
KeylessUniversal

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-- Instances: 50 | Scripts: 11 | Modules: 0 | Tags: 0
local G2L = {};
-- StarterGui.ScreenGui
G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
G2L["1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
-- StarterGui.ScreenGui.Frame
G2L["2"] = Instance.new("Frame", G2L["1"]);
G2L["2"]["BorderSizePixel"] = 0;
G2L["2"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["2"]["Size"] = UDim2.new(0, 375, 0, 396);
G2L["2"]["Position"] = UDim2.new(0.3737, 0, 0.13603, 0);
G2L["2"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
-- StarterGui.ScreenGui.Frame.LocalScript
G2L["3"] = Instance.new("LocalScript", G2L["2"]);
-- StarterGui.ScreenGui.Frame.UICorner
G2L["4"] = Instance.new("UICorner", G2L["2"]);
-- StarterGui.ScreenGui.Frame.Frame
G2L["5"] = Instance.new("Frame", G2L["2"]);
G2L["5"]["BorderSizePixel"] = 0;
G2L["5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["5"]["Size"] = UDim2.new(0, 304, 0, 71);
G2L["5"]["Position"] = UDim2.new(0.104, 0, 0.02525, 0);
G2L["5"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
-- StarterGui.ScreenGui.Frame.Frame.UICorner
G2L["6"] = Instance.new("UICorner", G2L["5"]);
-- StarterGui.ScreenGui.Frame.Frame.UIStroke
G2L["7"] = Instance.new("UIStroke", G2L["5"]);
G2L["7"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["7"]["Thickness"] = 3;
-- StarterGui.ScreenGui.Frame.Frame.TextLabel
G2L["8"] = Instance.new("TextLabel", G2L["5"]);
G2L["8"]["TextWrapped"] = true;
G2L["8"]["BorderSizePixel"] = 0;
G2L["8"]["TextSize"] = 14;
G2L["8"]["TextScaled"] = true;
G2L["8"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["8"]["FontFace"] = Font.new([[rbxasset://fonts/families/Roboto.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["8"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["8"]["BackgroundTransparency"] = 1;
G2L["8"]["Size"] = UDim2.new(0, 291, 0, 70);
G2L["8"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["8"]["Text"] = [[skrublordz epik gui (made by selectscripts)]];
G2L["8"]["Position"] = UDim2.new(0.01974, 0, 0, 0);
-- StarterGui.ScreenGui.Frame.Frame.UIGradient
G2L["9"] = Instance.new("UIGradient", G2L["5"]);
G2L["9"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(255, 255, 255)),ColorSequenceKeypoint.new(0.460, Color3.fromRGB(255, 74, 74)),ColorSequenceKeypoint.new(0.464, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(255, 255, 255))};
-- StarterGui.ScreenGui.Frame.TextButton
G2L["a"] = Instance.new("TextButton", G2L["2"]);
G2L["a"]["TextWrapped"] = true;
G2L["a"]["BorderSizePixel"] = 0;
G2L["a"]["TextSize"] = 14;
G2L["a"]["TextScaled"] = true;
G2L["a"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["a"]["FontFace"] = Font.new([[rbxasset://fonts/families/GothamSSm.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["a"]["Size"] = UDim2.new(0, 149, 0, 50);
G2L["a"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["a"]["Text"] = [[disco]];
G2L["a"]["Position"] = UDim2.new(0.54933, 0, 0.38131, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["b"] = Instance.new("LocalScript", G2L["a"]);
-- StarterGui.ScreenGui.Frame.TextButton.UICorner
G2L["c"] = Instance.new("UICorner", G2L["a"]);
-- StarterGui.ScreenGui.Frame.TextButton.UIStroke
G2L["d"] = Instance.new("UIStroke", G2L["a"]);
G2L["d"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["d"]["Thickness"] = 3;
-- StarterGui.ScreenGui.Frame.TextButton
G2L["e"] = Instance.new("TextButton", G2L["2"]);
G2L["e"]["TextWrapped"] = true;
G2L["e"]["BorderSizePixel"] = 0;
G2L["e"]["TextSize"] = 14;
G2L["e"]["TextScaled"] = true;
G2L["e"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["e"]["FontFace"] = Font.new([[rbxasset://fonts/families/GothamSSm.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["e"]["Size"] = UDim2.new(0, 149, 0, 50);
G2L["e"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["e"]["Text"] = [[skybox]];
G2L["e"]["Position"] = UDim2.new(0.08, 0, 0.2298, 0);
-- StarterGui.ScreenGui.Frame.TextButton.UICorner
G2L["f"] = Instance.new("UICorner", G2L["e"]);
-- StarterGui.ScreenGui.Frame.TextButton.UIStroke
G2L["10"] = Instance.new("UIStroke", G2L["e"]);
G2L["10"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["10"]["Thickness"] = 3;
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["11"] = Instance.new("LocalScript", G2L["e"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["12"] = Instance.new("TextButton", G2L["2"]);
G2L["12"]["TextWrapped"] = true;
G2L["12"]["BorderSizePixel"] = 0;
G2L["12"]["TextSize"] = 14;
G2L["12"]["TextScaled"] = true;
G2L["12"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["12"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["12"]["FontFace"] = Font.new([[rbxasset://fonts/families/GothamSSm.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["12"]["Size"] = UDim2.new(0, 149, 0, 50);
G2L["12"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["12"]["Text"] = [[music]];
G2L["12"]["Position"] = UDim2.new(0.08, 0, 0.38131, 0);
-- StarterGui.ScreenGui.Frame.TextButton.UICorner
G2L["13"] = Instance.new("UICorner", G2L["12"]);
-- StarterGui.ScreenGui.Frame.TextButton.UIStroke
G2L["14"] = Instance.new("UIStroke", G2L["12"]);
G2L["14"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["14"]["Thickness"] = 3;
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["15"] = Instance.new("LocalScript", G2L["12"]);
-- StarterGui.ScreenGui.Frame.UIGradient
G2L["16"] = Instance.new("UIGradient", G2L["2"]);
G2L["16"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(0.872, Color3.fromRGB(255, 233, 233)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(255, 255, 255))};
-- StarterGui.ScreenGui.Frame.TextButton
G2L["17"] = Instance.new("TextButton", G2L["2"]);
G2L["17"]["TextWrapped"] = true;
G2L["17"]["BorderSizePixel"] = 0;
G2L["17"]["TextSize"] = 14;
G2L["17"]["TextScaled"] = true;
G2L["17"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["17"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["17"]["FontFace"] = Font.new([[rbxasset://fonts/families/GothamSSm.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["17"]["Size"] = UDim2.new(0, 149, 0, 50);
G2L["17"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["17"]["Text"] = [[decal spam]];
G2L["17"]["Position"] = UDim2.new(0.54933, 0, 0.2298, 0);
-- StarterGui.ScreenGui.Frame.TextButton.UICorner
G2L["18"] = Instance.new("UICorner", G2L["17"]);
-- StarterGui.ScreenGui.Frame.TextButton.UIStroke
G2L["19"] = Instance.new("UIStroke", G2L["17"]);
G2L["19"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["19"]["Thickness"] = 3;
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["1a"] = Instance.new("LocalScript", G2L["17"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["1b"] = Instance.new("TextButton", G2L["2"]);
G2L["1b"]["TextWrapped"] = true;
G2L["1b"]["BorderSizePixel"] = 0;
G2L["1b"]["TextSize"] = 14;
G2L["1b"]["TextScaled"] = true;
G2L["1b"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1b"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["1b"]["FontFace"] = Font.new([[rbxasset://fonts/families/GothamSSm.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["1b"]["Size"] = UDim2.new(0, 149, 0, 50);
G2L["1b"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1b"]["Text"] = [[jumpscare]];
G2L["1b"]["Position"] = UDim2.new(0.08, 0, 0.53535, 0);
-- StarterGui.ScreenGui.Frame.TextButton.UICorner
G2L["1c"] = Instance.new("UICorner", G2L["1b"]);
-- StarterGui.ScreenGui.Frame.TextButton.UIStroke
G2L["1d"] = Instance.new("UIStroke", G2L["1b"]);
G2L["1d"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["1d"]["Thickness"] = 3;
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["1e"] = Instance.new("LocalScript", G2L["1b"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["1f"] = Instance.new("TextButton", G2L["2"]);
G2L["1f"]["TextWrapped"] = true;
G2L["1f"]["BorderSizePixel"] = 0;
G2L["1f"]["TextSize"] = 14;
G2L["1f"]["TextScaled"] = true;
G2L["1f"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1f"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["1f"]["FontFace"] = Font.new([[rbxasset://fonts/families/GothamSSm.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["1f"]["Size"] = UDim2.new(0, 149, 0, 50);
G2L["1f"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1f"]["Text"] = [[hint]];
G2L["1f"]["Position"] = UDim2.new(0.54933, 0, 0.53535, 0);
-- StarterGui.ScreenGui.Frame.TextButton.UICorner
G2L["20"] = Instance.new("UICorner", G2L["1f"]);
-- StarterGui.ScreenGui.Frame.TextButton.UIStroke
G2L["21"] = Instance.new("UIStroke", G2L["1f"]);
G2L["21"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["21"]["Thickness"] = 3;
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["22"] = Instance.new("LocalScript", G2L["1f"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["23"] = Instance.new("TextButton", G2L["2"]);
G2L["23"]["TextWrapped"] = true;
G2L["23"]["BorderSizePixel"] = 0;
G2L["23"]["TextSize"] = 14;
G2L["23"]["TextScaled"] = true;
G2L["23"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["23"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["23"]["FontFace"] = Font.new([[rbxasset://fonts/families/GothamSSm.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["23"]["Size"] = UDim2.new(0, 149, 0, 50);
G2L["23"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["23"]["Text"] = [[flood]];
G2L["23"]["Position"] = UDim2.new(0.08, 0, 0.69444, 0);
-- StarterGui.ScreenGui.Frame.TextButton.UICorner
G2L["24"] = Instance.new("UICorner", G2L["23"]);
-- StarterGui.ScreenGui.Frame.TextButton.UIStroke
G2L["25"] = Instance.new("UIStroke", G2L["23"]);
G2L["25"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["25"]["Thickness"] = 3;
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["26"] = Instance.new("LocalScript", G2L["23"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["27"] = Instance.new("TextButton", G2L["2"]);
G2L["27"]["TextWrapped"] = true;
G2L["27"]["BorderSizePixel"] = 0;
G2L["27"]["TextSize"] = 14;
G2L["27"]["TextScaled"] = true;
G2L["27"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["27"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["27"]["FontFace"] = Font.new([[rbxasset://fonts/families/GothamSSm.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["27"]["Size"] = UDim2.new(0, 149, 0, 50);
G2L["27"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["27"]["Text"] = [[shutdown]];
G2L["27"]["Position"] = UDim2.new(0.54933, 0, 0.69444, 0);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["28"] = Instance.new("LocalScript", G2L["27"]);
-- StarterGui.ScreenGui.Frame.TextButton.UICorner
G2L["29"] = Instance.new("UICorner", G2L["27"]);
-- StarterGui.ScreenGui.Frame.TextButton.UIStroke
G2L["2a"] = Instance.new("UIStroke", G2L["27"]);
G2L["2a"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["2a"]["Thickness"] = 3;
-- StarterGui.ScreenGui.Frame.TextButton
G2L["2b"] = Instance.new("TextButton", G2L["2"]);
G2L["2b"]["TextWrapped"] = true;
G2L["2b"]["BorderSizePixel"] = 0;
G2L["2b"]["TextSize"] = 14;
G2L["2b"]["TextScaled"] = true;
G2L["2b"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2b"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["2b"]["FontFace"] = Font.new([[rbxasset://fonts/families/GothamSSm.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["2b"]["Size"] = UDim2.new(0, 149, 0, 50);
G2L["2b"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2b"]["Text"] = [[break game]];
G2L["2b"]["Position"] = UDim2.new(0.08, 0, 0.85354, 0);
-- StarterGui.ScreenGui.Frame.TextButton.UICorner
G2L["2c"] = Instance.new("UICorner", G2L["2b"]);
-- StarterGui.ScreenGui.Frame.TextButton.UIStroke
G2L["2d"] = Instance.new("UIStroke", G2L["2b"]);
G2L["2d"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["2d"]["Thickness"] = 3;
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["2e"] = Instance.new("LocalScript", G2L["2b"]);
-- StarterGui.ScreenGui.Frame.TextButton
G2L["2f"] = Instance.new("TextButton", G2L["2"]);
G2L["2f"]["TextWrapped"] = true;
G2L["2f"]["BorderSizePixel"] = 0;
G2L["2f"]["TextSize"] = 14;
G2L["2f"]["TextScaled"] = true;
G2L["2f"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2f"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["2f"]["FontFace"] = Font.new([[rbxasset://fonts/families/GothamSSm.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["2f"]["Size"] = UDim2.new(0, 149, 0, 50);
G2L["2f"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2f"]["Text"] = [[666]];
G2L["2f"]["Position"] = UDim2.new(0.54933, 0, 0.85354, 0);
-- StarterGui.ScreenGui.Frame.TextButton.UICorner
G2L["30"] = Instance.new("UICorner", G2L["2f"]);
-- StarterGui.ScreenGui.Frame.TextButton.UIStroke
G2L["31"] = Instance.new("UIStroke", G2L["2f"]);
G2L["31"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["31"]["Thickness"] = 3;
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
G2L["32"] = Instance.new("LocalScript", G2L["2f"]);
-- StarterGui.ScreenGui.Frame.LocalScript
local function C_3()
local script = G2L["3"];
-- LocalScript inside the Frame
local frame = script.Parent
local dragging = false
local dragInput
local dragStart
local startPos
-- Function to update frame position
local function update(input)
local delta = input.Position - dragStart
frame.Position = UDim2.new(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
end
frame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
dragStart = input.Position
startPos = frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
frame.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement then
dragInput = input
end
end)
game:GetService("UserInputService").InputChanged:Connect(function(input)
if dragging and input == dragInput then
update(input)
end
end)
end;
task.spawn(C_3);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_b()
local script = G2L["b"];
local button = script.Parent
local TweenService = game:GetService("TweenService")
local RunService = game:GetService("RunService")
local Workspace = game:GetService("Workspace")
local flicker = false
local allParts = {} -- will store all BaseParts
-- function to collect all parts
local function getAllParts()
allParts = {}
for _, part in pairs(Workspace:GetDescendants()) do
if part:IsA("BasePart") then
table.insert(allParts, part)
end
end
end
-- function to start rainbow flicker
local function startFlicker()
flicker = true
getAllParts()
task.spawn(function()
while flicker do
for _, part in pairs(allParts) do
part.BrickColor = BrickColor.Random()
end
task.wait(0.1) -- adjust speed
end
end)
end
-- function to stop flicker
local function stopFlicker()
flicker = false
end
button.MouseButton1Click:Connect(function()
if flicker then
stopFlicker()
else
startFlicker()
end
end)
end;
task.spawn(C_b);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_11()
local script = G2L["11"];
-- LocalScript inside your button
local button = script.Parent
local player = game.Players.LocalPlayer
local Lighting = game:GetService("Lighting")
-- Replace these IDs with your own
local skyboxId = "358313209" -- just the numeric ID, without "rbxassetid://"
button.MouseButton1Click:Connect(function()
-- Check if a Sky already exists
local sky = Lighting:FindFirstChildOfClass("Sky")
if not sky then
sky = Instance.new("Sky")
sky.Name = "CustomSky"
sky.Parent = Lighting
end
-- Apply your skybox asset to all sides
sky.SkyboxBk = "rbxassetid://" .. skyboxId
sky.SkyboxFt = "rbxassetid://" .. skyboxId
sky.SkyboxLf = "rbxassetid://" .. skyboxId
sky.SkyboxRt = "rbxassetid://" .. skyboxId
sky.SkyboxUp = "rbxassetid://" .. skyboxId
sky.SkyboxDn = "rbxassetid://" .. skyboxId
end)
print("Hello world!")
end;
task.spawn(C_11);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_15()
local script = G2L["15"];
-- Place this Script in the button object (like a TextButton inside a ScreenGui)
local button = script.Parent -- The button this script is inside
local sound = Instance.new("Sound") -- Create a new Sound object
sound.SoundId = "rbxassetid://1839246711" -- Replace with your own Music Asset ID
sound.Volume = 1
sound.Looped = true -- Set to true if you want the music to loop
sound.Parent = game.Workspace -- Parent the sound to Workspace so everyone can hear
-- Function to play music when button is clicked
button.MouseButton1Click:Connect(function()
if not sound.IsPlaying then
sound:Play()
end
end)
print("Tubers93 music starting..")
print("Music Started!")
print("Music Looping!")
end;
task.spawn(C_15);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_1a()
local script = G2L["1a"];
local button = script.Parent
local decalId = "rbxassetid://358313209" -- Your decal asset ID
local faces = {
Enum.NormalId.Front,
Enum.NormalId.Back,
Enum.NormalId.Left,
Enum.NormalId.Right,
Enum.NormalId.Top,
Enum.NormalId.Bottom
}
button.MouseButton1Click:Connect(function()
print("Spamming decals on all parts!")
for _, obj in ipairs(workspace:GetDescendants()) do
if obj:IsA("BasePart") and not obj:IsA("Terrain") then
for _, face in ipairs(faces) do
local decal = Instance.new("Decal")
decal.Texture = decalId
decal.Face = face
decal.Parent = obj
end
end
end
print("Done applying decals!")
end)
end;
task.spawn(C_1a);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_1e()
local script = G2L["1e"];
-- LocalScript inside your button
local button = script.Parent
local player = game.Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")
-- Customize your decal ID here
local decalId = "358313209" -- replace with your decal asset ID
button.MouseButton1Click:Connect(function()
-- Create the ScreenGui
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "JumpscareGui"
screenGui.Parent = playerGui
-- Create the full-screen gray frame
local frame = Instance.new("Frame")
frame.Size = UDim2.new(1, 0, 1, 0)
frame.Position = UDim2.new(0, 0, 0, 0)
frame.BackgroundColor3 = Color3.fromRGB(128, 128, 128) -- gray
frame.BackgroundTransparency = 0
frame.Parent = screenGui
-- Create the decal to cover the entire frame
local decal = Instance.new("ImageLabel")
decal.Size = UDim2.new(1, 0, 1, 0) -- full frame size
decal.Position = UDim2.new(0, 0, 0, 0)
decal.BackgroundTransparency = 1
decal.Image = "rbxassetid://" .. decalId
decal.Parent = frame
-- Remove the GUI after 3 seconds
task.wait(3)
screenGui:Destroy()
end)
end;
task.spawn(C_1e);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_22()
local script = G2L["22"];
-- LocalScript inside your button
local button = script.Parent
local player = game.Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")
button.MouseButton1Click:Connect(function()
-- Create a ScreenGui to hold the hint
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "LocalHintGui"
screenGui.Parent = playerGui
-- Create the TextLabel to simulate the Hint
local hintLabel = Instance.new("TextLabel")
hintLabel.Size = UDim2.new(1, 0, 0, 50) -- full width, 50px tall
hintLabel.Position = UDim2.new(0, 0, 0, 0)
hintLabel.BackgroundTransparency = 0.5
hintLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
hintLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
hintLabel.TextScaled = true
hintLabel.Text = "skrublordz was here"
hintLabel.Parent = screenGui
-- Automatically remove after a long time (you can change the duration)
task.delay(60, function() -- 60 seconds as an example
screenGui:Destroy()
end)
end)
end;
task.spawn(C_22);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_26()
local script = G2L["26"];
-- LocalScript inside your button
local button = script.Parent
local Terrain = workspace:FindFirstChildOfClass("Terrain")
button.MouseButton1Click:Connect(function()
if not Terrain then return end
-- Determine bounds of the map by checking all anchored parts
local minX, minZ = math.huge, math.huge
local maxX, maxZ = -math.huge, -math.huge
for _, part in pairs(workspace:GetDescendants()) do
if part:IsA("BasePart") and part.Anchored then
local pos = part.Position
local halfSize = part.Size / 2
minX = math.min(minX, pos.X - halfSize.X)
maxX = math.max(maxX, pos.X + halfSize.X)
minZ = math.min(minZ, pos.Z - halfSize.Z)
maxZ = math.max(maxZ, pos.Z + halfSize.Z)
end
end
-- Fill the entire map with water for your client
Terrain:FillBlock(
CFrame.new((minX + maxX)/2, 25, (minZ + maxZ)/2), -- center position
Vector3.new(maxX - minX, 50, maxZ - minZ), -- size of the water block
Enum.Material.Water
)
end)
end;
task.spawn(C_26);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_28()
local script = G2L["28"];
-- LocalScript inside your TextButton
local button = script.Parent
local Players = game:GetService("Players")
local player = Players.LocalPlayer
button.MouseButton1Click:Connect(function()
-- Kick your own client
player:Kick("Player has been removed from the DataModel")
end)
end;
task.spawn(C_28);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_2e()
local script = G2L["2e"];
-- LocalScript inside your button
local button = script.Parent
button.MouseButton1Click:Connect(function()
for _, obj in pairs(workspace:GetChildren()) do
obj:Destroy()
end
end)
end;
task.spawn(C_2e);
-- StarterGui.ScreenGui.Frame.TextButton.LocalScript
local function C_32()
local script = G2L["32"];
-- LocalScript inside your button
local button = script.Parent
local player = game.Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")
local Lighting = game:GetService("Lighting")
button.MouseButton1Click:Connect(function()
-- Create ScreenGui for red overlay
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "HellScreenGui"
screenGui.Parent = playerGui
local redFrame = Instance.new("Frame")
redFrame.Size = UDim2.new(1, 0, 1, 0)
redFrame.Position = UDim2.new(0, 0, 0, 0)
redFrame.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
redFrame.BackgroundTransparency = 0.5
redFrame.BorderSizePixel = 0
redFrame.Parent = screenGui
-- Add BlurEffect to Lighting (client only)
local blur = Instance.new("BlurEffect")
blur.Size = 20
blur.Name = "HellBlur"
blur.Parent = Lighting
-- Remove after inf seconds
task.delay(1000000000000000, function()
screenGui:Destroy()
blur:Destroy()
end)
end)
end;
task.spawn(C_32);
return G2L["1"], require;



ty guys for the views! love y'all:3 can't believe im doing so good for my first uploaded script
btw, if y'all think i stole the script my old username on scriptblox was selectscripts
@goofymel0n Hey bro i can remake ur script in require(Free) if u want
@Lole yeah bro pls
ai ahh
/j
@LUL_H4XS ohh i just searched up what that means and it means joking
@goofymel0n wanna cook games on retrostudio
@Agentscripts i got banned from it
we can troll in another game tho
what abt rowind @goofymel0n
@LUL_H4XS .. how am i ai
@goofymel0n pretty good but not fe
@Snoobyfakatmersinde use Rc7 or any server-side executor will work fe
@Snoobyfakatmersinde wanna troll together, I'll give you my private require
if it isnt obvious, my roblox name is goofymel0n, if you wanna troll together
@goofymel0n idk
@LUL_H4XS i followed you bcuz why not
lmao used my serverside and then cooked a hangout game, nice work :D (also btw i aint ai)
@Agentscripts thanks for doing jesus's work 🤑
if any of y'all wanna play whit me on roblox im in kohls admin house rn
OK
W script!
nice bot
Can u tell me any free Server-side executors / share a link? Idk any for Windows 10
Or was it patched??? I don't have it nor don't know how to download the original version...
So this was made in gui creator