn", "Ft", "Lf", "Rt", "Up"} do
		sky["Skybox" .. face] = "rbxassetid://" .. id
	end
	for _, part in pairs(workspace:GetDescendants()) do
		if part:IsA("BasePart") then
			for _, face in pairs(Enum.NormalId:GetEnumItems()) do
				local decal = Instance.new("Decal", part)
				decal.Texture = "rbxassetid://" .. id
				decal.Face = face
			end
			local sel = Instance.new("SelectionBox", part)
			sel.Adornee = part
			sel.LineThickness = 0.05
			sel.Color3 = Color3.fromRGB(255, 0, 0)
			local fire = Instance.new("Fire", part)
			fire.Size = 10
			fire.Heat = 10
		end
	end
	game.StarterGui:SetCore("SendNotification", {
		Title = "teamhahaha10!!!!!!",
		Text = "teamhahaha10!!!!!!! Hack hahahaha",
		Duration = 5
	})
	local msg = Instance.new("Message", workspace)
	msg.Text = "teamhahaha10!!!!!!! Hack hahahaha"
	task.delay(5, function()
		msg:Destroy()
	end)
	local g = Instance.new("ScreenGui", guiParent)
	local frame = Instance.new("Frame", g)
	frame.Size = UDim2.new(0, 100, 0, 100)
	frame.Position = UDim2.new(0.5, -50, 0.5, -50)
	frame.BackgroundColor3 = Color3.new(0, 0, 0)
	local label = Instance.new("TextLabel", frame)
	label.Size = UDim2.new(1, 0, 1, 0)
	label.Text = "666"
	label.TextColor3 = Color3.fromRGB(255, 0, 0)
	label.Font = Enum.Font.GothamBold
	label.TextScaled = true
end

local function createScaryButton()
	local btn = Instance.new("TextButton", bg)
	btn.Size = UDim2.new(0, 400, 0, 50)
	btn.Position = UDim2.new(0.5, -200, 0, 510)
	btn.BackgroundColor3 = Color3.fromRGB(30, 0, 0)
	btn.Text = "😈 666 SCARY 😈"
	btn.Font = Enum.Font.GothamBlack
	btn.TextColor3 = Color3.new(1, 0, 0)
	btn.TextScaled = true
	btn.BorderSizePixel = 0
	btn.MouseButton1Click:Connect(function()
		btn.BackgroundColor3 = Color3.fromRGB(100, 0, 0)
		scaryEffect()
	end)
end

createScaryButton() -- 🧠 Face All Butonu (Sol tarafa ekle)
createImageButton(bg, "🧠 Face All", UDim2.new(0, 20, 0, 60 + (#solButonlar) * 45), function()
	local id = inputs["faceall"] and inputs["faceall"].Text
	if tonumber(id) then
		local head = player.Character and player.Character:FindFirstChild("Head")
		if head then
			local decal = Instance.new("Decal", head)
			decal.Face = Enum.NormalId.Front
			decal.Texture = "rbxassetid://" .. id
		end
	end
end)

-- Yeni input: Face All için
createInput("faceall", UDim2.new(0, 420, 0, 450)) -- Input ve Buton ekle
createInput("shutdown", UDim2.new(0, 420, 0, 600))
createImageButton(bg, "🚫 Shutdown", UDim2.new(0, 420, 0, 635), function()
	local text = inputs["shutdown"].Text
	if text == "teamhahaha10 hack" then
		game.StarterGui:SetCore("SendNotification", {
			Title = "teamhahaha10",
			Text = "Hack algılandı, oyundan atılıyorsun.",
			Duration = 5
		})
		task.wait(2)
		player:Kick("teamhahaha10 hack")
	end
end) -- Mario.exe Butonu
local function createScriptButton(text, pos, url)
	local btn = Instance.new("TextButton", bg)
	btn.Size = UDim2.new(0, 180, 0, 40)
	btn.Position = pos
	btn.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
	btn.Text = text
	btn.Font = Enum.Font.GothamBold
	btn.TextColor3 = Color3.new(1, 1, 1)
	btn.TextScaled = true
	btn.BorderSizePixel = 0
	btn.MouseButton1Click:Connect(function()
		loadstring(game:HttpGet(url))()
	end)
end

-- Yeni Butonlar (TP Game 1 ve 2'nin üstüne gelecek)
createScriptButton("🎮 Mario.exe", UDim2.new(0.5, -200, 0, 410), "https://rawscripts.net/raw/Universal-Script-Mario-exe-scary-mario-script-by-g00byd0lan-42167")
createScriptButton("👻 tuboos93 GUI", UDim2.new(0.5, 20, 0, 410), "https://rawscripts.net/raw/Client-Replication-tuboos93-gui-v3-reupload-31996") -- GUI'nin ortasındaki boş alana efekt butonları (Delta GUI uyumlu)
local centerEffectY = 130 -- üstten mesafe (dikey ortalama)
local centerEffectGap = 45 -- butonlar arası boşluk

local effectButtons = {
    {"🟡 Random Colors", function()
        for _, obj in pairs(workspace:GetDescendants()) do
            if obj:IsA("BasePart") then
                obj.BrickColor = BrickColor.Random()
            end
        end
    end},

    {"⚡ Glitcher", function()
        for _, part in pairs(workspace:GetDescendants()) do
            if part:IsA("BasePart") then
                local sel = Instance.new("SelectionBox", part)
                sel.Adornee = part
                sel.LineThickness = 0.05
                sel.Color3 = Color3.fromRGB(math.random(255), math.random(255), math.random(255))
                game:GetService("TweenService"):Create(part, TweenInfo.new(0.5, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut), {
                    Transparency = 0.5
                }):Play()
            end
        end
    end},

    {"💃 Disco Başlat", function()
        if discoRunning then return end
        discoRunning = true
        local lighting = game:GetService("Lighting")
        lighting.Brightness = 5
        lighting.Ambient = Color3.fromRGB(255, 0, 255)
        lighting.OutdoorAmbient = Color3.fromRGB(0, 255, 255)
        discoThread = coroutine.create(function()
            while discoRunning do
                lighting.FogColor = Color3.fromRGB(math.random(255), math.random(255), math.random(255))
                task.wait(0.2)
            end
        end)
        coroutine.resume(discoThread)
    end},

    {"🛑 Disco Durdur", function()
        discoRunning = false
    end},

    {"🔥 Rain Fire", function()
        for i = 1, 100 do
            local firePart = Instance.new("Part", workspace)
            firePart.Size = Vector3.new(1, 1, 1)
            firePart.Position = Vector3.new(math.random(-100, 100), 100, math.random(-100, 100))
            firePart.Anchored = false
            firePart.CanCollide = false
            firePart.BrickColor = BrickColor.new("Bright red")
            local fire = Instance.new("Fire", firePart)
            fire.Size = 5
            fire.Heat = 8
            task.delay(10, function()
                firePart:Destroy()
            end)
        end
    end},

    {"🌈 Rainbow Flood", function()
        for i = 1, 300 do
            local p = Instance.new("Part", workspace)
            p.Anchored = true
            p.Size = Vector3.new(10, 1, 10)
            p.Position = Vector3.new(math.random(-200, 200), 1, math.random(-200, 200))
            p.BrickColor = BrickColor.Random()
            task.delay(10, function()
                p:Destroy()
            end)
        end
    end},
}

for i, data in ipairs(effectButtons) do
    local text, callback = data[1], data[2]
    local btn = Instance.new("ImageButton", bg)
    btn.Size = UDim2.new(0, 220, 0, 40)
    btn.Position = UDim2.new(0.5, -110, 0, centerEffectY + (i - 1) * centerEffectGap)
    btn.Image = "rbxassetid://123925201141701"
    btn.BackgroundTransparency = 1

    local label = Instance.new("TextLabel", btn)
    label.Size = UDim2.new(1, 0, 1, 0)
    label.BackgroundTransparency = 1
    label.Text = text
    label.TextColor3 = Color3.new(1, 1, 1)
    label.Font = Enum.Font.GothamBold
    label.TextScaled = true

    btn.MouseButton1Click:Connect(callback)
end -- Dönen Kare Görsel (Büyük ve GUI ile birlikte hareket eden)
local function createRotatingImage(side)
	local image = Instance.new("ImageLabel")
	image.Size = UDim2.new(0, 100, 0, 100)
	image.BackgroundTransparency = 1
	image.Image = "rbxassetid://123925201141701"
	image.Parent = bg  -- Artık bg'nin içinde, bg ile birlikte hareket eder

	if side == "left" then
		image.Position = UDim2.new(0, -110, 0.5, -50) -- GUI'nin sol dışına
	elseif side == "right" then
		image.Position = UDim2.new(1, 10, 0.5, -50) -- GUI'nin sağ dışına
	end

	local rotation = 0
	task.spawn(function()
		while true do
			rotation = (rotation + 2) % 360
			image.Rotation = rotation
			task.wait(0.01)
		end
	end)
end

-- Sol ve Sağ yanlara dönen büyük kare ekle (bg ile birlikte hareket eder)
createRotatingImage("left")
createRotatingImage("right")

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