simple clean esp using drawingnew for you to skid
Key RequiredUniversal

simple clean esp using drawingnew for you to skid

Universal ScriptLTUVRLTUVR 59 views 104 executesUpdated Aug 14, 2026
Unrated
00
Lua Script•150 lines (5995 chars)
local camera = workspace.CurrentCamera

local boxes = {}
local boxesoutline = {}

local healthbars = {}
local healthbaroutlines = {}

local nametags = {}

local healthvalues = {}

while task.wait() do

    for _, box in pairs(boxes) do
        box.Visible = false
    end

    for _, boxoutline in pairs(boxesoutline) do
        boxoutline.Visible = false
    end
    
    for _, healthbar in pairs(healthbars) do
        healthbar.Visible = false
    end

    for _, healthbaroutline in pairs(healthbaroutlines) do
        healthbaroutline.Visible = false
    end

    for _, nametag in pairs(nametags) do
        nametag.Visible = false
    end

    for _, healthvalue in pairs(healthvalues) do
        healthvalue.Visible = false
    end

    for _, value in ipairs(workspace:GetChildren()) do

        local HumanoidRootPart = value:FindFirstChild("HumanoidRootPart")
        local Humanoid = value:FindFirstChild("Humanoid")

        if HumanoidRootPart and Humanoid then
            local feet = Vector3.new(HumanoidRootPart.Position.X, HumanoidRootPart.Position.Y - 4, HumanoidRootPart.Position.Z)
            local head = Vector3.new(HumanoidRootPart.Position.X, HumanoidRootPart.Position.Y + 2, HumanoidRootPart.Position.Z)

            local vector, onscreen = camera:WorldToViewportPoint(HumanoidRootPart.Position)
            local vectorfeet, onscreenfeet = camera:WorldToViewportPoint(feet)
            local vectorhead, onscreenhead = camera:WorldToViewportPoint(head)

            local distance = (camera.CFrame.Position - HumanoidRootPart.Position).Magnitude

            local height = vectorhead.Y - vectorfeet.Y

            if onscreen and onscreenhead and onscreenfeet and Humanoid.Health > 0 and HumanoidRootPart and Humanoid then

                if not boxesoutline[value] then
                    boxesoutline[value] = Drawing.new("Square")
                    boxesoutline[value].Visible = false
                    boxesoutline[value].Thickness = 3
                    boxesoutline[value].Color = Color3.fromRGB(10, 10, 10)
                    boxesoutline[value].Transparency = 1
                end

                if not boxes[value] then
                    boxes[value] = Drawing.new("Square")
                    boxes[value].Visible = false
                    boxes[value].Thickness = 1
                    boxes[value].Color = Color3.fromRGB(248, 247, 247)
                    boxes[value].Transparency = 1
                end

                local boxsize = height / 2

                local boxoutline = boxesoutline[value]
                boxoutline.Size = Vector2.new(boxsize, height)
                boxoutline.Position = Vector2.new(vector.X - boxsize / 2, vector.Y - (height / 2))
                boxoutline.Visible = true

                local box = boxes[value]
                box.Size = Vector2.new(boxsize, height)
                box.Position = Vector2.new(vector.X - boxsize / 2, vector.Y - (height / 2))
                box.Visible = true

                if not healthbaroutlines[value] then
                    healthbaroutlines[value] = Drawing.new("Line")
                    healthbaroutlines[value].Visible = false
                    healthbaroutlines[value].Thickness = 3
                    healthbaroutlines[value].Color = Color3.fromRGB(10, 10, 10)
                    healthbaroutlines[value].Transparency = 1
                end

                if not healthbars[value] then
                    healthbars[value] = Drawing.new("Line")
                    healthbars[value].Visible = false
                    healthbars[value].Thickness = 1
                    healthbars[value].Color = Color3.fromRGB(8, 240, 85)
                    healthbars[value].Transparency = 1
                end

                local barx = box.Position.X + (height / 2) - 5
                local procent = Humanoid.Health / Humanoid.MaxHealth
                local barheight = height * procent

                local baroutline = healthbaroutlines[value]
                baroutline.From = Vector2.new(barx, box.Position.Y + height)
                baroutline.To = Vector2.new(barx, box.Position.Y)
                baroutline.Visible = true

                local bar = healthbars[value]
                bar.From = Vector2.new(barx, box.Position.Y)
                bar.To = Vector2.new(barx, box.Position.Y + barheight)
                bar.Visible = true

                if not nametags[value] then
                    nametags[value] = Drawing.new("Text")
                    nametags[value].Visible = false
                    nametags[value].Outline = true
                    nametags[value].Center = true
                    nametags[value].Color = Color3.fromRGB(202, 207, 204)
                    nametags[value].Transparency = 1
                end

                local text = nametags[value]
                text.Text = value.Name.." ["..tostring(math.round(distance)).."st]"
                text.Size = math.clamp(boxsize / 2, 10, 18)
                text.Position = Vector2.new(box.Position.X + (boxsize / 2), box.Position.Y + height - 12)
                text.Visible = true
                text.Font = 3

                if not healthvalues[value] then
                    healthvalues[value] = Drawing.new("Text")
                    healthvalues[value].Visible = false
                    healthvalues[value].Outline = true
                    healthvalues[value].Center = true
                    healthvalues[value].Color = Color3.fromRGB(30, 233, 98)
                    healthvalues[value].Transparency = 1
                end

                local healthings = healthvalues[value]
                healthings.Text = tostring(math.round(Humanoid.Health))
                healthings.Size = math.clamp(boxsize / 2, 9, 14)
                healthings.Position = Vector2.new(barx, box.Position.Y + barheight - 5)
                healthings.Visible = true
                healthings.Font = 3
            end
        end
    end
end

Features & Information

use it to skid or for your ai made it myself, code might be shit contains: box + outline healthbar + outline nametags healthvalue

Community Comments (0)

No comments yet for this script.

More Scripts for Universal Scripts