
KeylessUniversal

-- Objects To Lua Make By HairBaconGamming --
local Module_Scripts = {}
local Part = Instance.new("Part")
local LocalScript = Instance.new("LocalScript")
-- Properties --
Part.Anchored = true
Part.BottomSurface = Enum.SurfaceType.Smooth
Part.BrickColor = BrickColor.new([[Bright green]])
Part.CFrame = CFrame.new(9999, 50, 9999, 1, 0, 0, 0, 1, 0, 0, 0, 1)
Part.Color = Color3.new(0.294118, 0.592157, 0.294118)
Part.Material = Enum.Material.Grass
Part.Parent = workspace
Part.Position = Vector3.new(9999, 50, 9999)
Part.Size = Vector3.new(100, 1, 100)
Part.TopSurface = Enum.SurfaceType.Smooth
function LocalScript_ScriptfakeXD()
local script = Instance.new("LocalScript",Part)
LocalScript = script
script.Name = [[LocalScript]]
local require_fake = require
local require = function(Object)
local functiom = Module_Scripts[Object]
if functiom then
return functiom()
end
return require_fake(Object)
end
local safe = false
game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(key)
if key == "k" then
if safe == false then
_G.pos = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
safe = true
game.Players.LocalPlayer.Character:MoveTo(script.Parent.Position + Vector3.new(0,3,0))
else
safe = false
game.Players.LocalPlayer.Character:MoveTo(_G.pos)
end
end
end)
end
coroutine.wrap(LocalScript_ScriptfakeXD)()
-- End --
-- Thank for using --


So I'm guessing this was just made in roblox studio and added through Lua2GUI?
Part2Lua *
is it broken, because it doesnt work on a lot of scripts, even my own script that I created. and I don't know how to put malisous things
@xcomandocomm you gotta press k
@valenity who cares
W script